/* * Stellarium * Copyright (C) 2007 Fabien Chereau * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "StelMainWindow.hpp" #include #include "StelApp.hpp" #include "StelMainGraphicsView.hpp" #include "StelFileMgr.hpp" #include "StelModuleMgr.hpp" #include "StelTranslator.hpp" #include #include #include #include #include #include #include #include // Initialize static variables StelMainWindow* StelMainWindow::singleton = NULL; StelMainWindow::StelMainWindow() : QMainWindow(NULL) { // Can't create 2 StelMainWindow instances Q_ASSERT(!singleton); singleton = this; setAttribute(Qt::WA_NoSystemBackground); setWindowIcon(QIcon(":/mainWindow/icon.bmp")); initTitleI18n(); mainGraphicsView = new StelMainGraphicsView(this); setCentralWidget(mainGraphicsView); } // Update the translated title void StelMainWindow::initTitleI18n() { QString appNameI18n = q_("Stellarium %1").arg(StelUtils::getApplicationVersion()); setWindowTitle(appNameI18n); } void StelMainWindow::init(QSettings* conf) { resize(conf->value("video/screen_w", 800).toInt(), conf->value("video/screen_h", 600).toInt()); if (conf->value("video/fullscreen", true).toBool()) { setFullScreen(true); } else { setFullScreen(false); } show(); // Process the event to make the window visible and create the openGL context. QCoreApplication::processEvents(); mainGraphicsView->init(conf); } void StelMainWindow::deinit() { mainGraphicsView->deinitGL(); } // Alternate fullscreen mode/windowed mode if possible void StelMainWindow::toggleFullScreen() { // Toggle full screen if (getFullScreen()) { setFullScreen(false); } else { setFullScreen(true); } } // Get whether fullscreen is activated or not bool StelMainWindow::getFullScreen() const { return windowState().testFlag(Qt::WindowFullScreen); } // Set whether fullscreen is activated or not. // Don't use the showFullScreen() and showNormal() methods since they have an unexpected behaviour. void StelMainWindow::setFullScreen(bool b) { if (b) setWindowState(windowState() | Qt::WindowFullScreen); else setWindowState(windowState() & ~Qt::WindowFullScreen); } void StelMainWindow::closeEvent(QCloseEvent* event) { event->ignore(); QCoreApplication::exit(); }