/* GCompris - ActivityInfo.qml * * Copyright (C) 2015 Bruno Coudoin * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ import GCompris 1.0 ActivityInfo { name: "chess_partyend/ChessPartyEnd.qml" difficulty: 6 icon: "chess_partyend/chess_partyend.svg" author: "Bruno Coudoin <bruno.coudoin@gcompris.net>" demo: false //: Activity title title: qsTr("End of chess game") //: Help title description: qsTr("Play the end of the chess game against Tux") //intro: "Click on a white chess piece and green boxes will appear to indicate all the movements that piece can make. Try and get the black king into checkmate." //: Help goal goal: "" //: Help prerequisite prerequisite: "" //: Help manual manual: qsTr("In this activity you discover the chess game by playing only the end of a game. It displays the possible target position for any selected piece which helps the children understand how pieces moves. \nYou can achieve a mate sooner if follow these simple rules: Trying to drive opponent's King in the corner. Explanation: this way opponent's piece would have only 3 directions to move instead of 8 from a best position. 'Making a trap'. Use your pawns as baits. Explanation: this way you can lure the opponent out of his 'comfort zone'. Be patient enough. Explanation: don't rush too quick, be patient. Let yourself think a little bit and try to predict your opponent's future moves, so you can catch him on it or secure your pieces from his attacks.") credit: qsTr("The chess engine is p4wn <https://github.com/douglasbagnall/p4wn>.") section: "strategy" createdInVersion: 5000 }