# You can put any keymaps you want, # they will be read from the beggining of the file # and in case of overlaps, the later ones will overwrite # the first ones. # # At this moment, only the first h_layout will be read. layout abc.h_layout keymap us-intl-altgr-dead-keys.keymap dead_keys_map dead_keys.map composemap en_US.UTF-8_Compose keysymdefs keysymdef.h keyboardlist default.layout qwerty.layout #