/* * BRLTTY - A background process providing access to the console screen (when in * text mode) for a blind person using a refreshable braille display. * * Copyright (C) 1995-2019 by The BRLTTY Developers. * * BRLTTY comes with ABSOLUTELY NO WARRANTY. * * This is free software, placed under the terms of the * GNU Lesser General Public License, as published by the Free Software * Foundation; either version 2.1 of the License, or (at your option) any * later version. Please see the file LICENSE-LGPL for details. * * Web Page: http://brltty.app/ * * This software is maintained by Dave Mielke . */ #include "prologue.h" #include #include "log.h" #include "ses.h" #include "defaults.h" static const SessionEntry initialSessionEntry = { .number = 0, .trackScreenCursor = DEFAULT_TRACK_SCREEN_CURSOR, .hideScreenCursor = DEFAULT_HIDE_SCREEN_CURSOR, .ptrx = -1, .ptry = -1 }; static SessionEntry **sessionArray = NULL; static unsigned int sessionLimit = 0; static unsigned int sessionCount = 0; SessionEntry * getSessionEntry (int number) { int first = 0; int last = sessionCount - 1; while (first <= last) { int current = (first + last) / 2; SessionEntry *entry = sessionArray[current]; if (number == entry->number) return entry; if (number < entry->number) { last = current - 1; } else { first = current + 1; } } if (sessionCount == sessionLimit) { unsigned int newLimit = sessionLimit? sessionLimit<<1: 0X10; SessionEntry **newArray; if ((newArray = realloc(sessionArray, ARRAY_SIZE(newArray, newLimit)))) { sessionArray = newArray; sessionLimit = newLimit; } else { logMallocError(); } } if (sessionCount < sessionLimit) { SessionEntry *entry = malloc(sizeof(*entry)); if (entry) { *entry = initialSessionEntry; entry->number = number; memmove(&sessionArray[first+1], &sessionArray[first], ARRAY_SIZE(sessionArray, sessionCount-first)); sessionArray[first] = entry; sessionCount += 1; return entry; } else { logMallocError(); } } { static SessionEntry fallbackEntry; static int initialized = 0; if (!initialized) { fallbackEntry = initialSessionEntry; initialized = 1; } return &fallbackEntry; } } void deallocateSessionEntries (void) { if (sessionArray) { while (sessionCount > 0) free(sessionArray[--sessionCount]); free(sessionArray); sessionArray = NULL; } else { sessionCount = 0; } sessionLimit = 0; }