/* For general Scribus (>=1.3.2) copyright and licensing information please refer to the COPYING file provided with the program. Following this notice may exist a copyright and/or license notice that predates the release of Scribus 1.3.2 for which a new license (GPL+exception) is in place. */ /*************************************************************************** * Copyright (C) 2005 by Riku Leino * * riku@scribus.info * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include "undostate.h" #include "undoobject.h" UndoState::UndoState(const QString& name, const QString& description, QPixmap* pixmap) : transactionCode(0), actionName_(name), actionDescription_(description), actionPixmap_(pixmap), undoObject_(0) { } QString UndoState::getName() { return actionName_; } void UndoState::setName(const QString &newName) { actionName_ = newName; } QString UndoState::getDescription() { return actionDescription_; } void UndoState::setDescription(const QString &newDescription) { actionDescription_ = newDescription; } QPixmap* UndoState::getPixmap() { return actionPixmap_; } void UndoState::setPixmap(QPixmap *pixmap) { actionPixmap_ = pixmap; } void UndoState::undo() { if (undoObject_) // if !undoObject_ there's an error, hmmm undoObject_->restore(this, true); } void UndoState::redo() { if (undoObject_) undoObject_->restore(this, false); } void UndoState::setUndoObject(UndoObject *object) { undoObject_ = object->undoObjectPtr(); } UndoObject* UndoState::undoObject() { return undoObject_; } UndoState::~UndoState() { } /*** SimpleState **************************************************************/ SimpleState::SimpleState(const QString& name, const QString& description, QPixmap* pixmap) : UndoState(name, description, pixmap) { } bool SimpleState::contains(const QString& key) { return values_.contains(key); } QVariant SimpleState::variant(const QString& key, const QVariant& def) { QMap::const_iterator it = values_.find(key); if (it != values_.end()) return it.value(); values_[key] = def; return def; } QString SimpleState::get(const QString& key, const QString& def) { QMap::const_iterator it = values_.find(key); if (it != values_.end()) return it.value().toString(); values_[key] = def; return def; } int SimpleState::getInt(const QString& key, int def) { bool ok = false; QVariant retVar = variant(key, QVariant(def)); int ret = retVar.toInt(&ok); if (!ok) ret = def; return ret; } uint SimpleState::getUInt(const QString& key, uint def) { bool ok = false; QVariant retVar = variant(key, QVariant(def)); uint ret = retVar.toUInt(&ok); if (!ok) ret = def; return ret; } double SimpleState::getDouble(const QString& key, double def) { bool ok = false; QVariant retVar = variant(key, QVariant(def)); double ret = retVar.toDouble(&ok); if (!ok) ret = def; return ret; } bool SimpleState::getBool(const QString& key, bool def) { bool ok = false; QVariant retVar = variant(key, QVariant(def)); int ret = retVar.toInt(&ok); if (!ok) ret = def; return ret; } void SimpleState::set(const QString& key, const QString& value) { values_[key] = QVariant(value); } void SimpleState::set(const QString& key, int value) { values_[key] = QVariant(value); } void SimpleState::set(const QString& key, uint value) { values_[key] = QVariant(value); } void SimpleState::set(const QString& key, double value) { values_[key] = QVariant(value); } void SimpleState::set(const QString& key, bool value) { values_[key] = QVariant(value); } SimpleState::~SimpleState() { }