# Orca # # Copyright 2005-2009 Sun Microsystems Inc. # # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., Franklin Street, Fifth Floor, # Boston MA 02110-1301 USA. """A very experimental approach to the refreshable Braille display. This module treats each line of the display as a sequential set of regions, where each region can potentially backed by an Accessible object. Depending upon the Accessible object, the cursor routing keys can be used to perform operations on the Accessible object, such as invoking default actions or moving the text caret. """ __id__ = "$Id$" __version__ = "$Revision$" __date__ = "$Date$" __copyright__ = "Copyright (c) 2005-2009 Sun Microsystems Inc." __license__ = "LGPL" import logging log = logging.getLogger("braille") import signal import os import gobject gobject.threads_init() try: import louis except ImportError: louis = None try: import brlapi _brlAPI = None _brlAPIAvailable = True _brlAPIRunning = False _brlAPISourceId = 0 except: _brlAPIAvailable = False _brlAPIRunning = False try: # This can fail due to gtk not being available. We want to # be able to recover from that if possible. The main driver # for this is to allow "orca --text-setup" to work even if # the desktop is not running. # import brlmon except: pass import debug import eventsynthesizer import orca_state import settings # Right now, the orca autogen.sh/configure needs a priori knowledge of # where the liblouis tables are. When running autogen.sh/configure, # orca_platform.py:tablesdir will be set to point to the liblouis table # location. If not found, it will be the empty string. We need to # capture that error condition, otherwise braille contraction will # just plain fail. See also bgo#610134. [[TODO: WDW - see if the # liblouis bindings can give us the tablesdir information at runtime # http://code.google.com/p/liblouis/issues/detail?id=9]] # from orca_platform import tablesdir if louis and not tablesdir: debug.println(debug.LEVEL_SEVERE, "Contraction tables for liblouis cannot be found.") debug.println(debug.LEVEL_SEVERE, "This usually means orca was built before") debug.println(debug.LEVEL_SEVERE, "liblouis was installed. Contracted braille will") debug.println(debug.LEVEL_SEVERE, "not be available.") louis = None from orca_i18n import _ # for gettext support # The braille monitor # _monitor = None # brlapi keys which are not allowed to interupt speech: # dontInteruptSpeechKeys = [] if _brlAPIAvailable: dontInteruptSpeechKeys = [brlapi.KEY_CMD_FWINLT, brlapi.KEY_CMD_FWINRT, \ brlapi.KEY_CMD_LNUP, brlapi.KEY_CMD_LNDN] # Common names for most used BrlTTY commands, to be shown in the GUI: # ATM, the ones used in default.py are: # command_name = {} if _brlAPIAvailable: # Translators: this is a command for a button on a refreshable braille # display (an external hardware device used by people who are blind). # When pressing the button, the display scrolls to the left. # command_name[brlapi.KEY_CMD_FWINLT] = _("Line Left") # Translators: this is a command for a button on a refreshable braille # display (an external hardware device used by people who are blind). # When pressing the button, the display scrolls to the right. # command_name[brlapi.KEY_CMD_FWINRT] = _("Line Right") # Translators: this is a command for a button on a refreshable braille # display (an external hardware device used by people who are blind). # When pressing the button, the display scrolls up. # command_name[brlapi.KEY_CMD_LNUP] = _("Line Up") # Translators: this is a command for a button on a refreshable braille # display (an external hardware device used by people who are blind). # When pressing the button, the display scrolls down. # command_name[brlapi.KEY_CMD_LNDN] = _("Line Down") # Translators: this is a command for a button on a refreshable braille # display (an external hardware device used by people who are blind). # When pressing the button, it instructs the braille display to freeze. # command_name[brlapi.KEY_CMD_FREEZE] = _("Freeze") # Translators: this is a command for a button on a refreshable braille # display (an external hardware device used by people who are blind). # When pressing the button, the display scrolls to the top left of the # window. # command_name[brlapi.KEY_CMD_TOP_LEFT] = _("Top Left") # Translators: this is a command for a button on a refreshable braille # display (an external hardware device used by people who are blind). # When pressing the button, the display scrolls to the bottom right of # the window. # command_name[brlapi.KEY_CMD_BOT_LEFT] = _("Bottom Right") # Translators: this is a command for a button on a refreshable braille # display (an external hardware device used by people who are blind). # When pressing the button, the display scrolls to position containing # the cursor. # command_name[brlapi.KEY_CMD_HOME] = _("Cursor Position") # Translators: this is a command for a button on a refreshable braille # display (an external hardware device used by people who are blind). # When pressing the button, the display toggles between contracted and # contracted braille. # command_name[brlapi.KEY_CMD_SIXDOTS] = _("Six Dots") # Translators: this is a command for a button on a refreshable braille # display (an external hardware device used by people who are blind). # This command represents a whole set of buttons known as cursor # routings keys and are a way for a user to tell the machine they are # interested in a particular character on the display. # command_name[brlapi.KEY_CMD_ROUTE] = _("Cursor Routing") # Translators: this is a command for a button on a refreshable braille # display (an external hardware device used by people who are blind). # This command represents the start of a selection operation. It is # called "Cut Begin" to map to what BrlTTY users are used to: in # character cell mode operation on virtual consoles, the act of copying # text is erroneously called a "cut" operation. # command_name[brlapi.KEY_CMD_CUTBEGIN] = _("Cut Begin") # Translators: this is a command for a button on a refreshable braille # display (an external hardware device used by people who are blind). # This command represents marking the endpoint of a selection. It is # called "Cut Line" to map to what BrlTTY users are used to: in # character cell mode operation on virtual consoles, the act of copying # text is erroneously called a "cut" operation. # command_name[brlapi.KEY_CMD_CUTLINE] = _("Cut Line") # The size of the physical display (width, height). The coordinate system of # the display is set such that the upper left is (0,0), x values increase from # left to right, and y values increase from top to bottom. # # For the purposes of testing w/o a braille display, we'll set the display # size to width=32 and height=1. # # [[[TODO: WDW - Only a height of 1 is support at this time.]]] # DEFAULT_DISPLAY_SIZE = 32 _displaySize = [DEFAULT_DISPLAY_SIZE, 1] # The list of lines on the display. This represents the entire amount of data # to be drawn on the display. It will be clipped by the viewport if too large. # _lines = [] # The region with focus. This will be displayed at the home position. # _regionWithFocus = None # The last text information painted. This has the following fields: # # lastTextObj = the last accessible # lastCaretOffset = the last caret offset of the last text displayed # lastLineOffset = the last line offset of the last text displayed # lastCursorCell = the last cell on the braille display for the caret # _lastTextInfo = (None, 0, 0, 0) # The viewport is a rectangular region of size _displaySize whose upper left # corner is defined by the point (x, line number). As such, the viewport is # identified solely by its upper left point. # viewport = [0, 0] # The callback to call on a BrlTTY input event. This is passed to # the init method. # _callback = None # If True, the given portion of the currently displayed line is showing # on the display. # endIsShowing = False beginningIsShowing = False # 1-based offset saying which braille cell has the cursor. A value # of 0 means no cell has the cursor. # cursorCell = 0 # The event source of a timeout used for flashing a message. # _flashEventSourceId = 0 # Line information saved prior to flashing any messages # _saved = None # Translators: These are the braille translation table names for different # languages. You could read about braille tables at: # http://en.wikipedia.org/wiki/Braille # TABLE_NAMES = {"Cz-Cz-g1": _("Czech Grade 1"), "Es-Es-g1": _("Spanish Grade 1"), "Fr-Ca-g2": _("Canada French Grade 2"), "Fr-Fr-g2": _("France French Grade 2"), "Lv-Lv-g1": _("Latvian Grade 1"), "Nl-Nl-g1": _("Netherlands Dutch Grade 1"), "No-No-g0": _("Norwegian Grade 0"), "No-No-g1": _("Norwegian Grade 1"), "No-No-g2": _("Norwegian Grade 2"), "No-No-g3": _("Norwegian Grade 3"), "Pl-Pl-g1": _("Polish Grade 1"), "Pt-Pt-g1": _("Portuguese Grade 1"), "Se-Se-g1": _("Swedish Grade 1"), "ar-ar-g1": _("Arabic Grade 1"), "cy-cy-g1": _("Welsh Grade 1"), "cy-cy-g2": _("Welsh Grade 2"), "de-de-g0": _("German Grade 0"), "de-de-g1": _("German Grade 1"), "de-de-g2": _("German Grade 2"), "en-GB-g2": _("U.K. English Grade 2"), "en-gb-g1": _("U.K. English Grade 1"), "en-us-g1": _("U.S. English Grade 1"), "en-us-g2": _("U.S. English Grade 2"), "fr-ca-g1": _("Canada French Grade 1"), "fr-fr-g1": _("France French Grade 1"), "gr-gr-g1": _("Greek Grade 1"), "hi-in-g1": _("Hindi Grade 1"), "it-it-g1": _("Italian Grade 1"), "nl-be-g1": _("Belgium Dutch Grade 1")} def listTables(): tables = {} try: for fname in os.listdir(tablesdir): if fname[-4:] in (".utb", ".ctb"): alias = fname[:-4] tables[TABLE_NAMES.get(alias, alias)] = \ os.path.join(tablesdir, fname) except OSError: pass return tables def getDefaultTable(): try: for fname in os.listdir(tablesdir): if fname[-4:] in (".utb", ".ctb"): if fname.startswith("en-us"): return os.path.join(tablesdir, fname) except OSError: pass return "" if louis: _defaultContractionTable = getDefaultTable() def _printBrailleEvent(level, command): """Prints out a Braille event. The given level may be overridden if the eventDebugLevel (see debug.setEventDebugLevel) is greater in debug.py. Arguments: - command: the BrlAPI command for the key that was pressed. """ debug.printInputEvent( level, "BRAILLE EVENT: %s" % repr(command)) class Region: """A Braille region to be displayed on the display. The width of each region is determined by its string. """ def __init__(self, string, cursorOffset=0, expandOnCursor=False): """Creates a new Region containing the given string. Arguments: - string: the string to be displayed - cursorOffset: a 0-based index saying where to draw the cursor for this Region if it gets focus. """ if not string: string = "" # If louis is None, then we don't go into contracted mode. self.contracted = settings.enableContractedBraille and \ louis is not None self.expandOnCursor = expandOnCursor # The uncontracted string for the line. # self.rawLine = string.decode("UTF-8").strip("\n") if self.contracted: self.contractionTable = settings.brailleContractionTable or \ _defaultContractionTable self.string, self.inPos, self.outPos, self.cursorOffset = \ self.contractLine(self.rawLine, cursorOffset, expandOnCursor) else: self.string = self.rawLine self.cursorOffset = cursorOffset def __str__(self): return "Region: '%s', %d" % (self.string, self.cursorOffset) def processRoutingKey(self, offset): """Processes a cursor routing key press on this Component. The offset is 0-based, where 0 represents the leftmost character of string associated with this region. Note that the zeroeth character may have been scrolled off the display.""" pass def getAttributeMask(self, getLinkMask=True): """Creates a string which can be used as the attrOr field of brltty's write structure for the purpose of indicating text attributes, links, and selection. Arguments: - getLinkMask: Whether or not we should take the time to get the attributeMask for links. Reasons we might not want to include knowning that we will fail and/or it taking an unreasonable amount of time (AKA Gecko). """ # Double check for ellipses. # maskSize = len(self.string) + (2 * self.string.count(u'\u2026')) # Create an empty mask. # mask = ['\x00'] * maskSize return "".join(mask) def repositionCursor(self): """Reposition the cursor offset for contracted mode. """ if self.contracted: self.string, self.inPos, self.outPos, self.cursorOffset = \ self.contractLine(self.rawLine, self.cursorOffset, self.expandOnCursor) def contractLine(self, line, cursorOffset=0, expandOnCursor=False): """Contract the given line. Returns the contracted line, and the cursor position in the contracted line. Arguments: - line: Line to contract. - cursorOffset: Offset of cursor,defaults to 0. - expandOnCursor: Expand word under cursor, False by default. """ try: cursorOnSpace = line[cursorOffset] == ' ' except IndexError: cursorOnSpace = False if not expandOnCursor or cursorOnSpace: mode = 0 else: mode = louis.compbrlAtCursor contracted, inPos, outPos, cursorPos = \ louis.translate([self.contractionTable], line, cursorPos=cursorOffset, mode=mode) # Make sure the cursor is at a realistic spot. # cursorPos = min(cursorPos, len(contracted)) return contracted, inPos, outPos, cursorPos def displayToBufferOffset(self, display_offset): try: offset = self.inPos[display_offset] except IndexError: # Off the chart, we just place the cursor at the end of the line. offset = len(self.rawLine) except AttributeError: # Not in contracted mode. offset = display_offset return offset def setContractedBraille(self, contracted): if contracted: self.contractionTable = settings.brailleContractionTable or \ _defaultContractionTable self.contractRegion() else: self.expandRegion() def contractRegion(self): if self.contracted: return self.string, self.inPos, self.outPos, self.cursorOffset = \ self.contractLine(self.rawLine, self.cursorOffset, self.expandOnCursor) self.contracted = True def expandRegion(self): if not self.contracted: return self.string = self.rawLine try: self.cursorOffset = self.inPos[self.cursorOffset] except IndexError: self.cursorOffset = len(self.string) self.contracted = False class Component(Region): """A subclass of Region backed by an accessible. This Region will react to any cursor routing key events and perform the default action on the accessible, if a default action exists. """ def __init__(self, accessible, string, cursorOffset=0, indicator='', expandOnCursor=False): """Creates a new Component. Arguments: - accessible: the accessible - string: the string to use to represent the component - cursorOffset: a 0-based index saying where to draw the cursor for this Region if it gets focus. """ Region.__init__(self, string, cursorOffset, expandOnCursor) if indicator: if self.string: self.string = indicator + ' ' + self.string else: self.string = indicator self.accessible = accessible def __str__(self): return "Component: '%s', %d" % (self.string, self.cursorOffset) def getCaretOffset(self, offset): """Returns the caret position of the given offset if the object has text with a caret. Otherwise, returns -1. Arguments: - offset: 0-based offset of the cell on the physical display """ return -1 def processRoutingKey(self, offset): """Processes a cursor routing key press on this Component. The offset is 0-based, where 0 represents the leftmost character of string associated with this region. Note that the zeroeth character may have been scrolled off the display.""" if orca_state.activeScript and orca_state.activeScript.utilities.\ grabFocusBeforeRouting(self.accessible, offset): try: self.accessible.queryComponent().grabFocus() except: pass try: action = self.accessible.queryAction() except: # Do a mouse button 1 click if we have to. For example, page tabs # don't have any actions but we want to be able to select them with # the cursor routing key. # debug.println(debug.LEVEL_FINEST, "braille.Component.processRoutingKey: no action") try: eventsynthesizer.clickObject(self.accessible, 1) except: debug.println(debug.LEVEL_SEVERE, "Could not process routing key:") debug.printException(debug.LEVEL_SEVERE) else: action.doAction(0) class Link(Component): """A subclass of Component backed by an accessible. This Region will be marked as a link by dots 7 or 8, depending on the user's preferences. """ def __init__(self, accessible, string, cursorOffset=0): """Initialize a Link region. similar to Component, but here we always have the region expand on cursor.""" Component.__init__(self, accessible, string, cursorOffset, '', True) def __str__(self): return "Link: '%s', %d" % (self.string, self.cursorOffset) def getAttributeMask(self, getLinkMask=True): """Creates a string which can be used as the attrOr field of brltty's write structure for the purpose of indicating text attributes and selection. Arguments: - getLinkMask: Whether or not we should take the time to get the attributeMask for links. Reasons we might not want to include knowning that we will fail and/or it taking an unreasonable amount of time (AKA Gecko). """ # Create an link indicator mask. # return chr(settings.brailleLinkIndicator) * len(self.string) class Text(Region): """A subclass of Region backed by a Text object. This Region will react to any cursor routing key events by positioning the caret in the associated text object. The line displayed will be the contents of the text object preceded by an optional label. [[[TODO: WDW - need to add in text selection capabilities. Logged as bugzilla bug 319754.]]]""" def __init__(self, accessible, label="", eol="", startOffset=None, endOffset=None): """Creates a new Text region. Arguments: - accessible: the accessible that implements AccessibleText - label: an optional label to display """ self.accessible = accessible if orca_state.activeScript and self.accessible: [string, self.caretOffset, self.lineOffset] = \ orca_state.activeScript.getTextLineAtCaret(self.accessible, startOffset) else: string = "" self.caretOffset = 0 self.lineOffset = 0 string = string.decode("UTF-8") if label: label = label.decode("UTF-8") if eol: eol = eol.decode("UTF-8") try: endOffset = endOffset - self.lineOffset except TypeError: pass try: self.startOffset = startOffset - self.lineOffset except TypeError: self.startOffset = 0 string = string[self.startOffset:endOffset] self.caretOffset -= self.startOffset cursorOffset = min(self.caretOffset - self.lineOffset, len(string)) self._maxCaretOffset = self.lineOffset + len(string) self.eol = eol if label: self.label = label + ' ' else: self.label = '' string = self.label + string cursorOffset += len(self.label) Region.__init__(self, string, cursorOffset, True) if not self.contracted and not settings.disableBrailleEOL: self.string += self.eol elif settings.disableBrailleEOL: # Ensure there is a place to click on at the end of a line # so the user can route the caret to the end of the line. # self.string += ' ' def __str__(self): return "Text: '%s', %d" % (self.string, self.cursorOffset) def repositionCursor(self): """Attempts to reposition the cursor in response to a new caret position. If it is possible (i.e., the caret is on the same line as it was), reposition the cursor and return True. Otherwise, return False. """ [string, caretOffset, lineOffset] = \ orca_state.activeScript.getTextLineAtCaret(self.accessible, self.startOffset) string = string.decode("UTF-8") cursorOffset = min(caretOffset - lineOffset, len(string)) if lineOffset != self.lineOffset: return False self.caretOffset = caretOffset self.lineOffset = lineOffset cursorOffset += len(self.label) if self.contracted: self.string, self.inPos, self.outPos, cursorOffset = \ self.contractLine(self.rawLine, cursorOffset, True) self.cursorOffset = cursorOffset return True def getCaretOffset(self, offset): """Returns the caret position of the given offset if the object has text with a caret. Otherwise, returns -1. Arguments: - offset: 0-based offset of the cell on the physical display """ offset = self.displayToBufferOffset(offset) if offset < 0: return -1 return min(self.lineOffset + offset, self._maxCaretOffset) def processRoutingKey(self, offset): """Processes a cursor routing key press on this Component. The offset is 0-based, where 0 represents the leftmost character of text associated with this region. Note that the zeroeth character may have been scrolled off the display. """ caretOffset = self.getCaretOffset(offset) if caretOffset < 0: return orca_state.activeScript.utilities.setCaretOffset( self.accessible, caretOffset) def getAttributeMask(self, getLinkMask=True): """Creates a string which can be used as the attrOr field of brltty's write structure for the purpose of indicating text attributes, links, and selection. Arguments: - getLinkMask: Whether or not we should take the time to get the attributeMask for links. Reasons we might not want to include knowning that we will fail and/or it taking an unreasonable amount of time (AKA Gecko). """ try: text = self.accessible.queryText() except NotImplementedError: return '' # Start with an empty mask. # stringLength = len(self.rawLine) - len(self.label) lineEndOffset = self.lineOffset + stringLength regionMask = [settings.TEXT_ATTR_BRAILLE_NONE]*stringLength attrIndicator = settings.textAttributesBrailleIndicator selIndicator = settings.brailleSelectorIndicator linkIndicator = settings.brailleLinkIndicator script = orca_state.activeScript if getLinkMask and linkIndicator != settings.BRAILLE_LINK_NONE: try: hyperText = self.accessible.queryHypertext() nLinks = hyperText.getNLinks() except: nLinks = 0 n = 0 while n < nLinks: link = hyperText.getLink(n) if self.lineOffset <= link.startIndex: for i in xrange(link.startIndex, link.endIndex): try: regionMask[i] |= linkIndicator except: pass n += 1 if attrIndicator: keys, enabledAttributes = script.utilities.stringToKeysAndDict( settings.enabledBrailledTextAttributes) offset = self.lineOffset while offset < lineEndOffset: attributes, startOffset, endOffset = \ script.utilities.textAttributes(self.accessible, offset, True) if endOffset <= offset: break mask = settings.TEXT_ATTR_BRAILLE_NONE offset = endOffset for attrib in attributes: if enabledAttributes.get(attrib, '') != '': if enabledAttributes[attrib] != attributes[attrib]: mask = attrIndicator break if mask != settings.TEXT_ATTR_BRAILLE_NONE: maskStart = max(startOffset - self.lineOffset, 0) maskEnd = min(endOffset - self.lineOffset, stringLength) for i in xrange(maskStart, maskEnd): regionMask[i] |= attrIndicator if selIndicator: selections = script.utilities.allTextSelections(self.accessible) for startOffset, endOffset in selections: maskStart = max(startOffset - self.lineOffset, 0) maskEnd = min(endOffset - self.lineOffset, stringLength) for i in xrange(maskStart, maskEnd): regionMask[i] |= selIndicator if self.contracted: contractedMask = [0] * len(self.rawLine) outPos = self.outPos[len(self.label):] if self.label: # Transform the offsets. outPos = \ [offset - len(self.label) - 1 for offset in outPos] for i, m in enumerate(regionMask): try: contractedMask[outPos[i]] |= m except IndexError: continue regionMask = contractedMask[:len(self.string)] # Add empty mask characters for the EOL character as well as for # any label that might be present. # regionMask += [0]*len(self.eol) if self.label: regionMask = [0]*len(self.label) + regionMask return ''.join(map(chr, regionMask)) def contractLine(self, line, cursorOffset=0, expandOnCursor=True): contracted, inPos, outPos, cursorPos = Region.contractLine( self, line, cursorOffset, expandOnCursor) return contracted + self.eol, inPos, outPos, cursorPos def displayToBufferOffset(self, display_offset): offset = Region.displayToBufferOffset(self, display_offset) offset += self.startOffset offset -= len(self.label) return offset def setContractedBraille(self, contracted): Region.setContractedBraille(self, contracted) if not contracted: self.string += self.eol class ReviewComponent(Component): """A subclass of Component that is to be used for flat review mode.""" def __init__(self, accessible, string, cursorOffset, zone): """Creates a new Component. Arguments: - accessible: the accessible - string: the string to use to represent the component - cursorOffset: a 0-based index saying where to draw the cursor for this Region if it gets focus. - zone: the flat review Zone associated with this component """ Component.__init__(self, accessible, string, cursorOffset, expandOnCursor=True) self.zone = zone class ReviewText(Region): """A subclass of Region backed by a Text object. This Region will does not react to the caret changes, but will react if one updates the cursorPosition. This class is meant to be used by flat review mode to show the current character position. """ def __init__(self, accessible, string, lineOffset, zone): """Creates a new Text region. Arguments: - accessible: the accessible that implements AccessibleText - string: the string to use to represent the component - lineOffset: the character offset into where the text line starts - zone: the flat review Zone associated with this component """ Region.__init__(self, string, expandOnCursor=True) self.accessible = accessible self.lineOffset = lineOffset self.zone = zone def getCaretOffset(self, offset): """Returns the caret position of the given offset if the object has text with a caret. Otherwise, returns -1. Arguments: - offset: 0-based offset of the cell on the physical display """ offset = self.displayToBufferOffset(offset) if offset < 0: return -1 return self.lineOffset + offset def processRoutingKey(self, offset): """Processes a cursor routing key press on this Component. The offset is 0-based, where 0 represents the leftmost character of text associated with this region. Note that the zeroeth character may have been scrolled off the display.""" caretOffset = self.getCaretOffset(offset) orca_state.activeScript.utilities.setCaretOffset( self.accessible, caretOffset) class Line: """A horizontal line on the display. Each Line is composed of a sequential set of Regions. """ def __init__(self, region=None): self.regions = [] self.string = "" if region: self.addRegion(region) def addRegion(self, region): self.regions.append(region) def addRegions(self, regions): self.regions.extend(regions) def getLineInfo(self, getLinkMask=True): """Computes the complete string for this line as well as a 0-based index where the focused region starts on this line. If the region with focus is not on this line, then the index will be -1. Arguments: - getLinkMask: Whether or not we should take the time to get the attributeMask for links. Reasons we might not want to include knowning that we will fail and/or it taking an unreasonable amount of time (AKA Gecko). Returns [string, offsetIndex, attributeMask] """ string = "" focusOffset = -1 attributeMask = "" for region in self.regions: if region == _regionWithFocus: focusOffset = len(string) if region.string: # [[[TODO: WDW - HACK: Replace ellipses with "..." # The ultimate solution is to get i18n support into # BrlTTY.]]] # string += region.string.replace(u'\u2026', "...") mask = region.getAttributeMask(getLinkMask) attributeMask += mask return [string, focusOffset, attributeMask] def getRegionAtOffset(self, offset): """Finds the Region at the given 0-based offset in this line. Returns the [region, offsetinregion] where the region is the region at the given offset, and offsetinregion is the 0-based offset from the beginning of the region, representing where in the region the given offset is.""" # Translate the cursor offset for this line into a cursor offset # for a region, and then pass the event off to the region for # handling. # foundRegion = None string = "" pos = 0 for region in self.regions: foundRegion = region string = string + region.string if len(string) > offset: break else: pos = len(string) if offset >= len(string): return [None, -1] else: return [foundRegion, offset - pos] def processRoutingKey(self, offset): """Processes a cursor routing key press on this Component. The offset is 0-based, where 0 represents the leftmost character of string associated with this line. Note that the zeroeth character may have been scrolled off the display.""" [region, regionOffset] = self.getRegionAtOffset(offset) if region: region.processRoutingKey(regionOffset) def setContractedBraille(self, contracted): for region in self.regions: region.setContractedBraille(contracted) def getRegionAtCell(cell): """Given a 1-based cell offset, return the braille region associated with that cell in the form of [region, offsetinregion] where 'region' is the region associated with the cell and 'offsetinregion' is the 0-based offset of where the cell is in the region, where 0 represents the beginning of the region. """ if len(_lines) > 0: offset = (cell - 1) + viewport[0] lineNum = viewport[1] return _lines[lineNum].getRegionAtOffset(offset) else: return [None, -1] def getCaretContext(event): """Gets the accesible and caret offset associated with the given event. The event should have a BrlAPI event that contains an argument value that corresponds to a cell on the display. Arguments: - event: an instance of input_event.BrailleEvent. event.event is the dictionary form of the expanded BrlAPI event. """ offset = event.event["argument"] [region, regionOffset] = getRegionAtCell(offset + 1) if region and (isinstance(region, Text) or isinstance(region, ReviewText)): accessible = region.accessible caretOffset = region.getCaretOffset(regionOffset) else: accessible = None caretOffset = -1 return [accessible, caretOffset] def clear(): """Clears the logical structure, but keeps the Braille display as is (until a refresh operation). """ global _lines global _regionWithFocus global viewport _lines = [] _regionWithFocus = None viewport = [0, 0] def setLines(lines): global _lines _lines = lines def addLine(line): """Adds a line to the logical display for painting. The line is added to the end of the current list of known lines. It is necessary for the viewport to be over the lines and for refresh to be called for the new line to be painted. Arguments: - line: an instance of Line to add. """ _lines.append(line) line._index = len(_lines) def getShowingLine(): """Returns the Line that is currently being painted on the display. """ return _lines[viewport[1]] def setFocus(region, panToFocus=True, getLinkMask=True): """Specififes the region with focus. This region will be positioned at the home position if panToFocus is True. Arguments: - region: the given region, which much be in a line that has been added to the logical display - panToFocus: whether or not to position the region at the home position - getLinkMask: Whether or not we should take the time to get the attributeMask for links. Reasons we might not want to include knowning that we will fail and/or it taking an unreasonable amount of time (AKA Gecko). """ global _regionWithFocus _regionWithFocus = region if not panToFocus or (not _regionWithFocus): return # Adjust the viewport according to the new region with focus. # The goal is to have the first cell of the region be in the # home position, but we will give priority to make sure the # cursor for the region is on the display. For example, when # faced with a long text area, we'll show the position with # the caret vs. showing the beginning of the region. lineNum = 0 done = False for line in _lines: for reg in line.regions: if reg == _regionWithFocus: viewport[1] = lineNum done = True break if done: break else: lineNum += 1 line = _lines[viewport[1]] [string, offset, attributeMask] = line.getLineInfo(getLinkMask) # If the cursor is too far right, we scroll the viewport # so the cursor will be on the last cell of the display. # if _regionWithFocus.cursorOffset >= _displaySize[0]: offset += _regionWithFocus.cursorOffset - _displaySize[0] + 1 viewport[0] = max(0, offset) def _realignViewport(string, focusOffset, cursorOffset): """Realigns the braille display to account for braille alignment preferences. By the time this method is called, if there is a cursor cell to be displayed, it should already be somewhere in the viewport. All we're going to do is adjust the viewport a little to align the viewport edge according to the settings.brailleAlignmentStyle. Arguments: - string: the entire string to be presented - focusOffset: where in string the focused region begins - cursorOffset: where in the string the cursor should be Returns: the viewport[0] value is potentially modified. """ # pylint complains we don't set viewport, which in fact we do if # 'jump' ends up being set. # # pylint: disable-msg=W0602 # global viewport jump = 0 # If there's no cursor to show or we're doing # ALIGN_BRAILLE_BY_EDGE, the viewport should already be where it # belongs. Otherwise, we may need to do some adjusting of the # viewport. # if (cursorOffset < 0) \ or (settings.brailleAlignmentStyle == settings.ALIGN_BRAILLE_BY_EDGE) \ or not (cursorOffset >= viewport[0] and cursorOffset < (viewport[0] + _displaySize[0])): pass else: # The left and right margin values are absolute values in the # string and represent where in the string the margins of the # current viewport lie. Note these are margins and not the # actual edges of the viewport. # leftMargin = viewport[0] + settings.brailleAlignmentMargin - 1 rightMargin = (viewport[0] + _displaySize[0]) \ - settings.brailleAlignmentMargin # This represents how far left in the string we want to search # and also how far left we'll realign the viewport. Setting it # to focusOffset means we won't move the viewport further left # than the beginning of the current region with focus. # leftMostEdge = max(0, focusOffset) # If we align by margin, we just want to keep the cursor at or # in between the margins. The only time we go outside the # margins are when we are at the ends of the string. # if settings.brailleAlignmentStyle == settings.ALIGN_BRAILLE_BY_MARGIN: if cursorOffset < leftMargin: jump = cursorOffset - leftMargin elif cursorOffset > rightMargin: jump = cursorOffset - rightMargin elif settings.brailleAlignmentStyle == settings.ALIGN_BRAILLE_BY_WORD: # When we align by word, we want to try to show complete # words at the edges of the braille display. When we're # near the left edge, we'll try to start a word at the # left edge. When we're near the right edge, we'll try to # end a word at the right edge. # if cursorOffset < leftMargin: # Find the index of the character that is the first # letter of the word prior to left edge of the # viewport. # inWord = False leftWordEdge = viewport[0] - 1 while leftWordEdge >= leftMostEdge: if not string[leftWordEdge] in ' \t\n\r\v\f': inWord = True elif inWord: leftWordEdge += 1 break leftWordEdge -= 1 leftWordEdge = max(leftMostEdge, leftWordEdge) jump = leftWordEdge - viewport[0] elif cursorOffset > rightMargin: # Find the index of the character that is the last # letter of the word after the right edge of the # viewport. # inWord = False rightWordEdge = viewport[0] + _displaySize[0] while rightWordEdge < len(string): if not string[rightWordEdge] in ' \t\n\r\v\f': inWord = True elif inWord: break rightWordEdge += 1 rightWordEdge = min(len(string), rightWordEdge) jump = max(0, rightWordEdge - (viewport[0] + _displaySize[0])) # We use the brailleMaximumJump to help us handle really # long words. The (jump/abs(jump)) stuff is a quick and # dirty way to retain the sign (i.e., +1 or -1). # if abs(jump) > settings.brailleMaximumJump: jump = settings.brailleMaximumJump * (jump/abs(jump)) if jump: # Set the viewport's left edge based upon the jump, making # sure we don't go any farther left than the leftMostEdge. # viewport[0] = max(leftMostEdge, viewport[0] + jump) # Now, make sure we don't scroll too far to the right. That # is, avoid showing blank spaces to the right if there is more # of the string that can be shown. # viewport[0] = min(viewport[0], max(leftMostEdge, len(string) - _displaySize[0])) def refresh(panToCursor=True, targetCursorCell=0, getLinkMask=True, stopFlash=True): """Repaints the Braille on the physical display. This clips the entire logical structure by the viewport and also sets the cursor to the appropriate location. [[[TODO: WDW - I'm not sure how BrlTTY handles drawing to displays with more than one line, so I'm only going to handle drawing one line right now.]]] Arguments: - panToCursor: if True, will adjust the viewport so the cursor is showing. - targetCursorCell: Only effective if panToCursor is True. 0 means automatically place the cursor somewhere on the display so as to minimize movement but show as much of the line as possible. A positive value is a 1-based target cell from the left side of the display and a negative value is a 1-based target cell from the right side of the display. - getLinkMask: Whether or not we should take the time to get the attributeMask for links. Reasons we might not want to include knowning that we will fail and/or it taking an unreasonable amount of time (AKA Gecko). - stopFlash: if True, kill any flashed message that may be showing. """ global endIsShowing global beginningIsShowing global cursorCell global _monitor global _lastTextInfo # Check out what we were displaying the last time - it might be # the same text object we are displaying now. # (lastTextObj, lastCaretOffset, lastLineOffset, lastCursorCell) = \ _lastTextInfo if _regionWithFocus and isinstance(_regionWithFocus, Text): currentTextObj = _regionWithFocus.accessible currentCaretOffset = _regionWithFocus.caretOffset currentLineOffset = _regionWithFocus.lineOffset else: currentTextObj = None currentCaretOffset = 0 currentLineOffset = 0 if stopFlash: killFlash(restoreSaved=False) if len(_lines) == 0: if not _brlAPIRunning: init(_callback, settings.tty) if _brlAPIRunning: try: _brlAPI.writeText("", 0) except: debug.println(debug.LEVEL_WARNING, "BrlTTY seems to have disappeared:") debug.printException(debug.LEVEL_WARNING) shutdown() _lastTextInfo = (None, 0, 0, 0) return # Now determine the location of the cursor. First, we'll figure # out the 1-based offset for where we want the cursor to be. If # the target cell is less than zero, it means an offset from the # right hand side of the display. # if targetCursorCell < 0: targetCursorCell = _displaySize[0] + targetCursorCell + 1 # If there is no target cursor cell, then try to set one. We # currently only do this for text objects, and we do so by looking # at the last position of the caret offset and cursor cell. The # primary goal here is to keep the cursor movement on the display # somewhat predictable. # if (targetCursorCell == 0) \ and currentTextObj and (currentTextObj == lastTextObj) \ and (currentLineOffset == lastLineOffset): if lastCursorCell == 0: # The lastCursorCell will be 0 if the user has panned # the display on a long line and the caret of the text # object is no longer in view. We'll pass here and # let the panning code figure out what to do. # pass elif lastCaretOffset == currentCaretOffset: targetCursorCell = lastCursorCell elif lastCaretOffset < currentCaretOffset: targetCursorCell = min(_displaySize[0], lastCursorCell \ + (currentCaretOffset - lastCaretOffset)) elif lastCaretOffset > currentCaretOffset: targetCursorCell = max(1, lastCursorCell \ - (lastCaretOffset - currentCaretOffset)) # Now, we figure out the 0-based offset for where the cursor # actually is in the string. # line = _lines[viewport[1]] [string, focusOffset, attributeMask] = line.getLineInfo(getLinkMask) cursorOffset = -1 if focusOffset >= 0: cursorOffset = focusOffset + _regionWithFocus.cursorOffset # Now, if desired, we'll automatically pan the viewport to show # the cursor. If there's no targetCursorCell, then we favor the # left of the display if we need to pan left, or we favor the # right of the display if we need to pan right. # if panToCursor and (cursorOffset >= 0): if len(string) <= _displaySize[0]: viewport[0] = 0 elif targetCursorCell: viewport[0] = max(0, cursorOffset - targetCursorCell + 1) elif cursorOffset < viewport[0]: viewport[0] = max(0, cursorOffset) elif cursorOffset >= (viewport[0] + _displaySize[0]): viewport[0] = max(0, cursorOffset - _displaySize[0] + 1) # The cursorOffset should be somewhere in the viewport right now. # Let's try to realign the viewport so that the cursor shows up # according to the settings.brailleAlignmentStyle setting. # _realignViewport(string, focusOffset, cursorOffset) startPos = viewport[0] endPos = startPos + _displaySize[0] # Now normalize the cursor position to BrlTTY, which uses 1 as # the first cursor position as opposed to 0. # cursorCell = cursorOffset - startPos if (cursorCell < 0) or (cursorCell >= _displaySize[0]): cursorCell = 0 else: cursorCell += 1 # Normalize to 1-based offset logLine = "BRAILLE LINE: '%s'" % string debug.println(debug.LEVEL_INFO, logLine) log.info(logLine.encode("UTF-8")) logLine = " VISIBLE: '%s', cursor=%d" % \ (string[startPos:endPos], cursorCell) debug.println(debug.LEVEL_INFO, logLine) log.info(logLine.encode("UTF-8")) substring = string[startPos:endPos] if not _brlAPIRunning: init(_callback, settings.tty) if _brlAPIRunning: writeStruct = brlapi.WriteStruct() writeStruct.regionBegin = 1 writeStruct.regionSize = len(substring) while writeStruct.regionSize < _displaySize[0]: substring += " " if attributeMask: attributeMask += '\x00' writeStruct.regionSize += 1 writeStruct.text = substring writeStruct.cursor = cursorCell # [[[WDW - if you want to muck around with the dots on the # display to do things such as add underlines, you can use # the attrOr field of the write structure to do so. The # attrOr field is a string whose length must be the same # length as the display and whose dots will end up showing # up on the display. Each character represents a bitfield # where each bit corresponds to a dot (i.e., bit 0 = dot 1, # bit 1 = dot 2, and so on). Here's an example that underlines # all the text.]]] # #myUnderline = "" #for i in range(0, _displaySize[0]): # myUnderline += '\xc0' #writeStruct.attrOr = myUnderline if attributeMask: writeStruct.attrOr = attributeMask[startPos:endPos] if not _brlAPIRunning: init(_callback, settings.tty) if _brlAPIRunning: try: _brlAPI.write(writeStruct) except: debug.println(debug.LEVEL_WARNING, "BrlTTY seems to have disappeared:") debug.printException(debug.LEVEL_WARNING) shutdown() if settings.enableBrailleMonitor: if not _monitor: _monitor = brlmon.BrlMon(_displaySize[0]) _monitor.show_all() if attributeMask: subMask = attributeMask[startPos:endPos] else: subMask = None _monitor.writeText(cursorCell, substring, subMask) elif _monitor: _monitor.destroy() _monitor = None beginningIsShowing = startPos == 0 endIsShowing = endPos >= len(string) # Remember the text information we were presenting (if any) # if _regionWithFocus and isinstance(_regionWithFocus, Text): _lastTextInfo = (_regionWithFocus.accessible, _regionWithFocus.caretOffset, _regionWithFocus.lineOffset, cursorCell) else: _lastTextInfo = (None, 0, 0, 0) def _flashCallback(): global _lines global _regionWithFocus global viewport global _flashEventSourceId if _flashEventSourceId: (_lines, _regionWithFocus, viewport, flashTime) = _saved refresh(panToCursor=False, stopFlash=False) _flashEventSourceId = 0 return False def killFlash(restoreSaved=True): global _flashEventSourceId global _lines global _regionWithFocus global viewport if _flashEventSourceId: if _flashEventSourceId > 0: gobject.source_remove(_flashEventSourceId) if restoreSaved: (_lines, _regionWithFocus, viewport, flashTime) = _saved refresh(panToCursor=False, stopFlash=False) _flashEventSourceId = 0 def resetFlashTimer(): global _flashEventSourceId if _flashEventSourceId > 0: gobject.source_remove(_flashEventSourceId) flashTime = _saved[3] _flashEventSourceId = gobject.timeout_add(flashTime, _flashCallback) def _initFlash(flashTime): """Sets up the state needed to flash a message or clears any existing flash if nothing is to be flashed. Arguments: - flashTime: if non-0, the number of milliseconds to display the regions before reverting back to what was there before. A 0 means to not do any flashing. A negative number means display the message until some other message comes along or the user presses a cursor routing key. """ global _saved global _flashEventSourceId if _flashEventSourceId: if _flashEventSourceId > 0: gobject.source_remove(_flashEventSourceId) _flashEventSourceId = 0 else: _saved = (_lines, _regionWithFocus, viewport, flashTime) if flashTime > 0: _flashEventSourceId = gobject.timeout_add(flashTime, _flashCallback) elif flashTime < 0: _flashEventSourceId = -666 def displayRegions(regionInfo, flashTime=0): """Displays a list of regions on a single line, setting focus to the specified region. The regionInfo parameter is something that is typically returned by a call to braille_generator.generateBraille. Arguments: - regionInfo: a list where the first element is a list of regions to display and the second element is the region with focus (must be in the list from element 0) - flashTime: if non-0, the number of milliseconds to display the regions before reverting back to what was there before. A 0 means to not do any flashing. A negative number means display the message until some other message comes along or the user presses a cursor routing key. """ _initFlash(flashTime) regions = regionInfo[0] focusedRegion = regionInfo[1] clear() line = Line() for item in regions: line.addRegion(item) addLine(line) setFocus(focusedRegion) refresh(stopFlash=False) def displayMessage(message, cursor=-1, flashTime=0): """Displays a single line, setting the cursor to the given position, ensuring that the cursor is in view. Arguments: - message: the string to display - cursor: the 0-based cursor position, where -1 (default) means no cursor - flashTime: if non-0, the number of milliseconds to display the regions before reverting back to what was there before. A 0 means to not do any flashing. A negative number means display the message until some other message comes along or the user presses a cursor routing key. """ _initFlash(flashTime) clear() region = Region(message, cursor) addLine(Line(region)) setFocus(region) refresh(True, stopFlash=False) def panLeft(panAmount=0): """Pans the display to the left, limiting the pan to the beginning of the line being displayed. Arguments: - panAmount: the amount to pan. A value of 0 means the entire width of the physical display. Returns True if a pan actually happened. """ oldX = viewport[0] if panAmount == 0: panAmount = _displaySize[0] if viewport[0] > 0: viewport[0] = max(0, viewport[0] - panAmount) return oldX != viewport[0] def panRight(panAmount=0): """Pans the display to the right, limiting the pan to the length of the line being displayed. Arguments: - panAmount: the amount to pan. A value of 0 means the entire width of the physical display. Returns True if a pan actually happened. """ oldX = viewport[0] if panAmount == 0: panAmount = _displaySize[0] if len(_lines) > 0: lineNum = viewport[1] newX = viewport[0] + panAmount [string, focusOffset, attributeMask] = _lines[lineNum].getLineInfo() if newX < len(string): viewport[0] = newX return oldX != viewport[0] def panToOffset(offset): """Automatically pan left or right to make sure the current offset is showing.""" while offset < viewport[0]: debug.println(debug.LEVEL_FINEST, "braille.panToOffset (left) %d" % offset) if not panLeft(): break while offset >= (viewport[0] + _displaySize[0]): debug.println(debug.LEVEL_FINEST, "braille.panToOffset (right) %d" % offset) if not panRight(): break def returnToRegionWithFocus(inputEvent=None): """Pans the display so the region with focus is displayed. Arguments: - inputEvent: the InputEvent instance that caused this to be called. Returns True to mean the command should be consumed. """ setFocus(_regionWithFocus) refresh(True) return True def setContractedBraille(event): """Turns contracted braille on or off based upon the event. Arguments: - event: an instance of input_event.BrailleEvent. event.event is the dictionary form of the expanded BrlAPI event. """ settings.enableContractedBraille = \ (event.event["flags"] & brlapi.KEY_FLG_TOGGLE_ON) != 0 for line in _lines: line.setContractedBraille(settings.enableContractedBraille) refresh() def processRoutingKey(event): """Processes a cursor routing key event. Arguments: - event: an instance of input_event.BrailleEvent. event.event is the dictionary form of the expanded BrlAPI event. """ # If a message is being flashed, we'll use a routing key to dismiss it. # if _flashEventSourceId: killFlash() return cell = event.event["argument"] if len(_lines) > 0: cursor = cell + viewport[0] lineNum = viewport[1] _lines[lineNum].processRoutingKey(cursor) return True def _processBrailleEvent(event): """Handles BrlTTY command events. This passes commands on to Orca for processing. Arguments: - event: the BrlAPI input event (expanded) """ _printBrailleEvent(debug.LEVEL_FINE, event) consumed = False if settings.timeoutCallback and (settings.timeoutTime > 0): signal.signal(signal.SIGALRM, settings.timeoutCallback) signal.alarm(settings.timeoutTime) if _callback: try: # Like key event handlers, a return value of True means # the command was consumed. # consumed = _callback(event) except: debug.println(debug.LEVEL_WARNING, "Issue processing event:") debug.printException(debug.LEVEL_WARNING) consumed = False if settings.timeoutCallback and (settings.timeoutTime > 0): signal.alarm(0) return consumed def _brlAPIKeyReader(source, condition): """Method to read a key from the BrlAPI bindings. This is a gobject IO watch handler. """ try: key = _brlAPI.readKey(False) except: debug.println(debug.LEVEL_WARNING, "BrlTTY seems to have disappeared:") debug.printException(debug.LEVEL_WARNING) shutdown() return if key: _processBrailleEvent(_brlAPI.expandKeyCode(key)) return _brlAPIRunning def setupKeyRanges(keys): """Hacky method to tell BrlTTY what to send and not send us via the readKey method. This only works with BrlTTY v3.8 and better. Arguments: -keys: a list of BrlAPI commands. """ if not _brlAPIRunning: init(_callback, settings.tty) if not _brlAPIRunning: return # First, start by ignoring everything. # _brlAPI.ignoreKeys(brlapi.rangeType_all, [0]) # Next, enable cursor routing keys. # keySet = [brlapi.KEY_TYPE_CMD | brlapi.KEY_CMD_ROUTE] # Finally, enable the commands we care about. # for key in keys: keySet.append(brlapi.KEY_TYPE_CMD | key) _brlAPI.acceptKeys(brlapi.rangeType_command, keySet) def init(callback=None, tty=7): """Initializes the braille module, connecting to the BrlTTY driver. Arguments: - callback: the method to call with a BrlTTY input event. - tty: the tty port to take ownership of (default = 7) Returns False if BrlTTY cannot be accessed or braille has not been enabled. """ global _brlAPI global _brlAPIRunning global _brlAPISourceId global _displaySize global _callback global _monitor if _brlAPIRunning: return True if not settings.enableBraille: return False _callback = callback try: _brlAPI = brlapi.Connection() try: windowPath = os.environ["WINDOWPATH"] _brlAPI.enterTtyModeWithPath() _brlAPIRunning = True debug.println(\ debug.LEVEL_CONFIGURATION, "Braille module has been initialized using WINDOWPATH=" \ + "%s" % windowPath) except: _brlAPI.enterTtyMode(tty) _brlAPIRunning = True debug.println(\ debug.LEVEL_CONFIGURATION, "Braille module has been initialized using tty=%d" % tty) _brlAPISourceId = gobject.io_add_watch(_brlAPI.fileDescriptor, gobject.IO_IN, _brlAPIKeyReader) except: debug.println(debug.LEVEL_CONFIGURATION, "Could not initialize BrlTTY:") debug.printException(debug.LEVEL_CONFIGURATION) _brlAPIRunning = False return False # [[[TODO: WDW - For some reason, BrlTTY wants to say the height of the # Vario is 40 so we hardcode it to 1 for now.]]] # #_displaySize = (brl.getDisplayWidth(), brl.getDisplayHeight()) (x, y) = _brlAPI.displaySize _displaySize = [x, 1] # The monitor will be created in refresh if needed. # if _monitor: _monitor.destroy() _monitor = None debug.println(debug.LEVEL_CONFIGURATION, "braille display size = (%d, %d)" \ % (_displaySize[0], _displaySize[1])) clear() refresh(True) return True def shutdown(): """Shuts down the braille module. Returns True if the shutdown procedure was run. """ global _brlAPIRunning global _brlAPISourceId global _monitor global _displaySize if _brlAPIRunning: _brlAPIRunning = False gobject.source_remove(_brlAPISourceId) _brlAPISourceId = 0 try: _brlAPI.leaveTtyMode() except: pass if _monitor: _monitor.destroy() _monitor = None _displaySize = [DEFAULT_DISPLAY_SIZE, 1] else: return False return True