/********************************************************************** Audacity: A Digital Audio Editor Grid.h Leland Lucius **********************************************************************/ #ifndef __AUDACITY_WIDGETS_GRID__ #define __AUDACITY_WIDGETS_GRID__ #include #include #include #include #include #include #include #if wxUSE_ACCESSIBILITY #include class GridAx; #endif class TimeTextCtrl; // ---------------------------------------------------------------------------- // TimeEditor // // wxGridCellEditor for the TimeTextCtrl. // ---------------------------------------------------------------------------- #define GRID_VALUE_TIME wxT("Time") class TimeEditor:public wxGridCellEditor { public: TimeEditor(); TimeEditor(const wxString &format, double rate); ~TimeEditor(); void Create(wxWindow *parent, wxWindowID id, wxEvtHandler *handler); bool IsAcceptedKey(wxKeyEvent &event); void SetSize(const wxRect &rect); void BeginEdit(int row, int col, wxGrid *grid); bool EndEdit(int row, int col, wxGrid *grid); void Reset(); wxString GetFormat(); double GetRate(); void SetFormat(const wxString &format); void SetRate(double rate); wxGridCellEditor *Clone() const; wxString GetValue() const; TimeTextCtrl *GetTimeCtrl() const { return (TimeTextCtrl *)m_control; }; private: wxString mFormat; double mRate; double mOld; }; // ---------------------------------------------------------------------------- // TimeRenderer // // wxGridCellRenderer for the TimeTextCtrl. // ---------------------------------------------------------------------------- class TimeRenderer : public wxGridCellRenderer { public: void Draw(wxGrid &grid, wxGridCellAttr &attr, wxDC &dc, const wxRect &rect, int row, int col, bool isSelected); wxSize GetBestSize(wxGrid &grid, wxGridCellAttr &attr, wxDC &dc, int row, int col); wxGridCellRenderer *Clone() const; }; // ---------------------------------------------------------------------------- // ChoiceEditor // // Modified version of wxGridChoiceEditor using wxChoice instead of wxComboBox. // ---------------------------------------------------------------------------- #define GRID_VALUE_CHOICE wxT("Choice") class ChoiceEditor : public wxGridCellEditor, wxEvtHandler { public: ChoiceEditor(size_t count = 0, const wxString choices[] = NULL); ChoiceEditor(const wxArrayString &choices); ~ChoiceEditor(); virtual void Create(wxWindow *parent, wxWindowID id, wxEvtHandler *evtHandler); void SetSize(const wxRect &rect); void BeginEdit(int row, int col, wxGrid *grid); bool EndEdit(int row, int col, wxGrid *grid); void Reset(); wxGridCellEditor *Clone() const; void SetChoices(const wxArrayString &choices); wxString GetValue() const; protected: wxChoice *Choice() const { return (wxChoice *)m_control; } private: // A whole separate class just to get rid of Visual C++ warning C4407 class FocusHandler:wxEvtHandler { public: void ConnectEvent(wxWindow *w) { w->GetEventHandler()->Connect(wxEVT_KILL_FOCUS, wxFocusEventHandler(FocusHandler::OnKillFocus)); }; void DisconnectEvent(wxWindow *w) { w->GetEventHandler()->Disconnect(wxEVT_KILL_FOCUS, wxFocusEventHandler(FocusHandler::OnKillFocus)); }; void OnKillFocus(wxFocusEvent &event) { return; }; } mHandler; wxArrayString mChoices; wxString mOld; }; // ---------------------------------------------------------------------------- // Grid // // wxGrid with support for accessibility. // ---------------------------------------------------------------------------- class Grid : public wxGrid { public: Grid(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxWANTS_CHARS | wxBORDER, const wxString& name = wxPanelNameStr); ~Grid(); #if wxUSE_ACCESSIBILITY void ClearGrid(); bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true); bool AppendRows(int numRows = 1, bool updateLabels = true); bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true); bool InsertCols(int pos = 0, int numCols = 1, bool updateLabels = true); bool AppendCols(int numCols = 1, bool updateLabels = true); bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true); GridAx *GetNextAx(GridAx *parent, wxAccRole role, int row, int col); #endif protected: void OnSetFocus(wxFocusEvent &event); void OnSelectCell(wxGridEvent &event); void OnKeyDown(wxKeyEvent &event); private: #if wxUSE_ACCESSIBILITY GridAx *mAx; wxArrayPtrVoid mChildren; int mObjNdx; #endif public: DECLARE_EVENT_TABLE(); }; #if wxUSE_ACCESSIBILITY // ---------------------------------------------------------------------------- // GridAx // // wxAccessible object providing grid information for Grid. // ---------------------------------------------------------------------------- class GridAx : public wxWindowAccessible { public: GridAx(Grid *grid); void SetCurrentCell(int row, int col); void TableUpdated(); bool GetRowCol(int childId, int & row, int & col); // Retrieves the address of an IDispatch interface for the specified child. // All objects must support this property. virtual wxAccStatus GetChild(int childId, wxAccessible **child); // Gets the number of children. virtual wxAccStatus GetChildCount(int *childCount); // Gets the default action for this object (0) or > 0 (the action for a child). // Return wxACC_OK even if there is no action. actionName is the action, or the empty // string if there is no action. // The retrieved string describes the action that is performed on an object, // not what the object does as a result. For example, a toolbar button that prints // a document has a default action of "Press" rather than "Prints the current document." virtual wxAccStatus GetDefaultAction(int childId, wxString *actionName); // Returns the description for this object or a child. virtual wxAccStatus GetDescription(int childId, wxString *description); // Gets the window with the keyboard focus. // If childId is 0 and child is NULL, no object in // this subhierarchy has the focus. // If this object has the focus, child should be 'this'. virtual wxAccStatus GetFocus(int *childId, wxAccessible **child); // Returns help text for this object or a child, similar to tooltip text. virtual wxAccStatus GetHelpText(int childId, wxString *helpText); // Returns the keyboard shortcut for this object or child. // Return e.g. ALT+K virtual wxAccStatus GetKeyboardShortcut(int childId, wxString *shortcut); // Returns the rectangle for this object (id = 0) or a child element (id > 0). // rect is in screen coordinates. virtual wxAccStatus GetLocation(wxRect & rect, int elementId); // Gets the name of the specified object. virtual wxAccStatus GetName(int childId, wxString *name); // Gets the parent, or NULL. virtual wxAccStatus GetParent(wxAccessible **parent); // Returns a role constant. virtual wxAccStatus GetRole(int childId, wxAccRole *role); // Gets a variant representing the selected children // of this object. // Acceptable values: // - a null variant (IsNull() returns TRUE) // - a list variant (GetType() == wxT("list")) // - an integer representing the selected child element, // or 0 if this object is selected (GetType() == wxT("long")) // - a "void*" pointer to a wxAccessible child object virtual wxAccStatus GetSelections( wxVariant *selections ); // Returns a state constant. virtual wxAccStatus GetState(int childId, long* state); // Returns a localized string representing the value for the object // or child. virtual wxAccStatus GetValue(int childId, wxString* strValue); Grid *mGrid; int mLastId; }; #endif #endif // Indentation settings for Vim and Emacs and unique identifier for Arch, a // version control system. Please do not modify past this point. // // Local Variables: // c-basic-offset: 3 // indent-tabs-mode: nil // End: // // vim: et sts=3 sw=3 // arch-tag: 94f72c32-970b-4f4e-bbf3-3880fce7b965