/********************************************************************** Audacity: A Digital Audio Editor EffectsPrefs.cpp Brian Gunlogson Joshua Haberman Dominic Mazzoni James Crook *******************************************************************//** \class EffectsPrefs \brief A PrefsPanel for general GUI prefernces. *//*******************************************************************/ #include "../Audacity.h" #include #include "../AudacityApp.h" #include "../Languages.h" #include "../Prefs.h" #include "../ShuttleGui.h" #include "EffectsPrefs.h" EffectsPrefs::EffectsPrefs(wxWindow * parent) : PrefsPanel(parent, _("Effects")) { Populate(); } EffectsPrefs::~EffectsPrefs() { } void EffectsPrefs::Populate() { //------------------------- Main section -------------------- // Now construct the GUI itself. // Use 'eIsCreatingFromPrefs' so that the GUI is // initialised with values from gPrefs. ShuttleGui S(this, eIsCreatingFromPrefs); PopulateOrExchange(S); // ----------------------- End of main section -------------- } void EffectsPrefs::PopulateOrExchange(ShuttleGui & S) { S.SetBorder(2); S.StartStatic(_("Enable Effects")); { #if USE_AUDIO_UNITS S.TieCheckBox(_("Audio Unit"), wxT("/AudioUnits/Enable"), true); #endif #if USE_LADSPA S.TieCheckBox(_("&LADSPA"), wxT("/Ladspa/Enable"), true); #endif #if USE_NYQUIST S.TieCheckBox(_("N&yquist"), wxT("/Nyquist/Enable"), true); #endif #if USE_VAMP S.TieCheckBox(_("&VAMP"), wxT("/VAMP/Enable"), true); #endif #if USE_VST S.TieCheckBox(_("V&ST"), wxT("/VST/Enable"), true); #endif S.AddFixedText(_("Restart Audacity to apply changes.")); } S.EndStatic(); #if USE_AUDIO_UNITS S.StartStatic(_("Audio Unit Effects")); { S.TieCheckBox(_("Display Audio Unit effects in graphical mode"), wxT("/AudioUnits/GUI"), true); #if 0 S.TieCheckBox(_("Rescan VST effects next time Audacity is started"), wxT("/VST/Rescan"), false); #endif } S.EndStatic(); #endif #if USE_VST S.StartStatic(_("VST Effects")); { S.TieCheckBox(_("&Display VST effects in graphical mode"), wxT("/VST/GUI"), true); S.TieCheckBox(_("&Rescan VST effects next time Audacity is started"), wxT("/VST/Rescan"), false); } S.EndStatic(); #endif } bool EffectsPrefs::Apply() { ShuttleGui S(this, eIsSavingToPrefs); PopulateOrExchange(S); // If language has changed, we want to change it now, not on the next reboot. wxString lang = gPrefs->Read(wxT("/Locale/Language"), wxT("")); if (lang == wxT("")) lang = GetSystemLanguageCode(); wxGetApp().InitLang(lang); return true; } // Indentation settings for Vim and Emacs and unique identifier for Arch, a // version control system. Please do not modify past this point. // // Local Variables: // c-basic-offset: 3 // indent-tabs-mode: nil // End: // // vim: et sts=3 sw=3 // arch-tag: 7e997d04-6b94-4abb-b3d6-748400f86598