/* * Copyright (C) 1996-2017 The Squid Software Foundation and contributors * * Squid software is distributed under GPLv2+ license and includes * contributions from numerous individuals and organizations. * Please see the COPYING and CONTRIBUTORS files for details. */ #ifndef SQUID_PCONN_H #define SQUID_PCONN_H #include "base/CbcPointer.h" #include /** \defgroup PConnAPI Persistent Connection API \ingroup Component * \todo CLEANUP: Break multiple classes out of the generic pconn.h header */ class PconnPool; class PeerPoolMgr; /* for CBDATA_CLASS2() macros */ #include "cbdata.h" /* for hash_link */ #include "hash.h" /* for IOCB */ #include "comm.h" /// \ingroup PConnAPI #define PCONN_HIST_SZ (1<<16) /** \ingroup PConnAPI * A list of connections currently open to a particular destination end-point. */ class IdleConnList { public: IdleConnList(const char *key, PconnPool *parent); ~IdleConnList(); /// Pass control of the connection to the idle list. void push(const Comm::ConnectionPointer &conn); /// get first conn which is not pending read fd. Comm::ConnectionPointer pop(); /** Search the list for a connection which matches the 'key' details * and pop it off the list. * The list is created based on remote IP:port hash. This further filters * the choices based on specific local-end details requested. * If nothing usable is found the a nil pointer is returned. */ Comm::ConnectionPointer findUseable(const Comm::ConnectionPointer &key); void clearHandlers(const Comm::ConnectionPointer &conn); int count() const { return size_; } void closeN(size_t count); private: bool isAvailable(int i) const; bool removeAt(int index); int findIndexOf(const Comm::ConnectionPointer &conn) const; void findAndClose(const Comm::ConnectionPointer &conn); static IOCB Read; static CTCB Timeout; public: hash_link hash; /** must be first */ private: /** List of connections we are holding. * Sorted as FIFO list for most efficient speeds on pop() and findUsable() * The worst-case pop() and scans occur on timeout and link closure events * where timing is less critical. Occasional slow additions are okay. */ Comm::ConnectionPointer *theList_; /// Number of entries theList can currently hold without re-allocating (capacity). int capacity_; ///< Number of in-use entries in theList int size_; /** The pool containing this sub-list. * The parent performs all stats accounting, and * will delete us when it dies. It persists for the * full duration of our existence. */ PconnPool *parent_; char fakeReadBuf_[4096]; // TODO: kill magic number. CBDATA_CLASS2(IdleConnList); }; #include "ip/forward.h" class StoreEntry; class IdleConnLimit; /* for hash_table */ #include "hash.h" /** \ingroup PConnAPI * Manages idle persistent connections to a caller-defined set of * servers (e.g., all HTTP servers). Uses a collection of IdleConnLists * internally to list the individual open connections to each server. * Controls lists existence and limits the total number of * idle connections across the collection. */ class PconnPool { public: PconnPool(const char *aDescription, const CbcPointer &aMgr); ~PconnPool(); void moduleInit(); void push(const Comm::ConnectionPointer &serverConn, const char *domain); /** * Returns either a pointer to a popped connection to dest or nil. * Closes the connection before returning its pointer unless keepOpen. * * A caller with a non-retriable transaction should set keepOpen to false * and call pop() anyway, even though the caller does not want a pconn. * This forces us to close an available persistent connection, avoiding * creating a growing number of open connections when many transactions * create (and push) persistent connections but are not retriable and, * hence, do not need to pop a connection. */ Comm::ConnectionPointer pop(const Comm::ConnectionPointer &dest, const char *domain, bool keepOpen); void count(int uses); void dumpHist(StoreEntry *e) const; void dumpHash(StoreEntry *e) const; void unlinkList(IdleConnList *list); void noteUses(int uses); /// closes any n connections, regardless of their destination void closeN(int n); int count() const { return theCount; } void noteConnectionAdded() { ++theCount; } void noteConnectionRemoved() { assert(theCount > 0); --theCount; } // sends an async message to the pool manager, if any void notifyManager(const char *reason); private: static const char *key(const Comm::ConnectionPointer &destLink, const char *domain); int hist[PCONN_HIST_SZ]; hash_table *table; const char *descr; CbcPointer mgr; ///< optional pool manager (for notifications) int theCount; ///< the number of pooled connections }; class StoreEntry; class PconnPool; /** \ingroup PConnAPI * The global registry of persistent connection pools. */ class PconnModule { public: /** the module is a singleton until we have instance based cachemanager * management */ static PconnModule * GetInstance(); /** A thunk to the still C like CacheManager callback api. */ static void DumpWrapper(StoreEntry *e); PconnModule(); void registerWithCacheManager(void); void add(PconnPool *); void remove(PconnPool *); ///< unregister and forget about this pool object OBJH dump; private: typedef std::set Pools; ///< unordered PconnPool collection Pools pools; ///< all live pools static PconnModule * instance; }; #endif /* SQUID_PCONN_H */