/********************************************************************** Audacity: A Digital Audio Editor SilentBlockFile.h Dominic Mazzoni **********************************************************************/ #ifndef __AUDACITY_SILENT_BLOCKFILE__ #define __AUDACITY_SILENT_BLOCKFILE__ #include #include #include "../BlockFile.h" #include "../DirManager.h" /// A BlockFile containing nothing but silence. Saves disk space. class SilentBlockFile : public BlockFile { public: // Constructor / Destructor SilentBlockFile(sampleCount sampleLen); virtual ~SilentBlockFile(); // Reading /// Read the summary section of the disk file virtual bool ReadSummary(void *data); /// Read the data section of the disk file virtual int ReadData(samplePtr data, sampleFormat format, sampleCount start, sampleCount len); /// Create a new block file identical to this one virtual BlockFile *Copy(wxFileName newFileName); /// Write an XML representation of this file virtual void SaveXML(XMLWriter &xmlFile); virtual wxLongLong GetSpaceUsage(); virtual void Recover() { }; static BlockFile *BuildFromXML(DirManager &dm, const wxChar **attrs); }; #endif // Indentation settings for Vim and Emacs and unique identifier for Arch, a // version control system. Please do not modify past this point. // // Local Variables: // c-basic-offset: 3 // indent-tabs-mode: nil // End: // // vim: et sts=3 sw=3 // arch-tag: 2d820790-7fce-4a08-80ae-1858f0957c11