#include "stdio.h" #ifndef mips #include "stdlib.h" #endif #include "xlisp.h" #include "sound.h" #include "falloc.h" #include "cext.h" #include "instrbow.h" void bowed_free(); typedef struct bowed_susp_struct { snd_susp_node susp; long terminate_cnt; sound_type bowpress_env; long bowpress_env_cnt; sample_block_values_type bowpress_env_ptr; struct instr *mybow; int temp_ret_value; } bowed_susp_node, *bowed_susp_type; #include "instr.h" void bowed_s_fetch(register bowed_susp_type susp, snd_list_type snd_list) { int cnt = 0; /* how many samples computed */ int togo; int n; sample_block_type out; register sample_block_values_type out_ptr; register sample_block_values_type out_ptr_reg; register struct instr * mybow_reg; register sample_type bowpress_env_scale_reg = susp->bowpress_env->scale; register sample_block_values_type bowpress_env_ptr_reg; falloc_sample_block(out, "bowed_s_fetch"); out_ptr = out->samples; snd_list->block = out; while (cnt < max_sample_block_len) { /* outer loop */ /* first compute how many samples to generate in inner loop: */ /* don't overflow the output sample block: */ togo = max_sample_block_len - cnt; /* don't run past the bowpress_env input sample block: */ susp_check_term_samples(bowpress_env, bowpress_env_ptr, bowpress_env_cnt); togo = min(togo, susp->bowpress_env_cnt); /* don't run past terminate time */ if (susp->terminate_cnt != UNKNOWN && susp->terminate_cnt <= susp->susp.current + cnt + togo) { togo = susp->terminate_cnt - (susp->susp.current + cnt); if (togo == 0) break; } n = togo; mybow_reg = susp->mybow; bowpress_env_ptr_reg = susp->bowpress_env_ptr; out_ptr_reg = out_ptr; if (n) do { /* the inner sample computation loop */ controlChange(mybow_reg, 128, BOW_CONTROL_CHANGE_CONST * (bowpress_env_scale_reg * *bowpress_env_ptr_reg++)); *out_ptr_reg++ = (sample_type) tick(mybow_reg); } while (--n); /* inner loop */ susp->mybow = mybow_reg; /* using bowpress_env_ptr_reg is a bad idea on RS/6000: */ susp->bowpress_env_ptr += togo; out_ptr += togo; susp_took(bowpress_env_cnt, togo); cnt += togo; } /* outer loop */ /* test for termination */ if (togo == 0 && cnt == 0) { snd_list_terminate(snd_list); } else { snd_list->block_len = cnt; susp->susp.current += cnt; } } /* bowed_s_fetch */ void bowed_toss_fetch(susp, snd_list) register bowed_susp_type susp; snd_list_type snd_list; { long final_count = susp->susp.toss_cnt; time_type final_time = susp->susp.t0; long n; /* fetch samples from bowpress_env up to final_time for this block of zeros */ while ((round((final_time - susp->bowpress_env->t0) * susp->bowpress_env->sr)) >= susp->bowpress_env->current) susp_get_samples(bowpress_env, bowpress_env_ptr, bowpress_env_cnt); /* convert to normal processing when we hit final_count */ /* we want each signal positioned at final_time */ n = round((final_time - susp->bowpress_env->t0) * susp->bowpress_env->sr - (susp->bowpress_env->current - susp->bowpress_env_cnt)); susp->bowpress_env_ptr += n; susp_took(bowpress_env_cnt, n); susp->susp.fetch = susp->susp.keep_fetch; (*(susp->susp.fetch))(susp, snd_list); } void bowed_mark(bowed_susp_type susp) { sound_xlmark(susp->bowpress_env); } void bowed_free(bowed_susp_type susp) { deleteInstrument(susp->mybow); sound_unref(susp->bowpress_env); ffree_generic(susp, sizeof(bowed_susp_node), "bowed_free"); } void bowed_print_tree(bowed_susp_type susp, int n) { indent(n); stdputstr("bowpress_env:"); sound_print_tree_1(susp->bowpress_env, n); } sound_type snd_make_bowed(double freq, sound_type bowpress_env, rate_type sr) { register bowed_susp_type susp; /* sr specified as input parameter */ time_type t0 = bowpress_env->t0; int interp_desc = 0; sample_type scale_factor = 1.0F; time_type t0_min = t0; falloc_generic(susp, bowed_susp_node, "snd_make_bowed"); susp->mybow = initInstrument(BOWED, round(sr)); controlChange(susp->mybow, 1, 0.0);; susp->temp_ret_value = noteOn(susp->mybow, freq, 1.0); susp->susp.fetch = bowed_s_fetch; susp->terminate_cnt = UNKNOWN; /* handle unequal start times, if any */ if (t0 < bowpress_env->t0) sound_prepend_zeros(bowpress_env, t0); /* minimum start time over all inputs: */ t0_min = min(bowpress_env->t0, t0); /* how many samples to toss before t0: */ susp->susp.toss_cnt = (long) ((t0 - t0_min) * sr + 0.5); if (susp->susp.toss_cnt > 0) { susp->susp.keep_fetch = susp->susp.fetch; susp->susp.fetch = bowed_toss_fetch; } /* initialize susp state */ susp->susp.free = bowed_free; susp->susp.sr = sr; susp->susp.t0 = t0; susp->susp.mark = bowed_mark; susp->susp.print_tree = bowed_print_tree; susp->susp.name = "bowed"; susp->susp.log_stop_cnt = UNKNOWN; susp->susp.current = 0; susp->bowpress_env = bowpress_env; susp->bowpress_env_cnt = 0; return sound_create((snd_susp_type)susp, t0, sr, scale_factor); } sound_type snd_bowed(double freq, sound_type bowpress_env, rate_type sr) { sound_type bowpress_env_copy = sound_copy(bowpress_env); return snd_make_bowed(freq, bowpress_env_copy, sr); }