/* * BRLTTY - A background process providing access to the console screen (when in * text mode) for a blind person using a refreshable braille display. * * Copyright (C) 1995-2019 by The BRLTTY Developers. * * BRLTTY comes with ABSOLUTELY NO WARRANTY. * * This is free software, placed under the terms of the * GNU Lesser General Public License, as published by the Free Software * Foundation; either version 2.1 of the License, or (at your option) any * later version. Please see the file LICENSE-LGPL for details. * * Web Page: http://brltty.app/ * * This software is maintained by Dave Mielke . */ #include "prologue.h" #include #include #include "log.h" #include "cmd_queue.h" #include "cmd_enqueue.h" #include "brl_cmds.h" #include "queue.h" #include "async_alarm.h" #include "prefs.h" #include "ktb_types.h" #include "scr.h" #include "core.h" #define LOG_LEVEL LOG_DEBUG typedef struct CommandEnvironmentStruct CommandEnvironment; typedef struct CommandHandlerLevelStruct CommandHandlerLevel; struct CommandHandlerLevelStruct { CommandHandlerLevel *previousLevel; const char *levelName; CommandHandler *handleCommand; CommandDataDestructor *destroyData; void *handlerData; KeyTableCommandContext commandContext; }; struct CommandEnvironmentStruct { CommandEnvironment *previousEnvironment; const char *environmentName; CommandHandlerLevel *handlerStack; CommandPreprocessor *preprocessCommand; CommandPostprocessor *postprocessCommand; unsigned handlingCommand:1; }; static CommandEnvironment *commandEnvironmentStack = NULL; static unsigned int commandQueueSuspendCount = 0; static CommandHandlerLevel ** getCommandHandlerTop (void) { if (!commandEnvironmentStack) return NULL; return &commandEnvironmentStack->handlerStack; } KeyTableCommandContext getCurrentCommandContext (void) { CommandHandlerLevel **top = getCommandHandlerTop(); KeyTableCommandContext context = top && *top? (*top)->commandContext: KTB_CTX_DEFAULT; if (context == KTB_CTX_DEFAULT) context = getScreenCommandContext(); return context; } int handleCommand (int command) { { int real = command; if (prefs.skipIdenticalLines) { switch (command & BRL_MSK_CMD) { case BRL_CMD_LNUP: real = BRL_CMD_PRDIFLN; break; case BRL_CMD_LNDN: real = BRL_CMD_NXDIFLN; break; case BRL_CMD_PRDIFLN: real = BRL_CMD_LNUP; break; case BRL_CMD_NXDIFLN: real = BRL_CMD_LNDN; break; default: break; } } if (prefs.skipBlankBrailleWindows) { switch (command & BRL_MSK_CMD) { case BRL_CMD_FWINLT: real = BRL_CMD_FWINLTSKIP; break; case BRL_CMD_FWINRT: real = BRL_CMD_FWINRTSKIP; break; case BRL_CMD_FWINLTSKIP: real = BRL_CMD_FWINLT; break; case BRL_CMD_FWINRTSKIP: real = BRL_CMD_FWINRT; break; default: break; } } if (real == command) { logCommand(command); } else { real |= (command & ~BRL_MSK_CMD); logTransformedCommand(command, real); command = real; } } { const CommandEnvironment *env = commandEnvironmentStack; const CommandHandlerLevel *chl = env->handlerStack; while (chl) { if (chl->handleCommand(command, chl->handlerData)) return 1; chl = chl->previousLevel; } } logMessage(LOG_WARNING, "%s: %04X", gettext("unhandled command"), command); return 0; } typedef struct { int command; } CommandQueueItem; static void deallocateCommandQueueItem (void *item, void *data) { CommandQueueItem *cmd = item; free(cmd); } static Queue * createCommandQueue (void *data) { return newQueue(deallocateCommandQueueItem, NULL); } static Queue * getCommandQueue (int create) { static Queue *commands = NULL; return getProgramQueue(&commands, "command-queue", create, createCommandQueue, NULL); } static int dequeueCommand (Queue *queue) { CommandQueueItem *item; if ((item = dequeueItem(queue))) { int command = item->command; free(item); item = NULL; return command; } return EOF; } static void setCommandAlarm (void *data); static AsyncHandle commandAlarm = NULL; ASYNC_ALARM_CALLBACK(handleCommandAlarm) { Queue *queue = getCommandQueue(0); asyncDiscardHandle(commandAlarm); commandAlarm = NULL; if (queue) { int command = dequeueCommand(queue); if (command != EOF) { CommandEnvironment *env = commandEnvironmentStack; void *state; int handled; env->handlingCommand = 1; state = env->preprocessCommand? env->preprocessCommand(): NULL; handled = handleCommand(command); if (env->postprocessCommand) env->postprocessCommand(state, command, handled); env->handlingCommand = 0; } } setCommandAlarm(parameters->data); } static void setCommandAlarm (void *data) { if (!commandAlarm && !commandQueueSuspendCount) { const CommandEnvironment *env = commandEnvironmentStack; if (env && !env->handlingCommand) { Queue *queue = getCommandQueue(0); if (queue && (getQueueSize(queue) > 0)) { asyncNewRelativeAlarm(&commandAlarm, 0, handleCommandAlarm, data); } } } } static void cancelCommandAlarm (void) { if (commandAlarm) { asyncCancelRequest(commandAlarm); commandAlarm = NULL; } } int enqueueCommand (int command) { if (command == EOF) return 1; { Queue *queue = getCommandQueue(1); if (queue) { CommandQueueItem *item = malloc(sizeof(CommandQueueItem)); if (item) { item->command = command; if (enqueueItem(queue, item)) { setCommandAlarm(NULL); return 1; } free(item); } else { logMallocError(); } } } return 0; } int pushCommandHandler ( const char *name, KeyTableCommandContext context, CommandHandler *handler, CommandDataDestructor *destructor, void *data ) { CommandHandlerLevel *chl; if ((chl = malloc(sizeof(*chl)))) { memset(chl, 0, sizeof(*chl)); chl->levelName = name; chl->handleCommand = handler; chl->destroyData = destructor; chl->handlerData = data; chl->commandContext = context; { CommandHandlerLevel **top = getCommandHandlerTop(); chl->previousLevel = *top; *top = chl; } logMessage(LOG_LEVEL, "pushed command handler: %s", chl->levelName); return 1; } else { logMallocError(); } return 0; } int popCommandHandler (void) { CommandHandlerLevel **top = getCommandHandlerTop(); CommandHandlerLevel *chl = *top; if (!chl) return 0; *top = chl->previousLevel; logMessage(LOG_LEVEL, "popped command handler: %s", chl->levelName); if (chl->destroyData) chl->destroyData(chl->handlerData); free(chl); return 1; } int pushCommandEnvironment ( const char *name, CommandPreprocessor *preprocessCommand, CommandPostprocessor *postprocessCommand ) { CommandEnvironment *env; if ((env = malloc(sizeof(*env)))) { memset(env, 0, sizeof(*env)); env->environmentName = name; env->handlerStack = NULL; env->preprocessCommand = preprocessCommand; env->postprocessCommand = postprocessCommand; env->handlingCommand = 0; env->previousEnvironment = commandEnvironmentStack; commandEnvironmentStack = env; setCommandAlarm(NULL); logMessage(LOG_LEVEL, "pushed command environment: %s", env->environmentName); return 1; } else { logMallocError(); } return 0; } int popCommandEnvironment (void) { CommandEnvironment *env = commandEnvironmentStack; if (!env) return 0; while (popCommandHandler()); commandEnvironmentStack = env->previousEnvironment; { const CommandEnvironment *env = commandEnvironmentStack; if (!env || env->handlingCommand) { cancelCommandAlarm(); } } logMessage(LOG_LEVEL, "popped command environment: %s", env->environmentName); free(env); return 1; } int beginCommandQueue (void) { commandEnvironmentStack = NULL; commandQueueSuspendCount = 0; return pushCommandEnvironment("initial", NULL, NULL); } void endCommandQueue (void) { while (popCommandEnvironment()); } void suspendCommandQueue (void) { if (!commandQueueSuspendCount++) cancelCommandAlarm(); } void resumeCommandQueue (void) { if (!--commandQueueSuspendCount) setCommandAlarm(NULL); }