/* Keyboard Plays a pitch that changes based on a changing analog input circuit: - three force-sensing resistors from +5V to analog in 0 through 5 - three 10 kilohm resistors from analog in 0 through 5 to ground - 8 ohm speaker on digital pin 8 created 21 Jan 2010 modified 9 Apr 2012 by Tom Igoe This example code is in the public domain. http://www.arduino.cc/en/Tutorial/Tone3 */ #include "pitches.h" const int threshold = 10; // minimum reading of the sensors that generates a note // notes to play, corresponding to the 3 sensors: int notes[] = { NOTE_A4, NOTE_B4, NOTE_C3 }; void setup() { } void loop() { for (int thisSensor = 0; thisSensor < 3; thisSensor++) { // get a sensor reading: int sensorReading = analogRead(thisSensor); // if the sensor is pressed hard enough: if (sensorReading > threshold) { // play the note corresponding to this sensor: tone(8, notes[thisSensor], 20); } } }