/* * Copyright (C) 1996-2017 The Squid Software Foundation and contributors * * Squid software is distributed under GPLv2+ license and includes * contributions from numerous individuals and organizations. * Please see the COPYING and CONTRIBUTORS files for details. */ #ifndef SQUID_MEMSTORE_H #define SQUID_MEMSTORE_H #include "ipc/mem/Page.h" #include "ipc/mem/PageStack.h" #include "ipc/StoreMap.h" #include "Store.h" // StoreEntry restoration info not already stored by Ipc::StoreMap struct MemStoreMapExtraItem { Ipc::Mem::PageId page; ///< shared memory page with entry slice content }; typedef Ipc::StoreMapItems MemStoreMapExtras; typedef Ipc::StoreMap MemStoreMap; /// Stores HTTP entities in RAM. Current implementation uses shared memory. /// Unlike a disk store (SwapDir), operations are synchronous (and fast). class MemStore: public Store, public Ipc::StoreMapCleaner { public: MemStore(); virtual ~MemStore(); /// whether e should be kept in local RAM for possible future caching bool keepInLocalMemory(const StoreEntry &e) const; /// copy non-shared entry data of the being-cached entry to our cache void write(StoreEntry &e); /// all data has been received; there will be no more write() calls void completeWriting(StoreEntry &e); /// remove from the cache void unlink(StoreEntry &e); /// called when the entry is about to forget its association with mem cache void disconnect(StoreEntry &e); /* Store API */ virtual int callback(); virtual StoreEntry * get(const cache_key *); virtual void get(String const key , STOREGETCLIENT callback, void *cbdata); virtual void init(); virtual uint64_t maxSize() const; virtual uint64_t minSize() const; virtual uint64_t currentSize() const; virtual uint64_t currentCount() const; virtual int64_t maxObjectSize() const; virtual void getStats(StoreInfoStats &stats) const; virtual void stat(StoreEntry &) const; virtual StoreSearch *search(String const url, HttpRequest *); virtual void markForUnlink(StoreEntry &e); virtual void reference(StoreEntry &); virtual bool dereference(StoreEntry &, bool); virtual void maintain(); virtual bool anchorCollapsed(StoreEntry &collapsed, bool &inSync); virtual bool updateCollapsed(StoreEntry &collapsed); virtual bool smpAware() const { return true; } static int64_t EntryLimit(); protected: bool shouldCache(StoreEntry &e) const; bool startCaching(StoreEntry &e); void copyToShm(StoreEntry &e); void copyToShmSlice(StoreEntry &e, Ipc::StoreMapAnchor &anchor); bool copyFromShm(StoreEntry &e, const sfileno index, const Ipc::StoreMapAnchor &anchor); bool copyFromShmSlice(StoreEntry &e, const StoreIOBuffer &buf, bool eof); void anchorEntry(StoreEntry &e, const sfileno index, const Ipc::StoreMapAnchor &anchor); bool updateCollapsedWith(StoreEntry &collapsed, const sfileno index, const Ipc::StoreMapAnchor &anchor); sfileno reserveSapForWriting(Ipc::Mem::PageId &page); // Ipc::StoreMapCleaner API virtual void noteFreeMapSlice(const Ipc::StoreMapSliceId sliceId); private: // TODO: move freeSlots into map Ipc::Mem::Pointer freeSlots; ///< unused map slot IDs MemStoreMap *map; ///< index of mem-cached entries typedef MemStoreMapExtras Extras; Ipc::Mem::Pointer extras; ///< IDs of pages with slice data /// the last allocate slice for writing a store entry (during copyToShm) sfileno lastWritingSlice; /// temporary storage for slot and page ID pointers; for the waiting cache class SlotAndPage { public: SlotAndPage(): slot(NULL), page(NULL) {} bool operator !() const { return !slot && !page; } Ipc::Mem::PageId *slot; ///< local slot variable, waiting to be filled Ipc::Mem::PageId *page; ///< local page variable, waiting to be filled }; SlotAndPage waitingFor; ///< a cache for a single "hot" free slot and page }; // Why use Store as a base? MemStore and SwapDir are both "caches". // Why not just use a SwapDir API? That would not help much because Store has // to check/update memory cache separately from the disk cache. And same API // would hurt because we can support synchronous get/put, unlike the disks. #endif /* SQUID_MEMSTORE_H */