/******************************************************************************\ * Copyright (c) 2004-2020 * * Author(s): * Volker Fischer * ****************************************************************************** * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * \******************************************************************************/ #include "clientsettingsdlg.h" #include /* Implementation *************************************************************/ CClientSettingsDlg::CClientSettingsDlg ( CClient* pNCliP, QWidget* parent, Qt::WindowFlags f ) : QDialog ( parent, f ), pClient ( pNCliP ), navegador(new Navegador) { setupUi(this); navegador->render(this); // Add help text to controls ----------------------------------------------- // jitter buffer QString strJitterBufferSize = tr ( "Jitter Buffer Size: The jitter " "buffer compensates for network and sound card timing jitters. The " "size of this jitter buffer has therefore influence on the quality of " "the audio stream (how many dropouts occur) and the overall delay " "(the longer the buffer, the higher the delay).
" "The jitter buffer size can be manually chosen for the local client " "and the remote server. For the local jitter buffer, dropouts in the " "audio stream are indicated by the light on the bottom " "of the jitter buffer size faders. If the light turns to red, a buffer " "overrun/underrun took place and the audio stream is interrupted.
" "The jitter buffer setting is therefore a trade-off between audio " "quality and overall delay.
" "An auto setting of the jitter buffer size setting is available. If " "the check Auto is enabled, the jitter buffers of the local client and " "the remote server are set automatically " "based on measurements of the network and sound card timing jitter. If " "the Auto check is enabled, the jitter buffer size faders are " "disabled (they cannot be moved with the mouse)." ); QString strJitterBufferSizeTT = tr ( "In case the auto setting of the " "jitter buffer is enabled, the network buffers of the local client and " "the remote server are set to a conservative " "value to minimize the audio dropout probability. To tweak the " "audio delay/latency it is recommended to disable the auto setting " "functionality and to lower the jitter buffer size manually by " "using the sliders until your personal acceptable limit of the amount " "of dropouts is reached. The LED indicator will visualize the audio " "dropouts of the local jitter buffer by a red light" ) + TOOLTIP_COM_END_TEXT; lblNetBuf->setWhatsThis ( strJitterBufferSize ); lblNetBuf->setToolTip ( strJitterBufferSizeTT ); grbJitterBuffer->setWhatsThis ( strJitterBufferSize ); grbJitterBuffer->setToolTip ( strJitterBufferSizeTT ); sldNetBuf->setWhatsThis ( strJitterBufferSize ); sldNetBuf->setAccessibleName ( tr ( "Local jitter buffer slider control" ) ); sldNetBuf->setToolTip ( strJitterBufferSizeTT ); sldNetBufServer->setWhatsThis ( strJitterBufferSize ); sldNetBufServer->setAccessibleName ( tr ( "Server jitter buffer slider control" ) ); sldNetBufServer->setToolTip ( strJitterBufferSizeTT ); chbAutoJitBuf->setAccessibleName ( tr ( "Auto jitter buffer switch" ) ); chbAutoJitBuf->setToolTip ( strJitterBufferSizeTT ); ledNetw->setAccessibleName ( tr ( "Jitter buffer status LED indicator" ) ); ledNetw->setToolTip ( strJitterBufferSizeTT ); // sound card device cbxSoundcard->setWhatsThis ( tr ( "Sound Card Device: The ASIO " "driver (sound card) can be selected using " ) + APP_NAME + tr ( " under the Windows operating system. Under MacOS/Linux, no sound " "card selection is possible. If the selected ASIO driver is not valid " "an error message is shown and the previous valid driver is selected.
" "If the driver is selected during an active connection, the connection " "is stopped, the driver is changed and the connection is started again " "automatically." ) ); cbxSoundcard->setAccessibleName ( tr ( "Sound card device selector combo box" ) ); #ifdef _WIN32 // set Windows specific tool tip cbxSoundcard->setToolTip ( tr ( "In case the ASIO4ALL driver is used, " "please note that this driver usually introduces approx. 10-30 ms of " "additional audio delay. Using a sound card with a native ASIO driver " "is therefore recommended.
If you are using the kX ASIO " "driver, make sure to connect the ASIO inputs in the kX DSP settings " "panel." ) + TOOLTIP_COM_END_TEXT ); #endif // sound card input/output channel mapping QString strSndCrdChanMapp = tr ( "Sound Card Channel Mapping: " "In case the selected sound card device offers more than one " "input or output channel, the Input Channel Mapping and Output " "Channel Mapping settings are visible.
" "For each " ) + APP_NAME + tr ( " input/output channel (Left and " "Right channel) a different actual sound card channel can be " "selected." ); lblInChannelMapping->setWhatsThis ( strSndCrdChanMapp ); lblOutChannelMapping->setWhatsThis ( strSndCrdChanMapp ); cbxLInChan->setWhatsThis ( strSndCrdChanMapp ); cbxLInChan->setAccessibleName ( tr ( "Left input channel selection combo box" ) ); cbxRInChan->setWhatsThis ( strSndCrdChanMapp ); cbxRInChan->setAccessibleName ( tr ( "Right input channel selection combo box" ) ); cbxLOutChan->setWhatsThis ( strSndCrdChanMapp ); cbxLOutChan->setAccessibleName ( tr ( "Left output channel selection combo box" ) ); cbxROutChan->setWhatsThis ( strSndCrdChanMapp ); cbxROutChan->setAccessibleName ( tr ( "Right output channel selection combo box" ) ); chbEnableOPUS64->hide(); grbSoundCrdBufDelay->hide(); grbJitterBuffer->hide(); grbMeasureResults->hide(); chbDisplayChannelLevels->hide(); chbGUIDesignFancy->hide(); lblNewClientLevel->hide(); edtNewClientLevel->hide(); lblPercentUnit->hide(); lblAudioChannels->hide(); cbxAudioChannels->hide(); lblAudioQuality->hide(); cbxAudioQuality->hide(); // enable OPUS64 chbEnableOPUS64->setWhatsThis ( tr ( "Enable Small Network Buffers: If enabled, " "the support for very small network audio packets is activated. Very small " "network packets are only actually used if the sound card buffer delay is smaller than " ) + QString().setNum ( DOUBLE_SYSTEM_FRAME_SIZE_SAMPLES ) + tr ( " samples. The " "smaller the network buffers, the smaller the audio latency. But at the same time " "the network load increases and the probability of audio dropouts also increases." ) ); chbEnableOPUS64->setAccessibleName ( tr ( "Enable small network buffers check box" ) ); // sound card buffer delay QString strSndCrdBufDelay = tr ( "Sound Card Buffer Delay: The " "buffer delay setting is a fundamental setting of the " ) + APP_NAME + tr ( " software. This setting has influence on many " "connection properties.
" "Three buffer sizes are supported:" "" "Some sound card driver do not allow the buffer delay to be changed " "from within the " ) + APP_NAME + tr ( " software. In this case the buffer delay setting " "is disabled. To change the actual buffer delay, this " "setting has to be changed in the sound card driver. On Windows, press " "the ASIO Setup button to open the driver settings panel. On Linux, " "use the Jack configuration tool to change the buffer size.
" "If no buffer size is selected and all settings are disabled, an " "unsupported buffer size is used by the driver. The " ) + APP_NAME + tr ( " software will still work with this setting but with restricted " "performannce.
" "The actual buffer delay has influence on the connection status, the " "current upload rate and the overall delay. The lower the buffer size, " "the higher the probability of red light in the status indicator (drop " "outs) and the higher the upload rate and the lower the overall " "delay.
" "The buffer setting is therefore a trade-off between audio " "quality and overall delay." ); QString strSndCrdBufDelayTT = tr ( "If the buffer delay settings are " "disabled, it is prohibited by the audio driver to modify this " "setting from within the " ) + APP_NAME + tr ( " software. On Windows, press the ASIO Setup button to open the " "driver settings panel. On Linux, use the Jack configuration tool to " "change the buffer size." ) + TOOLTIP_COM_END_TEXT; rbtBufferDelayPreferred->setWhatsThis ( strSndCrdBufDelay ); rbtBufferDelayPreferred->setAccessibleName ( tr ( "128 samples setting radio button" ) ); rbtBufferDelayPreferred->setToolTip ( strSndCrdBufDelayTT ); rbtBufferDelayDefault->setWhatsThis ( strSndCrdBufDelay ); rbtBufferDelayDefault->setAccessibleName ( tr ( "256 samples setting radio button" ) ); rbtBufferDelayDefault->setToolTip ( strSndCrdBufDelayTT ); rbtBufferDelaySafe->setWhatsThis ( strSndCrdBufDelay ); rbtBufferDelaySafe->setAccessibleName ( tr ( "512 samples setting radio button" ) ); rbtBufferDelaySafe->setToolTip ( strSndCrdBufDelayTT ); butDriverSetup->setWhatsThis ( strSndCrdBufDelay ); butDriverSetup->setAccessibleName ( tr ( "ASIO setup push button" ) ); butDriverSetup->setToolTip ( strSndCrdBufDelayTT ); // fancy skin chbGUIDesignFancy->setWhatsThis ( tr ( "Fancy Skin: If enabled, " "a fancy skin will be applied to the main window." ) ); chbGUIDesignFancy->setAccessibleName ( tr ( "Fancy skin check box" ) ); // display channel levels chbDisplayChannelLevels->setWhatsThis ( tr ( "Display Channel Levels: " "If enabled, each client channel will display a pre-fader level bar." ) ); chbDisplayChannelLevels->setAccessibleName ( tr ( "Display channel levels check box" ) ); // audio channels QString strAudioChannels = tr ( "Audio Channels: " "Select the number of audio channels to be used. There are three " "modes available. The mono and stereo modes use one and two " "audio channels respectively. In the mono-in/stereo-out mode " "the audio signal which is sent to the server is mono but the " "return signal is stereo. This is useful for the case that the " "sound card puts the instrument on one input channel and the " "microphone on the other channel. In that case the two input signals " "can be mixed to one mono channel but the server mix can be heard in " "stereo.
" "Enabling the stereo streaming mode will increase the " "stream data rate. Make sure that the current upload rate does not " "exceed the available bandwidth of your internet connection.
" "In case of the stereo streaming mode, no audio channel selection " "for the reverberation effect will be available on the main window " "since the effect is applied on both channels in this case." ); lblAudioChannels->setWhatsThis ( strAudioChannels ); cbxAudioChannels->setWhatsThis ( strAudioChannels ); cbxAudioChannels->setAccessibleName ( tr ( "Audio channels combo box" ) ); // audio quality QString strAudioQuality = tr ( "Audio Quality: " "Select the desired audio quality. A low, normal or high audio " "quality can be selected. The higher the audio quality, the higher " "the audio stream data rate. Make sure that the current " "upload rate does not exceed the available bandwidth of your " "internet connection." ); lblAudioQuality->setWhatsThis ( strAudioQuality ); cbxAudioQuality->setWhatsThis ( strAudioQuality ); cbxAudioQuality->setAccessibleName ( tr ( "Audio quality combo box" ) ); // new client fader level QString strNewClientLevel = tr ( "New Client Level: The " "new client level setting defines the fader level of a new " "connected client in percent. I.e. if a new client connects " "to the current server, it will get the specified initial " "fader level if no other fader level of a previous connection " "of that client was already stored." ); lblNewClientLevel->setWhatsThis ( strNewClientLevel ); edtNewClientLevel->setWhatsThis ( strNewClientLevel ); edtNewClientLevel->setAccessibleName ( tr ( "New client level edit box" ) ); // central server address QString strCentrServAddr = tr ( "Central Server Address: The " "central server address is the IP address or URL of the central server " "at which the server list of the connection dialog is managed. With the " "central server address type either the local region can be selected of " "the default central servers or a manual address can be specified." ); lblCentralServerAddress->setWhatsThis ( strCentrServAddr ); cbxCentServAddrType->setWhatsThis ( strCentrServAddr ); edtCentralServerAddress->setWhatsThis ( strCentrServAddr ); cbxCentServAddrType->setAccessibleName ( tr ( "Default central server type combo box" ) ); edtCentralServerAddress->setAccessibleName ( tr ( "Central server address line edit" ) ); // current connection status parameter QString strConnStats = tr ( "Current Connection Status " "Parameter: The ping time is the time required for the audio " "stream to travel from the client to the server and backwards. This " "delay is introduced by the network. This delay should be as low as " "20-30 ms. If this delay is higher (e.g., 50-60 ms), your distance to " "the server is too large or your internet connection is not " "sufficient.
" "The overall delay is calculated from the current ping time and the " "delay which is introduced by the current buffer settings.
" "The upstream rate depends on the current audio packet size and the " "audio compression setting. Make sure that the upstream rate is not " "higher than the available rate (check the upstream capabilities of " "your internet connection by, e.g., using speedtest.net)." ); lblPingTime->setWhatsThis ( strConnStats ); lblPingTimeValue->setWhatsThis ( strConnStats ); lblOverallDelay->setWhatsThis ( strConnStats ); lblOverallDelayValue->setWhatsThis ( strConnStats ); lblUpstream->setWhatsThis ( strConnStats ); lblUpstreamValue->setWhatsThis ( strConnStats ); ledOverallDelay->setWhatsThis ( strConnStats ); ledOverallDelay->setToolTip ( tr ( "If this LED indicator turns red, " "you will not have much fun using the " ) + APP_NAME + tr ( " software." ) + TOOLTIP_COM_END_TEXT ); // init driver button #ifdef _WIN32 butDriverSetup->setText ( "ASIO Setup" ); #else // no use for this button for MacOS/Linux right now -> hide it butDriverSetup->hide(); #endif // init delay and other information controls ledNetw->Reset(); ledOverallDelay->Reset(); lblPingTimeValue->setText ( "---" ); lblOverallDelayValue->setText ( "---" ); lblUpstreamValue->setText ( "---" ); edtNewClientLevel->setValidator ( new QIntValidator ( 0, 100, this ) ); // % range from 0-100 // init slider controls --- // network buffer sliders sldNetBuf->setRange ( MIN_NET_BUF_SIZE_NUM_BL, MAX_NET_BUF_SIZE_NUM_BL ); sldNetBufServer->setRange ( MIN_NET_BUF_SIZE_NUM_BL, MAX_NET_BUF_SIZE_NUM_BL ); UpdateJitterBufferFrame(); // init combo box containing all available sound cards in the system cbxSoundcard->clear(); for ( int iSndDevIdx = 0; iSndDevIdx < pClient->GetSndCrdNumDev(); iSndDevIdx++ ) { cbxSoundcard->addItem ( pClient->GetSndCrdDeviceName ( iSndDevIdx ) ); } cbxSoundcard->setCurrentIndex ( pClient->GetSndCrdDev() ); // init sound card channel selection frame UpdateSoundChannelSelectionFrame(); // fancy GUI design check box if ( pClient->GetGUIDesign() == GD_STANDARD ) { chbGUIDesignFancy->setCheckState ( Qt::Unchecked ); } else { chbGUIDesignFancy->setCheckState ( Qt::Checked ); } // Display Channel Levels check box chbDisplayChannelLevels->setCheckState ( pClient->GetDisplayChannelLevels() ? Qt::Checked : Qt::Unchecked ); // "Audio Channels" combo box cbxAudioChannels->clear(); cbxAudioChannels->addItem ( "Mono" ); // CC_MONO cbxAudioChannels->addItem ( "Mono-in/Stereo-out" ); // CC_MONO_IN_STEREO_OUT cbxAudioChannels->addItem ( "Stereo" ); // CC_STEREO cbxAudioChannels->setCurrentIndex ( static_cast ( pClient->GetAudioChannels() ) ); // "Audio Quality" combo box cbxAudioQuality->clear(); cbxAudioQuality->addItem ( "Low" ); // AQ_LOW cbxAudioQuality->addItem ( "Normal" ); // AQ_NORMAL cbxAudioQuality->addItem ( "High" ); // AQ_HIGH cbxAudioQuality->setCurrentIndex ( static_cast ( pClient->GetAudioQuality() ) ); cbxCentServAddrType->hide(); lblCentralServerAddress->hide(); edtCentralServerAddress->hide(); // central server address type combo box cbxCentServAddrType->hide(); cbxCentServAddrType->clear(); //cbxCentServAddrType->addItem ( "Manual" ); // AT_MANUAL cbxCentServAddrType->addItem ( "Quilmes/Argentina" ); // AT_DEFAULT cbxCentServAddrType->addItem ( "Avellaneda/Argentina" ); // AT_AVELLANEDA cbxCentServAddrType->addItem ( "USA/NYC" ); // AT_NORTH_AMERICA cbxCentServAddrType->setCurrentIndex ( static_cast ( pClient->GetCentralServerAddressType() ) ); UpdateCentralServerDependency(); // update new client fader level edit box edtNewClientLevel->setText ( QString::number ( pClient->iNewClientFaderLevel ) ); // update enable small network buffers check box chbEnableOPUS64->setCheckState ( pClient->GetEnableOPUS64() ? Qt::Checked : Qt::Unchecked ); // set text for sound card buffer delay radio buttons rbtBufferDelayPreferred->setText ( GenSndCrdBufferDelayString ( FRAME_SIZE_FACTOR_PREFERRED * SYSTEM_FRAME_SIZE_SAMPLES ) ); rbtBufferDelayDefault->setText ( GenSndCrdBufferDelayString ( FRAME_SIZE_FACTOR_DEFAULT * SYSTEM_FRAME_SIZE_SAMPLES, ", preferred" ) ); rbtBufferDelaySafe->setText ( GenSndCrdBufferDelayString ( FRAME_SIZE_FACTOR_SAFE * SYSTEM_FRAME_SIZE_SAMPLES ) ); // sound card buffer delay inits SndCrdBufferDelayButtonGroup.addButton ( rbtBufferDelayPreferred ); SndCrdBufferDelayButtonGroup.addButton ( rbtBufferDelayDefault ); SndCrdBufferDelayButtonGroup.addButton ( rbtBufferDelaySafe ); UpdateSoundCardFrame(); // Connections ------------------------------------------------------------- // timers QObject::connect ( &TimerStatus, SIGNAL ( timeout() ), this, SLOT ( OnTimerStatus() ) ); // slider controls QObject::connect ( sldNetBuf, SIGNAL ( valueChanged ( int ) ), this, SLOT ( OnNetBufValueChanged ( int ) ) ); QObject::connect ( sldNetBufServer, SIGNAL ( valueChanged ( int ) ), this, SLOT ( OnNetBufServerValueChanged ( int ) ) ); // check boxes QObject::connect ( chbGUIDesignFancy, SIGNAL ( stateChanged ( int ) ), this, SLOT ( OnGUIDesignFancyStateChanged ( int ) ) ); QObject::connect ( chbDisplayChannelLevels, SIGNAL ( stateChanged ( int ) ), this, SLOT ( OnDisplayChannelLevelsStateChanged ( int ) ) ); QObject::connect ( chbAutoJitBuf, SIGNAL ( stateChanged ( int ) ), this, SLOT ( OnAutoJitBufStateChanged ( int ) ) ); QObject::connect ( chbEnableOPUS64, SIGNAL ( stateChanged ( int ) ), this, SLOT ( OnEnableOPUS64StateChanged ( int ) ) ); QObject::connect ( bufferConfiguracion, SIGNAL ( stateChanged ( int ) ), this, SLOT ( OnEnableBufferConfiguracion ( int ) ) ); // line edits QObject::connect ( edtCentralServerAddress, SIGNAL ( editingFinished() ), this, SLOT ( OnCentralServerAddressEditingFinished() ) ); QObject::connect ( edtNewClientLevel, SIGNAL ( editingFinished() ), this, SLOT ( OnNewClientLevelEditingFinished() ) ); // combo boxes QObject::connect ( cbxSoundcard, SIGNAL ( activated ( int ) ), this, SLOT ( OnSoundcardActivated ( int ) ) ); QObject::connect ( cbxLInChan, SIGNAL ( activated ( int ) ), this, SLOT ( OnLInChanActivated ( int ) ) ); QObject::connect ( cbxRInChan, SIGNAL ( activated ( int ) ), this, SLOT ( OnRInChanActivated ( int ) ) ); QObject::connect ( cbxLOutChan, SIGNAL ( activated ( int ) ), this, SLOT ( OnLOutChanActivated ( int ) ) ); QObject::connect ( cbxROutChan, SIGNAL ( activated ( int ) ), this, SLOT ( OnROutChanActivated ( int ) ) ); QObject::connect ( cbxAudioChannels, SIGNAL ( activated ( int ) ), this, SLOT ( OnAudioChannelsActivated ( int ) ) ); QObject::connect ( cbxAudioQuality, SIGNAL ( activated ( int ) ), this, SLOT ( OnAudioQualityActivated ( int ) ) ); QObject::connect ( cbxCentServAddrType, SIGNAL ( activated ( int ) ), this, SLOT ( OnCentServAddrTypeActivated ( int ) ) ); // buttons QObject::connect ( butDriverSetup, SIGNAL ( clicked() ), this, SLOT ( OnDriverSetupClicked() ) ); // misc QObject::connect ( &SndCrdBufferDelayButtonGroup, SIGNAL ( buttonClicked ( QAbstractButton* ) ), this, SLOT ( OnSndCrdBufferDelayButtonGroupClicked ( QAbstractButton* ) ) ); // Timers ------------------------------------------------------------------ // start timer for status bar TimerStatus.start ( DISPLAY_UPDATE_TIME ); } void CClientSettingsDlg::UpdateJitterBufferFrame() { // update slider value and text const int iCurNumNetBuf = pClient->GetSockBufNumFrames(); sldNetBuf->setValue ( iCurNumNetBuf ); lblNetBuf->setText ( "Size: " + QString().setNum ( iCurNumNetBuf ) ); const int iCurNumNetBufServer = pClient->GetServerSockBufNumFrames(); sldNetBufServer->setValue ( iCurNumNetBufServer ); lblNetBufServer->setText ( "Size: " + QString().setNum ( iCurNumNetBufServer ) ); // if auto setting is enabled, disable slider control const bool bIsAutoSockBufSize = pClient->GetDoAutoSockBufSize(); chbAutoJitBuf->setChecked ( bIsAutoSockBufSize ); sldNetBuf->setEnabled ( !bIsAutoSockBufSize ); lblNetBuf->setEnabled ( !bIsAutoSockBufSize ); lblNetBufLabel->setEnabled ( !bIsAutoSockBufSize ); sldNetBufServer->setEnabled ( !bIsAutoSockBufSize ); lblNetBufServer->setEnabled ( !bIsAutoSockBufSize ); lblNetBufServerLabel->setEnabled ( !bIsAutoSockBufSize ); } QString CClientSettingsDlg::GenSndCrdBufferDelayString ( const int iFrameSize, const QString strAddText ) { // use two times the buffer delay for the entire delay since // we have input and output return QString().setNum ( static_cast ( iFrameSize ) * 2 * 1000 / SYSTEM_SAMPLE_RATE_HZ, 'f', 2 ) + " ms (" + QString().setNum ( iFrameSize ) + strAddText + ")"; } void CClientSettingsDlg::UpdateSoundCardFrame() { // get current actual buffer size value const int iCurActualBufSize = pClient->GetSndCrdActualMonoBlSize(); // check which predefined size is used (it is possible that none is used) const bool bPreferredChecked = ( iCurActualBufSize == SYSTEM_FRAME_SIZE_SAMPLES * FRAME_SIZE_FACTOR_PREFERRED ); const bool bDefaultChecked = ( iCurActualBufSize == SYSTEM_FRAME_SIZE_SAMPLES * FRAME_SIZE_FACTOR_DEFAULT ); const bool bSafeChecked = ( iCurActualBufSize == SYSTEM_FRAME_SIZE_SAMPLES * FRAME_SIZE_FACTOR_SAFE ); // Set radio buttons according to current value (To make it possible // to have all radio buttons unchecked, we have to disable the // exclusive check for the radio button group. We require all radio // buttons to be unchecked in the case when the sound card does not // support any of the buffer sizes and therefore all radio buttons // are disabeld and unchecked.). SndCrdBufferDelayButtonGroup.setExclusive ( false ); rbtBufferDelayPreferred->setChecked ( bPreferredChecked ); rbtBufferDelayDefault->setChecked ( bDefaultChecked ); rbtBufferDelaySafe->setChecked ( bSafeChecked ); SndCrdBufferDelayButtonGroup.setExclusive ( true ); // disable radio buttons which are not supported by audio interface rbtBufferDelayPreferred->setEnabled ( pClient->GetFraSiFactPrefSupported() ); rbtBufferDelayDefault->setEnabled ( pClient->GetFraSiFactDefSupported() ); rbtBufferDelaySafe->setEnabled ( pClient->GetFraSiFactSafeSupported() ); // If any of our predefined sizes is chosen, use the regular group box // title text. If not, show the actual buffer size. Otherwise the user // would not know which buffer size is actually used. if ( bPreferredChecked || bDefaultChecked || bSafeChecked ) { // default title text grbSoundCrdBufDelay->setTitle ( "Buffer Delay" ); } else { // special title text with buffer size information added grbSoundCrdBufDelay->setTitle ( "Buffer Delay: " + GenSndCrdBufferDelayString ( iCurActualBufSize ) ); } } void CClientSettingsDlg::UpdateSoundChannelSelectionFrame() { #if defined ( _WIN32 ) || defined ( __APPLE__ ) || defined ( __MACOSX ) int iSndChanIdx; // Definition: The channel selection frame shall only be visible, // if more than two input or output channels are available const int iNumInChannels = pClient->GetSndCrdNumInputChannels(); const int iNumOutChannels = pClient->GetSndCrdNumOutputChannels(); if ( ( iNumInChannels <= 2 ) && ( iNumOutChannels <= 2 ) ) { // as defined, make settings invisible FrameSoundcardChannelSelection->setVisible ( false ); } else { // update combo boxes FrameSoundcardChannelSelection->setVisible ( true ); // input cbxLInChan->clear(); cbxRInChan->clear(); for ( iSndChanIdx = 0; iSndChanIdx < pClient->GetSndCrdNumInputChannels(); iSndChanIdx++ ) { cbxLInChan->addItem ( pClient->GetSndCrdInputChannelName ( iSndChanIdx ) ); cbxRInChan->addItem ( pClient->GetSndCrdInputChannelName ( iSndChanIdx ) ); } if ( pClient->GetSndCrdNumInputChannels() > 0 ) { cbxLInChan->setCurrentIndex ( pClient->GetSndCrdLeftInputChannel() ); cbxRInChan->setCurrentIndex ( pClient->GetSndCrdRightInputChannel() ); } // output cbxLOutChan->clear(); cbxROutChan->clear(); for ( iSndChanIdx = 0; iSndChanIdx < pClient->GetSndCrdNumOutputChannels(); iSndChanIdx++ ) { cbxLOutChan->addItem ( pClient->GetSndCrdOutputChannelName ( iSndChanIdx ) ); cbxROutChan->addItem ( pClient->GetSndCrdOutputChannelName ( iSndChanIdx ) ); } if ( pClient->GetSndCrdNumOutputChannels() > 0 ) { cbxLOutChan->setCurrentIndex ( pClient->GetSndCrdLeftOutputChannel() ); cbxROutChan->setCurrentIndex ( pClient->GetSndCrdRightOutputChannel() ); } } #else // for other OS, no sound card channel selection is supported FrameSoundcardChannelSelection->setVisible ( false ); #endif } void CClientSettingsDlg::UpdateCentralServerDependency() { const bool bCurUseDefCentServAddr = ( pClient->GetCentralServerAddressType() != AT_DEFAULT ); // make sure the line edit does not fire signals when we update the text edtCentralServerAddress->blockSignals ( true ); { if ( bCurUseDefCentServAddr ) { // if the default central server is used, just show a text of the // server name edtCentralServerAddress->setText ( DEFAULT_SERVER_NAME ); } else { // show the current user defined server address edtCentralServerAddress->setText ( pClient->GetServerListCentralServerAddress() ); } } edtCentralServerAddress->blockSignals ( false ); // the line edit of the central server address is only enabled, if not the // default address is used edtCentralServerAddress->setEnabled ( !bCurUseDefCentServAddr ); } void CClientSettingsDlg::OnDriverSetupClicked() { pClient->OpenSndCrdDriverSetup(); } void CClientSettingsDlg::OnNetBufValueChanged ( int value ) { pClient->SetSockBufNumFrames ( value, true ); UpdateJitterBufferFrame(); } void CClientSettingsDlg::OnNetBufServerValueChanged ( int value ) { pClient->SetServerSockBufNumFrames ( value ); UpdateJitterBufferFrame(); } void CClientSettingsDlg::OnSoundcardActivated ( int iSndDevIdx ) { const QString strError = pClient->SetSndCrdDev ( iSndDevIdx ); if ( !strError.isEmpty() ) { QMessageBox::critical ( this, APP_NAME, QString ( tr ( "The selected audio device could not be used " "because of the following error: " ) ) + strError + QString ( tr ( " The previous driver will be selected." ) ), "Ok", nullptr ); // recover old selection cbxSoundcard->setCurrentIndex ( pClient->GetSndCrdDev() ); } UpdateSoundChannelSelectionFrame(); UpdateDisplay(); } void CClientSettingsDlg::OnLInChanActivated ( int iChanIdx ) { pClient->SetSndCrdLeftInputChannel ( iChanIdx ); UpdateSoundChannelSelectionFrame(); } void CClientSettingsDlg::OnRInChanActivated ( int iChanIdx ) { pClient->SetSndCrdRightInputChannel ( iChanIdx ); UpdateSoundChannelSelectionFrame(); } void CClientSettingsDlg::OnLOutChanActivated ( int iChanIdx ) { pClient->SetSndCrdLeftOutputChannel ( iChanIdx ); UpdateSoundChannelSelectionFrame(); } void CClientSettingsDlg::OnROutChanActivated ( int iChanIdx ) { pClient->SetSndCrdRightOutputChannel ( iChanIdx ); UpdateSoundChannelSelectionFrame(); } void CClientSettingsDlg::OnAudioChannelsActivated ( int iChanIdx ) { pClient->SetAudioChannels ( static_cast ( iChanIdx ) ); emit AudioChannelsChanged(); UpdateDisplay(); // upload rate will be changed } void CClientSettingsDlg::OnAudioQualityActivated ( int iQualityIdx ) { pClient->SetAudioQuality ( static_cast ( iQualityIdx ) ); UpdateDisplay(); // upload rate will be changed } void CClientSettingsDlg::OnCentServAddrTypeActivated ( int iTypeIdx ) { // apply new setting to the client pClient->SetCentralServerAddressType ( static_cast ( iTypeIdx ) ); qInfo() << iTypeIdx; // update GUI dependencies UpdateCentralServerDependency(); } void CClientSettingsDlg::OnAutoJitBufStateChanged ( int value ) { pClient->SetDoAutoSockBufSize ( value == Qt::Checked ); UpdateJitterBufferFrame(); } void CClientSettingsDlg::OnEnableOPUS64StateChanged ( int value ) { pClient->SetEnableOPUS64 ( value == Qt::Checked ); UpdateDisplay(); } void CClientSettingsDlg::OnEnableBufferConfiguracion ( int value ) { if ( value == Qt::Checked ){ chbEnableOPUS64->show(); grbSoundCrdBufDelay->show(); grbJitterBuffer->show(); grbMeasureResults->show(); lblAudioChannels->show(); cbxAudioChannels->show(); lblAudioQuality->show(); cbxAudioQuality->show(); //chbDisplayChannelLevels->show(); //chbGUIDesignFancy->show(); } if ( value == Qt::Unchecked ){ chbEnableOPUS64->hide(); grbSoundCrdBufDelay->hide(); grbJitterBuffer->hide(); grbMeasureResults->hide(); chbDisplayChannelLevels->hide(); chbGUIDesignFancy->hide(); lblAudioChannels->hide(); cbxAudioChannels->hide(); lblAudioQuality->hide(); cbxAudioQuality->hide(); } } void CClientSettingsDlg::OnGUIDesignFancyStateChanged ( int value ) { if ( value == Qt::Unchecked ) { pClient->SetGUIDesign ( GD_STANDARD ); } else { pClient->SetGUIDesign ( GD_ORIGINAL ); } emit GUIDesignChanged(); UpdateDisplay(); } void CClientSettingsDlg::OnDisplayChannelLevelsStateChanged ( int value ) { pClient->SetDisplayChannelLevels ( value != Qt::Unchecked ); emit DisplayChannelLevelsChanged(); } void CClientSettingsDlg::OnCentralServerAddressEditingFinished() { // store new setting in the client pClient->SetServerListCentralServerAddress ( edtCentralServerAddress->text() ); } void CClientSettingsDlg::OnNewClientLevelEditingFinished() { // store new setting in the client pClient->iNewClientFaderLevel = edtNewClientLevel->text().toInt(); // inform that the level has changed and the mixer board settings must // be updated emit NewClientLevelChanged(); } void CClientSettingsDlg::OnSndCrdBufferDelayButtonGroupClicked ( QAbstractButton* button ) { if ( button == rbtBufferDelayPreferred ) { pClient->SetSndCrdPrefFrameSizeFactor ( FRAME_SIZE_FACTOR_PREFERRED ); } if ( button == rbtBufferDelayDefault ) { pClient->SetSndCrdPrefFrameSizeFactor ( FRAME_SIZE_FACTOR_DEFAULT ); } if ( button == rbtBufferDelaySafe ) { pClient->SetSndCrdPrefFrameSizeFactor ( FRAME_SIZE_FACTOR_SAFE ); } UpdateDisplay(); } void CClientSettingsDlg::SetPingTimeResult ( const int iPingTime, const int iOverallDelayMs, const CMultiColorLED::ELightColor eOverallDelayLEDColor ) { // apply values to GUI labels, take special care if ping time exceeds // a certain value if ( iPingTime > 500 ) { const QString sErrorText = ">500 ms"; lblPingTimeValue->setText ( sErrorText ); lblOverallDelayValue->setText ( sErrorText ); } else { lblPingTimeValue->setText ( QString().setNum ( iPingTime ) + " ms" ); lblOverallDelayValue->setText ( QString().setNum ( iOverallDelayMs ) + " ms" ); } // set current LED status ledOverallDelay->SetLight ( eOverallDelayLEDColor ); } void CClientSettingsDlg::UpdateDisplay() { // update slider controls (settings might have been changed) UpdateJitterBufferFrame(); UpdateSoundCardFrame(); if ( !pClient->IsRunning() ) { // clear text labels with client parameters lblPingTimeValue->setText ( "---" ); lblOverallDelayValue->setText ( "---" ); lblUpstreamValue->setText ( "---" ); } else { // update upstream rate information label (only if client is running) lblUpstreamValue->setText ( QString().setNum ( pClient->GetUploadRateKbps() ) + " kbps" ); } }