// Copyright(c) 2017-2018 Alejandro Sirgo Rica & Contributors
//
// This file is part of Flameshot.
//
// Flameshot is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Flameshot is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Flameshot. If not, see .
#include "loadspinner.h"
#include
#include
#include
#include
#define OFFSET 5
LoadSpinner::LoadSpinner(QWidget *parent) :
QWidget(parent), m_startAngle(0), m_span(0), m_growing(true)
{
setAttribute(Qt::WA_TranslucentBackground);
const int size = QApplication::fontMetrics().height() * 8;
setFixedSize(size, size);
updateFrame();
// init timer
m_timer = new QTimer(this);
connect(m_timer, SIGNAL(timeout()), this, SLOT(rotate()));
m_timer->setInterval(30);
}
void LoadSpinner::setColor(const QColor &c) {
m_color = c;
}
void LoadSpinner::setWidth(int w) {
setFixedSize(w, w);
updateFrame();
}
void LoadSpinner::setHeight(int h) {
setFixedSize(h, h);
updateFrame();
}
void LoadSpinner::start() {
m_timer->start();
}
void LoadSpinner::stop() {
m_timer->stop();
}
void LoadSpinner::paintEvent(QPaintEvent *) {
QPainter painter(this);
painter.setRenderHint(QPainter::Antialiasing, true);
auto pen = QPen(m_color);
pen.setWidth(height()/10);
painter.setPen(pen);
painter.setOpacity(0.2);
painter.drawArc(m_frame, 0, 5760);
painter.setOpacity(1.0);
painter.drawArc(m_frame, (m_startAngle * 16), (m_span * 16));
}
void LoadSpinner::rotate() {
const int advance = 3;
const int grow = 8;
if (m_growing) {
m_startAngle = (m_startAngle + advance) % 360;
m_span += grow;
if(m_span > 260) {
m_growing = false;
}
} else {
m_startAngle = (m_startAngle + grow) % 360;
m_span = m_span + advance - grow;
if(m_span < 10) {
m_growing = true;
}
}
update();
}
void LoadSpinner::updateFrame() {
m_frame = QRect(OFFSET, OFFSET, width() - OFFSET*2, height() - OFFSET*2);
}