/* * This extra small demo sends a random samples to your speakers. */ #include "../include/asoundlib.h" static char *device = "default"; /* playback device */ snd_output_t *output = NULL; unsigned char buffer[16*1024]; /* some random data */ int main(void) { int err; unsigned int i; snd_pcm_t *handle; snd_pcm_sframes_t frames; for (i = 0; i < sizeof(buffer); i++) buffer[i] = random() & 0xff; if ((err = snd_pcm_open(&handle, device, SND_PCM_STREAM_PLAYBACK, 0)) < 0) { printf("Playback open error: %s\n", snd_strerror(err)); exit(EXIT_FAILURE); } if ((err = snd_pcm_set_params(handle, SND_PCM_FORMAT_U8, SND_PCM_ACCESS_RW_INTERLEAVED, 1, 48000, 1, 500000)) < 0) { /* 0.5sec */ printf("Playback open error: %s\n", snd_strerror(err)); exit(EXIT_FAILURE); } for (i = 0; i < 16; i++) { frames = snd_pcm_writei(handle, buffer, sizeof(buffer)); if (frames < 0) frames = snd_pcm_recover(handle, frames, 0); if (frames < 0) { printf("snd_pcm_writei failed: %s\n", snd_strerror(err)); break; } if (frames > 0 && frames < (long)sizeof(buffer)) printf("Short write (expected %li, wrote %li)\n", (long)sizeof(buffer), frames); } snd_pcm_close(handle); return 0; }