/* GCompris - ActivityInfo.qml * * Copyright (C) 2015 Rajdeep Kaur * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ import GCompris 1.0 ActivityInfo { name: "hangman/Hangman.qml" difficulty: 5 icon: "hangman/hangman.svg" author: "Rajdeep kaur <rajdeep1994@gmail.com>" demo: true //: Activity title title: qsTr("The classic hangman game") //: Help title description: qsTr("Guess the letters of the given word. To help you, on every wrong try, a part of the image representing the word will be revealed.") //: Help goal goal: qsTr("This is a good exercise to improve reading and spelling skills.") //: Help prerequisite prerequisite: "" // intro: "A word is hidden, you must discover it letter by letter." //: Help manual manual: qsTr("You can enter the letters using the virtual keyboard on the screen or with the real keyboard.") credit: "" section: "keyboard reading" createdInVersion: 5000 }