/* * Udp.cpp: Library to send/receive UDP packets with the Arduino ethernet shield. * This version only offers minimal wrapping of socket.cpp * Drop Udp.h/.cpp into the Ethernet library directory at hardware/libraries/Ethernet/ * * MIT License: * Copyright (c) 2008 Bjoern Hartmann * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * bjoern@cs.stanford.edu 12/30/2008 */ #include #include "Ethernet.h" #include "Dns.h" #include "utility/w5100.h" /* Start EthernetUDP socket, listening at local port PORT */ uint8_t EthernetUDP::begin(uint16_t port) { if (sockindex < MAX_SOCK_NUM) Ethernet.socketClose(sockindex); sockindex = Ethernet.socketBegin(SnMR::UDP, port); if (sockindex >= MAX_SOCK_NUM) return 0; _port = port; _remaining = 0; return 1; } /* return number of bytes available in the current packet, will return zero if parsePacket hasn't been called yet */ int EthernetUDP::available() { return _remaining; } /* Release any resources being used by this EthernetUDP instance */ void EthernetUDP::stop() { if (sockindex < MAX_SOCK_NUM) { Ethernet.socketClose(sockindex); sockindex = MAX_SOCK_NUM; } } int EthernetUDP::beginPacket(const char *host, uint16_t port) { // Look up the host first int ret = 0; DNSClient dns; IPAddress remote_addr; dns.begin(Ethernet.dnsServerIP()); ret = dns.getHostByName(host, remote_addr); if (ret != 1) return ret; return beginPacket(remote_addr, port); } int EthernetUDP::beginPacket(IPAddress ip, uint16_t port) { _offset = 0; //Serial.printf("UDP beginPacket\n"); return Ethernet.socketStartUDP(sockindex, rawIPAddress(ip), port); } int EthernetUDP::endPacket() { return Ethernet.socketSendUDP(sockindex); } size_t EthernetUDP::write(uint8_t byte) { return write(&byte, 1); } size_t EthernetUDP::write(const uint8_t *buffer, size_t size) { //Serial.printf("UDP write %d\n", size); uint16_t bytes_written = Ethernet.socketBufferData(sockindex, _offset, buffer, size); _offset += bytes_written; return bytes_written; } int EthernetUDP::parsePacket() { // discard any remaining bytes in the last packet while (_remaining) { // could this fail (loop endlessly) if _remaining > 0 and recv in read fails? // should only occur if recv fails after telling us the data is there, lets // hope the w5100 always behaves :) read((uint8_t *)NULL, _remaining); } if (Ethernet.socketRecvAvailable(sockindex) > 0) { //HACK - hand-parse the UDP packet using TCP recv method uint8_t tmpBuf[8]; int ret=0; //read 8 header bytes and get IP and port from it ret = Ethernet.socketRecv(sockindex, tmpBuf, 8); if (ret > 0) { _remoteIP = tmpBuf; _remotePort = tmpBuf[4]; _remotePort = (_remotePort << 8) + tmpBuf[5]; _remaining = tmpBuf[6]; _remaining = (_remaining << 8) + tmpBuf[7]; // When we get here, any remaining bytes are the data ret = _remaining; } return ret; } // There aren't any packets available return 0; } int EthernetUDP::read() { uint8_t byte; if ((_remaining > 0) && (Ethernet.socketRecv(sockindex, &byte, 1) > 0)) { // We read things without any problems _remaining--; return byte; } // If we get here, there's no data available return -1; } int EthernetUDP::read(unsigned char *buffer, size_t len) { if (_remaining > 0) { int got; if (_remaining <= len) { // data should fit in the buffer got = Ethernet.socketRecv(sockindex, buffer, _remaining); } else { // too much data for the buffer, // grab as much as will fit got = Ethernet.socketRecv(sockindex, buffer, len); } if (got > 0) { _remaining -= got; //Serial.printf("UDP read %d\n", got); return got; } } // If we get here, there's no data available or recv failed return -1; } int EthernetUDP::peek() { // Unlike recv, peek doesn't check to see if there's any data available, so we must. // If the user hasn't called parsePacket yet then return nothing otherwise they // may get the UDP header if (sockindex >= MAX_SOCK_NUM || _remaining == 0) return -1; return Ethernet.socketPeek(sockindex); } void EthernetUDP::flush() { // TODO: we should wait for TX buffer to be emptied } /* Start EthernetUDP socket, listening at local port PORT */ uint8_t EthernetUDP::beginMulticast(IPAddress ip, uint16_t port) { if (sockindex < MAX_SOCK_NUM) Ethernet.socketClose(sockindex); sockindex = Ethernet.socketBeginMulticast(SnMR::UDP | SnMR::MULTI, ip, port); if (sockindex >= MAX_SOCK_NUM) return 0; _port = port; _remaining = 0; return 1; }