/* IRLibHardware.cpp * Part of IRLib Library for Arduino receiving, decoding, and sending * infrared signals. See COPYRIGHT.txt and LICENSE.txt for more information. * * We need a way for the sending object to communicate with the receiving object. * Sending an IR signal can disable further receiving because the timer needed for the 50us * interrupts is used to modulate the frequency of the PWM output signal. We need a flag * for the send object to inform you receive object that this occurred. * * Some applications do sending only and would only require you to include IRLibSendBase.h * while others only do receiving/decoding and would include IRLibRecvBase.h but not * IRLibSendBase.h. The only include file that is used by both sending and receiving is * the IRLibHardware.h which was formerly called IRLibTimer.h. Therefore we put the flag * in this newly created IRLibHardware.cpp module. That way a send only can put the flag * here whether or not there is a receiver. Similarly the receiver can check the flag * whether or not there is a sender. * * The below is a global flag IRLib_didIROut that gets set true with every call to enableIROut. * Then any call to IRrecv::enableIRIn checks this to see if it needs to restart the ISR. * Regardless IRrecv::enableIRIn will always reset it it false for the next time. * Note as always if you try to send while in the middle of receiving, the partially received * data is lost. If the application wishes to create a system where the sending waits until * the receiver is idle, the programmer can implement such a system themselves and deal with * the consequences. * * The bottom line is the application no longer needs to figure out if it needs to * call enableIRIn or the "resume" method. There is no more "resume". You always do * enableIRIn after every decode and the system handles it. */ #if !defined(ARDUINO_NRF52840_CIRCUITPLAY) #include "IRLibHardware.h" uint8_t IRLib_didIROut=false; #endif