/* GCompris - MagicHat.qml * * Copyright (C) 2014 Thibaut ROMAIN * * Authors: * (GTK+ version) * Thibaut ROMAIN (Qt Quick port) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ import QtQuick 2.6 import "magic-hat.js" as Activity Item { id: mainItem property bool isClickable: false property bool displayBounds: true property bool selected: false property string backgroundColor property Item initialParent property Item theHat property Item newTarget property int barGroupIndex property int barIndex property string wantedColor: "1" state: "Init" width: 34 height: 34 MouseArea { id: mouseArea anchors.fill: parent enabled: isClickable hoverEnabled: true onClicked: { mainItem.selected = !mainItem.selected Activity.userClickedAStar(barIndex, mainItem.selected) } } Rectangle { id: contour anchors.fill: parent border.color: "black" border.width: mouseArea.containsMouse ? 2 : 1 opacity: displayBounds ? 1.0 : 0.0 color: mainItem.backgroundColor } Image { id: starImg source: mainItem.selected ? Activity.url + "star-" + wantedColor + ".svg" : Activity.url + "star-0.svg" sourceSize.width: contour.width - 4 sourceSize.height: contour.height - 4 anchors.centerIn: contour fillMode: Image.PreserveAspectFit opacity: 1 visible: true } states: [ State { name: "Init" ParentChange { target: mainItem parent: mainItem.initialParent x: 0 y: 0 rotation: 0 } PropertyChanges { target: mainItem opacity: mainItem.displayBounds ? 1 : 0 } }, State { name: "MoveUnderHat" ParentChange { target: mainItem parent: mainItem.theHat x: 0 y: 0 rotation: 180 } PropertyChanges { target: mainItem opacity: 1 } }, State { name: "MoveToTarget" ParentChange { target: mainItem parent: mainItem.newTarget x: 0 y: 0 rotation: 0 } PropertyChanges { target: mainItem opacity: 1 } } ] Behavior on x { PropertyAnimation { easing.type: Easing.OutQuad duration: 1000 onRunningChanged: { if(!running) { if(mainItem.state == "MoveUnderHat") Activity.animation1Finished(mainItem.barGroupIndex) else if(mainItem.state == "MoveToTarget") Activity.animation2Finished() } } } } Behavior on y { PropertyAnimation {easing.type: Easing.OutQuad; duration: 1000} } Behavior on rotation { PropertyAnimation {easing.type: Easing.OutQuad; duration: 1000} } }