#include "Range.h" Range::Range(double x, double y) { this->x1 = x; this->x2 = x; this->y1 = y; this->y2 = y; } Range::~Range() = default; void Range::addPoint(double x, double y) { this->x1 = std::min(this->x1, x); this->x2 = std::max(this->x2, x); this->y1 = std::min(this->y1, y); this->y2 = std::max(this->y2, y); } auto Range::getX() const -> double { return this->x1; } auto Range::getY() const -> double { return this->y1; } auto Range::getWidth() const -> double { return this->x2 - this->x1; } auto Range::getHeight() const -> double { return this->y2 - this->y1; } auto Range::getX2() const -> double { return this->x2; } auto Range::getY2() const -> double { return this->y2; }