/********************************************************************** Audacity: A Digital Audio Editor ChangeSpeed.h Vaughan Johnson, Dominic Mazzoni Change Speed effect, that affects both pitch & tempo. **********************************************************************/ #ifndef __AUDACITY_EFFECT_CHANGESPEED__ #define __AUDACITY_EFFECT_CHANGESPEED__ #include "Effect.h" #include "../Resample.h" #include #include #include #include #include #include class EffectChangeSpeed : public Effect { public: EffectChangeSpeed(); virtual wxString GetEffectName() { return wxString(_("Change Speed...")); } virtual std::set GetEffectCategories() { std::set result; result.insert(wxT("http://audacityteam.org/namespace#PitchAndTempo")); return result; } virtual wxString GetEffectIdentifier() { return wxString(wxT("ChangeSpeed")); } virtual wxString GetEffectAction() { return wxString(_("Changing Speed")); } // Useful only after PromptUser values have been set. virtual wxString GetEffectDescription(); protected: virtual bool PromptUser(); virtual bool TransferParameters( Shuttle & shuttle ); virtual bool CheckWhetherSkipEffect() { return (m_PercentChange == 0.0); } virtual bool Process(); private: bool ProcessOne(WaveTrack * t, sampleCount start, sampleCount end); bool ProcessLabelTrack(Track *t); private: // track related int mCurTrackNum; double m_maxNewLength; double mCurT0; double mCurT1; // control values double m_PercentChange; // percent change to apply to tempo // -100% is meaningless, but sky's the upper limit. // Slider is (-100, 200], but textCtrls can set higher. int m_FromVinyl; // from standard vinyl speed (RPM) int m_ToVinyl; // to standard vinyl speed (RPM) double mFactor; // Scale factor calculated from percent change friend class ChangeSpeedDialog; }; //---------------------------------------------------------------------------- // ChangeSpeedDialog //---------------------------------------------------------------------------- class ChangeSpeedDialog:public EffectDialog { public: ChangeSpeedDialog(EffectChangeSpeed * effect, wxWindow * parent); void PopulateOrExchange(ShuttleGui & S); bool TransferDataToWindow(); bool TransferDataFromWindow(); private: // handlers void OnText_PercentChange(wxCommandEvent & event); void OnSlider_PercentChange(wxCommandEvent & event); void OnChoice_FromVinyl(wxCommandEvent & event); void OnChoice_ToVinyl(wxCommandEvent & event); void OnPreview(wxCommandEvent &event); // helper fns void Update_Text_PercentChange(); // Update control per current m_PercentChange. void Update_Slider_PercentChange(); // Update control per current m_PercentChange. void Update_Vinyl(); // Update Vinyl controls for new percent change. void Update_PercentChange(); // Update percent change controls for new Vinyl values. private: EffectChangeSpeed * mEffect; bool m_bLoopDetect; // controls wxTextCtrl * m_pTextCtrl_PercentChange; wxSlider * m_pSlider_PercentChange; wxChoice * m_pChoice_FromVinyl; wxChoice * m_pChoice_ToVinyl; public: // effect parameters double m_PercentChange; // percent change to apply to tempo // -100% is meaningless, but sky's the upper limit. // Slider is (-100, 200], but textCtrls can set higher. int m_FromVinyl; // from standard vinyl speed (RPM) int m_ToVinyl; // to standard vinyl speed (RPM) private: DECLARE_EVENT_TABLE() }; #endif // __AUDACITY_EFFECT_CHANGESPEED__ // Indentation settings for Vim and Emacs and unique identifier for Arch, a // version control system. Please do not modify past this point. // // Local Variables: // c-basic-offset: 3 // indent-tabs-mode: nil // End: // // vim: et sts=3 sw=3 // arch-tag: 1b39309b-9855-4705-9637-6435a119be56