/* * property.cpp - generic property class implementation * * Copyright (C) 2003-2009 Stefan Jahn * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this package; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street - Fifth Floor, * Boston, MA 02110-1301, USA. * * $Id$ * */ #if HAVE_CONFIG_H # include #endif #include #include #include #include #include #include #include "complex.h" #include "variable.h" #include "property.h" namespace qucs { using namespace eqn; // Constructor creates an unnamed instance of the property class. property::property () : str() { type = PROPERTY_UNKNOWN; value = 0.0; var = NULL; def = false; } // Destructor deletes the property object. property::~property () { #if 0 /* FIXME: do this at another code location */ if (type == PROPERTY_VAR) { constant * c = var->getConstant (); if (c->getType () == TAG_VECTOR) { delete c; delete var; } } #endif } // Short macro in order to obtain the correct constant value. #define D(con) ((constant *) (con))->d #define S(con) ((constant *) (con))->s #define V(con) ((constant *) (con))->v // Returns the property's value as vector. qucs::vector * property::getVector (void) const { if (var != NULL) { if (var->getType () == VAR_CONSTANT) return V (var->getConstant ()); else if (var->getType () == VAR_REFERENCE) return V (var->getReference()->getResult ()); } return NULL; } // Returns the property's value as string. const char * property::getString (void) const { if (var != NULL) return S (var->getConstant ()); return str.c_str(); } // Returns the property's reference if it is a variable. const char * property::getReference (void) const { if (var != NULL) return var->getName (); return str.c_str(); } // Returns the property's value as double. nr_double_t property::getDouble (void) const { if (var != NULL) { if (var->getType () == VAR_CONSTANT) return D (var->getConstant ()); else if (var->getType () == VAR_REFERENCE) return D (var->getReference()->getResult ()); } return value; } // Returns the property's value as integer. int property::getInteger (void) const { if (var != NULL) return (int) std::floor (D (var->getConstant ())); return (int) std::floor (value); } // Sets the property's value being a double. void property::set (const nr_double_t val) { type = PROPERTY_DOUBLE; value = val; } // Sets the property's value being an integer. void property::set (const int val) { type = PROPERTY_INT; value = val; } // Sets the property's value being a variable. void property::set (variable * const val) { type = PROPERTY_VAR; var = val; } // Sets the property's value being a string. void property::set (const std::string &val) { type = PROPERTY_STR; this->str = val; } // This function returns a text representation of the property object. std::string property::toString (void) const { switch (type) { case PROPERTY_UNKNOWN: return "(no such type)"; break; case PROPERTY_INT: return std::to_string(std::floor(value)); break; case PROPERTY_STR: return std::string(this->str); break; case PROPERTY_DOUBLE: return std::to_string(value); break; case PROPERTY_VAR: return var->getName(); break; } return ""; } } // namespace qucs