/***************************************************/ /*! \class Envelope \brief STK envelope base class. This class implements a simple envelope generator which is capable of ramping to a target value by a specified \e rate. It also responds to simple \e keyOn and \e keyOff messages, ramping to 1.0 on keyOn and to 0.0 on keyOff. by Perry R. Cook and Gary P. Scavone, 1995 - 2005. */ /***************************************************/ #include "Envelope.h" using namespace Nyq; Envelope :: Envelope(void) : Generator() { target_ = 0.0; value_ = 0.0; rate_ = 0.001; state_ = 0; } Envelope :: Envelope ( const Envelope& e ) { target_ = 0.0; value_ = 0.0; rate_ = 0.001; state_ = 0; } Envelope :: ~Envelope(void) { } Envelope& Envelope :: operator= ( const Envelope& e ) { if ( this != &e ) { target_ = e.target_; value_ = e.value_; rate_ = e.rate_; state_ = e.state_; } return *this; } void Envelope :: keyOn(void) { target_ = 1.0; if (value_ != target_) state_ = 1; } void Envelope :: keyOff(void) { target_ = 0.0; if (value_ != target_) state_ = 1; } void Envelope :: setRate(StkFloat rate) { if (rate < 0.0) { errorString_ << "Envelope::setRate: negative rates not allowed ... correcting!"; handleError( StkError::WARNING ); rate_ = -rate; } else rate_ = rate; } void Envelope :: setTime(StkFloat time) { if (time < 0.0) { errorString_ << "Envelope::setTime: negative times not allowed ... correcting!"; handleError( StkError::WARNING ); rate_ = 1.0 / (-time * Stk::sampleRate()); } else rate_ = 1.0 / (time * Stk::sampleRate()); } void Envelope :: setTarget(StkFloat target) { target_ = target; if (value_ != target_) state_ = 1; } void Envelope :: setValue(StkFloat value) { state_ = 0; target_ = value; value_ = value; } int Envelope :: getState(void) const { return state_; } StkFloat Envelope :: computeSample(void ) { if (state_) { if (target_ > value_) { value_ += rate_; if (value_ >= target_) { value_ = target_; state_ = 0; } } else { value_ -= rate_; if (value_ <= target_) { value_ = target_; state_ = 0; } } } lastOutput_ = value_; return value_; }