/* * Copyright (C) 1996-2017 The Squid Software Foundation and contributors * * Squid software is distributed under GPLv2+ license and includes * contributions from numerous individuals and organizations. * Please see the COPYING and CONTRIBUTORS files for details. */ #ifndef __COMM_H__ #define __COMM_H__ #include "comm/IoCallback.h" #include "CommCalls.h" #include "StoreIOBuffer.h" namespace Ip { class Address; } bool comm_iocallbackpending(void); /* inline candidate */ int commSetNonBlocking(int fd); int commUnsetNonBlocking(int fd); void commSetCloseOnExec(int fd); void commSetTcpKeepalive(int fd, int idle, int interval, int timeout); void _comm_close(int fd, char const *file, int line); #define comm_close(x) (_comm_close((x), __FILE__, __LINE__)) void old_comm_reset_close(int fd); void comm_reset_close(const Comm::ConnectionPointer &conn); #if LINGERING_CLOSE void comm_lingering_close(int fd); #endif int comm_connect_addr(int sock, const Ip::Address &addr); void comm_init(void); void comm_exit(void); int comm_open(int, int, Ip::Address &, int, const char *note); int comm_open_uds(int sock_type, int proto, struct sockaddr_un* addr, int flags); /// update Comm state after getting a comm_open() FD from another process void comm_import_opened(const Comm::ConnectionPointer &, const char *note, struct addrinfo *AI); /** * Open a port specially bound for listening or sending through a specific port. * This is a wrapper providing IPv4/IPv6 failover around comm_openex(). * Please use for all listening sockets and bind() outbound sockets. * * It will open a socket bound for: * - IPv4 if IPv6 is disabled or address is IPv4-native. * - IPv6 if address is IPv6-native * - IPv6 dual-stack mode if able to open [::] * * When an open performs failover it update the given address to feedback * the new IPv4-only status of the socket. Further displays of the IP * (in debugs or cachemgr) will occur in Native IPv4 format. * A reconfigure is needed to reset the stored IP in most cases and attempt a port re-open. */ int comm_open_listener(int sock_type, int proto, Ip::Address &addr, int flags, const char *note); void comm_open_listener(int sock_type, int proto, Comm::ConnectionPointer &conn, const char *note); int comm_openex(int, int, Ip::Address &, int, const char *); unsigned short comm_local_port(int fd); int comm_udp_sendto(int sock, const Ip::Address &to, const void *buf, int buflen); void commCallCloseHandlers(int fd); /// clear a timeout handler by FD number void commUnsetFdTimeout(int fd); /** * Set or clear the timeout for some action on an active connection. * API to replace commSetTimeout() when a Comm::ConnectionPointer is available. */ int commSetConnTimeout(const Comm::ConnectionPointer &conn, int seconds, AsyncCall::Pointer &callback); int commUnsetConnTimeout(const Comm::ConnectionPointer &conn); int ignoreErrno(int); void commCloseAllSockets(void); void checkTimeouts(void); AsyncCall::Pointer comm_add_close_handler(int fd, CLCB *, void *); void comm_add_close_handler(int fd, AsyncCall::Pointer &); void comm_remove_close_handler(int fd, CLCB *, void *); void comm_remove_close_handler(int fd, AsyncCall::Pointer &); int comm_udp_recvfrom(int fd, void *buf, size_t len, int flags, Ip::Address &from); int comm_udp_recv(int fd, void *buf, size_t len, int flags); ssize_t comm_udp_send(int s, const void *buf, size_t len, int flags); bool comm_has_incomplete_write(int); /** The read channel has closed and the caller does not expect more data * but needs to detect connection aborts. The current detection method uses * 0-length reads: We read until the error occurs or the writer closes * the connection. If there is a read error, we close the connection. */ void commStartHalfClosedMonitor(int fd); bool commHasHalfClosedMonitor(int fd); // XXX: remove these wrappers which minimize client_side.cc changes in a commit inline void commMarkHalfClosed(int fd) { commStartHalfClosedMonitor(fd); } inline bool commIsHalfClosed(int fd) { return commHasHalfClosedMonitor(fd); } /* A comm engine that calls comm_select */ class CommSelectEngine : public AsyncEngine { public: virtual int checkEvents(int timeout); }; #endif