sound_type snd_make_flute_freq(double freq, sound_type breath_env, sound_type freq_env, rate_type sr); sound_type snd_flute_freq(double freq, sound_type breath_env, sound_type freq_env, rate_type sr); /* LISP: (snd-flute_freq ANYNUM SOUND SOUND ANYNUM) */ #define FLUTE_CONTROL_CHANGE_CONST 128