/* * Copyright (C) 1996-2017 The Squid Software Foundation and contributors * * Squid software is distributed under GPLv2+ license and includes * contributions from numerous individuals and organizations. * Please see the COPYING and CONTRIBUTORS files for details. */ #ifndef SQUID_ICP_H #define SQUID_ICP_H /** \defgroup ServerProtocolICPAPI ICP \ingroup ServerProtocol */ #include "comm/forward.h" #include "icp_opcode.h" #include "ip/Address.h" #include "LogTags.h" #include "StoreClient.h" class HttpRequest; /** \ingroup ServerProtocolICPAPI * * This struct is the wire-level header. * DO NOT add more move fields on pain of breakage. * DO NOT add virtual methods. */ struct _icp_common_t { /** opcode */ unsigned char opcode; /** version number */ unsigned char version; /** total length (bytes) */ unsigned short length; /** req number (req'd for UDP) */ uint32_t reqnum; uint32_t flags; uint32_t pad; /** sender host id */ uint32_t shostid; /// \todo I don't believe this header is included in non-c++ code anywhere /// the struct should become a public POD class and kill these ifdef. #ifdef __cplusplus _icp_common_t(); _icp_common_t(char *buf, unsigned int len); void handleReply(char *buf, Ip::Address &from); static _icp_common_t *createMessage(icp_opcode opcode, int flags, const char *url, int reqnum, int pad); icp_opcode getOpCode() const; #endif }; typedef struct _icp_common_t icp_common_t; #ifdef __cplusplus /// \ingroup ServerProtocolICPAPI inline icp_opcode & operator++ (icp_opcode & aCode) { int tmp = (int) aCode; aCode = (icp_opcode) (++tmp); return aCode; } /** \ingroup ServerProtocolICPAPI \todo mempool this */ class ICPState { public: ICPState(icp_common_t &aHeader, HttpRequest *aRequest); virtual ~ICPState(); icp_common_t header; HttpRequest *request; int fd; Ip::Address from; char *url; }; #endif /// \ingroup ServerProtocolICPAPI struct icpUdpData { /// IP address for the remote end. Because we reply to packets from unknown non-peers. Ip::Address address; void *msg; size_t len; icpUdpData *next; #ifndef LESS_TIMING struct timeval start; #endif LogTags logcode; struct timeval queue_time; }; extern Comm::ConnectionPointer icpIncomingConn; extern Comm::ConnectionPointer icpOutgoingConn; extern Ip::Address theIcpPublicHostID; /// \ingroup ServerProtocolICPAPI HttpRequest* icpGetRequest(char *url, int reqnum, int fd, Ip::Address &from); /// \ingroup ServerProtocolICPAPI bool icpAccessAllowed(Ip::Address &from, HttpRequest * icp_request); /// \ingroup ServerProtocolICPAPI void icpCreateAndSend(icp_opcode, int flags, char const *url, int reqnum, int pad, int fd, const Ip::Address &from); /// \ingroup ServerProtocolICPAPI icp_opcode icpGetCommonOpcode(); /// \ingroup ServerProtocolICPAPI int icpUdpSend(int, const Ip::Address &, icp_common_t *, LogTags, int); /// \ingroup ServerProtocolICPAPI LogTags icpLogFromICPCode(icp_opcode opcode); /// \ingroup ServerProtocolICPAPI void icpDenyAccess(Ip::Address &from, char *url, int reqnum, int fd); /// \ingroup ServerProtocolICPAPI PF icpHandleUdp; /// \ingroup ServerProtocolICPAPI PF icpUdpSendQueue; /// \ingroup ServerProtocolICPAPI void icpHandleIcpV3(int, Ip::Address &, char *, int); /// \ingroup ServerProtocolICPAPI int icpCheckUdpHit(StoreEntry *, HttpRequest * request); /// \ingroup ServerProtocolICPAPI void icpOpenPorts(void); /// \ingroup ServerProtocolICPAPI void icpConnectionShutdown(void); /// \ingroup ServerProtocolICPAPI void icpClosePorts(void); /// \ingroup ServerProtocolICPAPI int icpSetCacheKey(const cache_key * key); /// \ingroup ServerProtocolICPAPI const cache_key *icpGetCacheKey(const char *url, int reqnum); #endif /* SQUID_ICP_H */