##################################################################### # -*- coding: iso-8859-1 -*- # # # # Frets on Fire # # Copyright (C) 2006 Sami Kyöstilä # # # # This program is free software; you can redistribute it and/or # # modify it under the terms of the GNU General Public License # # as published by the Free Software Foundation; either version 2 # # of the License, or (at your option) any later version. # # # # This program is distributed in the hope that it will be useful, # # but WITHOUT ANY WARRANTY; without even the implied warranty of # # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # # GNU General Public License for more details. # # # # You should have received a copy of the GNU General Public License # # along with this program; if not, write to the Free Software # # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, # # MA 02110-1301, USA. # ##################################################################### import unittest from Engine import Engine from Player import Player from World import World import Network """ class EngineTest(unittest.TestCase): def testStartup(self): e1 = Engine() e2 = Engine() e1.startServer() e2.connect("localhost") while not e2.isConnected(): e1.run() e2.run() while not e2.world: e1.run() e2.run() e1.world.createPlayer("mario") while not len(e2.world.players): e1.run() e2.run() assert len(e1.world.players) == 1 assert len(e2.world.players) == 1 assert e2.world.players[0].name == "mario" assert e1.manager assert e2.manager assert e1.world assert e2.world e1.stopServer() e1.quit() e2.quit() """ if __name__ == "__main__": unittest.main()