/* * BRLTTY - A background process providing access to the console screen (when in * text mode) for a blind person using a refreshable braille display. * * Copyright (C) 1995-2019 by The BRLTTY Developers. * * BRLTTY comes with ABSOLUTELY NO WARRANTY. * * This is free software, placed under the terms of the * GNU Lesser General Public License, as published by the Free Software * Foundation; either version 2.1 of the License, or (at your option) any * later version. Please see the file LICENSE-LGPL for details. * * Web Page: http://brltty.app/ * * This software is maintained by Dave Mielke . */ #include "prologue.h" #include "log.h" #include "file.h" #include "atb.h" #include "atb_internal.h" static const unsigned char internalAttributesTableBytes[] = { #include "attr.auto.h" }; static AttributesTable internalAttributesTable = { .header.bytes = internalAttributesTableBytes, .size = 0 }; AttributesTable *attributesTable = &internalAttributesTable; unsigned char convertAttributesToDots (AttributesTable *table, unsigned char attributes) { return table->header.fields->attributesToDots[attributes]; } int replaceAttributesTable (const char *directory, const char *name) { AttributesTable *newTable = NULL; if (name) { char *path; if ((path = makeAttributesTablePath(directory, name))) { logMessage(LOG_DEBUG, "compiling attributes table: %s", path); if (!(newTable = compileAttributesTable(path))) { logMessage(LOG_ERR, "%s: %s", gettext("cannot compile attributes table"), path); } free(path); } } else { newTable = &internalAttributesTable; } if (newTable) { AttributesTable *oldTable = attributesTable; attributesTable = newTable; destroyAttributesTable(oldTable); return 1; } logMessage(LOG_ERR, "%s: %s", gettext("cannot load attributes table"), name); return 0; }