#include #include #include #include #include #include #include #include #include "wwm.h" void make_new_client(Window w) { Client *c; XWindowAttributes attr; long dummy; XWMHints *hints; volatile Window initializing; char *name; /* * Allocate a new client structure */ if (!(c = malloc(sizeof(Client)))) return; /* * Exclusive access to the xserver */ XGrabServer(display); initializing = w; XFetchName(display, initializing, &name); XSync(display, False); if (initializing == None) { /* * Window disappeared of it's own accord */ free(c); XSync(display, False); XUngrabServer(display); return; } if (name) XFree(name); /* * Insert client into linked list */ c->next = head_client; head_client = c; c->window = w; /* * Release the server as soon as we can. */ XSync(display, False); XUngrabServer(display); /* * Allocate the sizing hints. Windows like xterm want certain increments. * If the client doesnt have them, set 1 pixel limits. */ c->size = XAllocSizeHints(); XGetWMNormalHints(display, c->window, c->size, &dummy); if (!c->size->width_inc) c->size->width_inc = 1; if (!c->size->height_inc) c->size->height_inc = 1; /* * Get the window attribues, and poulate the client structure. */ XGetWindowAttributes(display, c->window, &attr); c->x = attr.x; c->y = attr.y; c->width = attr.width; c->height = attr.height; c->border = DEF_BW; c->oldw = c->oldh = 0; c->vdesk = vdesk_get(); /* * Check to make sure that windows are sized properly on map. */ hints = XGetWMHints(display, w); if (attr.map_state == IsViewable) c->ignore_unmap++; else { init_position(c); if (hints && hints->flags & StateHint) set_wm_state(c, hints->initial_state); } /* * Free the hints structure */ if (hints) XFree(hints); /* * client is initialised */ change_gravity(c, GRAVITATE); reparent(c); /* * shape the window if needed. */ if (have_shape) { XShapeSelectInput(display, c->window, ShapeNotifyMask); set_shape(c); } focus_client(c, RAISE); /* new windows get focus */ } void init_position(Client * c) { int x, y; int xmax = xmax(); int ymax = ymax(); int spacing = c->border * 2; if (c->width < MINSIZE) c->width = MINSIZE; if (c->height < MINSIZE) c->height = MINSIZE; if (c->width > (xmax - spacing)) c->width = (xmax - spacing); if (c->height > (ymax - spacing)) c->height = (ymax - spacing); if (c->size->flags & USPosition) { c->x = c->size->x; c->y = c->size->y; } else { // get_mouse_position(&x, &y); x = xmax / 2; y = ymax / 2; c->x = (x * (xmax - c->border - c->width)) / xmax; c->y = (y * (ymax - c->border - c->height)) / ymax; } /* * Final sanity check. */ if (c->x < 0 || c->y < 0 || c->x > xmax || c->y > ymax) c->x = c->y = c->border; } void reparent(Client * c) { XSetWindowAttributes p_attr; int screen = DefaultScreen(display); Window root = RootWindow(display, screen); XSelectInput(display, c->window, EnterWindowMask | PropertyChangeMask); p_attr.override_redirect = True; p_attr.background_pixel = bg.pixel; p_attr.event_mask = ChildMask | ButtonPressMask | ExposureMask | EnterWindowMask; c->parent = XCreateWindow(display, root, c->x - c->border, c->y - c->border, c->width + (2 * c->border), c->height + (2 * c->border), 0, DefaultDepth(display, screen), CopyFromParent, DefaultVisual(display, screen), CWOverrideRedirect | CWBackPixel | CWEventMask, &p_attr); XAddToSaveSet(display, c->window); XSetWindowBorderWidth(display, c->window, 0); XReparentWindow(display, c->window, c->parent, c->border, c->border); send_config(c); }