/* * Copyright (C) by Christian Kamm * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. */ #ifndef PINSTATE_H #define PINSTATE_H #include "ocsynclib.h" #include namespace OCC { namespace PinStateEnums { OCSYNC_EXPORT Q_NAMESPACE /** Determines whether items should be available locally permanently or not * * The idea is that files and folders can be marked with the user intent * on availability. * * The Inherited state is used for resetting a pin state to what its * parent path would do. * * The pin state of a directory usually only matters for the initial pin and * hydration state of new remote files. It's perfectly possible for a * AlwaysLocal directory to have only OnlineOnly items. (though setting pin * states is usually done recursively, so one'd need to set the folder to * pinned and then each contained item to unpinned) * * Note: This enum intentionally mimics CF_PIN_STATE of Windows cfapi. */ enum class PinState { /** The pin state is derived from the state of the parent folder. * * For example new remote files start out in this state, following * the state of their parent folder. * * This state is used purely for resetting pin states to their derived * value. The effective state for an item will never be "Inherited". */ Inherited = 0, /** The file shall be available and up to date locally. * * Also known as "pinned". Pinned dehydrated files shall be hydrated * as soon as possible. */ AlwaysLocal = 1, /** File shall be a dehydrated placeholder, filled on demand. * * Also known as "unpinned". Unpinned hydrated files shall be dehydrated * as soon as possible. * * If a unpinned file becomes hydrated (such as due to an implicit hydration * where the user requested access to the file's data) its pin state changes * to Unspecified. */ OnlineOnly = 2, /** The user hasn't made a decision. The client or platform may hydrate or * dehydrate as they see fit. * * New remote files in unspecified directories start unspecified, and * dehydrated (which is an arbitrary decision). */ Unspecified = 3, }; Q_ENUM_NS(PinState); /** A user-facing version of PinState. * * PinStates communicate availability intent for an item, but particular * situations can get complex: An AlwaysLocal folder can have OnlineOnly * files or directories. * * For users this is condensed to a few useful cases. * * Note that this is only about *intent*. The file could still be out of date, * or not have been synced for other reasons, like errors. * * NOTE: The numerical values and ordering of this enum are relevant. */ enum class VfsItemAvailability { /** The item and all its subitems are hydrated and pinned AlwaysLocal. * * This guarantees that all contents will be kept in sync. */ AlwaysLocal = 0, /** The item and all its subitems are hydrated. * * This may change if the platform or client decide to dehydrate items * that have Unspecified pin state. * * A folder with no file contents will have this availability. */ AllHydrated = 1, /** There are dehydrated and hydrated items. * * This would happen if a dehydration happens to a Unspecified item that * used to be hydrated. */ Mixed = 2, /** There are only dehydrated items but the pin state isn't all OnlineOnly. */ AllDehydrated = 3, /** The item and all its subitems are dehydrated and OnlineOnly. * * This guarantees that contents will not take up space. */ OnlineOnly = 4, }; Q_ENUM_NS(VfsItemAvailability) } using namespace PinStateEnums; } #endif