# Përkthimi i mesazheve të gcompris në shqip # This file is distributed under the same license as the gcompris package. # Copyright (C) 2004 Free Software Foundation, Inc. # Laurent Dhima , 2004. # Abdulsalem Osmani , 2011. msgid "" msgstr "" "Project-Id-Version: gcompris HEAD\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2011-12-09 10:26+0100\n" "PO-Revision-Date: 2011-12-08 12:21+0200\n" "Last-Translator: Abdulsalem Osmani \n" "Language-Team: Albanian \n" "Language: sq\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Generator: Virtaal 0.7.0\n" #: ../boards/algebra_group.xml.in.h:1 msgid "Go to Algebra activities" msgstr "Shko tek aktivitetet algjebrike" #: ../boards/algebra_group.xml.in.h:2 ../boards/menu.xml.in.h:22 #: ../boards/money_group.xml.in.h:2 msgid "Left-click the mouse on an activity to select it." msgstr "" #: ../boards/algebramenu.xml.in.h:1 #, fuzzy msgid "Go to calculation activities" msgstr "Shko tek aktivitetet algjebrike" #: ../boards/algebramenu.xml.in.h:2 msgid "Various calculation activities." msgstr "" #: ../boards/braille.xml.in.h:1 #: ../src/braille_alphabets-activity/braille_alphabets.xml.in.h:1 msgid "Discover the Braille system" msgstr "" #: ../boards/braille.xml.in.h:2 msgid "" "The Braille system is a method that is widely used by blind people to read " "and write, and was the first digital form of writing." msgstr "" #: ../boards/chess.xml.in.h:1 #: ../src/chess_computer-activity/chess_computer.xml.in.h:3 msgid "Play chess against the computer in a learning mode" msgstr "" #: ../boards/chess.xml.in.h:2 msgid "Practice chess" msgstr "Praktiko shah" #: ../boards/colors_group.xml.in.h:1 #, fuzzy msgid "Colors based activities." msgstr "Shko tek aktivitetet algjebrike" #: ../boards/colors_group.xml.in.h:2 #, fuzzy msgid "Go to Color activities" msgstr "Shko tek aktivitetet algjebrike" #: ../boards/computer.xml.in.h:1 msgid "Discover the Computer" msgstr "" #: ../boards/computer.xml.in.h:2 msgid "Play with computer peripherals." msgstr "" #: ../boards/discovery.xml.in.h:1 msgid "Colors, sounds, memory..." msgstr "" #: ../boards/discovery.xml.in.h:2 #, fuzzy msgid "Go to discovery activities" msgstr "Shko tek aktivitetet algjebrike" #: ../boards/experience.xml.in.h:1 #, fuzzy msgid "Go to experiential activities" msgstr "Shko tek aktivitetet algjebrike" #: ../boards/experience.xml.in.h:2 msgid "Various activities based on physical movement." msgstr "" #: ../boards/experimental.xml.in.h:1 #, fuzzy msgid "Go to Experimental activities" msgstr "Shko tek aktivitetet algjebrike" #: ../boards/experimental.xml.in.h:2 msgid "Run gcompris --experimental to see this menu." msgstr "" #: ../boards/fun.xml.in.h:1 #, fuzzy msgid "Go to Amusement activities" msgstr "Shko tek aktivitetet algjebrike" #: ../boards/fun.xml.in.h:2 msgid "Various fun activities." msgstr "" #: ../boards/geometry.xml.in.h:1 msgid "Geometry" msgstr "" #: ../boards/geometry.xml.in.h:2 #, fuzzy msgid "Geometry activities." msgstr "Shko tek aktivitetet algjebrike" #: ../boards/gnumchmenu.xml.in.h:1 #, fuzzy msgid "Go to Number Munchers activities" msgstr "Shko tek aktivitetet algjebrike" #: ../boards/gnumchmenu.xml.in.h:2 msgid "Number Munchers are games to play with arithmetic." msgstr "" #: ../boards/keyboard.xml.in.h:1 msgid "Discover the keyboard." msgstr "" #: ../boards/keyboard.xml.in.h:2 msgid "Keyboard-manipulation boards" msgstr "" #: ../boards/math.xml.in.h:1 msgid "Mathematical activities." msgstr "" #: ../boards/math.xml.in.h:2 msgid "Mathematics" msgstr "" #: ../boards/mazeMenu.xml.in.h:1 msgid "Find your way out of different types of mazes" msgstr "" #: ../boards/mazeMenu.xml.in.h:2 #, fuzzy msgid "Go to Maze activities" msgstr "Shko tek aktivitetet algjebrike" #: ../boards/memory_group.xml.in.h:1 #, fuzzy msgid "Go to Memory activities" msgstr "Shko tek aktivitetet algjebrike" #: ../boards/memory_group.xml.in.h:2 msgid "Various memory activities (images, letters, sounds)." msgstr "" #: ../boards/memory_op_group_tux.xml.in.h:1 msgid "Go to mathematics memory activities against Tux" msgstr "" #: ../boards/memory_op_group_tux.xml.in.h:2 #: ../boards/memory_op_group.xml.in.h:2 #, fuzzy msgid "Memory activities based on operations" msgstr "Praktiko operacionin plotësues" #: ../boards/memory_op_group.xml.in.h:1 #, fuzzy msgid "Go to mathematics memory activities" msgstr "Shko tek aktivitetet algjebrike" #: ../boards/menu.xml.in.h:1 msgid "" "A simple click on an icon brings you to an activity or a menu of " "activities.\n" "At the bottom of the screen is the GCompris control bar.\n" "The following icons are displayed from right to left.\n" "(note that each icon is displayed only if available in the current " "activity)\n" " Home - Exit an activity, go back to menu (ctrl-w and escape key)\n" " Thumb - OK. Confirm your answer\n" " Arrows - Display the current level. Click to select another level\n" " Lips - Repeat the question\n" " Question Mark - Help\n" " Tool - The configuration menu\n" " Tux Plane - About GCompris\n" " Quit - Quit GCompris (ctrl-x)\n" "The stars show suitable age groups for each game:\n" " 1, 2 or 3 simple stars - from 2 to 6 years old\n" " 1, 2 or 3 complex stars - 7 years and up\n" "Shortcuts:\n" " ctrl-b Show or Hide the control bar\n" " ctrl-f Toggle full screen\n" " ctrl-m Toggle mute for the background music" msgstr "" #: ../boards/menu.xml.in.h:20 #, fuzzy msgid "GCompris Main Menu" msgstr "Menuja qendrore" #: ../boards/menu.xml.in.h:21 ../src/boards/menu2.c:874 msgid "" "GCompris is a collection of educational games that provides different " "activities for children aged 2 and up." msgstr "" #: ../boards/menu.xml.in.h:23 msgid "" "The goal of GCompris is to provide a free alternative to popular proprietary " "edutainment software" msgstr "" #: ../boards/miscelaneous.xml.in.h:1 msgid "Miscellaneous activities" msgstr "" #: ../boards/miscelaneous.xml.in.h:2 msgid "Time, Geography, ..." msgstr "" #: ../boards/money_group.xml.in.h:1 #, fuzzy msgid "Go to money activities" msgstr "Shko tek aktivitetet algjebrike" #: ../boards/mouse.xml.in.h:1 msgid "Mouse-manipulation activities." msgstr "" #: ../boards/mouse.xml.in.h:2 msgid "Various mouse-based activities (clicking, moving)" msgstr "" #: ../boards/numeration.xml.in.h:1 msgid "Numeration" msgstr "" #: ../boards/numeration.xml.in.h:2 #, fuzzy msgid "Numeration activities." msgstr "Shko tek aktivitetet algjebrike" #: ../boards/puzzle.xml.in.h:1 msgid "Puzzles" msgstr "" #: ../boards/puzzle.xml.in.h:2 msgid "Various puzzles." msgstr "" #: ../boards/reading.xml.in.h:1 #, fuzzy msgid "Go to the Reading activities" msgstr "Shko tek aktivitetet algjebrike" #: ../boards/reading.xml.in.h:2 #, fuzzy msgid "Reading activities." msgstr "Shko tek aktivitetet algjebrike" #: ../boards/sound_group.xml.in.h:1 #, fuzzy msgid "Go to Sound activities" msgstr "Shko tek aktivitetet algjebrike" #: ../boards/sound_group.xml.in.h:2 #, fuzzy msgid "Sound based activities." msgstr "Shko tek aktivitetet algjebrike" #: ../boards/strategy.xml.in.h:1 msgid "Strategy games" msgstr "" #: ../boards/strategy.xml.in.h:2 msgid "Strategy games like chess, connect4, ..." msgstr "" #: ../gcompris.desktop.in.h:1 msgid "Educational game for ages 2 to 10" msgstr "" #: ../gcompris.desktop.in.h:2 msgid "Educational suite GCompris" msgstr "" #: ../gcompris.desktop.in.h:3 msgid "Multi-activity educational game" msgstr "" #: ../gcompris-edit.desktop.in.h:1 msgid "Administration for gcompris" msgstr "" #: ../gcompris-edit.desktop.in.h:2 msgid "GCompris Administration" msgstr "" #: ../nsis_translations.desktop.in.h:1 msgid "" "An instance of GCompris is currently running. Exit GCompris and then try " "again." msgstr "" #: ../nsis_translations.desktop.in.h:2 msgid "The installer is already running." msgstr "" #: ../nsis_translations.desktop.in.h:3 msgid "Visit the GCompris Web Site" msgstr "" #: ../nsis_translations.desktop.in.h:4 msgid "You do not have permission to uninstall this application." msgstr "" #: ../nsis_translations.desktop.in.h:5 msgid "" "Your old GCompris directory is about to be deleted. Would you like to " "continue?$\\r$\\rNote: Any non-standard plugins that you may have installed " "will be deleted.$\\rGCompris user settings will not be affected." msgstr "" #: ../nsis_translations.desktop.in.h:6 msgid "" "the uninstaller could not find registry entries for GCompris.$\\rIt is " "likely that another user installed this application." msgstr "" #: ../src/administration-activity/admin/board_list.py:88 msgid "Select a profile:" msgstr "" #: ../src/administration-activity/admin/board_list.py:145 msgid "Filter" msgstr "" #: ../src/administration-activity/admin/board_list.py:150 msgid "Select all" msgstr "" #: ../src/administration-activity/admin/board_list.py:155 msgid "Unselect all" msgstr "" #: ../src/administration-activity/admin/board_list.py:160 msgid "Locales" msgstr "" #: ../src/administration-activity/admin/board_list.py:165 msgid "Locales sound" msgstr "" #: ../src/administration-activity/admin/board_list.py:170 #: ../src/administration-activity/admin/group_user_list.py:140 #: ../src/administration-activity/admin/user_list.py:181 msgid "Login" msgstr "" #: ../src/administration-activity/admin/board_list.py:242 #, fuzzy msgid "Main menu" msgstr "Menuja qendrore" #. columns for Board name #. column_pref = gtk.TreeViewColumn(_('Conf')) #. image = gtk.image_new_from_stock(gtk.STOCK_PREFERENCES, gtk.ICON_SIZE_MENU) #. image.show() #. column_pref.set_widget(image) #: ../src/administration-activity/admin/board_list.py:308 msgid "Active" msgstr "" #: ../src/administration-activity/admin/board_list.py:309 msgid "Board title" msgstr "" #: ../src/administration-activity/admin/board_list.py:422 #, python-format msgid "Filter Boards difficulty for profile %s" msgstr "" #: ../src/administration-activity/admin/board_list.py:453 #, python-format msgid "" " Select the difficulty range \n" "for profile %s" msgstr "" #: ../src/administration-activity/admin/board_list.py:642 #: ../src/administration-activity/admin/board_list.py:654 #: ../src/administration-activity/admin/wordlist.py:45 msgid "" "{config} configuration\n" " for profile {profile}" msgstr "" #: ../src/administration-activity/admin/board_list.py:660 #: ../src/pythontest-activity/pythontest.py:511 #: ../src/smallnumbers-activity/smallnumbers.c:618 msgid "Select sound locale" msgstr "" #: ../src/administration-activity/admin/class_edit.py:56 msgid "Editing a Class" msgstr "" #: ../src/administration-activity/admin/class_edit.py:61 msgid "Editing class: " msgstr "" #: ../src/administration-activity/admin/class_edit.py:64 msgid "Editing a new class" msgstr "" #: ../src/administration-activity/admin/class_edit.py:86 msgid "Class:" msgstr "" #. FIXME: How to remove the default selection #. Label and Entry for the teacher name #: ../src/administration-activity/admin/class_edit.py:99 msgid "Teacher:" msgstr "" #: ../src/administration-activity/admin/class_edit.py:109 msgid "Assign all the users belonging to this class" msgstr "" #: ../src/administration-activity/admin/class_edit.py:246 #: ../src/administration-activity/admin/group_edit.py:258 #: ../src/administration-activity/admin/group_user_list.py:150 #: ../src/administration-activity/admin/user_list.py:191 msgid "First Name" msgstr "" #: ../src/administration-activity/admin/class_edit.py:257 #: ../src/administration-activity/admin/group_edit.py:269 #: ../src/administration-activity/admin/group_user_list.py:160 #: ../src/administration-activity/admin/user_list.py:201 #, fuzzy msgid "Last Name" msgstr "Emri" #: ../src/administration-activity/admin/class_edit.py:332 msgid "You need to provide at least a name for your class" msgstr "" #: ../src/administration-activity/admin/class_edit.py:377 msgid "There is already a class with this name" msgstr "" #: ../src/administration-activity/admin/class_list.py:165 #: ../src/administration-activity/admin/profile_edit.py:263 #: ../src/administration-activity/admin/profile_group_list.py:140 msgid "Class" msgstr "" #: ../src/administration-activity/admin/class_list.py:175 msgid "Teacher" msgstr "" #: ../src/administration-activity/admin/group_edit.py:56 msgid "Editing a Group" msgstr "" #: ../src/administration-activity/admin/group_edit.py:62 msgid "Editing group: " msgstr "" #: ../src/administration-activity/admin/group_edit.py:63 msgid " for class: " msgstr "" #: ../src/administration-activity/admin/group_edit.py:66 msgid "Editing a new group" msgstr "" #: ../src/administration-activity/admin/group_edit.py:86 msgid "Group:" msgstr "" #. FIXME: How to remove the selection #. Label and Entry for the first name #: ../src/administration-activity/admin/group_edit.py:98 #: ../src/administration-activity/admin/profile_edit.py:95 #, fuzzy msgid "Description:" msgstr "Përshkrimi" #. Top message gives instructions #: ../src/administration-activity/admin/group_edit.py:109 msgid "Assign all the users belonging to this group" msgstr "" #: ../src/administration-activity/admin/group_edit.py:352 msgid "You need to provide at least a name for your group" msgstr "" #: ../src/administration-activity/admin/group_edit.py:366 msgid "There is already a group with this name" msgstr "" #: ../src/administration-activity/admin/group_list.py:82 msgid "Select a class:" msgstr "" #: ../src/administration-activity/admin/group_list.py:210 #: ../src/administration-activity/admin/profile_edit.py:273 #: ../src/administration-activity/admin/profile_group_list.py:150 msgid "Group" msgstr "" #: ../src/administration-activity/admin/group_list.py:221 #: ../src/administration-activity/admin/profile_edit.py:283 #: ../src/administration-activity/admin/profile_group_list.py:160 #: ../src/administration-activity/admin/profile_list.py:194 msgid "Description" msgstr "Përshkrimi" #: ../src/administration-activity/admin/group_list.py:318 msgid "You must first select a group in the list" msgstr "" #: ../src/administration-activity/admin/group_user_list.py:170 #: ../src/administration-activity/admin/user_list.py:211 msgid "Birth Date" msgstr "" #: ../src/administration-activity/administration.xml.in.h:1 msgid "" "- In the 'Boards' section you can change the list of activities. Just " "untoggle them in the treeview. You can change the language used for reading, " "for example, then the language used for saying the names of colors.\n" "- You can save multiple configurations, and switch between them easily. In " "the 'Profile' section add a profile, then in the 'Board' section select the " "profile in the combobox, then select the boards you want to be active. You " "can add multiple profiles, with different lists of boards, and different " "languages. You set the default profile in the 'Profile' section, by choosing " "the profile you want, then clicking on the 'Default' button. You can also " "choose a profile from the command line.\n" "- You can add users, classes and for each class, you can create groups of " "users. Note that you can import users from a comma-separated file. Assign " "one or more groups to a profile, after which those new logins will appear " "after restarting GCompris. Being able to identify individual children in " "GCompris means we can provide individual reports. It also recognizes the " "children as individuals; they can learn to type in and recognize their own " "usernames (login is configurable)." msgstr "" #: ../src/administration-activity/administration.xml.in.h:4 msgid "GCompris Administration Menu" msgstr "" #: ../src/administration-activity/administration.xml.in.h:5 msgid "" "If you want to fine tune GCompris to your needs, you can use the " "administration module here. The ultimate goal is to provide child-specific " "reporting for parents and teacher who want to monitor the progress, " "strengths and needs of their children." msgstr "" #: ../src/administration-activity/administration.xml.in.h:6 msgid "Left-Click with the mouse to select an activity" msgstr "" #: ../src/administration-activity/admin/log_list.py:91 msgid "Select a user:" msgstr "" #. Insert the ALL option (HACK, use the user_id -2 to indicate ALL) #: ../src/administration-activity/admin/log_list.py:102 msgid "All users" msgstr "" #: ../src/administration-activity/admin/log_list.py:108 #: ../src/administration-activity/admin/log_list.py:295 #: ../src/administration-activity/admin/profile_list.py:117 #: ../src/lang-activity/lang.py:163 msgid "Default" msgstr "" #. Reset buttons #: ../src/administration-activity/admin/log_list.py:162 msgid "Reset" msgstr "" #: ../src/administration-activity/admin/log_list.py:216 msgid "Date" msgstr "" #: ../src/administration-activity/admin/log_list.py:226 msgid "User" msgstr "" #: ../src/administration-activity/admin/log_list.py:236 msgid "Board" msgstr "" #: ../src/administration-activity/admin/log_list.py:246 #: ../src/click_on_letter-activity/click_on_letter.c:1248 #: ../src/redraw-activity/redraw.py:339 msgid "Level" msgstr "Niveli" #: ../src/administration-activity/admin/log_list.py:256 #, fuzzy msgid "Sublevel" msgstr "Niveli" #: ../src/administration-activity/admin/log_list.py:266 #, fuzzy msgid "Duration" msgstr "Përshkrimi" #: ../src/administration-activity/admin/log_list.py:276 msgid "Status" msgstr "" #: ../src/administration-activity/admin/module_boards.py:49 #: ../src/administration-activity/admin/module_boards.py:77 msgid "Boards" msgstr "" #: ../src/administration-activity/admin/module_groups.py:46 #: ../src/administration-activity/admin/module_groups.py:69 msgid "Groups" msgstr "" #: ../src/administration-activity/admin/module_profiles.py:47 #: ../src/administration-activity/admin/module_profiles.py:68 msgid "Profiles" msgstr "" #: ../src/administration-activity/admin/module_reports.py:48 #: ../src/administration-activity/admin/module_reports.py:77 msgid "Reports" msgstr "" #: ../src/administration-activity/admin/module_reports.py:77 #: ../src/administration-activity/admin/module_users.py:47 #: ../src/administration-activity/admin/module_users.py:69 msgid "Users" msgstr "" #: ../src/administration-activity/admin/module_users.py:47 #: ../src/administration-activity/admin/module_users.py:69 msgid "Classes" msgstr "" #: ../src/administration-activity/admin/profile_edit.py:56 msgid "Editing a Profile" msgstr "" #: ../src/administration-activity/admin/profile_edit.py:61 msgid "Editing profile: " msgstr "" #: ../src/administration-activity/admin/profile_edit.py:64 msgid "Editing a new profile" msgstr "" #: ../src/administration-activity/admin/profile_edit.py:83 msgid "Profile:" msgstr "" #. Top message gives instructions #: ../src/administration-activity/admin/profile_edit.py:106 msgid "Assign all the groups belonging to this profile" msgstr "" #: ../src/administration-activity/admin/profile_edit.py:371 msgid "You need to provide at least a name for your profile" msgstr "" #: ../src/administration-activity/admin/profile_edit.py:393 msgid "There is already a profile with this name" msgstr "" #: ../src/administration-activity/admin/profile_list.py:184 msgid "Profile" msgstr "" #: ../src/administration-activity/admin/profile_list.py:311 msgid "[Default]" msgstr "" #: ../src/administration-activity/admin/user_edit.py:47 msgid "Editing a User" msgstr "" #: ../src/administration-activity/admin/user_edit.py:52 msgid "Editing a User " msgstr "" #: ../src/administration-activity/admin/user_edit.py:58 msgid "Editing a new user" msgstr "" #: ../src/administration-activity/admin/user_edit.py:75 msgid "Login:" msgstr "" #. FIXME: How to remove the selection #. Label and Entry for the first name #: ../src/administration-activity/admin/user_edit.py:86 msgid "First name:" msgstr "" #. Label and Entry for the last name #: ../src/administration-activity/admin/user_edit.py:95 msgid "Last name:" msgstr "" #. Label and Entry for the birth date #: ../src/administration-activity/admin/user_edit.py:104 msgid "Birth date:" msgstr "" #: ../src/administration-activity/admin/user_edit.py:153 msgid "" "You need to provide at least a login, first name and last name for your users" msgstr "" #: ../src/administration-activity/admin/user_edit.py:170 msgid "There is already a user with this login" msgstr "" #: ../src/administration-activity/admin/user_list.py:285 msgid "" "To import a user list from a file, first select a class.\n" "FILE FORMAT: Your file must be formatted like this:\n" "login;First name;Last name;Date of birth\n" "The separator is autodetected and can be one of ',', ';' or ':'" msgstr "" #: ../src/administration-activity/admin/user_list.py:363 #, python-format msgid "" "One or more logins are not unique !\n" "You need to change them: %s !" msgstr "" #: ../src/advanced_colors-activity/advanced_colors.xml.in.h:1 msgid "Advanced colors" msgstr "Ngjyrat e hollësishme" #: ../src/advanced_colors-activity/advanced_colors.xml.in.h:2 msgid "Can read" msgstr "Mund të lexoj" #: ../src/advanced_colors-activity/advanced_colors.xml.in.h:3 msgid "Click on the correct color" msgstr "Kliko mbi ngjyrën e saktë" #: ../src/advanced_colors-activity/advanced_colors.xml.in.h:4 msgid "Click on the correct colored box." msgstr "Kliko mbi kutin me ngjyrë të saktë." #: ../src/advanced_colors-activity/advanced_colors.xml.in.h:5 msgid "Learn to recognize unusual colors." msgstr "Mëso të dallosh ngjyra të pazakonta." #. Translator: Do not translate {text}. #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:2 msgid "Find the {text} butterfly" msgstr "" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:3 msgid "absinthe" msgstr "glikanxo" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:4 msgid "alabaster" msgstr "alabastër" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:5 msgid "almond" msgstr "bajame" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:6 msgid "amber" msgstr "qelibar" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:7 msgid "amethyst" msgstr "ametist" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:8 msgid "anise" msgstr "glikanxo" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:9 msgid "aquamarine" msgstr "akuamarin" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:10 msgid "aubergine" msgstr "patëllxhan" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:11 msgid "auburn" msgstr "ngjyrë gështenjë" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:12 msgid "azure" msgstr "kaltërt" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:13 msgid "bistre" msgstr "ngjyr kafeje" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:14 msgid "celadon" msgstr "ngjyrë e verdhë-gjelbërt" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:15 msgid "cerulean" msgstr "ngjyrë qielli" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:16 msgid "ceruse" msgstr "ngjyrë trëndafili" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:17 msgid "chartreuse" msgstr "ngjyrë e gjelbërt e zbehtë" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:18 msgid "chestnut" msgstr "kafe e zbehtë" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:19 msgid "claret" msgstr "ngjyrë gjaku" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:20 msgid "cobalt" msgstr "kaltër mesatare" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:21 msgid "coral" msgstr "ngjyr trëndafili-portokalle" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:22 msgid "corn" msgstr "ngjyr misri" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:23 msgid "crimson" msgstr "kaltër e zbehtë" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:24 msgid "cyan" msgstr "kaltër e errët" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:25 msgid "dark purple" msgstr "vjollcë e errët" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:26 msgid "dove" msgstr "ngjyrë hiri me ngjyrë vjollcë ose trëndafili të dukshme" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:27 msgid "emerald" msgstr "ngjyrë smeraldi" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:28 msgid "fawn" msgstr "i verdhmë" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:29 msgid "fuchsia" msgstr "ngjyr trëndafili-vjollc" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:30 msgid "garnet" msgstr "e kuqe në të kaltër" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:31 msgid "glaucous" msgstr "i blertë në të kaltër" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:32 msgid "greyish blue" msgstr "e gjelbër në të kaltër" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:33 #, fuzzy msgid "greyish brown" msgstr "e gjebër-kafe" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:34 msgid "indigo" msgstr "ngjyrë llullaqi" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:35 msgid "ivory" msgstr "ngjurë fildishi" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:36 msgid "jade" msgstr "ngjurë gjelbër" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:37 msgid "larch" msgstr "larsh" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:38 msgid "lavender" msgstr "ngjyrë purpur i zbetë" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:39 msgid "lichen" msgstr "ngjyrë gjebër-portokale e zbehtë" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:40 msgid "lilac" msgstr "ngjyrë jargavani" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:41 msgid "lime" msgstr "limon" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:42 msgid "magenta" msgstr "ngjyrë kuqepurpur" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:43 msgid "mahogany" msgstr "ngjyrë mogani" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:44 msgid "malachite" msgstr "ngjyrë gjerbër e ndritshme" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:45 msgid "mauve" msgstr "ngjyr jargavani" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:46 msgid "mimosa" msgstr "mimozë" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:47 msgid "navy" msgstr "ngjyrë kaltër e errët" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:48 msgid "ochre" msgstr "verdhë-portokalli në ngjyrë portokalli" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:49 msgid "olive" msgstr "ulli" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:50 msgid "opaline" msgstr "ngjyrë qumështi" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:51 msgid "pistachio" msgstr "ngjyrë bizele" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:52 msgid "platinum" msgstr "ngjyrë gri-të bardhë" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:53 msgid "plum" msgstr "ngjyrë vishnjë" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:54 msgid "prussian blue" msgstr "kaltër e errët" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:55 #: ../src/colors-activity/resources/colors/activity.desktop.in.h:9 msgid "purple" msgstr "vjollcë" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:56 msgid "ruby" msgstr "ngjyrë rubini" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:57 msgid "rust" msgstr "ngjyrë ndryshku" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:58 msgid "saffron" msgstr "ngjyrë e artë e verdhë" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:59 msgid "sage" msgstr "ngjyrë gjelbër e hirtë" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:60 msgid "salmon" msgstr "ngjyrë rozë në të verdhë" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:61 msgid "sapphire" msgstr "ngjyrë e kaltër e fortë" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:62 msgid "sepia" msgstr "ngjyrë e zezë supje" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:63 msgid "sienna" msgstr "ngjyrë e verdheme" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:64 msgid "sulphur" msgstr "sulfur" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:65 msgid "tea" msgstr "çaj" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:66 msgid "turquoise" msgstr "ngjyrë e bruztë" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:67 msgid "ultramarine" msgstr "Ngjyrë e kaltër" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:68 msgid "vanilla" msgstr "vanilla" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:69 msgid "verdigris" msgstr "Ngjyrë e gjelër" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:70 msgid "vermilion" msgstr "ngjyrë e kuqe e ndritshme" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:71 msgid "veronese" msgstr "Njyrë e gjelbër" #: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:72 msgid "wine" msgstr "ngjyrë vere" #: ../src/algebra_by-activity/algebra_by.xml.in.h:1 msgid "" "A multiplication of two numbers is displayed. At the right of the equals " "sign, give the answer, the product. Use the left and right arrows to modify " "your answer and press the Enter key to check if you've got it right. If not, " "just try again." msgstr "" #: ../src/algebra_by-activity/algebra_by.xml.in.h:2 #: ../src/algebra_minus-activity/algebra_minus.xml.in.h:2 #: ../src/algebra_plus-activity/algebra_plus.xml.in.h:2 msgid "Answer some algebra questions" msgstr "Përgjigju disa pyetjeve algjebrike" #: ../src/algebra_by-activity/algebra_by.xml.in.h:3 msgid "In a limited time, give the product of two numbers" msgstr "" #: ../src/algebra_by-activity/algebra_by.xml.in.h:4 msgid "Multiplication table" msgstr "Tabela e shumëzimit" #: ../src/algebra_by-activity/algebra_by.xml.in.h:5 msgid "Practice the multiplication operation" msgstr "Praktiko operacionin e shumzimit" #. TRANSLATORS: Put here the mathematical operators '+-x/' for your language. #: ../src/algebra_by-activity/algebra.c:186 #: ../src/memory-activity/memory.c:946 msgid "+-×÷" msgstr "" #: ../src/algebra_by-activity/algebra.c:411 #: ../src/readingh-activity/reading.c:630 msgid "I am Ready" msgstr "" #: ../src/algebra_guesscount-activity/algebra_guesscount.xml.in.h:1 #: ../src/erase_2clic-activity/erase_2clic.xml.in.h:1 #: ../src/erase_clic-activity/erase_clic.xml.in.h:1 msgid "" "Animal pictures come from the Animal Photography Page of Ralf Schmode " "(http://schmode.net/). Ralf has kindly permitted Gcompris to include his " "pictures. Thanks a lot, Ralf." msgstr "" #: ../src/algebra_guesscount-activity/algebra_guesscount.xml.in.h:2 msgid "" "At the top of the board area, choose the numbers and arithmetic operators " "that give the specified result. You can deselect a number or operator by " "clicking on it again." msgstr "" #: ../src/algebra_guesscount-activity/algebra_guesscount.xml.in.h:3 msgid "" "Deploy a strategy to arrange a set of arithmetic operations to match a given " "value." msgstr "" #: ../src/algebra_guesscount-activity/algebra_guesscount.xml.in.h:4 msgid "Find the series of correct operations that matches the given answer" msgstr "" #: ../src/algebra_guesscount-activity/algebra_guesscount.xml.in.h:5 msgid "The four arithmetic operations. Combine several arithmetic operations." msgstr "" #: ../src/algebra_guesscount-activity/algebra_guesscount.xml.in.h:6 msgid "" "Work out the right combination of numbers and operations to match the given " "value" msgstr "" #: ../src/algebra_minus-activity/algebra_minus.xml.in.h:1 msgid "" "A subtraction problem with two numbers is displayed. At the right of the " "equals sign, give the answer, the difference. Use the left and right arrows " "to modify your answer and press the Enter key to check if you've got it " "right. If not, just try again." msgstr "" #: ../src/algebra_minus-activity/algebra_minus.xml.in.h:3 msgid "In a limited time, find the difference between two numbers" msgstr "" #: ../src/algebra_minus-activity/algebra_minus.xml.in.h:4 #, fuzzy msgid "Practice the subtraction operation" msgstr "Praktiko operacionin e zbritjes" #: ../src/algebra_minus-activity/algebra_minus.xml.in.h:5 msgid "Simple subtraction" msgstr "" #: ../src/algebra_plus-activity/algebra_plus.xml.in.h:1 msgid "" "An addition problem with two numbers is displayed. At the right of the " "equals sign, give the answer, the sum. Use the left and right arrows to " "modify your answer and press the Enter key to check if you've got it right. " "If not, just try again." msgstr "" #: ../src/algebra_plus-activity/algebra_plus.xml.in.h:3 msgid "" "In a limited time, find the sum of of two numbers. Introduction to simple in-" "line addition." msgstr "" #: ../src/algebra_plus-activity/algebra_plus.xml.in.h:4 msgid "Practice the addition operation" msgstr "Praktiko operacionin plotësues" #: ../src/algebra_plus-activity/algebra_plus.xml.in.h:5 msgid "Simple addition. Can recognize written numbers" msgstr "" #: ../src/algorithm-activity/algorithm.xml.in.h:1 msgid "Complete a list of symbols" msgstr "" #: ../src/algorithm-activity/algorithm.xml.in.h:2 msgid "Find the next symbol in a list." msgstr "" #: ../src/algorithm-activity/algorithm.xml.in.h:3 msgid "Logic training activity" msgstr "" #: ../src/algorithm-activity/algorithm.xml.in.h:4 #: ../src/hexagon-activity/hexagon.xml.in.h:3 #: ../src/melody-activity/melody.xml.in.h:4 msgid "Move and click the mouse" msgstr "" #: ../src/algorithm-activity/algorithm.xml.in.h:5 msgid "algorithm" msgstr "" #: ../src/anim-activity/anim.py:103 msgid "Save..." msgstr "" #: ../src/anim-activity/anim.py:109 msgid "Load..." msgstr "" #: ../src/anim-activity/anim.py:115 msgid "Run the animation" msgstr "" #: ../src/anim-activity/anim.py:121 msgid "Select" msgstr "" #: ../src/anim-activity/anim.py:127 msgid "Rectangle" msgstr "" #: ../src/anim-activity/anim.py:133 msgid "Filled rectangle" msgstr "" #: ../src/anim-activity/anim.py:139 msgid "Circle" msgstr "" #: ../src/anim-activity/anim.py:145 msgid "Filled circle" msgstr "" #: ../src/anim-activity/anim.py:151 msgid "Line" msgstr "" #: ../src/anim-activity/anim.py:157 #: ../src/wordprocessor-activity/wordprocessor.c:87 #: ../src/wordprocessor-activity/wordprocessor.c:426 msgid "Text" msgstr "" #: ../src/anim-activity/anim.py:163 msgid "Image..." msgstr "" #: ../src/anim-activity/anim.py:169 msgid "Fill" msgstr "" #: ../src/anim-activity/anim.py:175 msgid "Delete" msgstr "" #: ../src/anim-activity/anim.py:181 msgid "Flip" msgstr "" #: ../src/anim-activity/anim.py:187 msgid "Raise" msgstr "" #: ../src/anim-activity/anim.py:193 msgid "Lower" msgstr "" #: ../src/anim-activity/anim.py:753 msgid "Current frame" msgstr "" #: ../src/anim-activity/anim.xml.in.h:1 msgid "Create a drawing or an animation" msgstr "" #: ../src/anim-activity/anim.xml.in.h:2 msgid "Free drawing and animation tool." msgstr "" #: ../src/anim-activity/anim.xml.in.h:3 msgid "" "In this game, children can draw freely. The goal is to discover how to " "create attractive drawings based on basic shapes: rectangles, ellipses and " "lines. To give children a wider range of choices, a set of images can also " "be used." msgstr "" #: ../src/anim-activity/anim.xml.in.h:4 ../src/draw-activity/draw.xml.in.h:4 msgid "Needs to be capable of moving and clicking the mouse easily" msgstr "" #: ../src/anim-activity/anim.xml.in.h:5 msgid "" "Select a drawing tool on the left, and a color down the bottom. Then click " "and drag in the white area to create a new shape. Once you've completed a " "drawing, you can select a new frame to work on by selecting one of the small " "rectangles on the bottom. Each frame contains the same content as its " "previous one. You can then edit it by moving objects a little bit or adding/" "deleting objects. When you create several frames and then click on the " "'film' button, you will see all your images in a continuous slide-show (an " "infinite loop pattern). You can change the last image in your film by right " "clicking on a time frame. You can also change the viewing speed in this " "mode. In viewing mode, click on the 'drawing' button to return to drawing " "mode. You can also save and reload your animations with the 'floppy disk' " "and 'folder' buttons." msgstr "" #: ../src/anim-activity/Color.py:86 msgid "Fill color..." msgstr "" #: ../src/anim-activity/Color.py:98 msgid "Stroke color..." msgstr "" #: ../src/awele-activity/awele.c:158 #, c-format msgid "" "File '%s' is not found.\n" "You cannot play this activity." msgstr "" #: ../src/awele-activity/awele.c:349 msgid "NORTH" msgstr "" #: ../src/awele-activity/awele.c:361 msgid "SOUTH" msgstr "" #: ../src/awele-activity/awele.c:523 msgid "Choose a house" msgstr "" #: ../src/awele-activity/awele.c:638 msgid "Your turn to play ..." msgstr "" #: ../src/awele-activity/awele.c:679 msgid "Not allowed! Try again !" msgstr "" #: ../src/awele-activity/awele.xml.in.h:1 msgid "" "At the beginning of the game four seeds are placed in each house. Players " "take turns moving the seeds. In each turn, a player chooses one of the six " "houses under his or her control. The player removes all seeds from this " "house, and distributes them, dropping one in each house counter-clockwise " "from the original house, in a process called sowing. Seeds are not " "distributed into the end scoring houses, nor into the house drawn from. That " "is, the starting house is left empty; if it contained 12 seeds, it is " "skipped, and the twelfth seed is placed in the next house. After a turn, if " "the last seed was placed into an opponent's house and brought its total to " "two or three, all the seeds in that house are captured and placed in the " "player's scoring house (or set aside if the board has no scoring houses). If " "the previous-to-last seed also brought the total seeds in an opponent's " "house to two or three, these are captured as well, and so on. However, if a " "move would capture all an opponent's seeds, the capture is forfeited, and " "the seeds are instead left on the board, since this would prevent the " "opponent from continuing the game. The proscription against capturing all an " "opponent's seeds is related to a more general idea, that one ought to make a " "move that allows the opponent to continue playing. If an opponent's houses " "are all empty, the current player must make a move that gives the opponent " "seeds. If no such move is possible, the current player captures all seeds in " "his/her own territory, ending the game. (Source Wikipedia <http://en." "wikipedia.org/wiki/Oware>)" msgstr "" #: ../src/awele-activity/awele.xml.in.h:2 msgid "Oware" msgstr "" #: ../src/awele-activity/awele.xml.in.h:3 msgid "Play the Oware strategy game against Tux" msgstr "" #: ../src/awele-activity/awele.xml.in.h:4 msgid "" "The object of the game is to capture more seeds than one's opponent. Since " "the game has only 48 seeds, capturing 25 is sufficient to accomplish this. " "Since there are an even number of seeds, it is possible for the game to end " "in a draw, where each player has captured 24. The game is over when one " "player has captured 25 or more seeds, or both players have taken 24 seeds " "each (draw). If both players agree that the game has been reduced to an " "endless cycle, each player captures the seeds on their side of the board." msgstr "" #: ../src/babymatch-activity/babymatch.xml.in.h:1 #: ../src/babymatch-activity/resources/babymatch/board1_0.xml.in.h:1 #: ../src/babymatch-activity/resources/babymatch/board2_0.xml.in.h:1 #: ../src/babymatch-activity/resources/babymatch/board3_0.xml.in.h:1 #: ../src/babymatch-activity/resources/babymatch/board4_0.xml.in.h:1 #: ../src/babymatch-activity/resources/babymatch/board5_0.xml.in.h:1 #: ../src/babymatch-activity/resources/babymatch/board6_0.xml.in.h:1 #: ../src/babymatch-activity/resources/babymatch/board7_0.xml.in.h:1 msgid "Drag and Drop the items to make them match" msgstr "" #: ../src/babymatch-activity/babymatch.xml.in.h:2 msgid "" "In the main board area, a set of objects is displayed. In the vertical box " "(at the left of the main board) another set of objects is shown, each object " "in the group on the left matching exactly one object in the main board area. " "This game challenges you to find the logical link between these objects. How " "do they fit together? Drag each object to the correct red space in the main " "area." msgstr "" #: ../src/babymatch-activity/babymatch.xml.in.h:3 msgid "Matching Items" msgstr "" #: ../src/babymatch-activity/babymatch.xml.in.h:4 msgid "Motor coordination. Conceptual matching." msgstr "" #: ../src/babymatch-activity/babymatch.xml.in.h:5 msgid "Mouse manipulation: movement, drag and drop. Cultural references." msgstr "" #: ../src/babymatch-activity/shapegame.c:1985 #: ../src/click_on_letter-activity/click_on_letter.c:1316 #, c-format msgid "" "%1$s configuration\n" " for profile %2$s" msgstr "" #: ../src/babyshapes-activity/babyshapes.xml.in.h:1 msgid "Complete the puzzle" msgstr "" #: ../src/babyshapes-activity/babyshapes.xml.in.h:2 #: ../src/details-activity/details.xml.in.h:1 msgid "" "Complete the puzzle by dragging each piece from the set of pieces on the " "left, to the matching space in the puzzle." msgstr "" #: ../src/babyshapes-activity/babyshapes.xml.in.h:3 #: ../src/details-activity/details.xml.in.h:2 msgid "Drag and Drop the shapes on their respective targets" msgstr "" #: ../src/babyshapes-activity/babyshapes.xml.in.h:4 #: ../src/details-activity/details.xml.in.h:4 msgid "Good mouse-control" msgstr "" #: ../src/babyshapes-activity/babyshapes.xml.in.h:5 msgid "The dog is provided by Andre Connes and released under the GPL" msgstr "" #: ../src/babyshapes-activity/resources/babyshapes/board5_0.xml.in.h:1 msgid "Hello ! My name is Lock." msgstr "" #: ../src/babyshapes-activity/resources/babyshapes/board6_0.xml.in.h:1 msgid "Lock on the grass." msgstr "" #: ../src/babyshapes-activity/resources/babyshapes/board7_0.xml.in.h:1 msgid "Lock with colored shapes." msgstr "" #: ../src/babyshapes-activity/resources/babyshapes/board8_0.xml.in.h:1 msgid "Paul Gauguin, Arearea - 1892" msgstr "" #: ../src/babyshapes-activity/resources/babyshapes/board8_1.xml.in.h:1 msgid "Pieter Bruegel the Elder, The peasants wedding - 1568" msgstr "" #: ../src/babyshapes-activity/resources/babyshapes/board8_2.xml.in.h:1 msgid "The Lady and the Unicorn - XVe century" msgstr "" #: ../src/babyshapes-activity/resources/babyshapes/board8_3.xml.in.h:1 msgid "Vincent van Gogh, Bedroom in Arles - 1888" msgstr "" #: ../src/babyshapes-activity/resources/babyshapes/board8_4.xml.in.h:1 msgid "Ambrosius Bosschaert the Elder, Flower Still Life - 1614" msgstr "" #: ../src/ballcatch-activity/ballcatch.py:75 #: ../src/ballcatch-activity/ballcatch.xml.in.h:2 msgid "" "Press the two shift keys at the same time, to make the ball go in a straight " "line." msgstr "" #: ../src/ballcatch-activity/ballcatch.xml.in.h:1 msgid "Make the ball go to Tux" msgstr "" #: ../src/bargame-activity/bargame.xml.in.h:1 msgid "Brain" msgstr "" #: ../src/bargame-activity/bargame.xml.in.h:2 msgid "Don't use the last ball" msgstr "" #: ../src/bargame-activity/bargame.xml.in.h:3 #: ../src/hexagon-activity/hexagon.xml.in.h:2 msgid "Logic-training activity" msgstr "" #: ../src/bargame-activity/bargame.xml.in.h:4 msgid "" "Place balls in the holes. You win if the computer has to place the last " "ball. If you want Tux to begin, just click on him." msgstr "" #: ../src/bargame-activity/bargame.xml.in.h:5 msgid "bar game" msgstr "" #: ../src/billard-activity/billard.c:89 ../src/erase-activity/erase.c:85 #: ../src/erase-activity/erase.xml.in.h:4 msgid "Move the mouse" msgstr "" #: ../src/billard-activity/billard.xml.in.h:1 msgid "Kick the ball into the black hole on the right" msgstr "" #: ../src/billard-activity/billard.xml.in.h:2 msgid "Kick the ball into the goal" msgstr "" #: ../src/billard-activity/billard.xml.in.h:3 #: ../src/chess_computer-activity/chess_computer.xml.in.h:2 #: ../src/chess_movelearn-activity/chess_movelearn.xml.in.h:3 #: ../src/chess_partyend-activity/chess_partyend.xml.in.h:2 #: ../src/clickgame-activity/clickgame.xml.in.h:5 #: ../src/connect4-2players-activity/connect4-2players.xml.in.h:5 #: ../src/connect4-activity/connect4.xml.in.h:6 #: ../src/erase_2clic-activity/erase_2clic.xml.in.h:6 #: ../src/erase-activity/erase.xml.in.h:3 #: ../src/erase_clic-activity/erase_clic.xml.in.h:6 #: ../src/fifteen-activity/fifteen.xml.in.h:2 #: ../src/hanoi-activity/hanoi.xml.in.h:3 #: ../src/memory-activity/memory.xml.in.h:4 #: ../src/penalty-activity/penalty.xml.in.h:4 #: ../src/tangram-activity/tangram.xml.in.h:8 msgid "Mouse-manipulation" msgstr "" #: ../src/billard-activity/billard.xml.in.h:4 msgid "" "Point the mouse and click on the ball, to set the speed and direction of the " "ball. The closer you click to the centre, the slower the ball moves." msgstr "" #: ../src/billard-activity/billard.xml.in.h:5 msgid "The football game" msgstr "" #: ../src/boards/menu2.c:137 msgid "Main Menu Second Version" msgstr "" #: ../src/boards/menu2.c:138 msgid "Select a Board" msgstr "" #: ../src/boards/menu2.c:268 #, c-format msgid "Number of activities: %d" msgstr "" #: ../src/boards/python.c:64 ../src/boards/python.c:88 msgid "Python Board" msgstr "" #: ../src/boards/python.c:65 msgid "Special board that embeds python into GCompris." msgstr "" #: ../src/boards/python.c:89 msgid "Special board that embeds python into gcompris." msgstr "" #: ../src/braille_alphabets-activity/braille_alphabets.py:165 msgid "Braille : Unlocking the Code" msgstr "" #. Braille Intro #: ../src/braille_alphabets-activity/braille_alphabets.py:167 msgid "" "The Braille system is a method that is used by blind people to read and " "write." msgstr "" #. Braille Description #: ../src/braille_alphabets-activity/braille_alphabets.py:170 msgid "" "Each Braille character, or cell, is made up of six dot positions, arranged " "in a rectangle containing two columns of three dots each. As seen on the " "left, each dot is referenced by a number from 1 to 6." msgstr "" #: ../src/braille_alphabets-activity/braille_alphabets.py:189 msgid "I am braille TUX" msgstr "" #: ../src/braille_alphabets-activity/braille_alphabets.py:201 msgid "When you are ready, click on me and try reproducing Braille characters." msgstr "" #. Translators : Do not translate the token {letter} #: ../src/braille_alphabets-activity/braille_alphabets.py:272 msgid "Click on the dots in braille cell area to produce the letter {letter}." msgstr "" #: ../src/braille_alphabets-activity/braille_alphabets.py:277 msgid "" "Look at the Braille character map and observe how similar the first and " "second line are." msgstr "" #: ../src/braille_alphabets-activity/braille_alphabets.py:280 msgid "" "Again, similar as the first line but take care, the 'W' letter was added " "afterwards." msgstr "" #: ../src/braille_alphabets-activity/braille_alphabets.py:283 msgid "This is easy, numbers are the same as letters from A to J." msgstr "" #: ../src/braille_alphabets-activity/braille_alphabets.py:302 msgid "Braille Cell" msgstr "" #: ../src/braille_alphabets-activity/braille_alphabets.py:324 msgid "Click to confirm your selection of dots" msgstr "" #: ../src/braille_alphabets-activity/braille_alphabets.xml.in.h:2 msgid "Learn and memorize the Braille system." msgstr "" #: ../src/braille_alphabets-activity/braille_alphabets.xml.in.h:3 msgid "Let kids discover the Braille system." msgstr "" #: ../src/braille_alphabets-activity/braille_alphabets.xml.in.h:4 msgid "" "The screen has 3 sections: braille cell, alphabet name and lower board " "containing 13 letters. Click on each letter in the lower board to know its " "corresponding braille code in the braille cell section. Click on the " "increment level button to jump to the next 13 letters of the English " "alphabets." msgstr "" #: ../src/braille_alphabets-activity/BrailleMap.py:96 msgid "Back to the activity" msgstr "" #: ../src/braille_fun-activity/braille_fun.xml.in.h:1 msgid "Braille Alphabet Codes" msgstr "" #: ../src/braille_fun-activity/braille_fun.xml.in.h:2 msgid "Braille Fun" msgstr "" #: ../src/braille_fun-activity/braille_fun.xml.in.h:3 msgid "" "Braille code the tile for the corresponding falling letters. Check the " "braille chart by clicking on the toggle button for help." msgstr "" #: ../src/braille_fun-activity/braille_fun.xml.in.h:4 msgid "Braille the falling letters" msgstr "" #: ../src/braille_lotto-activity/braille_lotto.py:119 msgid "PLAYER 1" msgstr "" #: ../src/braille_lotto-activity/braille_lotto.py:129 msgid "PLAYER 2" msgstr "" #: ../src/braille_lotto-activity/braille_lotto.py:150 msgid "Check Number" msgstr "" #: ../src/braille_lotto-activity/braille_lotto.py:165 #: ../src/braille_lotto-activity/braille_lotto.py:177 msgid "Click me to get some hint" msgstr "" #: ../src/braille_lotto-activity/braille_lotto.py:190 msgid "I don't have this number PLAYER {number}" msgstr "" #: ../src/braille_lotto-activity/braille_lotto.py:212 msgid "Lotto Master" msgstr "" #: ../src/braille_lotto-activity/braille_lotto.py:236 msgid "Generate a number" msgstr "" #. Translators : Do not translate the token {column} #: ../src/braille_lotto-activity/braille_lotto.py:293 #: ../src/braille_lotto-activity/braille_lotto.py:316 msgid "Hey, you have it. It is there in your {column} column" msgstr "" #: ../src/braille_lotto-activity/braille_lotto.py:295 #: ../src/braille_lotto-activity/braille_lotto.py:318 msgid "Oops, this number is not in your ticket!" msgstr "" #: ../src/braille_lotto-activity/braille_lotto.py:332 msgid "1st" msgstr "" #: ../src/braille_lotto-activity/braille_lotto.py:335 msgid "2nd" msgstr "" #: ../src/braille_lotto-activity/braille_lotto.py:338 #, fuzzy msgid "3rd" msgstr "e kuqe" #: ../src/braille_lotto-activity/braille_lotto.py:340 msgid "4th" msgstr "" #: ../src/braille_lotto-activity/braille_lotto.py:350 msgid "Game Over" msgstr "" #: ../src/braille_lotto-activity/braille_lotto.py:459 msgid "Congratulation player {player_id}, you won" msgstr "" #: ../src/braille_lotto-activity/braille_lotto.xml.in.h:1 msgid "Braille Lotto" msgstr "" #: ../src/braille_lotto-activity/braille_lotto.xml.in.h:2 msgid "Discover the Braille system for numbers." msgstr "" #: ../src/braille_lotto-activity/braille_lotto.xml.in.h:3 msgid "" "Each player must find if the proposed number is in their board. If the code " "is in the board, just click on it in order to validate it. The player who " "crosses all the Braille numbers correctly wins the game. Check the Braille " "table by clicking on the toggle button in the control bar." msgstr "" #: ../src/canal_lock-activity/canal_lock.xml.in.h:1 #: ../src/hydroelectric-activity/hydroelectric.xml.in.h:2 #: ../src/watercycle-activity/watercycle.xml.in.h:2 msgid "Drawing by Stephane Cabaraux." msgstr "" #: ../src/canal_lock-activity/canal_lock.xml.in.h:2 msgid "Operate a canal lock" msgstr "" #: ../src/canal_lock-activity/canal_lock.xml.in.h:3 msgid "" "Tux is in trouble, and needs to take his boat through a lock. Help Tux and " "find out how a canal lock works." msgstr "" #: ../src/canal_lock-activity/canal_lock.xml.in.h:4 msgid "" "You are in charge of the canal lock. Open the gates and the locks in the " "right order, so Tux can travel through the gates in both directions." msgstr "" #: ../src/chat-activity/chat.py:87 msgid "All messages will be displayed here.\n" msgstr "" #: ../src/chat-activity/chat.py:139 msgid "Your Friends" msgstr "" #: ../src/chat-activity/chat.py:172 msgid "Your Channel" msgstr "" #: ../src/chat-activity/chat.py:198 msgid "" "Type your message here, to send to other GCompris users on your local " "network." msgstr "" #: ../src/chat-activity/chat.py:244 #, fuzzy msgid "color" msgstr "Ngjyrat" #: ../src/chat-activity/chat.py:323 msgid "" "ERROR: Failed to initialize the network interface. You cannot communicate." msgstr "" #: ../src/chat-activity/chat.py:433 msgid "Has left the chat." msgstr "" #: ../src/chat-activity/chat.py:512 msgid "You must set a channel in your channel entry box first.\n" msgstr "" #: ../src/chat-activity/chat.py:513 msgid "Your friends must set the same channel in order to communicate with you" msgstr "" #: ../src/chat-activity/chat.xml.in.h:1 msgid "Chat and draw with your friends" msgstr "" #: ../src/chat-activity/chat.xml.in.h:2 msgid "This chat activity only works on the local network" msgstr "" #: ../src/chat-activity/chat.xml.in.h:3 msgid "" "This chat activity will only work with other GCompris users on your local " "network, not on the Internet. To use it, just type in your message and hit " "Enter. Your message is then broadcasted on the local network, and any " "GCompris program running the chat activity on that local network will " "receive and display your message." msgstr "" #: ../src/chess_computer-activity/chess.c:222 msgid "Error: The external program gnuchess died unexpectedly" msgstr "" #: ../src/chess_computer-activity/chess.c:262 #: ../src/chess_computer-activity/chess.c:308 msgid "" "Error: The external program gnuchess is mandatory\n" "to play chess in gcompris.\n" "First install it, and check it is in " msgstr "" #: ../src/chess_computer-activity/chess.c:648 msgid "White's Turn" msgstr "" #: ../src/chess_computer-activity/chess.c:648 msgid "Black's Turn" msgstr "" #: ../src/chess_computer-activity/chess.c:789 msgid "White checks" msgstr "" #: ../src/chess_computer-activity/chess.c:791 msgid "Black checks" msgstr "" #: ../src/chess_computer-activity/chess.c:1197 msgid "Black mates" msgstr "" #: ../src/chess_computer-activity/chess.c:1204 msgid "White mates" msgstr "" #: ../src/chess_computer-activity/chess.c:1211 ../src/gcompris/bonus.c:191 #: ../src/gcompris/bonus.c:200 msgid "Drawn game" msgstr "" #: ../src/chess_computer-activity/chess.c:1239 msgid "Error: The external program gnuchess died unexpectingly" msgstr "" #: ../src/chess_computer-activity/chess_computer.xml.in.h:1 #: ../src/chess_movelearn-activity/chess_movelearn.xml.in.h:2 #: ../src/chess_partyend-activity/chess_partyend.xml.in.h:1 msgid "Learning chess" msgstr "" #: ../src/chess_computer-activity/chess_computer.xml.in.h:4 #: ../src/chess_movelearn-activity/chess_movelearn.xml.in.h:4 #: ../src/chess_partyend-activity/chess_partyend.xml.in.h:4 msgid "The chess engine is from gnuchess." msgstr "" #: ../src/chess_movelearn-activity/chess_movelearn.xml.in.h:1 msgid "Chess training. Catch the computer's pawns." msgstr "" #: ../src/chess_partyend-activity/chess_partyend.xml.in.h:3 msgid "Play the end of the chess game against the computer" msgstr "" #: ../src/chronos-activity/chronos.xml.in.h:1 msgid "Chronos" msgstr "" #: ../src/chronos-activity/chronos.xml.in.h:2 msgid "Drag and Drop the items to organize the story" msgstr "" #: ../src/chronos-activity/chronos.xml.in.h:3 msgid "" "Moon photo is copyright NASA. The space sounds come from Tuxpaint and " "Vegastrike which are released under the GPL license. The transportation " "images are copyright Franck Doucet. Dates of Transportation are based on " "those found in <http://www.wikipedia.org>." msgstr "" #: ../src/chronos-activity/chronos.xml.in.h:4 msgid "Pick from the pictures on the left and put them on the red dots" msgstr "" #: ../src/chronos-activity/chronos.xml.in.h:5 msgid "Sort the pictures into the order that tells the story" msgstr "" #: ../src/chronos-activity/chronos.xml.in.h:6 msgid "Tell a short story" msgstr "" #: ../src/chronos-activity/resources/chronos/board1_0.xml.in.h:1 msgid "Moonwalker" msgstr "" #: ../src/chronos-activity/resources/chronos/board1_1.xml.in.h:1 #: ../src/wordprocessor-activity/wordprocessor.c:117 msgid "Autumn" msgstr "" #: ../src/chronos-activity/resources/chronos/board1_1.xml.in.h:2 #: ../src/wordprocessor-activity/wordprocessor.c:115 msgid "Spring" msgstr "" #: ../src/chronos-activity/resources/chronos/board1_1.xml.in.h:3 #: ../src/wordprocessor-activity/wordprocessor.c:116 msgid "Summer" msgstr "" #: ../src/chronos-activity/resources/chronos/board1_1.xml.in.h:4 msgid "The 4 Seasons" msgstr "" #: ../src/chronos-activity/resources/chronos/board1_1.xml.in.h:5 #: ../src/wordprocessor-activity/wordprocessor.c:118 msgid "Winter" msgstr "" #: ../src/chronos-activity/resources/chronos/board1_2.xml.in.h:1 msgid "Gardening" msgstr "" #: ../src/chronos-activity/resources/chronos/board2_0.xml.in.h:1 msgid "Tux and the apple tree" msgstr "" #: ../src/chronos-activity/resources/chronos/board3_0.xml.in.h:1 #: ../src/chronos-activity/resources/chronos/board3_2.xml.in.h:1 #: ../src/chronos-activity/resources/chronos/board3_4.xml.in.h:1 #: ../src/chronos-activity/resources/chronos/board4_2.xml.in.h:1 msgid "1769 Cugnot's fardier" msgstr "" #: ../src/chronos-activity/resources/chronos/board3_0.xml.in.h:2 #: ../src/chronos-activity/resources/chronos/board3_3.xml.in.h:5 #: ../src/chronos-activity/resources/chronos/board3_4.xml.in.h:2 msgid "" "1829 Stephenson's Rocket\n" "Steam locomotive" msgstr "" #: ../src/chronos-activity/resources/chronos/board3_0.xml.in.h:4 msgid "" "Place each image in the order and\n" "on the date it was invented.\n" "If not sure, research online at wikipedia:\n" "http://www.wikipedia.org" msgstr "" #: ../src/chronos-activity/resources/chronos/board3_0.xml.in.h:8 #: ../src/chronos-activity/resources/chronos/board3_1.xml.in.h:6 #: ../src/chronos-activity/resources/chronos/board3_2.xml.in.h:5 #: ../src/chronos-activity/resources/chronos/board3_3.xml.in.h:7 #: ../src/chronos-activity/resources/chronos/board3_4.xml.in.h:5 #, fuzzy msgid "Transportation" msgstr "Përkthyesit:" #: ../src/chronos-activity/resources/chronos/board3_1.xml.in.h:1 #: ../src/chronos-activity/resources/chronos/board3_3.xml.in.h:1 msgid "" "1783 Montgolfier brothers'\n" "hot air balloon" msgstr "" #: ../src/chronos-activity/resources/chronos/board3_1.xml.in.h:3 #: ../src/chronos-activity/resources/chronos/board3_2.xml.in.h:4 #: ../src/chronos-activity/resources/chronos/board3_4.xml.in.h:4 #: ../src/chronos-activity/resources/chronos/board4_0.xml.in.h:1 msgid "1880 Clement Ader's Eole" msgstr "" #: ../src/chronos-activity/resources/chronos/board3_1.xml.in.h:4 msgid "" "1906 Paul Cornu\n" "First helicopter flight" msgstr "" #: ../src/chronos-activity/resources/chronos/board3_2.xml.in.h:2 #: ../src/chronos-activity/resources/chronos/board3_3.xml.in.h:3 msgid "" "1791 Comte de Sivrac's\n" "Celerifere" msgstr "" #: ../src/chronos-activity/resources/chronos/board4_0.xml.in.h:2 msgid "1903 The Wright brothers' Flyer III" msgstr "" #: ../src/chronos-activity/resources/chronos/board4_0.xml.in.h:3 msgid "" "1909 Louis Bleriot crosses\n" "the English Channel" msgstr "" #: ../src/chronos-activity/resources/chronos/board4_0.xml.in.h:5 #: ../src/chronos-activity/resources/chronos/board4_1.xml.in.h:7 msgid "Aviation" msgstr "" #: ../src/chronos-activity/resources/chronos/board4_1.xml.in.h:1 msgid "" "1927 Charles Lindbergh\n" "crosses the Atlantic Ocean" msgstr "" #: ../src/chronos-activity/resources/chronos/board4_1.xml.in.h:3 msgid "" "1934 Hélène Boucher's\n" "speed record of 444km/h" msgstr "" #: ../src/chronos-activity/resources/chronos/board4_1.xml.in.h:5 msgid "" "1947 Chuck Yeager\n" "breaks the sound-barrier" msgstr "" #: ../src/chronos-activity/resources/chronos/board4_2.xml.in.h:2 msgid "1878 Léon Bollé's \"La Mancelle\"" msgstr "" #: ../src/chronos-activity/resources/chronos/board4_2.xml.in.h:3 msgid "" "1885 The first petrol\n" "car by Benz" msgstr "" #: ../src/chronos-activity/resources/chronos/board4_2.xml.in.h:5 msgid "The car" msgstr "" #: ../src/chronos-activity/resources/chronos/board4_3.xml.in.h:1 msgid "1899 Renault \"voiturette\"" msgstr "" #: ../src/chronos-activity/resources/chronos/board4_3.xml.in.h:2 msgid "1923 Lancia Lambda" msgstr "" #: ../src/chronos-activity/resources/chronos/board4_3.xml.in.h:3 msgid "1955 Citroën ds 19" msgstr "" #: ../src/chronos-activity/resources/chronos/board4_3.xml.in.h:4 msgid "Cars" msgstr "" #: ../src/clickanddraw-activity/clickanddraw.xml.in.h:1 msgid "Click and draw" msgstr "" #: ../src/clickanddraw-activity/clickanddraw.xml.in.h:2 msgid "Draw the picture by clicking on each blue point in sequence." msgstr "" #: ../src/clickanddraw-activity/clickanddraw.xml.in.h:3 msgid "Draw the picture by clicking on the blue points." msgstr "" #: ../src/clickgame-activity/clickgame.xml.in.h:1 msgid "Click On Me" msgstr "" #: ../src/clickgame-activity/clickgame.xml.in.h:2 msgid "" "Fish are taken from the Unix utility xfishtank. All image credits belong to " "Guillaume Rousse." msgstr "" #: ../src/clickgame-activity/clickgame.xml.in.h:3 msgid "" "Left-Click with the mouse on all the swimming fish before they leave the " "fishtank" msgstr "" #: ../src/clickgame-activity/clickgame.xml.in.h:4 msgid "Motor coordination: moving and clicking the mouse." msgstr "" #: ../src/clickgame-activity/clickgame.xml.in.h:6 msgid "" "Use the left mouse button to click on the moving fish. A level 5 and after, " "a double click is mandatory." msgstr "" #. require by all utf8-functions #. TRANSLATORS: Put here the alphabet lowercase in your language #: ../src/click_on_letter-activity/click_on_letter.c:367 #: ../src/gletters-activity/gletters.c:229 ../src/memory-activity/memory.c:935 msgid "abcdefghijklmnopqrstuvwxyz" msgstr "" #: ../src/click_on_letter-activity/click_on_letter.c:378 msgid "" "This activity will be played with questions displayed as text instead of " "being spoken" msgstr "" #: ../src/click_on_letter-activity/click_on_letter.c:383 #: ../src/memory-activity/memory.c:906 msgid "" "Error: this activity cannot be played with the\n" "sound effects disabled.\n" "Go to the configuration dialog to\n" "enable the sound" msgstr "" #: ../src/click_on_letter-activity/click_on_letter.c:404 #, c-format msgid "" "Error: this activity requires that you first install\n" "the packages with GCompris voices for the %s locale." msgstr "" #: ../src/click_on_letter-activity/click_on_letter.c:907 msgid "Questions cannot be empty." msgstr "" #: ../src/click_on_letter-activity/click_on_letter.c:917 msgid "Answers cannot be empty." msgstr "" #: ../src/click_on_letter-activity/click_on_letter.c:923 #, c-format msgid "Too many characters in the Answer (maximum is %d)." msgstr "" #: ../src/click_on_letter-activity/click_on_letter.c:947 msgid "All the characters in Questions must also be in the Answers." msgstr "" #: ../src/click_on_letter-activity/click_on_letter.c:964 #, c-format msgid "" "Invalid entry:\n" "At level %d, Questions '%s' / Answers '%s'\n" "%s" msgstr "" #. answer #: ../src/click_on_letter-activity/click_on_letter.c:1259 #: ../src/missing_letter-activity/missingletter_config.c:420 #: ../src/missing_letter-activity/missingletter_config.c:548 msgid "Answer" msgstr "" #. question #: ../src/click_on_letter-activity/click_on_letter.c:1270 #: ../src/missing_letter-activity/missingletter_config.c:426 #: ../src/missing_letter-activity/missingletter_config.c:571 #, fuzzy msgid "Question" msgstr "Përshkrimi" #: ../src/click_on_letter-activity/click_on_letter.c:1406 #: ../src/gcompris/board_config_wordlist.c:274 msgid "Back to default" msgstr "" #: ../src/click_on_letter-activity/click_on_letter.xml.in.h:1 #: ../src/click_on_letter_up-activity/click_on_letter_up.xml.in.h:1 msgid "" "A letter is spoken. Click on the matching letter in the main area. You can " "listen to the letter again, by clicking on the mouth icon in the bottom box." msgstr "" #: ../src/click_on_letter-activity/click_on_letter.xml.in.h:2 #, fuzzy msgid "Click on a lowercase letter" msgstr "Kliko mbi ngjyrën e saktë" #: ../src/click_on_letter-activity/click_on_letter.xml.in.h:3 #: ../src/click_on_letter_up-activity/click_on_letter_up.xml.in.h:3 msgid "Letter-name recognition" msgstr "" #: ../src/click_on_letter-activity/click_on_letter.xml.in.h:4 #: ../src/click_on_letter_up-activity/click_on_letter_up.xml.in.h:4 msgid "Listen to a letter and click on the right one" msgstr "" #: ../src/click_on_letter-activity/click_on_letter.xml.in.h:5 #: ../src/click_on_letter_up-activity/click_on_letter_up.xml.in.h:5 msgid "Visual letter-recognition. Can move the mouse." msgstr "" #: ../src/click_on_letter_up-activity/click_on_letter_up.xml.in.h:2 msgid "Click on an uppercase letter" msgstr "" #: ../src/clockgame-activity/clockgame.c:524 msgid "Set the watch to:" msgstr "" #: ../src/clockgame-activity/clockgame.xml.in.h:1 msgid "" "Distinguish between time-units (hour, minute and second). Set and display " "time on a clock." msgstr "" #: ../src/clockgame-activity/clockgame.xml.in.h:2 msgid "Learn how to tell the time" msgstr "" #: ../src/clockgame-activity/clockgame.xml.in.h:3 msgid "Learning Clock" msgstr "" #: ../src/clockgame-activity/clockgame.xml.in.h:4 msgid "" "Set the clock to the time given, in the time-units shown (hours:minutes or " "hours:minutes:seconds). Click on the different arrows, and move the mouse, " "to make the numbers go up or down." msgstr "" #: ../src/clockgame-activity/clockgame.xml.in.h:5 msgid "The concept of time. Reading the time." msgstr "" #: ../src/colors-activity/colors.xml.in.h:1 msgid "Can move the mouse." msgstr "" #: ../src/colors-activity/colors.xml.in.h:2 #, fuzzy msgid "Click on the right color" msgstr "Kliko mbi ngjyrën e saktë" #: ../src/colors-activity/colors.xml.in.h:3 msgid "Colors" msgstr "Ngjyrat" #: ../src/colors-activity/colors.xml.in.h:4 msgid "Listen to the color and click on the matching duck." msgstr "" #: ../src/colors-activity/colors.xml.in.h:5 msgid "" "This board teaches you to recognize different colors. When you hear the name " "of the color, click on the duck wearing it." msgstr "" #. Translator: Do not translate {text}. #: ../src/colors-activity/resources/colors/activity.desktop.in.h:2 msgid "Find the {text} duck" msgstr "" #: ../src/colors-activity/resources/colors/activity.desktop.in.h:3 msgid "black" msgstr "e zezë" #: ../src/colors-activity/resources/colors/activity.desktop.in.h:4 msgid "blue" msgstr "e kaltër" #: ../src/colors-activity/resources/colors/activity.desktop.in.h:5 msgid "brown" msgstr "" #: ../src/colors-activity/resources/colors/activity.desktop.in.h:6 msgid "green" msgstr "gjrlbërt" #: ../src/colors-activity/resources/colors/activity.desktop.in.h:7 msgid "grey" msgstr "" #: ../src/colors-activity/resources/colors/activity.desktop.in.h:8 msgid "orange" msgstr "ngjyrë portokalli" #: ../src/colors-activity/resources/colors/activity.desktop.in.h:10 msgid "red" msgstr "e kuqe" #: ../src/colors-activity/resources/colors/activity.desktop.in.h:11 msgid "white" msgstr "e bardhë" #: ../src/colors-activity/resources/colors/activity.desktop.in.h:12 msgid "yellow" msgstr "e verdhë" #: ../src/connect4-2players-activity/connect4-2players.xml.in.h:1 #: ../src/connect4-activity/connect4.xml.in.h:1 msgid "Arrange four coins in a row" msgstr "" #: ../src/connect4-2players-activity/connect4-2players.xml.in.h:2 #: ../src/connect4-activity/connect4.xml.in.h:2 msgid "" "Click the position in the line where you want to drop a piece. You can also " "use the arrow keys to move the piece left or right, and the down or space " "key to drop a piece." msgstr "" #: ../src/connect4-2players-activity/connect4-2players.xml.in.h:3 msgid "Connect 4 (2 Players)" msgstr "" #: ../src/connect4-2players-activity/connect4-2players.xml.in.h:4 msgid "" "Create a line of 4 pieces either horizontally (lying down) or vertically " "(standing up) or diagonally." msgstr "" #: ../src/connect4-2players-activity/connect4-2players.xml.in.h:6 msgid "" "The original code was written in 2005 by Laurent Lacheny. In 2006, Miguel de " "Izarra made the two players game. Images and Artificial Intelligence taken " "from project 4stattack by Jeroen Vloothuis. The original project can be " "found on <http://forcedattack.sourceforge.net>" msgstr "" #: ../src/connect4-activity/connect4.xml.in.h:3 msgid "Connect 4" msgstr "" #: ../src/connect4-activity/connect4.xml.in.h:4 msgid "" "Create a line of 4 pieces either horizontally (lying down), vertically " "(standing up) or diagonally." msgstr "" #: ../src/connect4-activity/connect4.xml.in.h:5 msgid "" "Laurent Lacheny. Images and Artificial Intelligence taken from project " "4stattack by Jeroen Vloothuis. The original project can be found on <" "http://forcedattack.sourceforge.net>" msgstr "" #: ../src/crane-activity/crane.xml.in.h:1 msgid "Build the same model" msgstr "" #: ../src/crane-activity/crane.xml.in.h:2 msgid "Drive the crane and copy the model" msgstr "" #: ../src/crane-activity/crane.xml.in.h:3 #: ../src/erase_2clic-activity/erase_2clic.xml.in.h:5 #: ../src/erase-activity/erase.xml.in.h:2 #: ../src/erase_clic-activity/erase_clic.xml.in.h:5 #: ../src/penalty-activity/penalty.xml.in.h:3 msgid "Motor-coordination" msgstr "" #: ../src/crane-activity/crane.xml.in.h:4 #: ../src/hanoi_real-activity/hanoi_real.xml.in.h:2 msgid "Mouse manipulation" msgstr "" #: ../src/crane-activity/crane.xml.in.h:5 msgid "" "Move the items in the bottom left frame to copy their position in the top " "right model. Below the crane itself, you will find four arrows that let you " "move items. To select the item to move, just click on it. If you prefer, you " "can use the arrow keys and the space or tab key instead." msgstr "" #: ../src/details-activity/details.xml.in.h:3 msgid "Find the details" msgstr "" #: ../src/details-activity/details.xml.in.h:5 msgid "The images are from Wikimedia Commons." msgstr "" #: ../src/details-activity/resources/details/board1_0.xml.in.h:1 msgid "Vincent van Gogh, Entrance Hall of Saint-Paul Hospital - 1889" msgstr "" #: ../src/details-activity/resources/details/board1_1.xml.in.h:1 msgid "" "Vincent van Gogh, The Bridge of Langlois at Arles with a lady with umbrella " "- 1888" msgstr "" #: ../src/details-activity/resources/details/board1_2.xml.in.h:1 msgid "Vincent van Gogh, The Church at Auvers-sur-Oise - 1890" msgstr "" #: ../src/details-activity/resources/details/board1_3.xml.in.h:1 msgid "Vincent van Gogh, Painter on His Way to Work - 1888" msgstr "" #: ../src/details-activity/resources/details/board1_4.xml.in.h:1 msgid "Vincent van Gogh, The Harvest - 1888" msgstr "" #: ../src/details-activity/resources/details/board1_5.xml.in.h:1 msgid "Vincent van Gogh, Cafe Terrace at Night - 1888" msgstr "" #: ../src/details-activity/resources/details/board1_6.xml.in.h:1 msgid "Vincent van Gogh, The Night Café - 1888" msgstr "" #: ../src/details-activity/resources/details/board1_7.xml.in.h:1 msgid "Vincent van Gogh, Portrait of Pere Tanguy 1887-8" msgstr "" #: ../src/details-activity/resources/details/board2_0.xml.in.h:1 msgid "Eilean Donan castle" msgstr "" #: ../src/details-activity/resources/details/board2_10.xml.in.h:1 msgid "Gizah Pyramids, Egypt" msgstr "" #: ../src/details-activity/resources/details/board2_11.xml.in.h:1 msgid "Sydney Opera House, Australia" msgstr "" #: ../src/details-activity/resources/details/board2_12.xml.in.h:1 msgid "Tower Bridge in London" msgstr "" #: ../src/details-activity/resources/details/board2_1.xml.in.h:1 msgid "Eiffel Tower, seen from the champ de Mars, Paris, France" msgstr "" #: ../src/details-activity/resources/details/board2_2.xml.in.h:1 msgid "Courtyard of the Museum of Louvre, and its pyramid" msgstr "" #: ../src/details-activity/resources/details/board2_3.xml.in.h:1 msgid "Panorama of Château de Chenonceau, Indre-et-Loire, France." msgstr "" #: ../src/details-activity/resources/details/board2_4.xml.in.h:1 msgid "" "Notre Dame de Paris cathedral on the Île de la Cité island in Paris, France." msgstr "" #: ../src/details-activity/resources/details/board2_5.xml.in.h:1 msgid "Nagoya Castle, Aichi Prefecture, Japan." msgstr "" #: ../src/details-activity/resources/details/board2_6.xml.in.h:1 msgid "Taj Mahal, Agra, India" msgstr "" #: ../src/details-activity/resources/details/board2_7.xml.in.h:1 msgid "Castle Neuschwanstein at Schwangau, Bavaria, Germany" msgstr "" #: ../src/details-activity/resources/details/board2_8.xml.in.h:1 msgid "Egeskov Castle, Denmark" msgstr "" #: ../src/details-activity/resources/details/board2_9.xml.in.h:1 msgid "Windmill in Sønderho, Fanø, Denmark" msgstr "" #: ../src/doubleentry-activity/doubleentry.xml.in.h:1 msgid "Basic counting skills" msgstr "" #: ../src/doubleentry-activity/doubleentry.xml.in.h:2 msgid "Double-entry table" msgstr "" #: ../src/doubleentry-activity/doubleentry.xml.in.h:3 msgid "Drag and Drop each proposed item on its destination" msgstr "" #: ../src/doubleentry-activity/doubleentry.xml.in.h:4 msgid "Drag and Drop the items in the double-entry table" msgstr "" #: ../src/doubleentry-activity/doubleentry.xml.in.h:5 msgid "" "Move the items on the left to their proper position in the double-entry " "table." msgstr "" #: ../src/doubleentry-activity/resources/doubleentry/board3_0.xml.in.h:1 msgid "Click on an item and listen to its target position" msgstr "" #: ../src/draw-activity/draw.xml.in.h:1 msgid "A creative board where you can draw freely" msgstr "" #: ../src/draw-activity/draw.xml.in.h:2 msgid "A simple vector-drawing tool" msgstr "" #: ../src/draw-activity/draw.xml.in.h:3 msgid "" "In this game, children can draw freely. The goal is to discover how to " "create attractive drawings based on basic shapes: rectangles, ellipses and " "lines." msgstr "" #: ../src/draw-activity/draw.xml.in.h:5 msgid "" "Select a drawing tool on the left, and a color down the bottom, then click " "and drag in the white area to create a new shape. To save time, you can " "click with the middle mouse button to delete an object." msgstr "" #: ../src/drawnumber-activity/drawnumber.py:236 #: ../src/findit-activity/findit.py:310 #: ../src/louis_braille-activity/louis_braille.py:84 msgid "Cannot find the file '{filename}'" msgstr "" #: ../src/drawnumber-activity/drawnumber.xml.in.h:1 msgid "Can count from 1 to 50." msgstr "" #: ../src/drawnumber-activity/drawnumber.xml.in.h:2 #, fuzzy msgid "Draw Number" msgstr "qelibar" #: ../src/drawnumber-activity/drawnumber.xml.in.h:3 msgid "Draw the picture by clicking on each numbers in the right order." msgstr "" #: ../src/drawnumber-activity/drawnumber.xml.in.h:4 msgid "Draw the picture by following numbers" msgstr "" #: ../src/electric-activity/electric.py:99 msgid "" "Cannot find the 'gnucap' electric simulator.\n" "You can download and install it from:\n" "\n" "To be detected, it must be installed in\n" "/usr/bin/gnucap or /usr/local/bin/gnucap.\n" "You can still use this activity to draw schematics without computer " "simulation." msgstr "" #: ../src/electric-activity/electric.xml.in.h:1 msgid "Create and simulate an electric schema" msgstr "" #: ../src/electric-activity/electric.xml.in.h:2 msgid "" "Drag electrical components from the selector and drop them in the working " "area. Create wires by clicking on a connection spot, dragging the mouse to " "the next connection spot, and letting go. You can also move components by " "dragging them. You can delete wires by clicking on them. To delete a " "component, select the deletion tool on top of the component selector. You " "can click on the switch to open and close it. You can change the rheostat " "value by dragging its wiper. In order to simulate what happens when a bulb " "is blown, you can blown it by right-clicking on it. The simulation is " "updated in real time by any user action." msgstr "" #: ../src/electric-activity/electric.xml.in.h:3 msgid "Electricity" msgstr "" #: ../src/electric-activity/electric.xml.in.h:4 msgid "Freely create an electric schema with a real time simulation of it." msgstr "" #: ../src/electric-activity/electric.xml.in.h:5 msgid "" "GCompris uses the Gnucap electric simulator as a backend. You can get more " "information on gnucap at <http://geda.seul.org/tools/gnucap/>." msgstr "" #: ../src/electric-activity/electric.xml.in.h:6 msgid "Requires some basic understanding of the concept of electricity." msgstr "" #: ../src/enumerate-activity/enumerate.c:110 #: ../src/enumerate-activity/enumerate.xml.in.h:4 #: ../src/planegame-activity/planegame.xml.in.h:5 msgid "Numeration training" msgstr "" #: ../src/enumerate-activity/enumerate.c:111 #: ../src/enumerate-activity/enumerate.xml.in.h:5 msgid "Place the items in the best way to count them" msgstr "" #: ../src/enumerate-activity/enumerate.xml.in.h:1 msgid "Basic enumeration" msgstr "" #: ../src/enumerate-activity/enumerate.xml.in.h:2 msgid "Count the items" msgstr "" #: ../src/enumerate-activity/enumerate.xml.in.h:3 msgid "" "First, properly organize the items so that you can count them. Then, select " "the item you want to answer in the bottom right area. Enter the answer with " "the keyboard and press the OK button or the 'Enter' key." msgstr "" #: ../src/erase_2clic-activity/erase_2clic.xml.in.h:2 msgid "Double click the mouse" msgstr "" #: ../src/erase_2clic-activity/erase_2clic.xml.in.h:3 msgid "Double click the mouse on rectangles until all the blocks disappear." msgstr "" #: ../src/erase_2clic-activity/erase_2clic.xml.in.h:4 msgid "Double click the mouse to erase the area and discover the background" msgstr "" #: ../src/erase-activity/erase.c:86 ../src/erase-activity/erase.xml.in.h:5 msgid "Move the mouse to erase the area and discover the background" msgstr "" #: ../src/erase-activity/erase.c:180 msgid "Error: No images found\n" msgstr "" #: ../src/erase-activity/erase.c:578 ../src/gcompris/properties.c:504 #: ../src/gcompris/properties.c:511 msgid "readme" msgstr "" #: ../src/erase-activity/erase.c:580 msgid "" "Put any number of images in this directory.\n" "They will be used as background in the 'erase' activity.\n" "The image must be in the 'jpeg' format and be suffixed with '.jpg' or '." "jpeg'.\n" "For best results, they must have a size of 800x520 pixels.\n" msgstr "" #: ../src/erase-activity/erase.xml.in.h:1 msgid "" "Animal pictures are taken from the Animal Photography Page of Ralf Schmode " "(<http://schmode.net/>) and from LE BERRE Daniel. These people kindly " "gave GCompris the authorization to include their pictures. Thanks a lot, " "both of you." msgstr "" #: ../src/erase-activity/erase.xml.in.h:6 msgid "" "Move the mouse until all the blocks disappear. You can add you own images " "under the directory '~/My GCompris/erase'." msgstr "" #: ../src/erase_clic-activity/erase_clic.xml.in.h:2 #, fuzzy msgid "Click the mouse" msgstr "Kliko në %s " #: ../src/erase_clic-activity/erase_clic.xml.in.h:3 msgid "Click the mouse on rectangles until all the blocks disappear." msgstr "" #: ../src/erase_clic-activity/erase_clic.xml.in.h:4 msgid "Click the mouse to erase the area and discover the background" msgstr "" #: ../src/fifteen-activity/fifteen.xml.in.h:1 msgid "" "Click on any item that has a free block beside it, and it will be swapped " "with the empty block." msgstr "" #: ../src/fifteen-activity/fifteen.xml.in.h:3 msgid "" "Move each item to make an increasing series: from the smallest to the largest" msgstr "" #: ../src/fifteen-activity/fifteen.xml.in.h:4 msgid "Original code taken from the libgnomecanvas demo" msgstr "" #: ../src/fifteen-activity/fifteen.xml.in.h:5 msgid "The fifteen game" msgstr "" #: ../src/findit-activity/findit.py:315 #: ../src/louis_braille-activity/louis_braille.py:88 msgid "" "Failed to parse data set '{filename}' with error:\n" "{error}" msgstr "" #: ../src/followline-activity/followline.xml.in.h:1 msgid "Control the hose-pipe" msgstr "" #: ../src/followline-activity/followline.xml.in.h:2 msgid "Fine motor coordination" msgstr "" #: ../src/followline-activity/followline.xml.in.h:3 msgid "" "Move the mouse over the red part of the hose-pipe. This will move it, " "bringing it, part by part, up to the flowers. Be careful, if you move off " "the hose, the red part will go back down." msgstr "" #: ../src/followline-activity/followline.xml.in.h:4 msgid "Tux needs to water the flowers, but the hose is blocked." msgstr "" #: ../src/gcompris/about.c:48 msgid "" "Author: Bruno Coudoin\n" "Contribution: Pascal Georges, Jose Jorge, Yves Combe\n" "Graphics: Renaud Blanchard, Franck Doucet\n" "Intro Music: Djilali Sebihi\n" "Background Music: Rico Da Halvarez\n" msgstr "" #. TRANSLATORS: Replace this string with your names, one name per line. #: ../src/gcompris/about.c:56 #, fuzzy msgid "translator_credits" msgstr "Përkthyesit:" #: ../src/gcompris/about.c:82 msgid "About GCompris" msgstr "" #: ../src/gcompris/about.c:92 msgid "GCompris Home Page: http://gcompris.net" msgstr "" #: ../src/gcompris/about.c:103 msgid "Translators:" msgstr "Përkthyesit:" #: ../src/gcompris/about.c:208 msgid "" "This software is a GNU Package and is released under the GNU General Public " "License" msgstr "" #: ../src/gcompris/about.c:222 ../src/gcompris/config.c:456 #: ../src/gcompris/dialog.c:99 ../src/gcompris/help.c:355 #: ../src/gcompris/images_selector.c:306 msgid "OK" msgstr "OK" #: ../src/gcompris/bar.c:688 msgid "GCompris confirmation" msgstr "" #: ../src/gcompris/bar.c:689 msgid "Are you sure you want to quit?" msgstr "" #: ../src/gcompris/bar.c:690 msgid "Yes, I am sure!" msgstr "" #: ../src/gcompris/bar.c:691 msgid "No, I want to keep going" msgstr "" #: ../src/gcompris/board.c:149 msgid "Dynamic module loading is not supported. GCompris cannot load.\n" msgstr "" #: ../src/gcompris/board_config_combo.c:182 msgid "" "Select the language\n" " to use in the board" msgstr "" #: ../src/gcompris/board_config_combo.c:252 msgid "Global GCompris mode" msgstr "" #: ../src/gcompris/board_config_combo.c:253 msgid "Normal" msgstr "" #: ../src/gcompris/board_config_combo.c:254 msgid "2 clicks" msgstr "" #: ../src/gcompris/board_config_combo.c:255 msgid "both modes" msgstr "" #: ../src/gcompris/board_config_combo.c:283 msgid "" "Select the drag and drop mode\n" " to use in the board" msgstr "" #. add a new level #: ../src/gcompris/board_config_wordlist.c:123 #, c-format msgid "%d (New level)" msgstr "" #. frame #: ../src/gcompris/board_config_wordlist.c:226 msgid "Configure the list of words" msgstr "" #: ../src/gcompris/board_config_wordlist.c:237 msgid "Choice of the language" msgstr "" #: ../src/gcompris/board_config_wordlist.c:249 msgid "Choice of the level" msgstr "" #: ../src/gcompris/config.c:58 msgid "Your system default" msgstr "" #: ../src/gcompris/config.c:59 msgid "Afrikaans" msgstr "" #: ../src/gcompris/config.c:60 msgid "Albanian" msgstr "Shqip" #: ../src/gcompris/config.c:61 msgid "Amharic" msgstr "Amharike" #: ../src/gcompris/config.c:62 msgid "Arabic" msgstr "Arabe" #: ../src/gcompris/config.c:63 msgid "Asturian" msgstr "" #: ../src/gcompris/config.c:64 msgid "Basque" msgstr "" #: ../src/gcompris/config.c:65 msgid "Breton" msgstr "" #: ../src/gcompris/config.c:66 #, fuzzy msgid "Bulgarian" msgstr "Hungarisht" #: ../src/gcompris/config.c:67 msgid "Catalan" msgstr "Katalane" #: ../src/gcompris/config.c:68 msgid "Chinese (Simplified)" msgstr "" #: ../src/gcompris/config.c:69 msgid "Chinese (Traditional)" msgstr "" #: ../src/gcompris/config.c:70 msgid "Croatian" msgstr "Kroate" #: ../src/gcompris/config.c:71 #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:7 msgid "Czech Republic" msgstr "" #: ../src/gcompris/config.c:72 #, fuzzy msgid "Danish" msgstr "Spanjisht" #: ../src/gcompris/config.c:73 msgid "Dutch" msgstr "Hollandeze" #: ../src/gcompris/config.c:74 msgid "Dzongkha" msgstr "" #: ../src/gcompris/config.c:75 msgid "English (Canada)" msgstr "" #: ../src/gcompris/config.c:76 msgid "English (Great Britain)" msgstr "" #: ../src/gcompris/config.c:77 msgid "English (United States)" msgstr "" #: ../src/gcompris/config.c:78 msgid "Finnish" msgstr "Finlandeze" #: ../src/gcompris/config.c:79 msgid "French" msgstr "Frengjisht" #: ../src/gcompris/config.c:80 #, fuzzy msgid "Georgian" msgstr "Norvegjeze" #: ../src/gcompris/config.c:81 msgid "German" msgstr "Gjermanisht" #: ../src/gcompris/config.c:82 msgid "Greek" msgstr "Greqisht" #: ../src/gcompris/config.c:83 msgid "Gujarati" msgstr "" #: ../src/gcompris/config.c:84 msgid "Hebrew" msgstr "Hebraike" #: ../src/gcompris/config.c:85 #, fuzzy msgid "Hindi" msgstr "ngjyrë llullaqi" #: ../src/gcompris/config.c:86 msgid "Hungarian" msgstr "Hungarisht" #: ../src/gcompris/config.c:87 msgid "Indonesian" msgstr "" #: ../src/gcompris/config.c:88 msgid "Irish (Gaelic)" msgstr "" #: ../src/gcompris/config.c:89 msgid "Italian" msgstr "Italisht" #: ../src/gcompris/config.c:90 msgid "Japanese" msgstr "" #: ../src/gcompris/config.c:91 msgid "Kinyarwanda" msgstr "" #: ../src/gcompris/config.c:92 msgid "Korean" msgstr "" #: ../src/gcompris/config.c:93 msgid "Lithuanian" msgstr "Lituaniane" #: ../src/gcompris/config.c:94 msgid "Macedonian" msgstr "Maqedonisht" #: ../src/gcompris/config.c:95 msgid "Malay" msgstr "Malay" #: ../src/gcompris/config.c:96 msgid "Malayalam" msgstr "Malajalam" #: ../src/gcompris/config.c:97 msgid "Marathi" msgstr "" #: ../src/gcompris/config.c:98 msgid "Montenegrin" msgstr "" #: ../src/gcompris/config.c:99 msgid "Nepal" msgstr "" #: ../src/gcompris/config.c:100 #, fuzzy msgid "Norwegian Bokmal" msgstr "Norvegjeze" #: ../src/gcompris/config.c:101 #, fuzzy msgid "Norwegian Nynorsk" msgstr "Norvegjeze" #: ../src/gcompris/config.c:102 msgid "Occitan (languedocien)" msgstr "" #: ../src/gcompris/config.c:103 msgid "Persian" msgstr "" #: ../src/gcompris/config.c:104 msgid "Polish" msgstr "Polonisht" #: ../src/gcompris/config.c:105 #, fuzzy msgid "Portuguese (Brazil)" msgstr "Portugeze" #: ../src/gcompris/config.c:106 msgid "Portuguese" msgstr "Portugeze" #: ../src/gcompris/config.c:107 msgid "Punjabi" msgstr "" #: ../src/gcompris/config.c:108 msgid "Romanian" msgstr "Rumanisht" #: ../src/gcompris/config.c:109 msgid "Russian" msgstr "Rusisht" #: ../src/gcompris/config.c:110 #, fuzzy msgid "Serbian (Latin)" msgstr "Sërbisht" #: ../src/gcompris/config.c:111 msgid "Serbian" msgstr "Sërbisht" #: ../src/gcompris/config.c:112 msgid "Slovak" msgstr "Sllovake" #: ../src/gcompris/config.c:113 msgid "Slovenian" msgstr "Sllovene" #: ../src/gcompris/config.c:114 msgid "Somali" msgstr "" #: ../src/gcompris/config.c:115 msgid "Spanish" msgstr "Spanjisht" #: ../src/gcompris/config.c:116 msgid "Swedish" msgstr "Suedisht" #: ../src/gcompris/config.c:117 msgid "Tamil" msgstr "" #: ../src/gcompris/config.c:118 msgid "Thai" msgstr "" #: ../src/gcompris/config.c:119 msgid "Turkish (Azerbaijan)" msgstr "" #: ../src/gcompris/config.c:120 msgid "Turkish" msgstr "Turqisht" #: ../src/gcompris/config.c:121 msgid "Ukrainian" msgstr "" #: ../src/gcompris/config.c:122 msgid "Urdu" msgstr "" #: ../src/gcompris/config.c:123 msgid "Vietnamese" msgstr "" #: ../src/gcompris/config.c:124 msgid "Walloon" msgstr "Valon" #: ../src/gcompris/config.c:125 msgid "Zulu" msgstr "" #: ../src/gcompris/config.c:130 msgid "No time limit" msgstr "" #: ../src/gcompris/config.c:131 msgid "Slow timer" msgstr "" #: ../src/gcompris/config.c:132 msgid "Normal timer" msgstr "" #: ../src/gcompris/config.c:133 msgid "Fast timer" msgstr "" #: ../src/gcompris/config.c:137 msgid "Use Gcompris administration module to filter boards" msgstr "" #: ../src/gcompris/config.c:188 msgid "GCompris Configuration" msgstr "" #: ../src/gcompris/config.c:271 msgid "Fullscreen" msgstr "Ekran të plotë" #: ../src/gcompris/config.c:296 msgid "Music" msgstr "Muzikë" #: ../src/gcompris/config.c:321 msgid "Effect" msgstr "" #: ../src/gcompris/config.c:345 ../src/gcompris/sugar.c:83 msgid "Zoom" msgstr "" #: ../src/gcompris/config.c:382 #, c-format msgid "Couldn't open skin dir: %s" msgstr "S'mund të hap direktorin e skin (veshje grafike): %s" #: ../src/gcompris/config.c:413 ../src/gcompris/config.c:873 #: ../src/gcompris/config.c:887 #, fuzzy, c-format msgid "Skin : %s" msgstr "Skin (Veshja grafike)" #: ../src/gcompris/config.c:415 msgid "SKINS NOT FOUND" msgstr "" #: ../src/gcompris/file_selector.c:251 msgid "CANCEL" msgstr "" #: ../src/gcompris/file_selector.c:259 msgid "LOAD" msgstr "" #: ../src/gcompris/file_selector.c:259 msgid "SAVE" msgstr "" #: ../src/gcompris/gameutil.c:138 ../src/gcompris/gameutil.c:196 #, fuzzy msgid "Couldn't find or load the file" msgstr "S'mund të gjej dosjen %s !" #: ../src/gcompris/gameutil.c:140 ../src/gcompris/gameutil.c:198 msgid "This activity is incomplete." msgstr "" #: ../src/gcompris/gameutil.c:141 ../src/gcompris/gameutil.c:199 msgid "" "Exit it and report\n" "the problem to the authors." msgstr "" #: ../src/gcompris/gcompris.c:155 msgid "run GCompris in fullscreen mode." msgstr "" #: ../src/gcompris/gcompris.c:158 msgid "run GCompris in window mode." msgstr "" #: ../src/gcompris/gcompris.c:161 msgid "run GCompris with sound enabled." msgstr "" #: ../src/gcompris/gcompris.c:164 msgid "run GCompris without sound." msgstr "" #: ../src/gcompris/gcompris.c:167 msgid "run GCompris with the default system cursor." msgstr "" #: ../src/gcompris/gcompris.c:170 msgid "run GCompris without cursor (touch screen mode)." msgstr "" #: ../src/gcompris/gcompris.c:173 msgid "display only activities with this difficulty level." msgstr "" #: ../src/gcompris/gcompris.c:176 msgid "display debug informations on the console." msgstr "" #: ../src/gcompris/gcompris.c:179 msgid "Print the version of " msgstr "" #: ../src/gcompris/gcompris.c:182 msgid "" "Run GCompris with local menu (e.g -l /reading will let you play only " "activities in the reading directory, -l /strategy/connect4 only the connect4 " "activity). Use '-l list' to list all the availaible activities and their " "descriptions." msgstr "" #: ../src/gcompris/gcompris.c:187 msgid "GCompris will find the data dir in this directory" msgstr "" #: ../src/gcompris/gcompris.c:190 msgid "GCompris will find the skins in this directory" msgstr "" #: ../src/gcompris/gcompris.c:193 msgid "GCompris will find the activity plugins in this directory" msgstr "" #: ../src/gcompris/gcompris.c:196 msgid "GCompris will find the python activity in this directory" msgstr "" #: ../src/gcompris/gcompris.c:199 msgid "GCompris will find the locale file (.mo translation) in this directory" msgstr "" #: ../src/gcompris/gcompris.c:202 msgid "GCompris will find the activities menu in this directory" msgstr "" #: ../src/gcompris/gcompris.c:205 msgid "Run GCompris in administration and user-management mode" msgstr "" #: ../src/gcompris/gcompris.c:208 msgid "" "Use alternate database for profiles [$HOME/.config/gcompris/gcompris_sqlite." "db]" msgstr "" #: ../src/gcompris/gcompris.c:211 msgid "Create the alternate database for profiles" msgstr "" #: ../src/gcompris/gcompris.c:214 msgid "Re-read XML Menus and store them in the database" msgstr "" #: ../src/gcompris/gcompris.c:217 msgid "Set the profile to use. Use 'gcompris -a' to create profiles" msgstr "" #: ../src/gcompris/gcompris.c:220 msgid "List all available profiles. Use 'gcompris -a' to create profiles" msgstr "" #: ../src/gcompris/gcompris.c:223 msgid "" "Config directory location: [$HOME/.config/gcompris]. Alternate is to set " "$XDG_CONFIG_HOME." msgstr "" #: ../src/gcompris/gcompris.c:226 msgid "The location of user directories: [$HOME/My GCompris]" msgstr "" #: ../src/gcompris/gcompris.c:229 #, fuzzy msgid "Run the experimental activities" msgstr "Shko tek aktivitetet algjebrike" #: ../src/gcompris/gcompris.c:232 msgid "Disable the quit button" msgstr "" #: ../src/gcompris/gcompris.c:235 msgid "Disable the config button" msgstr "" #: ../src/gcompris/gcompris.c:238 msgid "Disable the level button" msgstr "" #: ../src/gcompris/gcompris.c:241 msgid "" "GCompris will get images, sounds and activity data from this server if not " "found locally." msgstr "" #: ../src/gcompris/gcompris.c:244 msgid "" "Only when --server is provided, disable check for local resource first. Data " "are always taken from the web server." msgstr "" #: ../src/gcompris/gcompris.c:248 msgid "" "In server mode, specify the cache directory used to avoid useless downloads." msgstr "" #: ../src/gcompris/gcompris.c:251 msgid "" "Global drag and drop mode: normal, 2clicks, both. Default mode is normal." msgstr "" #: ../src/gcompris/gcompris.c:254 msgid "Do not avoid the execution of multiple instances of GCompris." msgstr "" #: ../src/gcompris/gcompris.c:260 msgid "Disable maximization zoom" msgstr "" #: ../src/gcompris/gcompris.c:263 msgid "" "Increase activities' timeout delays; useful values > 1.0; 1.0 to not change " "hardcoded value" msgstr "" #: ../src/gcompris/gcompris.c:266 msgid "" "How activities' timeout delays are growing for several actors; useful values " "< 1.0; 1.0 to not change hardcoded value" msgstr "" #: ../src/gcompris/gcompris.c:269 msgid "For test purpose, run in a loop all the activities" msgstr "" #: ../src/gcompris/gcompris.c:940 #, c-format msgid "" "GCompris is free software released under the GPL License. In order to " "support its development, this version provides only %d of the %d activities. " "You can get the full version for a small fee at\n" "\n" "The GNU/Linux version does not have this restriction. If you also believe " "that we should teach freedom to children, please consider using GNU/Linux. " "Get more information at FSF:\n" "" msgstr "" #: ../src/gcompris/gcompris.c:1234 #, c-format msgid "Failed to load the skin '%s' (Check the file exists and is readable)" msgstr "" #: ../src/gcompris/gcompris.c:1504 #, c-format msgid "" "GCompris won't start because the lock file is less than %d second old.\n" msgid_plural "" "GCompris won't start because the lock file is less than %d seconds old.\n" msgstr[0] "" msgstr[1] "" #: ../src/gcompris/gcompris.c:1508 #, c-format msgid "The lock file is: %s\n" msgstr "" #: ../src/gcompris/gcompris.c:1681 #, fuzzy, c-format msgid "" "GCompris\n" "Version: %s\n" "Licence: GPL\n" "More info at http://gcompris.net\n" msgstr "GComris http://ofset.sourceforge.net/gcompris j" #. check the list of possible values for -l, then exit #: ../src/gcompris/gcompris.c:1796 #, c-format msgid "Use -l to access an activity directly.\n" msgstr "" #: ../src/gcompris/gcompris.c:1797 #, c-format msgid "The list of available activities is :\n" msgstr "" #: ../src/gcompris/gcompris.c:1828 #, c-format msgid "Number of activities: %d\n" msgstr "" #: ../src/gcompris/gcompris.c:1864 #, c-format msgid "%s exists but is not readable or writable" msgstr "" #: ../src/gcompris/gcompris.c:1927 #, c-format msgid "" "The --server option cannot be used because GCompris has been compiled " "without network support!" msgstr "" #: ../src/gcompris/gcompris.c:1981 #, c-format msgid "" "ERROR: Profile '%s' is not found. Run 'gcompris --profile-list' to list " "available ones\n" msgstr "" #: ../src/gcompris/gcompris.c:1995 #, c-format msgid "The list of available profiles is:\n" msgstr "" #: ../src/gcompris/gcompris_db.c:309 msgid "Unaffected" msgstr "" #: ../src/gcompris/gcompris_db.c:310 msgid "Users without a class" msgstr "" #: ../src/gcompris/gcompris_db.c:889 #, c-format msgid "" "Loading activity from database:\n" "%s" msgstr "" #: ../src/gcompris/help.c:180 msgid "Prerequisite" msgstr "" #: ../src/gcompris/help.c:210 msgid "Goal" msgstr "Qëllimi" #: ../src/gcompris/help.c:240 msgid "Manual" msgstr "Manual" #: ../src/gcompris/help.c:270 msgid "Credit" msgstr "" #: ../src/gcompris/menu.c:582 #, c-format msgid "" "Loading activity from file:\n" "%s" msgstr "" #: ../src/gcompris/properties.c:506 msgid "" "This directory contains the files you create with the GCompris educational " "suite\n" msgstr "" #: ../src/gcompris/properties.c:513 msgid "" "Put any number of images in this directory.\n" "You can include these images in your drawings and animations.\n" "The image formats supported are jpeg, png and svg.\n" msgstr "" #: ../src/gcompris/sugar.c:71 msgid "Help" msgstr "Ndihmë" #: ../src/gcompris/sugar.c:72 msgid "About" msgstr "" #: ../src/gcompris/sugar.c:73 msgid "Previous level" msgstr "" #: ../src/gcompris/sugar.c:76 msgid "Next level" msgstr "" #: ../src/gcompris/sugar.c:78 msgid "Refresh" msgstr "" #: ../src/gcompris/sugar.c:79 msgid "Settings" msgstr "" #. TRANSLATORS: Back as in previous #: ../src/gcompris/sugar.c:87 msgid "Back" msgstr "" #: ../src/gcompris/sugar.c:88 msgid "Stop" msgstr "" #: ../src/gcompris/timer.c:245 msgid "Time Elapsed" msgstr "" #: ../src/gcompris/timer.c:323 #, c-format msgid "Remaining Time = %d" msgstr "Koha e Mbetur= %d" #: ../src/geo_country-activity/geo_country.xml.in.h:1 msgid "Drag and Drop the regions to redraw the whole country" msgstr "" #: ../src/geo_country-activity/geo_country.xml.in.h:2 msgid "Locate the region" msgstr "" #: ../src/geo_country-activity/geo_country.xml.in.h:3 #: ../src/geography-activity/geography.xml.in.h:3 msgid "Mouse manipulation: movement, drag and drop" msgstr "" #: ../src/geo_country-activity/geo_country.xml.in.h:4 msgid "" "The map of Germany comes from Wikipedia and is released under the GNU Free " "Documentation License. Olaf Ronneberger and his children Lina and Julia " "Ronneberger created the German level." msgstr "" #: ../src/geo_country-activity/resources/geo_country/board1_0.xml.in.h:1 msgid "Regions of France" msgstr "" #: ../src/geo_country-activity/resources/geo_country/board2_0.xml.in.h:1 msgid "Deutschland Bundesländer" msgstr "" #: ../src/geo_country-activity/resources/geo_country/board3_0.xml.in.h:1 msgid "Provincias Argentinas" msgstr "" #: ../src/geo_country-activity/resources/geo_country/board4_0.xml.in.h:1 msgid "Polish Voivodship" msgstr "" #: ../src/geo_country-activity/resources/geo_country/board5_0.xml.in.h:1 #: ../src/geo_country-activity/resources/geo_country/board5_2.xml.in.h:1 msgid "Districts of Turkey" msgstr "" #: ../src/geo_country-activity/resources/geo_country/board5_1.xml.in.h:1 msgid "Eastern Districts of Turkey" msgstr "" #: ../src/geo_country-activity/resources/geo_country/board6_0.xml.in.h:1 msgid "Counties of Norway" msgstr "" #: ../src/geo_country-activity/resources/geo_country/board7_0.xml.in.h:1 msgid "Counties of Brazil" msgstr "" #: ../src/geography-activity/geography.xml.in.h:1 msgid "Drag and Drop the items to redraw the whole map" msgstr "" #: ../src/geography-activity/geography.xml.in.h:2 msgid "Locate the countries" msgstr "" #: ../src/geography-activity/resources/geography/board1_0.xml.in.h:1 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:1 msgid "Africa" msgstr "" #: ../src/geography-activity/resources/geography/board1_0.xml.in.h:2 #, fuzzy msgid "America" msgstr "Amerika e Veriut" #: ../src/geography-activity/resources/geography/board1_0.xml.in.h:3 msgid "Antartica" msgstr "" #: ../src/geography-activity/resources/geography/board1_0.xml.in.h:4 msgid "Asia" msgstr "" #: ../src/geography-activity/resources/geography/board1_0.xml.in.h:5 msgid "Continents" msgstr "" #: ../src/geography-activity/resources/geography/board1_0.xml.in.h:6 #, fuzzy msgid "Europe" msgstr "Europa Lindore" #: ../src/geography-activity/resources/geography/board1_0.xml.in.h:7 msgid "Oceania" msgstr "" #: ../src/geography-activity/resources/geography/board2_0.xml.in.h:1 msgid "Alaska" msgstr "" #: ../src/geography-activity/resources/geography/board2_0.xml.in.h:2 msgid "Bahamas" msgstr "" #: ../src/geography-activity/resources/geography/board2_0.xml.in.h:3 msgid "Canada" msgstr "" #: ../src/geography-activity/resources/geography/board2_0.xml.in.h:4 msgid "Cuba" msgstr "" #: ../src/geography-activity/resources/geography/board2_0.xml.in.h:5 msgid "Dominican Republic" msgstr "" #: ../src/geography-activity/resources/geography/board2_0.xml.in.h:6 msgid "Greenland" msgstr "" #: ../src/geography-activity/resources/geography/board2_0.xml.in.h:7 msgid "Haiti" msgstr "" #: ../src/geography-activity/resources/geography/board2_0.xml.in.h:8 #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:7 #, fuzzy msgid "Iceland" msgstr "ngjyrë e verdhë-gjelbërt" #: ../src/geography-activity/resources/geography/board2_0.xml.in.h:9 msgid "Jamaica" msgstr "" #: ../src/geography-activity/resources/geography/board2_0.xml.in.h:10 msgid "Mexico" msgstr "" #: ../src/geography-activity/resources/geography/board2_0.xml.in.h:11 msgid "North America" msgstr "Amerika e Veriut" #: ../src/geography-activity/resources/geography/board2_0.xml.in.h:12 msgid "United States of America" msgstr "" #: ../src/geography-activity/resources/geography/board2_1.xml.in.h:1 #, fuzzy msgid "Argentina" msgstr "ngjyrë kuqepurpur" #: ../src/geography-activity/resources/geography/board2_1.xml.in.h:2 #, fuzzy msgid "Bolivia" msgstr "ulli" #: ../src/geography-activity/resources/geography/board2_1.xml.in.h:3 msgid "Brazil" msgstr "" #: ../src/geography-activity/resources/geography/board2_1.xml.in.h:4 msgid "Chile" msgstr "" #: ../src/geography-activity/resources/geography/board2_1.xml.in.h:5 msgid "Colombia" msgstr "" #: ../src/geography-activity/resources/geography/board2_1.xml.in.h:6 msgid "Ecuador" msgstr "" #: ../src/geography-activity/resources/geography/board2_1.xml.in.h:7 #, fuzzy msgid "French Guiana" msgstr "Frengjisht" #: ../src/geography-activity/resources/geography/board2_1.xml.in.h:8 msgid "Guyana" msgstr "" #: ../src/geography-activity/resources/geography/board2_1.xml.in.h:9 msgid "Panama" msgstr "" #: ../src/geography-activity/resources/geography/board2_1.xml.in.h:10 msgid "Paraguay" msgstr "" #: ../src/geography-activity/resources/geography/board2_1.xml.in.h:11 msgid "Peru" msgstr "" #: ../src/geography-activity/resources/geography/board2_1.xml.in.h:12 #, fuzzy msgid "South America" msgstr "Amerika e Veriut" #: ../src/geography-activity/resources/geography/board2_1.xml.in.h:13 msgid "Suriname" msgstr "" #: ../src/geography-activity/resources/geography/board2_1.xml.in.h:14 msgid "Uruguay" msgstr "" #: ../src/geography-activity/resources/geography/board2_1.xml.in.h:15 msgid "Venezuela" msgstr "" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:1 msgid "Austria" msgstr "" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:2 msgid "Belgium" msgstr "" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:3 msgid "Denmark" msgstr "" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:4 msgid "Finland" msgstr "" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:5 msgid "France" msgstr "" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:6 #, fuzzy msgid "Germany" msgstr "Gjermanisht" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:8 msgid "Ireland" msgstr "" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:9 #, fuzzy msgid "Italy" msgstr "Italisht" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:10 msgid "Luxembourg" msgstr "" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:11 #, fuzzy msgid "Norway" msgstr "Norvegjeze" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:12 #, fuzzy msgid "Portugal" msgstr "Portugeze" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:13 msgid "Spain" msgstr "" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:14 #, fuzzy msgid "Sweden" msgstr "Suedisht" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:15 msgid "Switzerland" msgstr "" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:16 msgid "The Netherlands" msgstr "" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:17 msgid "United Kingdom" msgstr "" #: ../src/geography-activity/resources/geography/board3_0.xml.in.h:18 #, fuzzy msgid "Western Europe" msgstr "Europa Perëndimore" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:1 #, fuzzy msgid "Albania" msgstr "Shqip" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:2 msgid "Belarus" msgstr "" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:3 msgid "Bosnia Herzegovina" msgstr "" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:4 #, fuzzy msgid "Bulgaria" msgstr "Hungarisht" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:5 #, fuzzy msgid "Croatia" msgstr "Kroate" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:6 msgid "Cyprus" msgstr "" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:8 #, fuzzy msgid "Eastern Europe" msgstr "Europa Lindore" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:9 msgid "Estonia" msgstr "" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:10 #, fuzzy msgid "Greece" msgstr "Greqisht" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:11 #, fuzzy msgid "Hungary" msgstr "Hungarisht" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:12 msgid "Latvia" msgstr "" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:13 #, fuzzy msgid "Lithuania" msgstr "Lituaniane" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:14 #, fuzzy msgid "Macedonia" msgstr "Maqedonisht" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:15 msgid "Moldova" msgstr "" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:16 msgid "Poland" msgstr "" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:17 #, fuzzy msgid "Romania" msgstr "Rumanisht" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:18 #, fuzzy msgid "Russia" msgstr "Rusisht" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:19 msgid "Serbia Montenegro" msgstr "" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:20 msgid "Slovak Republic" msgstr "" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:21 #, fuzzy msgid "Slovenia" msgstr "Sllovene" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:22 #, fuzzy msgid "Turkey" msgstr "Turqisht" #: ../src/geography-activity/resources/geography/board3_1.xml.in.h:23 msgid "Ukraine" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:1 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:2 msgid "Algeria" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:2 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:4 msgid "Benin" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:3 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:6 msgid "Burkina Faso" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:4 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:7 msgid "Cameroon" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:5 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:8 msgid "Central African Republic" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:6 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:9 msgid "Chad" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:7 msgid "Djibouti" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:8 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:11 msgid "Egypt" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:9 #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:5 msgid "Equatorial Guinea" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:10 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:12 msgid "Eritrea" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:11 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:13 msgid "Ethiopia" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:12 #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:6 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:14 msgid "Gabon" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:13 msgid "Gambia" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:14 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:15 msgid "Ghana" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:15 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:16 msgid "Guinea" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:16 msgid "Guinea Bissau" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:17 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:17 msgid "Ivory Coast" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:18 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:19 msgid "Liberia" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:19 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:20 msgid "Libya" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:20 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:23 msgid "Mali" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:21 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:24 #, fuzzy msgid "Mauritania" msgstr "Lituaniane" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:22 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:25 msgid "Morocco" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:23 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:28 msgid "Niger" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:24 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:29 msgid "Nigeria" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:25 #, fuzzy msgid "Northern Africa" msgstr "Amerika e Veriut" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:26 #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:14 msgid "Rwanda" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:27 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:30 msgid "Senegal" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:28 msgid "Sierra Leone" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:29 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:31 msgid "Somalia" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:30 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:33 msgid "Sudan" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:31 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:35 msgid "Togo" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:32 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:36 msgid "Tunisia" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:33 #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:19 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:37 msgid "Uganda" msgstr "" #: ../src/geography-activity/resources/geography/board4_0.xml.in.h:34 msgid "Western Sahara" msgstr "" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:1 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:3 msgid "Angola" msgstr "" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:2 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:5 msgid "Botswana" msgstr "" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:3 msgid "Burundi" msgstr "" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:4 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:10 msgid "Democratic Republic of Congo" msgstr "" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:7 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:18 msgid "Kenya" msgstr "" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:8 msgid "Lesotho" msgstr "" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:9 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:21 msgid "Madagascar" msgstr "" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:10 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:22 #, fuzzy msgid "Malawi" msgstr "Malay" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:11 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:26 msgid "Mozambique" msgstr "" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:12 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:27 msgid "Namibia" msgstr "" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:13 msgid "Republic of Congo" msgstr "" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:15 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:32 #, fuzzy msgid "South Africa" msgstr "Amerika e Veriut" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:16 #, fuzzy msgid "Southern Africa" msgstr "Amerika e Veriut" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:17 msgid "Swaziland" msgstr "" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:18 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:34 msgid "Tanzania" msgstr "" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:20 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:38 msgid "Zambia" msgstr "" #: ../src/geography-activity/resources/geography/board4_1.xml.in.h:21 #: ../src/geography-activity/resources/geography/board4_2.xml.in.h:39 msgid "Zimbabwe" msgstr "" #: ../src/gletters-activity/gletters.c:132 #: ../src/gletters-activity/gletters.xml.in.h:3 msgid "Simple Letters" msgstr "" #: ../src/gletters-activity/gletters.c:133 #: ../src/gletters-activity/gletters.xml.in.h:4 msgid "Type the falling letters before they reach the ground" msgstr "" #. TRANSLATORS: Put here the numbers in your language #: ../src/gletters-activity/gletters.c:225 ../src/memory-activity/memory.c:931 msgid "0123456789" msgstr "" #. TRANSLATORS: Put here the alphabet uppercase in your language #: ../src/gletters-activity/gletters.c:235 ../src/memory-activity/memory.c:941 msgid "ABCDEFGHIJKLMNOPQRSTUVWXYZ" msgstr "" #. Init configuration window: #. all the configuration functions will use it #. all the configuration functions returns values for their key in #. the dict passed to the apply_callback #. the returned value is the main GtkVBox of the window, #. we can add what you want in it. #: ../src/gletters-activity/gletters.c:850 #: ../src/imageid-activity/imageid.c:712 ../src/login-activity/login.py:480 #: ../src/missing_letter-activity/missingletter.c:784 #: ../src/pythontest-activity/pythontest.py:448 #: ../src/readingh-activity/reading.c:905 #: ../src/scalesboard-activity/scale.c:1161 #: ../src/smallnumbers-activity/smallnumbers.c:597 #: ../src/tuxpaint-activity/tuxpaint.py:185 #: ../src/wordsgame-activity/wordsgame.c:866 #, c-format, python-format msgid "" "%s configuration\n" " for profile %s" msgstr "" #: ../src/gletters-activity/gletters.c:879 #: ../src/smallnumbers-activity/smallnumbers.c:616 msgid "Enable sounds" msgstr "" #. toggle box #: ../src/gletters-activity/gletters.c:883 ../src/login-activity/login.py:486 #: ../src/missing_letter-activity/missingletter_config.c:492 #: ../src/readingh-activity/reading.c:929 #: ../src/wordsgame-activity/wordsgame.c:889 msgid "Uppercase only text" msgstr "" #: ../src/gletters-activity/gletters.xml.in.h:1 #: ../src/wordsgame-activity/wordsgame.xml.in.h:2 msgid "Keyboard manipulation" msgstr "" #: ../src/gletters-activity/gletters.xml.in.h:2 msgid "Letter association between the screen and the keyboard" msgstr "" #: ../src/gnumch-equality-activity/gnumch-equality.xml.in.h:1 msgid "Equality Number Munchers" msgstr "" #: ../src/gnumch-equality-activity/gnumch-equality.xml.in.h:2 msgid "" "Guide the Number Muncher to the expressions that equal the number at the top " "of the screen." msgstr "" #: ../src/gnumch-equality-activity/gnumch-equality.xml.in.h:3 #, fuzzy msgid "Practice addition, multiplication, division and subtraction." msgstr "Praktiko operacionin e shumzimit" #: ../src/gnumch-equality-activity/gnumch-equality.xml.in.h:4 #: ../src/gnumch-inequality-activity/gnumch-inequality.xml.in.h:4 msgid "" "Use the arrow keys to navigate around the board and to avoid the Troggles. " "Press the spacebar to eat a number." msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:94 #, python-format msgid ", %d" msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:95 #, python-format msgid " and %d" msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:115 #, python-format msgid "%d is divisible by %s." msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:119 msgid "1 is not a prime number." msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:129 #, python-format msgid "Primes less than %d" msgstr "" #. Translators: You can swap %(x)y elements in the string. #: ../src/gnumch-equality-activity/gnumch.py:151 #, python-format msgid "" "Multiples of %(d1)d include %(s)s,\n" "but %(d2)d is not a multiple of %(d3)d." msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:162 #, python-format msgid "Factors of %d" msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:195 #, python-format msgid "%s are the factors of %d." msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:207 #, python-format msgid "Multiples of %d" msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:241 #, python-format msgid "%s = %d" msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:252 #, python-format msgid "%d + %d" msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:257 #, python-format msgid "%d − %d" msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:262 #, python-format msgid "%d × %d" msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:266 #, python-format msgid "%d ÷ %d" msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:274 #, python-format msgid "Equal to %d" msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:295 #, python-format msgid "Not equal to %d" msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:439 msgid "" "You were eaten by a Troggle.\n" "Press to continue." msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:488 msgid "You ate a wrong number.\n" msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:489 msgid "" "\n" "Press to continue." msgstr "" #: ../src/gnumch-equality-activity/gnumch.py:783 msgid "" "T\n" "R\n" "O\n" "G\n" "G\n" "L\n" "E" msgstr "" #: ../src/gnumch-factors-activity/gnumch-factors.xml.in.h:1 msgid "Factor Number Munchers" msgstr "" #: ../src/gnumch-factors-activity/gnumch-factors.xml.in.h:2 msgid "" "Guide the Number Muncher to all the factors of the number at the top of the " "screen." msgstr "" #: ../src/gnumch-factors-activity/gnumch-factors.xml.in.h:3 msgid "Learn about factors and multiples." msgstr "" #: ../src/gnumch-factors-activity/gnumch-factors.xml.in.h:4 msgid "" "The factors of a number are all the numbers that divide that number evenly. " "For example, the factors of 6 are 1, 2, 3 and 6. 4 is not a factor of 6 " "because 6 cannot be divided into 4 equal pieces. If one number is a multiple " "of a second number, then the second number is a factor of the first number. " "You can think of multiples as families, and factors are the people in those " "families. So 1, 2, 3 and 6 all fit into the 6 family, but 4 belongs to " "another family. Use the arrow keys to navigate around the board and to avoid " "the Troggles. Press the spacebar to eat a number." msgstr "" #: ../src/gnumch-inequality-activity/gnumch-inequality.xml.in.h:1 msgid "" "Guide the Number Muncher to the all the expressions that do not equal the " "number at the top of the screen." msgstr "" #: ../src/gnumch-inequality-activity/gnumch-inequality.xml.in.h:2 msgid "Inequality Number Munchers" msgstr "" #: ../src/gnumch-inequality-activity/gnumch-inequality.xml.in.h:3 #, fuzzy msgid "Practice addition, subtraction, multiplication and division." msgstr "Praktiko operacionin e shumzimit" #: ../src/gnumch-multiples-activity/gnumch-multiples.xml.in.h:1 msgid "" "Guide the Number Muncher to all the multiples of the number at the top of " "the screen." msgstr "" #: ../src/gnumch-multiples-activity/gnumch-multiples.xml.in.h:2 msgid "Learn about multiples and factors." msgstr "" #: ../src/gnumch-multiples-activity/gnumch-multiples.xml.in.h:3 msgid "Multiple Number Munchers" msgstr "" #: ../src/gnumch-multiples-activity/gnumch-multiples.xml.in.h:4 msgid "" "The multiples of a number are all the numbers that are equal to the original " "number times another number. For example, 24, 36, 48 and 60 are all " "multiples of 12. 25 is not a multiple of 12 because there isn't any number " "that can be multiplied by 12 to get 25. If one number is a factor of a " "second number, then the second number is a multiple of the first number. " "Again, you can think of multiples as families, and factors are the people " "who belong to those families. The factor 5, has parents 10, grandparents 15, " "great-grandparents 20, great-great-grandparents 25, and every extra step of " "5 is another great- in front! But the number 5 does not belong in the 8 or " "23 families. You can't fit any number of 5s into 8 or 23 with nothing left " "over. So '8 isn't a multiple of 5, nor is 23. Only 5, 10, 15, 20, 25 ... are " "multiples (or families or steps) of 5. Use the arrow keys to navigate around " "the board and to avoid the Troggles. Press the spacebar to eat a number." msgstr "" #: ../src/gnumch-primes-activity/gnumch-primes.xml.in.h:1 msgid "Guide the Number Muncher to all the prime numbers." msgstr "" #: ../src/gnumch-primes-activity/gnumch-primes.xml.in.h:2 msgid "Learn about prime numbers" msgstr "" #: ../src/gnumch-primes-activity/gnumch-primes.xml.in.h:3 msgid "Prime Number Munchers" msgstr "" #: ../src/gnumch-primes-activity/gnumch-primes.xml.in.h:4 msgid "" "Prime numbers are numbers that are only divisible by themselves and 1. For " "example, 3 is a prime number, but 4 isn't (because 4 is divisible by 2). You " "can think of prime numbers as very small families: they only ever have two " "people in them! Only themselves and 1. You can't fit any other numbers into " "them with nothing left over. 5 is one of these lonely numbers (only 5 × 1 = " "5), but you can see that 6 has 2 and 3 in its family as well (6 × 1 = 6, 2 × " "3 = 6). So 6 is not a prime number. Use the arrow keys to navigate around " "the board and to avoid the Troggles. Press the spacebar to eat a number." msgstr "" #: ../src/guessnumber-activity/guessnumber.py:199 #, python-format msgid "Guess a number between %d and %d" msgstr "" #: ../src/guessnumber-activity/guessnumber.py:302 #, python-format msgid "Please enter a number between %d and %d" msgstr "" #: ../src/guessnumber-activity/guessnumber.py:307 #, fuzzy msgid "Out of range" msgstr "ngjyrë portokalli" #: ../src/guessnumber-activity/guessnumber.py:313 msgid "Too high" msgstr "" #: ../src/guessnumber-activity/guessnumber.py:315 msgid "Too low" msgstr "" #: ../src/guessnumber-activity/guessnumber.xml.in.h:1 msgid "Guess a number" msgstr "" #: ../src/guessnumber-activity/guessnumber.xml.in.h:2 msgid "Help Tux escape the cave. Tux hides a number for you to find." msgstr "" #: ../src/guessnumber-activity/guessnumber.xml.in.h:3 msgid "Numbers from 1 to 1000 for the last level." msgstr "" #: ../src/guessnumber-activity/guessnumber.xml.in.h:4 msgid "" "Read the instructions that give you the range of the number to find. Enter a " "number in the top right blue entry box. Tux will tell you if your number is " "higher or lower. Then enter another number. The distance between Tux and the " "escape area on the right represents how far you are from the correct number. " "If Tux is over or under the escape area, it means your number is over or " "under the correct number." msgstr "" #. All the vowel of your language (keep empty if non applicable) #: ../src/hangman-activity/hangman.py:61 msgid "aeiouy" msgstr "" #. All the consonants of your language (keep empty if non applicable) #: ../src/hangman-activity/hangman.py:63 msgid "bcdfghjklmnpqrstvwxz" msgstr "" #. Letters equivallence for the hangman activity. It has the #. form of a space separated list like: "e=éè a=àâ" #. Keep the word NONE if not available in your language #: ../src/hangman-activity/hangman.py:67 msgid "NONE" msgstr "" #: ../src/hangman-activity/hangman.py:109 #, fuzzy msgid "English" msgstr "Polonisht" #: ../src/hangman-activity/hangman.py:112 #, fuzzy msgid "Could not find the list of words." msgstr "S'mund të gjej dosjen %s !" #: ../src/hangman-activity/hangman.xml.in.h:1 msgid "A word is hidden, you must discover it letter by letter" msgstr "" #: ../src/hangman-activity/hangman.xml.in.h:2 #, fuzzy msgid "Reading skill" msgstr "Lexim" #: ../src/hangman-activity/hangman.xml.in.h:3 msgid "The classic hangman game" msgstr "" #: ../src/hangman-activity/hangman.xml.in.h:4 msgid "This is a good exercise to improve reading and spelling skills." msgstr "" #: ../src/hangman-activity/hangman.xml.in.h:5 msgid "" "You can enter the letters using the virtual keyboard on the screen or with " "the real keyboard." msgstr "" #: ../src/hanoi-activity/hanoi.c:112 ../src/hanoi-activity/hanoi.xml.in.h:6 msgid "Simplified Tower of Hanoi" msgstr "" #: ../src/hanoi-activity/hanoi.c:113 ../src/hanoi-activity/hanoi.xml.in.h:4 msgid "Reproduce the given tower" msgstr "" #: ../src/hanoi-activity/hanoi.c:348 msgid "" "Build the same tower in the empty area as the one you see on the right-hand " "side." msgstr "" #: ../src/hanoi-activity/hanoi.xml.in.h:1 msgid "Concept taken from EPI games." msgstr "" #: ../src/hanoi-activity/hanoi.xml.in.h:2 msgid "" "Drag and Drop one top piece at a time, from one peg to another, to reproduce " "the tower on the right in the empty space on the left." msgstr "" #: ../src/hanoi-activity/hanoi.xml.in.h:5 msgid "Reproduce the tower on the right in the empty space on the left" msgstr "" #: ../src/hanoi_real-activity/hanoi_real.c:74 msgid "Tower of Hanoi" msgstr "" #: ../src/hanoi_real-activity/hanoi_real.c:267 msgid "Move the entire stack to the right peg, one disc at a time" msgstr "" #: ../src/hanoi_real-activity/hanoi_real.xml.in.h:1 msgid "" "Drag and Drop the top pieces only from one peg to another, to reproduce the " "tower on the right in the empty space on the left." msgstr "" #: ../src/hanoi_real-activity/hanoi_real.xml.in.h:3 msgid "Reproduce the tower on the right side" msgstr "" #: ../src/hanoi_real-activity/hanoi_real.xml.in.h:4 msgid "The Tower of Hanoi" msgstr "" #: ../src/hanoi_real-activity/hanoi_real.xml.in.h:5 msgid "" "The object of the game is to move the entire stack to another peg, obeying " "the following rules:\n" "* only one disc may be moved at a time\n" "* no disc may be placed atop a smaller disc" msgstr "" #: ../src/hanoi_real-activity/hanoi_real.xml.in.h:8 msgid "" "The puzzle was invented by the French mathematician Edouard Lucas in 1883. " "There is a legend about a Hindu temple whose priests were constantly engaged " "in moving a set of 64 discs according to the rules of the Tower of Hanoi " "puzzle. According to the legend, the world would end when the priests " "finished their work. The puzzle is therefore also known as the Tower of " "Brahma puzzle. It is not clear whether Lucas invented this legend or was " "inspired by it. (source Wikipedia <http://en.wikipedia.org/wiki/" "Tower_of_hanoi>)" msgstr "" #: ../src/hexagon-activity/hexagon.xml.in.h:1 msgid "Find the strawberry by clicking on the blue fields" msgstr "" #: ../src/hexagon-activity/hexagon.xml.in.h:4 msgid "" "Try to find the strawberry under the blue fields. The fields become redder " "as you get closer." msgstr "" #: ../src/hexagon-activity/hexagon.xml.in.h:5 msgid "hexagon" msgstr "" #: ../src/hydroelectric-activity/hydroelectric.py:88 #: ../src/watercycle-activity/watercycle.py:107 msgid "" "The sun heats the water and creates water vapor. Water vapor combines into " "small water droplets which becomes clouds." msgstr "" #: ../src/hydroelectric-activity/hydroelectric.py:126 #: ../src/watercycle-activity/watercycle.py:144 msgid "" "As a cloud matures, the dense water droplets may combine to produce larger " "droplets, which may combine to form droplets large enough to fall as rain" msgstr "" #. Translator : "meter" here means a measuring device #: ../src/hydroelectric-activity/hydroelectric.py:170 msgid "This is the meter for electricity produced by the turbine. " msgstr "" #: ../src/hydroelectric-activity/hydroelectric.py:171 #: ../src/hydroelectric-activity/hydroelectric.py:284 #: ../src/hydroelectric-activity/hydroelectric.py:292 #: ../src/hydroelectric-activity/hydroelectric.py:323 #: ../src/hydroelectric-activity/hydroelectric.py:346 msgid "The electricity power is measured in Watt (W)." msgstr "" #: ../src/hydroelectric-activity/hydroelectric.py:176 msgid "" "Flowing water is directed on to the blades of a turbine runner, creating a " "force on the blades. In this way, energy is transferred from the water flow " "to the turbine" msgstr "" #: ../src/hydroelectric-activity/hydroelectric.py:190 msgid "This cloud simulates the wind, click on it to have wind." msgstr "" #: ../src/hydroelectric-activity/hydroelectric.py:228 msgid "" "This is a step down transformer. Electricity is transformed in low voltage, " "ready to be used by the customers." msgstr "" #. Translator : "meter" here means a measuring device #: ../src/hydroelectric-activity/hydroelectric.py:283 msgid "This is the meter for all the electricity produced. " msgstr "" #. Translator : "meter" here means a measuring device #: ../src/hydroelectric-activity/hydroelectric.py:291 msgid "This is the meter for electricity consumed by the users. " msgstr "" #. Translator : "meter" here means a measuring device #: ../src/hydroelectric-activity/hydroelectric.py:322 msgid "This is the meter for electricity produced by the solar panels. " msgstr "" #: ../src/hydroelectric-activity/hydroelectric.py:328 msgid "" "Solar panels use light energy (photons) from the sun to generate electricity " "through the photovoltaic effect." msgstr "" #. Translator : "meter" here means a measuring device #: ../src/hydroelectric-activity/hydroelectric.py:345 msgid "This is the meter for electricity produced by the wind turbines. " msgstr "" #: ../src/hydroelectric-activity/hydroelectric.py:351 msgid "" "A wind turbine is a device that converts wind motion energy into electricity " "generation. It is called a wind generator or wind charger. " msgstr "" #: ../src/hydroelectric-activity/hydroelectric.py:737 msgid "" "It is not possible to consume more electricity than what is produced. This " "is a key limitation in the distribution of electricity, with minor " "exceptions, electrical energy cannot be stored, and therefore it must be " "generated as it is needed. A sophisticated system of control is therefore " "required to ensure electric generation very closely matches the demand. If " "supply and demand are not in balance, generation plants and transmission " "equipment can shut down which, in the worst cases, can lead to a major " "regional blackout." msgstr "" #: ../src/hydroelectric-activity/hydroelectric.py:951 msgid "" "This is a step up transformer. Electricity is transmitted at high voltages " "(110 kV or above) to reduce the energy lost in long distance transmission." msgstr "" #: ../src/hydroelectric-activity/hydroelectric.xml.in.h:1 msgid "" "Click on different active elements : sun, cloud, dam, solar array, wind farm " "and transformers, in order to reactivate the entire electrical system. When " "the system is back up and Tux is in his home, push the light button for him. " "To win you must switch on all the consumers while all the producers are up." msgstr "" #: ../src/hydroelectric-activity/hydroelectric.xml.in.h:3 msgid "Learn about an electrical system based on renewable energy" msgstr "" #: ../src/hydroelectric-activity/hydroelectric.xml.in.h:4 msgid "" "Tux has come back from a long fishing party on his boat. Bring the " "electrical system back up so he can have light in his home." msgstr "" #: ../src/imageid-activity/imageid.c:94 #: ../src/imageid-activity/imageid.xml.in.h:3 #: ../src/imagename-activity/imagename.xml.in.h:4 #: ../src/memory_wordnumber-activity/memory_wordnumber.xml.in.h:1 #: ../src/missing_letter-activity/missingletter.c:84 #: ../src/readingh-activity/readingh.xml.in.h:4 #: ../src/readingv-activity/readingv.xml.in.h:4 msgid "Reading" msgstr "Lexim" #: ../src/imageid-activity/imageid.c:95 #: ../src/missing_letter-activity/missingletter.c:85 msgid "Learn how to read" msgstr "" #: ../src/imageid-activity/imageid.c:522 msgid "" "Data file for this level is not properly formatted. Too many choices are " "proposed." msgstr "" #: ../src/imageid-activity/imageid.c:534 #: ../src/missing_letter-activity/missingletter.c:592 msgid "Data file for this level is not properly formatted." msgstr "" #: ../src/imageid-activity/imageid.xml.in.h:1 msgid "Click on the word corresponding to the printed image." msgstr "" #: ../src/imageid-activity/imageid.xml.in.h:2 msgid "Practice reading by finding the word matching an image" msgstr "" #: ../src/imageid-activity/imageid.xml.in.h:4 #, fuzzy msgid "Reading practice" msgstr "Lexim" #: ../src/imageid-activity/resources/imageid/board1.xml.in.h:1 #: ../src/imagename-activity/resources/imagename/board4_0.xml.in.h:2 msgid "apple" msgstr "" #: ../src/imageid-activity/resources/imageid/board1.xml.in.h:2 msgid "bag" msgstr "" #: ../src/imageid-activity/resources/imageid/board1.xml.in.h:3 msgid "banana" msgstr "" #: ../src/imageid-activity/resources/imageid/board1.xml.in.h:4 #: ../src/imageid-activity/resources/imageid/board2.xml.in.h:5 msgid "book" msgstr "libër" #: ../src/imageid-activity/resources/imageid/board1.xml.in.h:5 msgid "cheese" msgstr "" #: ../src/imageid-activity/resources/imageid/board1.xml.in.h:6 msgid "cow" msgstr "" #: ../src/imageid-activity/resources/imageid/board1.xml.in.h:7 #: ../src/imagename-activity/resources/imagename/board3_0.xml.in.h:2 msgid "house" msgstr "" #: ../src/imageid-activity/resources/imageid/board1.xml.in.h:8 msgid "pear" msgstr "" #: ../src/imageid-activity/resources/imageid/board1.xml.in.h:9 msgid "satchel" msgstr "" #: ../src/imageid-activity/resources/imageid/board2.xml.in.h:1 msgid "back" msgstr "mbrapa" #: ../src/imageid-activity/resources/imageid/board2.xml.in.h:2 #: ../src/imagename-activity/resources/imagename/board6_0.xml.in.h:2 msgid "ball" msgstr "" #: ../src/imageid-activity/resources/imageid/board2.xml.in.h:3 #, fuzzy msgid "bed" msgstr "e kuqe" #: ../src/imageid-activity/resources/imageid/board2.xml.in.h:4 msgid "boat" msgstr "" #: ../src/imageid-activity/resources/imageid/board2.xml.in.h:6 #: ../src/imagename-activity/resources/imagename/board2_0.xml.in.h:2 #: ../src/imagename-activity/resources/imagename/board7_0.xml.in.h:2 msgid "bottle" msgstr "" #: ../src/imageid-activity/resources/imageid/board2.xml.in.h:7 msgid "cake" msgstr "" #: ../src/imageid-activity/resources/imageid/board2.xml.in.h:8 msgid "camel" msgstr "" #: ../src/imageid-activity/resources/imageid/board2.xml.in.h:9 #: ../src/imagename-activity/resources/imagename/board4_0.xml.in.h:4 #, fuzzy msgid "car" msgstr "ngjyrë gjaku" #: ../src/imageid-activity/resources/imageid/board2.xml.in.h:10 #, fuzzy msgid "cat" msgstr "ngjyrë gjaku" #: ../src/imageid-activity/resources/imageid/board2.xml.in.h:11 msgid "catch" msgstr "" #: ../src/imageid-activity/resources/imageid/board2.xml.in.h:12 msgid "dog" msgstr "" #: ../src/imageid-activity/resources/imageid/board2.xml.in.h:13 #, fuzzy msgid "finish" msgstr "Finlandeze" #: ../src/imageid-activity/resources/imageid/board2.xml.in.h:14 msgid "fish" msgstr "" #: ../src/imageid-activity/resources/imageid/board2.xml.in.h:15 msgid "plane" msgstr "" #: ../src/imagename-activity/imagename.xml.in.h:1 msgid "Drag and Drop each item above its name" msgstr "" #: ../src/imagename-activity/imagename.xml.in.h:2 msgid "" "Drag each image from the (vertical) box on the left to its (corresponding) " "name on the right. Click the OK button to check your answer." msgstr "" #: ../src/imagename-activity/imagename.xml.in.h:3 msgid "Image Name" msgstr "" #: ../src/imagename-activity/imagename.xml.in.h:5 msgid "Vocabulary and reading" msgstr "" #: ../src/imagename-activity/resources/imagename/board1_0.xml.in.h:1 #: ../src/imagename-activity/resources/imagename/board2_0.xml.in.h:1 #: ../src/imagename-activity/resources/imagename/board3_0.xml.in.h:1 #: ../src/imagename-activity/resources/imagename/board4_0.xml.in.h:1 #: ../src/imagename-activity/resources/imagename/board5_0.xml.in.h:1 #: ../src/imagename-activity/resources/imagename/board6_0.xml.in.h:1 #: ../src/imagename-activity/resources/imagename/board7_0.xml.in.h:1 msgid "Drag and Drop each item onto its name" msgstr "" #: ../src/imagename-activity/resources/imagename/board1_0.xml.in.h:2 #: ../src/imagename-activity/resources/imagename/board7_0.xml.in.h:3 msgid "bulb" msgstr "" #: ../src/imagename-activity/resources/imagename/board1_0.xml.in.h:3 msgid "fishing boat" msgstr "" #: ../src/imagename-activity/resources/imagename/board1_0.xml.in.h:4 msgid "lamp" msgstr "" #: ../src/imagename-activity/resources/imagename/board1_0.xml.in.h:5 #: ../src/imagename-activity/resources/imagename/board7_0.xml.in.h:5 msgid "mail box" msgstr "" #: ../src/imagename-activity/resources/imagename/board1_0.xml.in.h:6 #: ../src/imagename-activity/resources/imagename/board5_0.xml.in.h:3 msgid "postcard" msgstr "" #: ../src/imagename-activity/resources/imagename/board1_0.xml.in.h:7 #: ../src/imagename-activity/resources/imagename/board3_0.xml.in.h:5 #: ../src/imagename-activity/resources/imagename/board6_0.xml.in.h:7 #: ../src/imagename-activity/resources/imagename/board7_0.xml.in.h:6 msgid "sailing boat" msgstr "" #: ../src/imagename-activity/resources/imagename/board2_0.xml.in.h:3 msgid "egg" msgstr "" #: ../src/imagename-activity/resources/imagename/board2_0.xml.in.h:4 msgid "eggcup" msgstr "" #: ../src/imagename-activity/resources/imagename/board2_0.xml.in.h:5 #: ../src/imagename-activity/resources/imagename/board7_0.xml.in.h:4 msgid "flower" msgstr "" #: ../src/imagename-activity/resources/imagename/board2_0.xml.in.h:6 msgid "glass" msgstr "" #: ../src/imagename-activity/resources/imagename/board2_0.xml.in.h:7 msgid "vase" msgstr "" #: ../src/imagename-activity/resources/imagename/board3_0.xml.in.h:3 msgid "light house" msgstr "" #: ../src/imagename-activity/resources/imagename/board3_0.xml.in.h:4 msgid "rocket" msgstr "" #: ../src/imagename-activity/resources/imagename/board3_0.xml.in.h:6 msgid "sofa" msgstr "" #: ../src/imagename-activity/resources/imagename/board3_0.xml.in.h:7 #: ../src/imagename-activity/resources/imagename/board5_0.xml.in.h:4 msgid "star" msgstr "" #: ../src/imagename-activity/resources/imagename/board4_0.xml.in.h:3 msgid "bicycle" msgstr "" #: ../src/imagename-activity/resources/imagename/board4_0.xml.in.h:5 msgid "carrot" msgstr "" #: ../src/imagename-activity/resources/imagename/board4_0.xml.in.h:6 msgid "grater" msgstr "" #: ../src/imagename-activity/resources/imagename/board4_0.xml.in.h:7 #: ../src/imagename-activity/resources/imagename/board5_0.xml.in.h:5 #: ../src/imagename-activity/resources/imagename/board7_0.xml.in.h:7 msgid "tree" msgstr "degëzimi" #: ../src/imagename-activity/resources/imagename/board5_0.xml.in.h:2 msgid "pencil" msgstr "" #: ../src/imagename-activity/resources/imagename/board5_0.xml.in.h:6 msgid "truck" msgstr "" #: ../src/imagename-activity/resources/imagename/board5_0.xml.in.h:7 #, fuzzy msgid "van" msgstr "vanilla" #: ../src/imagename-activity/resources/imagename/board6_0.xml.in.h:3 msgid "castle" msgstr "" #: ../src/imagename-activity/resources/imagename/board6_0.xml.in.h:4 msgid "crown" msgstr "" #: ../src/imagename-activity/resources/imagename/board6_0.xml.in.h:5 msgid "flag" msgstr "" #: ../src/imagename-activity/resources/imagename/board6_0.xml.in.h:6 msgid "racket" msgstr "" #: ../src/instruments-activity/instruments.xml.in.h:1 #, fuzzy msgid "Click on the correct instrument." msgstr "Kliko mbi ngjyrën e saktë" #: ../src/instruments-activity/instruments.xml.in.h:2 #, fuzzy msgid "Click on the correct mucical instruments" msgstr "Kliko mbi ngjyrën e saktë" #: ../src/instruments-activity/instruments.xml.in.h:3 #, fuzzy msgid "Learn to recognize musical instruments." msgstr "Mëso të dallosh ngjyra të pazakonta." #: ../src/instruments-activity/instruments.xml.in.h:4 msgid "Music instruments" msgstr "" #. Translator: Do not translate {text}. #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:2 msgid "Find {text}" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:3 msgid "the accordion" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:4 msgid "the banjo" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:5 msgid "the bass drum" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:6 msgid "the bongo" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:7 msgid "the castanets" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:8 msgid "the cello" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:9 #, fuzzy msgid "the clarinet" msgstr "ngjyrë gjaku" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:10 msgid "the cymbal" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:11 msgid "the drum kit" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:12 msgid "the electric guitar" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:13 msgid "the flute traversiere" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:14 msgid "the guitar" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:15 msgid "the harmonica" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:16 msgid "the harp" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:17 msgid "the horn" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:18 msgid "the maracas" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:19 msgid "the organ" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:20 msgid "the piano" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:21 msgid "the saxophone" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:22 msgid "the tambourine" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:23 msgid "the timpani" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:24 msgid "the triangle" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:25 msgid "the trombone" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:26 msgid "the trumpet" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:27 msgid "the tuba" msgstr "" #: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:28 msgid "the violin" msgstr "" #: ../src/lang-activity/lang.xml.in.h:1 msgid "Practice a foreign language" msgstr "" #: ../src/lang-activity/lang.py:56 msgid "Missing Image" msgstr "" #: ../src/lang-activity/lang.py:162 #, python-format msgid "" "Configuration\n" " for profile %s" msgstr "" #: ../src/lang-activity/lang.py:167 msgid "Select locale" msgstr "" #: ../src/leftright-activity/leftright.c:230 #: ../src/searace-activity/searace.py:415 #: ../src/searace-activity/searace.py:439 #: ../src/searace-activity/searace.py:529 #: ../src/searace-activity/searace.py:838 #: ../src/searace-activity/searace.py:872 #: ../src/searace-activity/searace.py:964 msgid "left" msgstr "majtas" #: ../src/leftright-activity/leftright.c:236 #: ../src/searace-activity/searace.py:415 #: ../src/searace-activity/searace.py:439 #: ../src/searace-activity/searace.py:539 #: ../src/searace-activity/searace.py:840 #: ../src/searace-activity/searace.py:874 #: ../src/searace-activity/searace.py:958 msgid "right" msgstr "djathtas" #: ../src/leftright-activity/leftright.xml.in.h:1 msgid "Determine if a hand is a right or a left hand" msgstr "" #: ../src/leftright-activity/leftright.xml.in.h:2 msgid "" "Distinguish right and left hands from different points of view. Spatial " "representation" msgstr "" #: ../src/leftright-activity/leftright.xml.in.h:3 msgid "Find your left and right hands" msgstr "" #: ../src/leftright-activity/leftright.xml.in.h:4 #: ../src/railroad-activity/railroad.xml.in.h:4 msgid "None" msgstr "Asnjë" #: ../src/leftright-activity/leftright.xml.in.h:5 msgid "" "You can see a hand: is it a left hand or a right hand? Click on the red " "button on the left, or the green button on the right." msgstr "" #: ../src/lightsoff-activity/lightsoff.py:442 msgid "" "Switch off all the lights, I have to go to sleep.\n" "If you need help, click on me." msgstr "" #: ../src/lightsoff-activity/lightsoff.xml.in.h:1 msgid "Lights Off" msgstr "" #: ../src/lightsoff-activity/lightsoff.xml.in.h:2 msgid "The aim is to switch off all the lights." msgstr "" #: ../src/lightsoff-activity/lightsoff.xml.in.h:3 msgid "" "The effect of pressing a button is to toggle the state of that button, and " "of its immediate vertical and horizontal neighbours. The sun and the color " "of the sky depend on the number of clicks needed to solve the puzzle. If you " "click on Tux, the solution is shown." msgstr "" #: ../src/lightsoff-activity/lightsoff.xml.in.h:4 msgid "" "The solver algorithm described on haar.clara.co.uk is a valuable resource to " "know more about the Lights Off game: <http://www.haar.clara.co.uk/Lights/" "solving.html>" msgstr "" #: ../src/login-activity/login.py:102 msgid "Profile: " msgstr "" #: ../src/login-activity/login.py:235 msgid "Login: " msgstr "" #. toggle box #: ../src/login-activity/login.py:496 msgid "Enter login to log in" msgstr "" #: ../src/login-activity/login.xml.in.h:1 msgid "" "GCompris identifies each child, so we can provide child-specific reports." msgstr "" #: ../src/login-activity/login.xml.in.h:2 msgid "GCompris login screen" msgstr "" #: ../src/login-activity/login.xml.in.h:3 msgid "" "In order to activate the login screen, you must\n" "first add users in the administration part of GCompris.\n" "You access Administration by running 'gcompris -a'.\n" "In Administration, you can create different profiles. In each profile,\n" "you can have a different set of users and select which activities are " "available to them.\n" "To run GCompris for a specific profile, you use 'gcompris -p profile' where " "'profile'\n" "is the name of a profile as you created it in Administration." msgstr "" #: ../src/login-activity/login.xml.in.h:10 msgid "Select or enter your name to log in to GCompris" msgstr "" #: ../src/louis_braille-activity/louis_braille.py:112 msgid "Click to confirm your sequence" msgstr "" #: ../src/louis_braille-activity/louis_braille.xml.in.h:1 msgid "" "Louis Braille Video: < http://www.youtube.com/watch?v=9bdfC2j_4x4 >" msgstr "" #: ../src/louis_braille-activity/louis_braille.xml.in.h:2 msgid "" "Read the history of Louis Braille, his biography and discovery of the " "Braille system. Click on the previous and next buttons to move to the " "respective story page. At the end, arrange the sequence in the chronological " "order." msgstr "" #: ../src/louis_braille-activity/louis_braille.xml.in.h:3 msgid "Review the major dates of the inventor of the Braille system." msgstr "" #: ../src/louis_braille-activity/louis_braille.xml.in.h:4 msgid "The History of Louis Braille" msgstr "" #: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:1 msgid "After his Death" msgstr "" #: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:2 msgid "" "At the age of 10, he was sent to Paris to study at the Royal Institute for " "Blind Youth." msgstr "" #: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:3 msgid "" "At the age of three, Louis became blind due to a severe infection that " "spread to his left eye." msgstr "" #: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:4 msgid "Born on January 4th in Coupvary near Paris in France." msgstr "" #: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:5 msgid "" "Braille got accepted as a world wide standard. Louis Braille proved that if " "you have motivation you can do incredible things." msgstr "" #: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:6 msgid "" "Charles Barbier, a French soldier, visited his school and shared his " "invention of night writing, a code of 12 raised dots to share information on " "battlefields." msgstr "" #: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:7 msgid "He became a teacher after graduating and secretly taught his method." msgstr "" #: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:8 msgid "" "He died of tuberculosis. He is burried in the Pantheon in Paris. A monument " "is erected to honor him." msgstr "" #: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:9 msgid "He impressed his classmates and began to play the piano and the organ." msgstr "" #: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:10 msgid "" "He revised and extended braille to include mathematics, symbols, " "punctuations and music notations." msgstr "" #: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:11 msgid "" "Louis Braille injured his right eye with a stitching awl from his father's " "workshop." msgstr "" #: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:12 msgid "Louis trimmed Barbier's 12 dots into 6 and invented the Braille system." msgstr "" #: ../src/magic_hat_minus-activity/magic_hat_minus.xml.in.h:1 msgid "Count how many items are under the magic hat after some have got away" msgstr "" #: ../src/magic_hat_minus-activity/magic_hat_minus.xml.in.h:2 msgid "Learn subtraction" msgstr "" #: ../src/magic_hat_minus-activity/magic_hat_minus.xml.in.h:3 msgid "" "Look at the magician, he tells the number of stars that are under his magic " "hat. Then, click on the hat to open it. A few stars escape. Click again on " "the hat to close it. You have to count how many are still under the hat. " "Click on the bottom right area to answer." msgstr "" #: ../src/magic_hat_minus-activity/magic_hat_minus.xml.in.h:4 #: ../src/memory_add_minus-activity/memory_add_minus.xml.in.h:3 #: ../src/memory_add_minus_tux-activity/memory_add_minus_tux.xml.in.h:3 #: ../src/memory_minus-activity/memory_minus.xml.in.h:2 #: ../src/memory_minus_tux-activity/memory_minus_tux.xml.in.h:2 msgid "Subtraction" msgstr "" #: ../src/magic_hat_minus-activity/magic_hat_minus.xml.in.h:5 #: ../src/magic_hat_plus-activity/magic_hat_plus.xml.in.h:5 msgid "The magician hat" msgstr "" #: ../src/magic_hat_plus-activity/magic_hat_plus.xml.in.h:1 #: ../src/memory_add-activity/memory_add.xml.in.h:1 #: ../src/memory_enumerate-activity/memory_enumerate.xml.in.h:1 msgid "Addition" msgstr "" #: ../src/magic_hat_plus-activity/magic_hat_plus.xml.in.h:2 msgid "" "Click on the hat to open or close it. Under the hat, how many stars can you " "see moving around? Count carefully. :) Click in the bottom-right area to " "input your answer." msgstr "" #: ../src/magic_hat_plus-activity/magic_hat_plus.xml.in.h:3 msgid "Count how many items are under the magic hat" msgstr "" #: ../src/magic_hat_plus-activity/magic_hat_plus.xml.in.h:4 msgid "Learn addition" msgstr "" #: ../src/maze2DRelative-activity/maze2DRelative.xml.in.h:1 #: ../src/maze3D-activity/maze3D.xml.in.h:2 #: ../src/maze-activity/maze.xml.in.h:1 #: ../src/mazeInvisible-activity/mazeInvisible.xml.in.h:1 msgid "Can use the keyboard arrow to move an object." msgstr "" #: ../src/maze2DRelative-activity/maze2DRelative.xml.in.h:2 msgid "Find your way out of the maze (Move is relative)" msgstr "" #: ../src/maze2DRelative-activity/maze2DRelative.xml.in.h:3 #: ../src/maze3D-activity/maze3D.xml.in.h:4 #: ../src/maze-activity/maze.xml.in.h:3 #: ../src/mazeInvisible-activity/mazeInvisible.xml.in.h:3 msgid "Help Tux get out of this maze." msgstr "" #: ../src/maze2DRelative-activity/maze2DRelative.xml.in.h:4 #: ../src/maze-activity/maze.c:132 ../src/maze-activity/maze.xml.in.h:4 #: ../src/mazeInvisible-activity/mazeInvisible.xml.in.h:4 msgid "Maze" msgstr "Maze" #: ../src/maze2DRelative-activity/maze2DRelative.xml.in.h:5 msgid "" "Use the keyboard arrows to move Tux up to the door. In this maze, the move " "is relative (first person). Use the up arrow to go forward. The other arrow " "let you turn Tux in another direction." msgstr "" #: ../src/maze3D-activity/maze3D.xml.in.h:1 #, fuzzy msgid "3D Maze" msgstr "Maze" #: ../src/maze3D-activity/maze3D.xml.in.h:3 msgid "Find your way out of the 3D maze" msgstr "" #: ../src/maze3D-activity/maze3D.xml.in.h:5 msgid "" "Use the keyboard arrows to move Tux up to the door. Use the spacebar to " "switch between 2D and 3D modes. 2D mode just gives you an indication of your " "position, like a map. You cannot move Tux in 2D mode." msgstr "" #: ../src/maze-activity/maze.c:133 ../src/maze-activity/maze.xml.in.h:2 msgid "Find your way out of the maze" msgstr "" #: ../src/maze-activity/maze.c:599 msgid "" "Look at your position, then switch back to invisible mode to continue your " "moves" msgstr "" #: ../src/maze-activity/maze.c:601 msgid "" "Look at your position, then switch back to 3D mode to continue your moves" msgstr "" #: ../src/maze-activity/maze.xml.in.h:5 msgid "Use the keyboard arrows to move Tux up to the door." msgstr "" #: ../src/mazeInvisible-activity/mazeInvisible.xml.in.h:2 msgid "Find your way out of the invisible maze" msgstr "" #: ../src/mazeInvisible-activity/mazeInvisible.xml.in.h:5 msgid "" "Use the keyboard arrows to move Tux up to the door. Use the spacebar to " "switch between invisible and visible modes. Visible mode just gives you an " "indication of your position, like a map. You cannot move Tux in visible mode." msgstr "" #: ../src/melody-activity/melody.py:107 msgid "" "Error: this activity cannot be played with the\n" "sound effects disabled.\n" "Go to the configuration dialogue to\n" "enable the sound" msgstr "" #: ../src/melody-activity/melody.xml.in.h:1 msgid "Ear-training activity" msgstr "" #: ../src/melody-activity/melody.xml.in.h:2 msgid "" "Listen to the sound sequence played, and repeat it by clicking on the " "elements. You can listen again by clicking on the repeat button." msgstr "" #: ../src/melody-activity/melody.xml.in.h:3 msgid "Melody" msgstr "" #: ../src/melody-activity/melody.xml.in.h:5 msgid "Repeat a melody" msgstr "" #: ../src/memory-activity/memory.c:280 msgid "zero" msgstr "" #: ../src/memory-activity/memory.c:281 #, fuzzy msgid "one" msgstr "Asnjë" #: ../src/memory-activity/memory.c:282 msgid "two" msgstr "" #: ../src/memory-activity/memory.c:283 msgid "three" msgstr "" #: ../src/memory-activity/memory.c:284 msgid "four" msgstr "" #: ../src/memory-activity/memory.c:285 msgid "five" msgstr "" #: ../src/memory-activity/memory.c:286 msgid "six" msgstr "" #: ../src/memory-activity/memory.c:287 msgid "seven" msgstr "" #: ../src/memory-activity/memory.c:288 #, fuzzy msgid "eight" msgstr "djathtas" #: ../src/memory-activity/memory.c:289 msgid "nine" msgstr "" #: ../src/memory-activity/memory.c:301 msgid "Memory" msgstr "Kujtesa" #: ../src/memory-activity/memory.c:302 msgid "Find the matching pair" msgstr "" #: ../src/memory-activity/memory.xml.in.h:1 msgid "" "A set of blank cards is shown. Each card has a picture on the other side, " "and each picture card has a twin exactly the same. Click on a card to see " "its hidden picture, and try to match the twins. You can only turn over two " "cards at once, so you need to remember where a picture is, while you look " "for its twin. When you turn over the twins, they both disappear." msgstr "" #: ../src/memory-activity/memory.xml.in.h:2 msgid "Flip the cards to find the matching pairs" msgstr "" #: ../src/memory-activity/memory.xml.in.h:3 msgid "Memory Game with images" msgstr "" #: ../src/memory-activity/memory.xml.in.h:5 #: ../src/memory_tux-activity/memory_tux.xml.in.h:4 msgid "Train your memory and remove all the cards" msgstr "" #: ../src/memory_add-activity/memory_add.xml.in.h:2 msgid "Addition memory game" msgstr "" #: ../src/memory_add-activity/memory_add.xml.in.h:3 #: ../src/memory_add_tux-activity/memory_add_tux.xml.in.h:3 msgid "Practise adding up, until all the cards are gone." msgstr "" #: ../src/memory_add-activity/memory_add.xml.in.h:4 #: ../src/memory_add_tux-activity/memory_add_tux.xml.in.h:4 msgid "" "Turn the cards over to find two numbers which add up the same, until all the " "cards are gone." msgstr "" #: ../src/memory_add-activity/memory_add.xml.in.h:5 #: ../src/memory_add_tux-activity/memory_add_tux.xml.in.h:5 msgid "" "You can see some cards, but you can't see what's on the other side of them. " "Each card is hiding an adding-up sum, or the answer to the sum.\n" "An adding-up sum looks like this: 2 + 2 = 4\n" "The numbers on one side of the equals sign (=) have to be the same as the " "number on the other side. So 2 (1, 2) and 2 more (3, 4) makes 4. Count aloud " "when you work this out, and count on your fingers, because the more ways you " "do something, the better you remember it. You can also use blocks, or " "buttons, or anything you can count. If you have lots of brothers and " "sisters, you can count them! Or the kids in your class at school. Sing " "counting songs. Count lots of things, for practice, and you'll be very good " "at adding-up!\n" "\n" "In this game, these cards are hiding the two parts of an adding-up sum (also " "called an addition sum). You need to find the two parts of the sum, and " "bring them together again. Click on a card to see what number it's hiding, " "then try to find the other card that goes with it, to make a whole sum. You " "can only turn over two cards in one go, so you need to remember where the " "numbers are hiding, then you can match them when you find their other half. " "You're doing the job of the equals sign, and the numbers need you to put " "them together and make a proper sum. When you do that, both those cards " "disappear! When you've made them all disappear, found all the sums, you've " "won the game! :)" msgstr "" #: ../src/memory_add_minus-activity/memory_add_minus.xml.in.h:1 msgid "Addition and subtraction memory game" msgstr "" #: ../src/memory_add_minus-activity/memory_add_minus.xml.in.h:2 #: ../src/memory_add_minus_tux-activity/memory_add_minus_tux.xml.in.h:2 msgid "Practise addition, subtraction, until all the cards are gone." msgstr "" #: ../src/memory_add_minus-activity/memory_add_minus.xml.in.h:4 #: ../src/memory_add_minus_tux-activity/memory_add_minus_tux.xml.in.h:4 msgid "" "Turn the cards over to find two numbers which add or subtract the same, " "until all the cards are gone." msgstr "" #: ../src/memory_add_minus-activity/memory_add_minus.xml.in.h:5 #: ../src/memory_add_minus_mult_div-activity/memory_add_minus_mult_div.xml.in.h:5 #: ../src/memory_add_minus_mult_div_tux-activity/memory_add_minus_mult_div_tux.xml.in.h:5 #: ../src/memory_add_minus_tux-activity/memory_add_minus_tux.xml.in.h:5 #: ../src/memory_div-activity/memory_div.xml.in.h:5 #: ../src/memory_div_tux-activity/memory_div_tux.xml.in.h:5 #: ../src/memory_mult-activity/memory_mult.xml.in.h:5 #: ../src/memory_mult_div-activity/memory_mult_div.xml.in.h:5 #: ../src/memory_mult_div_tux-activity/memory_mult_div_tux.xml.in.h:5 #: ../src/memory_mult_tux-activity/memory_mult_tux.xml.in.h:5 msgid "" "You can see some cards, but you can't see what's on the other side of them. " "Each card is hiding an operation, or the answer to it.\n" "\n" "In this game, these cards are hiding the two parts of an operation. You need " "to find the two parts of the operation, and bring them together again. Click " "on a card to see what number it's hiding, then try to find the other card " "that goes with it, to make a whole operation. You can only turn over two " "cards in one go, so you need to remember where the numbers are hiding, then " "you can match them when you find their other half. You're doing the job of " "the equals sign, and the numbers need you to put them together and make a " "proper equality. When you do that, both those cards disappear! When you've " "made them all disappear, found all the operations, you've won the game! :)" msgstr "" #: ../src/memory_add_minus_mult_div-activity/memory_add_minus_mult_div.xml.in.h:1 #: ../src/memory_add_minus_mult_div_tux-activity/memory_add_minus_mult_div_tux.xml.in.h:1 msgid "Addition, subtraction, multiplication, division" msgstr "" #: ../src/memory_add_minus_mult_div-activity/memory_add_minus_mult_div.xml.in.h:2 msgid "All operations memory game" msgstr "" #: ../src/memory_add_minus_mult_div-activity/memory_add_minus_mult_div.xml.in.h:3 #: ../src/memory_add_minus_mult_div_tux-activity/memory_add_minus_mult_div_tux.xml.in.h:3 msgid "" "Practise addition, subtraction, multiplication, division, until all the " "cards are gone." msgstr "" #: ../src/memory_add_minus_mult_div-activity/memory_add_minus_mult_div.xml.in.h:4 #: ../src/memory_add_minus_mult_div_tux-activity/memory_add_minus_mult_div_tux.xml.in.h:4 #: ../src/memory_div-activity/memory_div.xml.in.h:4 #: ../src/memory_div_tux-activity/memory_div_tux.xml.in.h:4 #: ../src/memory_mult_div-activity/memory_mult_div.xml.in.h:4 #: ../src/memory_mult_div_tux-activity/memory_mult_div_tux.xml.in.h:4 #: ../src/memory_mult_tux-activity/memory_mult_tux.xml.in.h:4 msgid "" "Turn the cards over to find a matching operation, until all the cards are " "gone." msgstr "" #: ../src/memory_add_minus_mult_div_tux-activity/memory_add_minus_mult_div_tux.xml.in.h:2 msgid "All operations memory game against Tux" msgstr "" #: ../src/memory_add_minus_tux-activity/memory_add_minus_tux.xml.in.h:1 msgid "Addition and subtraction memory game against Tux" msgstr "" #: ../src/memory_add_tux-activity/memory_add_tux.xml.in.h:1 msgid "Addition memory game against Tux" msgstr "" #: ../src/memory_add_tux-activity/memory_add_tux.xml.in.h:2 #: ../src/memory_mult_tux-activity/memory_mult_tux.xml.in.h:1 msgid "Additions" msgstr "" #: ../src/memory_div-activity/memory_div.xml.in.h:1 #: ../src/memory_div_tux-activity/memory_div_tux.xml.in.h:1 msgid "Division" msgstr "" #: ../src/memory_div-activity/memory_div.xml.in.h:2 msgid "Division memory game" msgstr "" #: ../src/memory_div-activity/memory_div.xml.in.h:3 #: ../src/memory_div_tux-activity/memory_div_tux.xml.in.h:3 msgid "Practise division, until all the cards are gone." msgstr "" #: ../src/memory_div_tux-activity/memory_div_tux.xml.in.h:2 msgid "Division memory game against Tux" msgstr "" #: ../src/memory_enumerate-activity/memory_enumerate.xml.in.h:2 msgid "Enumeration memory game" msgstr "" #: ../src/memory_enumerate-activity/memory_enumerate.xml.in.h:3 msgid "Numeration training, memory." msgstr "" #: ../src/memory_enumerate-activity/memory_enumerate.xml.in.h:4 msgid "Turn the cards over to match the number with the drawn picture." msgstr "" #: ../src/memory_enumerate-activity/memory_enumerate.xml.in.h:5 msgid "" "You can see some cards, but you can't see what's on the other side of them. " "Each card is hiding a number of pictures, or the written number." msgstr "" #: ../src/memory_minus-activity/memory_minus.xml.in.h:1 #: ../src/memory_minus_tux-activity/memory_minus_tux.xml.in.h:1 msgid "Practise subtraction, until all the cards are gone." msgstr "" #: ../src/memory_minus-activity/memory_minus.xml.in.h:3 msgid "Subtraction memory game" msgstr "" #: ../src/memory_minus-activity/memory_minus.xml.in.h:4 #: ../src/memory_minus_tux-activity/memory_minus_tux.xml.in.h:4 msgid "" "Turn the cards over to find two numbers which subtract the same, until all " "the cards are gone." msgstr "" #: ../src/memory_minus-activity/memory_minus.xml.in.h:5 #: ../src/memory_minus_tux-activity/memory_minus_tux.xml.in.h:5 msgid "" "You can see some cards, but you can't see what's on the other side of them. " "Each card is hiding a subtraction, or the answer to it.\n" "A subtraction looks like this: 3 - 1 = 2\n" "The numbers on one side of the equals sign (=) have to be the same as the " "number on the other side. So 3 (1, 2, 3) less 1 (1) makes 2. Count aloud " "when you work this out, and count on your fingers, because the more ways you " "do something, the better you remember it. You can also use blocks, or " "buttons, or anything you can count. If you have lots of brothers and " "sisters, you can count them! Or the kids in your class at school. Sing " "counting songs. Count lots of things, for practice, and you'll be very good " "at adding-up!\n" "\n" "In this game, these cards are hiding the two parts of a subtraction. You " "need to find the two parts of the subraction, and bring them together again. " "Click on a card to see what number it's hiding, then try to find the other " "card that goes with it, to make a whole sum. You can only turn over two " "cards in one go, so you need to remember where the numbers are hiding, then " "you can match them when you find their other half. You're doing the job of " "the equals sign, and the numbers need you to put them together and make a " "proper sum. When you do that, both those cards disappear! When you've made " "them all disappear, found all the subtracts, you've won the game! :)" msgstr "" #: ../src/memory_minus_tux-activity/memory_minus_tux.xml.in.h:3 msgid "Subtraction memory game against Tux" msgstr "" #: ../src/memory_mult-activity/memory_mult.xml.in.h:1 #, fuzzy msgid "Multiplication" msgstr "Tabela e shumëzimit" #: ../src/memory_mult-activity/memory_mult.xml.in.h:2 #, fuzzy msgid "Multiplication memory game" msgstr "Tabela e shumëzimit" #: ../src/memory_mult-activity/memory_mult.xml.in.h:3 #, fuzzy msgid "Practise multiplication, until all the cards are gone." msgstr "Praktiko operacionin e shumzimit" #: ../src/memory_mult-activity/memory_mult.xml.in.h:4 msgid "" "Turn the cards over to find two numbers which multiply the same, until all " "the cards are gone." msgstr "" #: ../src/memory_mult_div-activity/memory_mult_div.xml.in.h:1 msgid "Multiplication and division memory game" msgstr "" #: ../src/memory_mult_div-activity/memory_mult_div.xml.in.h:2 #: ../src/memory_mult_div_tux-activity/memory_mult_div_tux.xml.in.h:2 #, fuzzy msgid "Multiplication, division" msgstr "Tabela e shumëzimit" #: ../src/memory_mult_div-activity/memory_mult_div.xml.in.h:3 #: ../src/memory_mult_div_tux-activity/memory_mult_div_tux.xml.in.h:3 msgid "Practise multiplication, division, until all the cards are gone." msgstr "" #: ../src/memory_mult_div_tux-activity/memory_mult_div_tux.xml.in.h:1 msgid "Multiplication and division memory game against Tux" msgstr "" #: ../src/memory_mult_tux-activity/memory_mult_tux.xml.in.h:2 msgid "Multiplication memory game against Tux" msgstr "" #: ../src/memory_mult_tux-activity/memory_mult_tux.xml.in.h:3 #, fuzzy msgid "Practise multiplication until all the cards are gone." msgstr "Praktiko operacionin e shumzimit" #: ../src/memory_sound-activity/memory_sound.xml.in.h:1 #: ../src/memory_sound_tux-activity/memory_sound_tux.xml.in.h:1 msgid "" "A set of violinist Tux is shown. Each Tux has an associated sound, and each " "sound has a twin exactly the same. Click on a Tux to see its hidden sound, " "and try to match the twins. You can only activate two Tux at once, so you " "need to remember where a sound is, while you listen to its twin. When you " "turn over the twins, they both disappear." msgstr "" #: ../src/memory_sound-activity/memory_sound.xml.in.h:2 msgid "Audio memory game" msgstr "" #: ../src/memory_sound-activity/memory_sound.xml.in.h:3 msgid "Click on Tux the violinist and listen to find the matching sounds" msgstr "" #: ../src/memory_sound-activity/memory_sound.xml.in.h:4 #: ../src/memory_sound_tux-activity/memory_sound_tux.xml.in.h:3 #: ../src/memory_tux-activity/memory_tux.xml.in.h:3 msgid "Mouse manipulation, Brain." msgstr "" #: ../src/memory_sound-activity/memory_sound.xml.in.h:5 #: ../src/memory_sound_tux-activity/memory_sound_tux.xml.in.h:5 msgid "Train your audio memory and remove all the violonists Tux." msgstr "" #: ../src/memory_sound_tux-activity/memory_sound_tux.xml.in.h:2 msgid "Audio memory game against Tux" msgstr "" #: ../src/memory_sound_tux-activity/memory_sound_tux.xml.in.h:4 msgid "Play the audio memory game against Tux" msgstr "" #: ../src/memory_tux-activity/memory_tux.xml.in.h:1 msgid "Have a memory competition with Tux." msgstr "" #: ../src/memory_tux-activity/memory_tux.xml.in.h:2 msgid "Memory Game with images, against Tux" msgstr "" #: ../src/memory_tux-activity/memory_tux.xml.in.h:5 msgid "" "You can see a set of cards that all look the same. Each card has a picture " "on the other side, and each picture has a twin somewhere in the set. You can " "only turn over two cards at once, so you need to remember where the pictures " "are until you can find the twin. When you turn over twins, they disappear! " "You take turns with Tux, and to win the game, you have to find more pairs of " "twins than he does." msgstr "" #: ../src/memory_wordnumber-activity/memory_wordnumber.xml.in.h:2 msgid "Reading numbers, memory." msgstr "" #: ../src/memory_wordnumber-activity/memory_wordnumber.xml.in.h:3 msgid "Turn the cards over to match the number with the word matching it." msgstr "" #: ../src/memory_wordnumber-activity/memory_wordnumber.xml.in.h:4 msgid "Wordnumber memory game" msgstr "" #: ../src/memory_wordnumber-activity/memory_wordnumber.xml.in.h:5 msgid "" "You can see some cards, but you can't see what's on the other side of them. " "Each card is hiding a number of number, or the word of the number." msgstr "" #: ../src/missing_letter-activity/missingletter_config.c:77 msgid "Please select an image." msgstr "" #: ../src/missing_letter-activity/missingletter_config.c:83 msgid "Choice cannot be empty." msgstr "" #: ../src/missing_letter-activity/missingletter_config.c:89 msgid "Question cannot be empty." msgstr "" #: ../src/missing_letter-activity/missingletter_config.c:95 msgid "" "Question must include the character '_'. It represents the letter to search." msgstr "" #: ../src/missing_letter-activity/missingletter_config.c:102 msgid "Pixmap cannot be empty" msgstr "" #: ../src/missing_letter-activity/missingletter_config.c:108 msgid "There must be at least 2 choices." msgstr "" #: ../src/missing_letter-activity/missingletter_config.c:116 msgid "The answer and question must be the same except for the character '_'." msgstr "" #: ../src/missing_letter-activity/missingletter_config.c:125 msgid "The first choice must be the solution that replaces the character '_'." msgstr "" #: ../src/missing_letter-activity/missingletter_config.c:140 #, c-format msgid "" "Invalid entry:\n" "Question '%s' / Answer '%s'\n" "%s" msgstr "" #. pixmap #: ../src/missing_letter-activity/missingletter_config.c:414 #: ../src/missing_letter-activity/missingletter_config.c:557 msgid "Picture" msgstr "" #. choice #: ../src/missing_letter-activity/missingletter_config.c:432 #: ../src/missing_letter-activity/missingletter_config.c:583 msgid "Choice" msgstr "" #. combo level #: ../src/missing_letter-activity/missingletter_config.c:470 #, fuzzy msgid "Level:" msgstr "Niveli" #: ../src/missing_letter-activity/missingletter_config.c:478 #, fuzzy, c-format msgid "Level %d" msgstr "Niveli" #: ../src/missing_letter-activity/missingletter_config.c:561 msgid "Filename:" msgstr "" #: ../src/missing_letter-activity/missingletter_config.c:579 msgid "Replace the letter to guess by the character '_'." msgstr "" #: ../src/missing_letter-activity/missingletter_config.c:591 msgid "" "Enter here the letter that will be proposed. The first letter here must be " "the solution." msgstr "" #: ../src/missing_letter-activity/missing_letter.xml.in.h:1 msgid "" "An object is displayed in the main area, and an incomplete word is printed " "under the picture. Select the missing letter to complete the word." msgstr "" #: ../src/missing_letter-activity/missing_letter.xml.in.h:2 msgid "Fill in the missing letter" msgstr "" #: ../src/missing_letter-activity/missing_letter.xml.in.h:3 msgid "Missing Letter" msgstr "" #: ../src/missing_letter-activity/missing_letter.xml.in.h:4 msgid "Training reading skills" msgstr "" #: ../src/missing_letter-activity/missing_letter.xml.in.h:5 #, fuzzy msgid "Word reading" msgstr "Lexim" #: ../src/missing_letter-activity/resources/missing_letter/board1.xml.in.h:1 msgid "car/c_r/a/k/o" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board1.xml.in.h:2 msgid "dog/_og/d/p/q" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board1.xml.in.h:3 msgid "fish/f_sh/i/u/l" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board1.xml.in.h:4 msgid "plane/_lane/p/g/d" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board2.xml.in.h:1 msgid "apple/_pple/a/i/o" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board2.xml.in.h:2 msgid "banana/b_nana/a/o/i" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board2.xml.in.h:3 msgid "house/hous_/e/a/i" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board2.xml.in.h:4 msgid "satchel/s_tchel/a/o/i" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board3.xml.in.h:1 msgid "ball/_all/b/p/d/m" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board3.xml.in.h:2 msgid "bed/_ed/b/l/f/t" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board3.xml.in.h:3 msgid "bottle/_ottle/b/t/p/l" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board3.xml.in.h:4 msgid "cake/_ake/c/p/d/k" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board4.xml.in.h:1 msgid "apple/appl_/e/h/a/i/o/u" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board4.xml.in.h:2 msgid "banana/_anana/b/p/d/m" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board4.xml.in.h:3 msgid "car/_ar/c/k/b/u" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board4.xml.in.h:4 msgid "dog/d_g/o/g/a/u" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board4.xml.in.h:5 msgid "fish/_ish/f/h/l/j" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board4.xml.in.h:6 msgid "house/h_use/o/f/u/i" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board4.xml.in.h:7 msgid "plane/p_ane/l/j/i/t" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board4.xml.in.h:8 msgid "satchel/_atchel/s/c/l/z" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:1 msgid "apple/app_e/l/h/n/i/t" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:2 msgid "ball/b_ll/a/u/o/e/i/y" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:3 msgid "ball/bal_/l/h/s/z/t" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:4 msgid "banana/ba_ana/n/m/b/z/q" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:5 msgid "bed/b_d/e/a/i/o/u/s" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:6 msgid "bed/be_/d/p/b/c/v/n" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:7 msgid "bottle/b_ttle/o/u/d/a/t/i" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:8 msgid "bottle/bott_e/l/y/r/s/g" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:9 msgid "cake/c_ke/a/o/e/i/u/y" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:10 msgid "cake/ca_e/k/q/c/r/z" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:11 msgid "car/ca_/r/w/k/c/a" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:12 msgid "dog/do_/g/p/q/q/k" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:13 msgid "fish/fis_/h/o/i/y/z" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:14 msgid "house/_ouse/h/e/j/z/p/s" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:15 msgid "plane/pl_ne/a/o/s/e/i/u/y" msgstr "" #: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:16 msgid "satchel/sa_chel/t/p/c/z/s/l" msgstr "" #. Set here the way to display money. Change only the money sign, and it's place, always keep %.2f, it will be replaced by 0,34 if decimal is ',' in your locale #: ../src/money-activity/money.c:795 #, c-format msgid "$ %.2f" msgstr "" #. Set here the way to display money. Change only the money sign, and it's place, always keep %.2f, it will be replaced by 0,34 if decimal is ',' in your locale #: ../src/money-activity/money.c:809 #, c-format msgid "$ %.0f" msgstr "" #. Set here the way to display money. Change only the money sign, and it's place, always keep %d #: ../src/money-activity/money.c:932 #, c-format msgid "" "Tux just bought some items in your shop.\n" "He gives you $ %d, please give back his change." msgstr "" #: ../src/money-activity/money.xml.in.h:1 #: ../src/money_back-activity/money_back.xml.in.h:1 #: ../src/money_back_cents-activity/money_back_cents.xml.in.h:1 #: ../src/money_cents-activity/money_cents.xml.in.h:1 msgid "Can count" msgstr "" #: ../src/money-activity/money.xml.in.h:2 #: ../src/money_back-activity/money_back.xml.in.h:2 #: ../src/money_back_cents-activity/money_back_cents.xml.in.h:2 #: ../src/money_cents-activity/money_cents.xml.in.h:2 msgid "" "Click on the coins or paper money at the bottom of the screen to pay. If you " "want to remove a coin or note, click on it on the upper screen area." msgstr "" #: ../src/money-activity/money.xml.in.h:3 #: ../src/money_cents-activity/money_cents.xml.in.h:3 msgid "Money" msgstr "Të holla" #: ../src/money-activity/money.xml.in.h:4 #, fuzzy msgid "Practice money usage" msgstr "Praktiko shah" #: ../src/money-activity/money.xml.in.h:5 #: ../src/money_cents-activity/money_cents.xml.in.h:5 msgid "" "You must buy the different items and give the exact price. At higher levels, " "several items are displayed, and you must first calculate the total price." msgstr "" #: ../src/money_back-activity/money_back.xml.in.h:3 msgid "Give tux his change" msgstr "" #: ../src/money_back-activity/money_back.xml.in.h:4 #: ../src/money_back_cents-activity/money_back_cents.xml.in.h:4 msgid "Practice money usage by giving Tux his change" msgstr "" #: ../src/money_back-activity/money_back.xml.in.h:5 #: ../src/money_back_cents-activity/money_back_cents.xml.in.h:5 msgid "" "Tux bought you different items and shows you his money. You must give him " "back his change. At higher levels, several items are displayed, and you must " "first calculate the total price." msgstr "" #: ../src/money_back_cents-activity/money_back_cents.xml.in.h:3 msgid "Give tux his change, including cents" msgstr "" #: ../src/money_cents-activity/money_cents.xml.in.h:4 msgid "Practice money usage including cents" msgstr "" #: ../src/mosaic-activity/mosaic.py:186 msgid "Rebuild the same mosaic on the right area" msgstr "" #: ../src/mosaic-activity/mosaic.xml.in.h:1 msgid "Rebuild the mosaic" msgstr "" #: ../src/paintings-activity/paintings.xml.in.h:1 msgid "Assemble the puzzle" msgstr "" #: ../src/paintings-activity/paintings.xml.in.h:2 msgid "Drag and Drop the items to rebuild the original paintings" msgstr "" #: ../src/paintings-activity/paintings.xml.in.h:3 msgid "" "Drag the image parts from the box on the left to create a painting on the " "main board." msgstr "" #: ../src/paintings-activity/paintings.xml.in.h:4 msgid "Mouse-manipulation: movement, drag and drop" msgstr "" #: ../src/paintings-activity/paintings.xml.in.h:5 msgid "Spatial representation" msgstr "" #: ../src/paintings-activity/resources/paintings/board1_0.xml.in.h:1 msgid "Edgar Degas, The Dancing Class - 1873-75" msgstr "" #: ../src/paintings-activity/resources/paintings/board1_10.xml.in.h:1 msgid "" "Katsushika Hokusai,\\nViewing Sunset over the Ryogoku Bridge from the Ommaya " "Embankment - 1830" msgstr "" #: ../src/paintings-activity/resources/paintings/board1_11.xml.in.h:1 msgid "Katsushika Hokusa, Poppies - 1833-1834" msgstr "" #: ../src/paintings-activity/resources/paintings/board1_12.xml.in.h:1 msgid "Katsushika Hokusai, Kazusa sea Route - 1830." msgstr "" #: ../src/paintings-activity/resources/paintings/board1_1.xml.in.h:1 msgid "Pierre-Auguste Renoir, Le Moulin de la Galette - 1876" msgstr "" #: ../src/paintings-activity/resources/paintings/board1_2.xml.in.h:1 msgid "Giuseppe Arcimboldo, Spring - 1573" msgstr "" #: ../src/paintings-activity/resources/paintings/board1_3.xml.in.h:1 msgid "Giuseppe Arcimboldo, The Librarian - 1566" msgstr "" #: ../src/paintings-activity/resources/paintings/board1_4.xml.in.h:1 msgid "Katsushika Hokusai, Oiran and Kamuro" msgstr "" #: ../src/paintings-activity/resources/paintings/board1_5.xml.in.h:1 msgid "Katsushika Hokusai, Woman holding a fan" msgstr "" #: ../src/paintings-activity/resources/paintings/board1_6.xml.in.h:1 msgid "Katsushika Hokusai, Ejiri in Suruga Province - 1830-1833" msgstr "" #: ../src/paintings-activity/resources/paintings/board1_7.xml.in.h:1 msgid "Katsushika Hokusai, The Great Wave off Kanagawa - 1823-1829" msgstr "" #: ../src/paintings-activity/resources/paintings/board1_8.xml.in.h:1 msgid "" "Utagawa Hiroshige,\\nThe Benzaiten Shrine at Inokashira in Snow - 1760-70" msgstr "" #: ../src/paintings-activity/resources/paintings/board1_9.xml.in.h:1 msgid "Utagawa Hiroshige, Horse-mackerel and Prawn - 1840" msgstr "" #: ../src/paintings-activity/resources/paintings/board2_0.xml.in.h:1 msgid "Michelangelo, Pieta - 1499" msgstr "" #: ../src/paintings-activity/resources/paintings/board2_1.xml.in.h:1 msgid "Leonardo da Vinci, Mona Lisa - 1503-19" msgstr "" #: ../src/paintings-activity/resources/paintings/board2_2.xml.in.h:1 msgid "Giovanni Bellini, La Pala di Pesaro - 1475-85" msgstr "" #: ../src/paintings-activity/resources/paintings/board2_3.xml.in.h:1 msgid "Albrecht Dürer, Lion - 1494" msgstr "" #: ../src/paintings-activity/resources/paintings/board2_4.xml.in.h:1 msgid "Pieter Brugel, The Harvesters - 1565" msgstr "" #: ../src/paintings-activity/resources/paintings/board3_0.xml.in.h:1 msgid "Pierre-Auguste Renoir, Girls At The Piano - 1892" msgstr "" #: ../src/paintings-activity/resources/paintings/board3_1.xml.in.h:1 msgid "Oil on canvas, 140 x 201 cm; Solomon R. Guggenheim Museum, New York" msgstr "" #: ../src/paintings-activity/resources/paintings/board3_1.xml.in.h:2 msgid "Wassily Kandinsky, Composition VIII - 1923" msgstr "" #: ../src/paintings-activity/resources/paintings/board4_0.xml.in.h:1 msgid "Bazille, The Ramparts at Aigues-Mortes - 1867" msgstr "" #: ../src/paintings-activity/resources/paintings/board5_0.xml.in.h:1 msgid "Mary Cassatt, Summertime - 1894" msgstr "" #: ../src/paintings-activity/resources/paintings/board6_0.xml.in.h:1 msgid "Vincent Van Gogh, Village Street in Auvers - 1890" msgstr "" #: ../src/paratrooper-activity/paratrooper.c:408 msgid "Control fall speed with up and down arrow keys." msgstr "" #: ../src/paratrooper-activity/paratrooper.xml.in.h:1 msgid "Help Tux the parachutist land safely" msgstr "" #: ../src/paratrooper-activity/paratrooper.xml.in.h:2 msgid "" "Hit any key or click on the plane to make Tux jump. Hit another key or click " "on Tux to open the parachute." msgstr "" #: ../src/paratrooper-activity/paratrooper.xml.in.h:3 msgid "" "In this game, Tux the parachutist needs help to land safely on the fishing " "boat. He needs to allow for the wind direction and speed." msgstr "" #: ../src/paratrooper-activity/paratrooper.xml.in.h:4 msgid "Parachutist" msgstr "" #: ../src/paratrooper-activity/paratrooper.xml.in.h:5 msgid "This board is game-oriented. No specific skills are needed to play." msgstr "" #: ../src/penalty-activity/penalty.py:292 #, fuzzy msgid "Click on the ball to place it again." msgstr "Kliko në %s " #: ../src/penalty-activity/penalty.py:294 #, fuzzy msgid "Click twice on the ball to shoot it." msgstr "Kliko në %s " #: ../src/penalty-activity/penalty.xml.in.h:1 msgid "" "Double click the mouse on the ball to kick it. You can double click the left " "right or middle mouse button. If you lose, Tux catches the ball. You must " "click on it to bring it back to its former position" msgstr "" #: ../src/penalty-activity/penalty.xml.in.h:2 msgid "Double click the mouse on the ball to score a goal." msgstr "" #: ../src/penalty-activity/penalty.xml.in.h:5 msgid "Penalty kick" msgstr "" #: ../src/photohunter-activity/photohunter.c:512 msgid "Error: Absolutely no photo found in the data directory" msgstr "" #: ../src/photohunter-activity/photohunter.c:575 msgid "Click on the differences between the two images." msgstr "" #: ../src/photohunter-activity/photohunter.xml.in.h:1 msgid "Find the differences between two pictures" msgstr "" #: ../src/photohunter-activity/photohunter.xml.in.h:2 msgid "" "Observe the two pictures carefully. There are some slight differences. When " "you find a difference you must click on it." msgstr "" #: ../src/photohunter-activity/photohunter.xml.in.h:3 msgid "Photo hunter" msgstr "" #: ../src/photohunter-activity/photohunter.xml.in.h:4 msgid "Visual discrimination." msgstr "" #: ../src/planegame-activity/planegame.c:62 #: ../src/planegame-activity/planegame.xml.in.h:4 msgid "Numbers in Order" msgstr "" #: ../src/planegame-activity/planegame.c:63 msgid "Move the plane to catch the clouds in the correct order" msgstr "" #: ../src/planegame-activity/planegame.xml.in.h:1 msgid "" "Catch the numbers in increasing order, using the up, down, right and left " "arrows on the keyboard to move the helicopter." msgstr "" #: ../src/planegame-activity/planegame.xml.in.h:2 msgid "Move the helicopter to catch the clouds in the correct order" msgstr "" #: ../src/planegame-activity/planegame.xml.in.h:3 #, fuzzy msgid "Number" msgstr "qelibar" #: ../src/pythontemplate-activity/pythontemplate.py:62 #: ../src/pythontest-activity/pythontest.py:182 msgid "" "This is the first plugin in GCompris coded in the Python\n" "Programming language." msgstr "" #: ../src/pythontemplate-activity/pythontemplate.xml.in.h:1 #: ../src/pythontest-activity/pythontest.xml.in.h:1 msgid "Add a language-binding to GCompris." msgstr "" #: ../src/pythontemplate-activity/pythontemplate.xml.in.h:2 #: ../src/pythontest-activity/pythontest.xml.in.h:2 msgid "Advanced Python Programmer :)" msgstr "" #: ../src/pythontemplate-activity/pythontemplate.xml.in.h:3 msgid "An empty python activity to use as a starting point" msgstr "" #: ../src/pythontemplate-activity/pythontemplate.xml.in.h:4 msgid "Python Template" msgstr "" #: ../src/pythontemplate-activity/pythontemplate.xml.in.h:5 #: ../src/pythontest-activity/pythontest.xml.in.h:5 msgid "" "Thanks to Guido van Rossum and the python team for this powerful language!" msgstr "" #: ../src/pythontest-activity/pythontest.py:192 msgid "" "It is now possible to develop GCompris activities in C or in Python.\n" "Thanks to Olivier Samys who makes this possible." msgstr "" #: ../src/pythontest-activity/pythontest.py:202 msgid "This activity is not playable, just a test" msgstr "" #. toggle box #: ../src/pythontest-activity/pythontest.py:454 msgid "Disable line drawing in circle" msgstr "" #. combo box #: ../src/pythontest-activity/pythontest.py:463 msgid "Color of the line" msgstr "" #. spin button for int #: ../src/pythontest-activity/pythontest.py:474 msgid "Distance between circles" msgstr "" #. radio buttons for circle or rectangle #: ../src/pythontest-activity/pythontest.py:485 msgid "Use circles" msgstr "" #: ../src/pythontest-activity/pythontest.py:486 msgid "Use rectangles" msgstr "" #: ../src/pythontest-activity/pythontest.xml.in.h:3 msgid "Python Test" msgstr "" #: ../src/pythontest-activity/pythontest.xml.in.h:4 msgid "Test board for the python plugin" msgstr "" #: ../src/railroad-activity/railroad.c:97 #, fuzzy msgid "Memory game" msgstr "Kujtesa" #: ../src/railroad-activity/railroad.c:98 msgid "Build a train according to the model" msgstr "" #: ../src/railroad-activity/railroad.xml.in.h:1 msgid "A memory game based on trains" msgstr "" #: ../src/railroad-activity/railroad.xml.in.h:2 msgid "" "A train - a locomotive and carriage(s) - is displayed at the top of the main " "area for a few seconds. Rebuild it at the top of the screen by selecting the " "appropriate carriages and locomotive. Deselect an item by clicking on it " "again. Check your construction by clicking on the hand at the bottom." msgstr "" #: ../src/railroad-activity/railroad.xml.in.h:3 msgid "Memory-training" msgstr "" #: ../src/railroad-activity/railroad.xml.in.h:5 msgid "Railway" msgstr "" #: ../src/readingh-activity/reading.c:229 #: ../src/wordsgame-activity/wordsgame.c:219 msgid "" "Error: We can't find\n" "a list of words to play this game.\n" msgstr "" #: ../src/readingh-activity/reading.c:389 msgid "Please, check if the word" msgstr "" #: ../src/readingh-activity/reading.c:409 msgid "is being displayed" msgstr "" #: ../src/readingh-activity/reading.c:465 msgid "We skip this level because there are not enough words in the list!" msgstr "" #: ../src/readingh-activity/reading.c:668 msgid "Yes, I saw it" msgstr "" #: ../src/readingh-activity/reading.c:695 msgid "No, it was not there" msgstr "" #. Report what was wrong in the log #: ../src/readingh-activity/reading.c:742 #, c-format msgid "The word to find was '%s'" msgstr "Fjala për tu gjetur ishte '%s'" #: ../src/readingh-activity/reading.c:745 #, c-format msgid "But it was not displayed" msgstr "" #: ../src/readingh-activity/reading.c:747 #, c-format msgid "And it was displayed" msgstr "" #: ../src/readingh-activity/readingh.xml.in.h:1 #: ../src/readingv-activity/readingv.xml.in.h:1 msgid "" "A word is shown at the top right of the board. A list of words will appear " "and disappear on the left. Does the given word belong to the list?" msgstr "" #: ../src/readingh-activity/readingh.xml.in.h:2 msgid "Horizontal reading practice" msgstr "" #: ../src/readingh-activity/readingh.xml.in.h:3 msgid "Read a list of words and work out if a given word is in it" msgstr "" #: ../src/readingh-activity/readingh.xml.in.h:5 msgid "Reading training in a limited time" msgstr "" #: ../src/readingv-activity/readingv.xml.in.h:2 msgid "Read a vertical list of words and work out if a given word is in it" msgstr "" #: ../src/readingv-activity/readingv.xml.in.h:3 msgid "Read training in a limited time" msgstr "" #: ../src/readingv-activity/readingv.xml.in.h:5 msgid "Vertical-reading practice" msgstr "" #: ../src/redraw-activity/redraw.py:881 msgid "Coordinate" msgstr "" #: ../src/redraw-activity/redraw.xml.in.h:1 msgid "Copy a drawing from the box on the right into the box on the left." msgstr "" #: ../src/redraw-activity/redraw.xml.in.h:2 msgid "" "First, select the proper tool from the toolbar. Then drag the mouse to " "create objects. When you are done, click on the OK button. Errors will be " "marked with a little red cross. The order of objects (above/under) is not " "important but be careful not to end up with unwanted objects under others." msgstr "" #: ../src/redraw-activity/redraw.xml.in.h:3 msgid "Redraw the given item" msgstr "" #: ../src/redraw_symmetrical-activity/redraw_symmetrical.xml.in.h:1 msgid "" "Copy the mirror image of an object from the box on the right into the box on " "the left." msgstr "" #: ../src/redraw_symmetrical-activity/redraw_symmetrical.xml.in.h:2 msgid "" "First, select the proper tool from the toolbar. Then drag the mouse to " "create objects. When you are done, click on the OK button. A little red " "cross will show you where something isn't right yet. The order of objects " "(above/under) is not important but be careful not to end up with unwanted " "objects under others." msgstr "" #: ../src/redraw_symmetrical-activity/redraw_symmetrical.xml.in.h:3 msgid "Mirror the given item" msgstr "" #: ../src/reversecount-activity/reversecount.xml.in.h:1 msgid "" "Can move the mouse, can read numbers and subtract numbers up to 10 for the " "first level" msgstr "" #: ../src/reversecount-activity/reversecount.xml.in.h:2 msgid "" "Click on the dice to show how many ice spots there are between Tux and the " "fish. Click the dice with the right mouse button to count backwards. When " "done, click on the OK button or hit the Enter key." msgstr "" #: ../src/reversecount-activity/reversecount.xml.in.h:3 #, fuzzy msgid "Practice subtraction with a fun game" msgstr "Praktiko operacionin e zbritjes" #: ../src/reversecount-activity/reversecount.xml.in.h:4 msgid "Tux is hungry. Help him find fish by counting to the correct ice spot." msgstr "" #: ../src/scalesboard-activity/scale.c:294 #, c-format msgid "Weight in g = %s" msgstr "" #: ../src/scalesboard-activity/scale.c:296 #, fuzzy, c-format msgid "Weight = %s" msgstr "Pikat = %s" #: ../src/scalesboard-activity/scale.c:1007 msgid "Take care, you can drop weights on both sides of the scale." msgstr "" #: ../src/scalesboard-activity/scalesboard.xml.in.h:1 #: ../src/scalesboard_weight-activity/scalesboard_weight.xml.in.h:1 msgid "Balance the scales properly" msgstr "" #: ../src/scalesboard-activity/scalesboard.xml.in.h:2 msgid "Drag and Drop weights to balance the scales" msgstr "" #: ../src/scalesboard-activity/scalesboard.xml.in.h:3 msgid "Mental calculation, arithmetic equality" msgstr "" #: ../src/scalesboard-activity/scalesboard.xml.in.h:4 #: ../src/scalesboard_weight-activity/scalesboard_weight.xml.in.h:4 msgid "" "The painting is an original painting created by Virginie MOREAU (virginie." "moreau@free.fr) in 2001. Its name is 'Spices Seller in Egypt'. It is " "released under the GPL licence." msgstr "" #: ../src/scalesboard-activity/scalesboard.xml.in.h:5 msgid "" "To balance the scales, move the weights on the left or the right side. The " "weights can be arranged in any order." msgstr "" #: ../src/scalesboard_weight-activity/scalesboard_weight.xml.in.h:2 msgid "Drag and Drop masses to balance the scales and calculate the weight" msgstr "" #: ../src/scalesboard_weight-activity/scalesboard_weight.xml.in.h:3 msgid "Mental calculation, arithmetic equality, unit conversion" msgstr "" #: ../src/scalesboard_weight-activity/scalesboard_weight.xml.in.h:5 msgid "" "To balance the scales, move the masses on the left or the right side. Take " "care of the weight and the unit of the masses, remember that a kilogram (kg) " "is 1000 grams (g). They can be arranged in any order." msgstr "" #: ../src/searace1player-activity/searace1player.xml.in.h:1 msgid "Give good instructions to your ship in order to be first in the race." msgstr "" #: ../src/searace1player-activity/searace1player.xml.in.h:2 msgid "" "In the text entry, enter one command per line, to control your boat. " "Commands supported are displayed between the two entry areas. The 'left' and " "'right' commands must be followed by an angle in degrees. The angle value is " "also called a 'parameter' to the left or right command. By default 45 " "degrees is used. The 'forward' command accepts a distance parameter. By " "default 1 is used.\n" "For example:\n" "- left 90: Make a perpendicular left turn\n" "- forward 10: Go forward for 10 units (as displayed on the ruler).\n" "The goal is to reach the right of the screen (the red line). When done, you " "can try to improve your program and start a new race with the same weather " "conditions by using the retry button. You can click and drag your mouse " "anywhere on the map to get a measurement in distance and angle. Going to the " "next level will give you more complex weather conditions." msgstr "" #: ../src/searace1player-activity/searace1player.xml.in.h:7 #: ../src/searace-activity/searace.xml.in.h:8 msgid "" "In this activity, you will learn how to enter commands into a computer. Even " "if the language is extremely basic, you learn here how to think ahead and " "construct a program. This activity can be used to introduce the programming " "concept to children." msgstr "" #: ../src/searace1player-activity/searace1player.xml.in.h:8 msgid "Sea race (Single Player)" msgstr "" #: ../src/searace-activity/searace.py:174 msgid "The race is already being run" msgstr "" #. Manage default cases (no params given) #. Final move, add an ofset because we loose space in abs() #: ../src/searace-activity/searace.py:415 #: ../src/searace-activity/searace.py:439 #: ../src/searace-activity/searace.py:519 #: ../src/searace-activity/searace.py:836 #: ../src/searace-activity/searace.py:866 #: ../src/searace-activity/searace.py:956 #: ../src/searace-activity/searace.py:962 #: ../src/searace-activity/searace.py:970 msgid "forward" msgstr "" #: ../src/searace-activity/searace.py:509 msgid "COMMANDS ARE" msgstr "" #. The two boat arrived in a close time frame (1s), it's a draw #: ../src/searace-activity/searace.py:735 msgid "This is a draw" msgstr "" #: ../src/searace-activity/searace.py:742 msgid "The Red boat has won" msgstr "" #: ../src/searace-activity/searace.py:745 msgid "The Green boat has won" msgstr "" #: ../src/searace-activity/searace.py:764 #: ../src/searace-activity/searace.py:1005 msgid "Angle:" msgstr "" #: ../src/searace-activity/searace.py:764 msgid "Wind:" msgstr "" #: ../src/searace-activity/searace.py:843 msgid "Syntax error at line" msgstr "" #: ../src/searace-activity/searace.py:862 msgid "The command" msgstr "" #: ../src/searace-activity/searace.py:882 msgid "Unknown command at line" msgstr "" #: ../src/searace-activity/searace.py:1005 msgid "Distance:" msgstr "" #: ../src/searace-activity/searace.xml.in.h:1 msgid "Direct your boat accurately to win the race." msgstr "" #: ../src/searace-activity/searace.xml.in.h:2 msgid "" "In the text entry, enter one command per line, to control your boat.\n" "Commands supported are displayed between the two entry areas. The 'left' and " "'right' commands must be followed by an angle in degrees. The angle value is " "also called a 'parameter' to the left or right command. By default 45 " "degrees is used. The 'forward' command accepts a distance parameter. By " "default 1 is used.\n" "For example:\n" "- left 90: Make a perpendicular left turn\n" "- forward 10: Go forward for 10 units (as displayed on the ruler).\n" "The goal is to reach the right of the screen (the red line). When done, you " "can try to improve your program and start a new race with the same weather " "conditions by using the retry button. You can click and drag your mouse " "anywhere on the map to get a measurement in distance and angle. Going to the " "next level will give you more complex weather conditions." msgstr "" #: ../src/searace-activity/searace.xml.in.h:9 msgid "Sea race (2 Players)" msgstr "" #: ../src/smallnumbers2-activity/smallnumbers2.xml.in.h:1 #: ../src/smallnumbers-activity/smallnumbers.xml.in.h:1 msgid "Count the number of dots on dice before they reach the ground" msgstr "" #: ../src/smallnumbers2-activity/smallnumbers2.xml.in.h:2 #: ../src/smallnumbers-activity/smallnumbers.xml.in.h:2 msgid "Counting skills" msgstr "" #: ../src/smallnumbers2-activity/smallnumbers2.xml.in.h:3 #: ../src/smallnumbers-activity/smallnumbers.xml.in.h:3 msgid "In a limited time, count the number of dots" msgstr "" #: ../src/smallnumbers2-activity/smallnumbers2.xml.in.h:4 msgid "Numbers with pairs of dice" msgstr "" #: ../src/smallnumbers2-activity/smallnumbers2.xml.in.h:5 #: ../src/smallnumbers-activity/smallnumbers.xml.in.h:5 msgid "With the keyboard, type the number of dots you see on the falling dice." msgstr "" #: ../src/smallnumbers-activity/smallnumbers.xml.in.h:4 msgid "Numbers With Dice" msgstr "" #: ../src/submarine-activity/submarine.xml.in.h:1 msgid "" "Click on different active elements : engine, rudders and air tanks, in order " "to navigate to the required depth. There is a close gate on the right. Catch " "the jewel to open it, then pass through it to reach the next level." msgstr "" #: ../src/submarine-activity/submarine.xml.in.h:2 msgid "Learn how a submarine works" msgstr "" #: ../src/submarine-activity/submarine.xml.in.h:3 msgid "Physics basics" msgstr "" #: ../src/submarine-activity/submarine.xml.in.h:4 #, fuzzy msgid "Pilot a submarine" msgstr "Ngjyrë e kaltër" #: ../src/submarine-activity/submarine.xml.in.h:5 msgid "Pilot a submarine using air tanks and dive rudders" msgstr "" #: ../src/sudoku-activity/sudoku.xml.in.h:1 msgid "Completing the puzzle requires patience and logical ability" msgstr "" #: ../src/sudoku-activity/sudoku.xml.in.h:2 msgid "" "For the first level with colored symbols, select a symbol on the left and " "click on its target position. For the higher levels, click on an empty " "square to give it the keyboard focus. Then enter a possible letter or " "number. GCompris will not let you enter invalid data." msgstr "" #: ../src/sudoku-activity/sudoku.xml.in.h:3 msgid "Sudoku, place unique symbols in a square." msgstr "" #: ../src/sudoku-activity/sudoku.xml.in.h:4 msgid "" "Symbols must be unique in a row, in a column, and (if defined) each region." msgstr "" #: ../src/sudoku-activity/sudoku.xml.in.h:5 msgid "" "The aim of the puzzle is to enter a symbol or numeral from 1 through 9 in " "each cell of a grid, most frequently a 9x9 grid made up of 3x3 subgrids " "(called 'regions'), starting with various symbols or numerals given in some " "cells (the 'givens'). Each row, column and region must contain only one " "instance of each symbol or numeral (Source <http://en.wikipedia.org/wiki/" "Sudoku>)." msgstr "" #: ../src/superbrain-activity/superbrain.c:110 #: ../src/superbrain-activity/superbrain.xml.in.h:2 msgid "Super Brain" msgstr "" #: ../src/superbrain-activity/superbrain.c:111 #: ../src/superbrain-activity/superbrain.xml.in.h:3 msgid "Tux has hidden several items. Find them again in the correct order" msgstr "" #: ../src/superbrain-activity/superbrain.c:403 #: ../src/superbrain-activity/superbrain.c:539 msgid "This item is well placed" msgstr "" #: ../src/superbrain-activity/superbrain.c:416 #: ../src/superbrain-activity/superbrain.c:569 msgid "This item is misplaced" msgstr "" #: ../src/superbrain-activity/superbrain.c:587 msgid "One item is well placed" msgstr "" #: ../src/superbrain-activity/superbrain.c:601 msgid "One item is misplaced" msgstr "" #: ../src/superbrain-activity/superbrain.xml.in.h:1 msgid "" "Click on the items until you find what you think is the correct answer. " "Then, click on the OK button in the control bar. In the lower levels, Tux " "gives you an indication if you found a hiding place by marking the item with " "a black box. You can use the right mouse button to flip the colors in the " "opposite order." msgstr "" #: ../src/tangram-activity/tangram.xml.in.h:1 msgid "" "From Wikipedia, the free encyclopedia. Tangram (Chinese: literally \"seven " "boards of cunning\") is a Chinese puzzle. While the tangram is often said to " "be ancient, its existence has only been verified as far back as 1800. It " "consists of 7 pieces, called tans, which fit together to form a square; " "taking the square as the unit:\n" "\t* 5 right isosceles triangles\n" "\t\to 2 small (legs of 1)\n" "\t\to 1 medium size (legs of square root of 2)\n" "\t\to 2 large size (legs of 2)\n" "\t* 1 square (side of 1)\n" "\t* 1 parallelogram (sides of 1 and square root of 2)" msgstr "" #: ../src/tangram-activity/tangram.xml.in.h:9 msgid "" "Select the tangram to form. Move a piece by dragging it. Right-click on it " "to create a symmetrical item. Select an item and drag around it to show the " "rotation you want. Once you've shown what shape you want, the computer will " "create it. If you need help, click on the shape button, and the border of " "the shape will be drawn." msgstr "" #: ../src/tangram-activity/tangram.xml.in.h:10 msgid "The objective is to form a given shape with seven pieces" msgstr "" #: ../src/tangram-activity/tangram.xml.in.h:11 msgid "" "The original code was written by Philippe Banwarth in 1999. It was ported to " "GCompris by Yves Combe in 2005." msgstr "" #: ../src/tangram-activity/tangram.xml.in.h:12 msgid "The tangram puzzle game" msgstr "" #. Set the maximum text to calc the background #. Set the correct initial text #: ../src/target-activity/target.c:296 ../src/target-activity/target.c:562 #: ../src/target-activity/target.c:599 #, c-format msgid "Points = %s" msgstr "Pikat = %s" #: ../src/target-activity/target.c:414 #, c-format msgid "" "Wind speed = %d\n" "kilometers/hour" msgstr "Shpejtësia e erës = %d kilometra/ora" #: ../src/target-activity/target.c:482 #, fuzzy, c-format msgid "Distance to target = %d meter" msgid_plural "Distance to target = %d meters" msgstr[0] "Largësia për të synuar =%d metra" msgstr[1] "Largësia për të synuar =%d metra" #: ../src/target-activity/target.xml.in.h:1 msgid "" "Can move the mouse, can read numbers and count up to 15 for the first level" msgstr "" #: ../src/target-activity/target.xml.in.h:2 msgid "" "Check the wind speed and direction, and then click on the target to launch a " "dart. When you all your darts are thrown, a window appears asking you to " "count your score. Enter the score with the keyboard then press the Enter key " "or the OK button." msgstr "" #: ../src/target-activity/target.xml.in.h:3 msgid "Hit the target and count your points" msgstr "" #: ../src/target-activity/target.xml.in.h:4 msgid "Practice addition with a target game" msgstr "" #: ../src/target-activity/target.xml.in.h:5 msgid "Throw darts at a target and count your score." msgstr "" #: ../src/traffic-activity/traffic.xml.in.h:1 msgid "A sliding-block puzzle game" msgstr "" #: ../src/traffic-activity/traffic.xml.in.h:2 msgid "" "Each car can only move either horizontally or vertically. You must make some " "room in order to let the red car move through the gate on the right." msgstr "" #: ../src/traffic-activity/traffic.xml.in.h:3 msgid "Remove the red car from the parking lot through the gate on the right" msgstr "" #: ../src/tuxpaint-activity/tuxpaint.py:123 msgid "" "Cannot find Tuxpaint.\n" "Install it to use this activity !" msgstr "" #: ../src/tuxpaint-activity/tuxpaint.py:135 msgid "Waiting for Tuxpaint to finish" msgstr "" #: ../src/tuxpaint-activity/tuxpaint.py:189 msgid "Inherit fullscreen setting from GCompris" msgstr "" #: ../src/tuxpaint-activity/tuxpaint.py:193 msgid "Inherit size setting from GCompris (800x600, 640x480)" msgstr "" #: ../src/tuxpaint-activity/tuxpaint.py:197 msgid "Disable shape rotation" msgstr "" #: ../src/tuxpaint-activity/tuxpaint.py:201 msgid "Show Uppercase text only" msgstr "" #: ../src/tuxpaint-activity/tuxpaint.py:205 msgid "Disable stamps" msgstr "" #: ../src/tuxpaint-activity/tuxpaint.xml.in.h:1 msgid "Drawing activity (pixmap)" msgstr "" #: ../src/tuxpaint-activity/tuxpaint.xml.in.h:2 msgid "Launch Tuxpaint" msgstr "" #: ../src/tuxpaint-activity/tuxpaint.xml.in.h:3 msgid "Tuxpaint" msgstr "" #: ../src/tuxpaint-activity/tuxpaint.xml.in.h:4 msgid "Use Tuxpaint to draw. When Tuxpaint is finished this board will end." msgstr "" #: ../src/tuxpaint-activity/tuxpaint.xml.in.h:5 msgid "mouse and keyboard manipulation" msgstr "" #: ../src/watercycle-activity/watercycle.py:170 msgid "This is a water pump station." msgstr "" #: ../src/watercycle-activity/watercycle.py:183 msgid "This is a water cleanup station." msgstr "" #: ../src/watercycle-activity/watercycle.py:263 msgid "" "A water tower or elevated water tower is a large elevated water storage " "container constructed to hold a water supply at a height sufficient to " "pressurize a water distribution system." msgstr "" #: ../src/watercycle-activity/watercycle.xml.in.h:1 msgid "" "Click on different active elements : sun, cloud, water pump station, and " "water cleanup station, in order to reactivate the entire water system. When " "the system is back up and Tux is in the shower, push the shower button for " "him." msgstr "" #: ../src/watercycle-activity/watercycle.xml.in.h:3 msgid "Learn about the water cycle" msgstr "" #: ../src/watercycle-activity/watercycle.xml.in.h:4 msgid "Learn the water cycle" msgstr "" #: ../src/watercycle-activity/watercycle.xml.in.h:5 msgid "" "Tux has come back from a long fishing party on his boat. Bring the water " "system back up so he can take a shower." msgstr "" #: ../src/wordprocessor-activity/wordprocessor.c:54 #, fuzzy msgid "Research" msgstr "larsh" #: ../src/wordprocessor-activity/wordprocessor.c:65 msgid "Sentimental" msgstr "" #: ../src/wordprocessor-activity/wordprocessor.c:76 msgid "Official" msgstr "" #: ../src/wordprocessor-activity/wordprocessor.c:98 msgid "Flyer" msgstr "" #: ../src/wordprocessor-activity/wordprocessor.c:423 msgid "Title" msgstr "" #: ../src/wordprocessor-activity/wordprocessor.c:424 #, fuzzy msgid "Heading 1" msgstr "Lexim" #: ../src/wordprocessor-activity/wordprocessor.c:425 #, fuzzy msgid "Heading 2" msgstr "Lexim" #: ../src/wordprocessor-activity/wordprocessor.xml.in.h:1 msgid "A simple word processor to enter and save any text" msgstr "" #: ../src/wordprocessor-activity/wordprocessor.xml.in.h:2 msgid "" "In this wordprocessor you can type the text you want, save and get it back " "later. You can add some style to your text by using the buttons on the left. " "The first 4 buttons let you select the style of the line on which your " "insert cursor is. The 2 others buttons with multiple choices let you select " "from a predefined document and color theme." msgstr "" #: ../src/wordprocessor-activity/wordprocessor.xml.in.h:3 msgid "" "Learn how to enter text in a wordprocessor. This wordprocessor is special in " "that it enforces the use of styles. This way, the children will understand " "their benefit when moving to more feature full wordprocessor like OpenOffice." "org." msgstr "" #: ../src/wordprocessor-activity/wordprocessor.xml.in.h:4 msgid "The children can type their own text or copy one given by the teacher." msgstr "" #: ../src/wordprocessor-activity/wordprocessor.xml.in.h:5 msgid "Your word processor" msgstr "" #: ../src/wordsgame-activity/wordsgame.c:112 #: ../src/wordsgame-activity/wordsgame.xml.in.h:1 msgid "Falling Words" msgstr "" #: ../src/wordsgame-activity/wordsgame.c:113 #: ../src/wordsgame-activity/wordsgame.xml.in.h:5 msgid "Type the falling words before they reach the ground" msgstr "" #: ../src/wordsgame-activity/wordsgame.xml.in.h:3 msgid "Keyboard training" msgstr "" #: ../src/wordsgame-activity/wordsgame.xml.in.h:4 msgid "Type the complete word as it falls, before it reachs the ground" msgstr "" #~ msgid "American English" #~ msgstr "Anglisht Amerikane" #~ msgid "Author" #~ msgstr "Autori" #~ msgid "Couldn't find pixmap file: %s" #~ msgstr "S'mund të gjej dosjen pixmap: %s" #~ msgid "Couldn't open dir: %s" #~ msgstr "S'mund të hap direktorin: %s" #~ msgid "Couldn't open music dir: %s" #~ msgstr "S'mund të hap direktorin e muzikës: %s" #~ msgid "Czech" #~ msgstr "Çeke" #~ msgid "Directory" #~ msgstr "Directoria" #~ msgid "Icon" #~ msgstr "Ikona" #~ msgid "No skin found in %s\n" #~ msgstr "Su gjet skin (veshje grafike) mbrenda %s" #~ msgid "" #~ "The background thread music is stopped now. The files in %s are not ogg " #~ "vorbis OR the sound output failed" #~ msgstr "" #~ "Muzika në prapavij ndaloi tash. Skedarët mbrenda në %s s'janë ogg vorbis " #~ "OSE nxerja e tingullit dështoi" #~ msgid "Type" #~ msgstr "Lloji" #~ msgid "find file %s !" #~ msgstr "gjej skedarin %s !" #~ msgid "pink" #~ msgstr "rozë"