# Orca # # Copyright 2006-2008 Sun Microsystems Inc. # # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., Franklin Street, Fifth Floor, # Boston MA 02110-1301 USA. """Custom script for gnome_segv2.""" __id__ = "$Id$" __version__ = "$Revision$" __date__ = "$Date$" __copyright__ = "Copyright (c) 2005-2008 Sun Microsystems Inc." __license__ = "LGPL" import orca.scripts.default as default ######################################################################## # # # The gnome_segv2 script class. # # # ######################################################################## class Script(default.Script): def __init__(self, app): """Creates a new script for the given application. Arguments: - app: the application to create a script for. """ default.Script.__init__(self, app) def locusOfFocusChanged(self, event, oldLocusOfFocus, newLocusOfFocus): """Called when the visual object with focus changes. Arguments: - event: if not None, the Event that caused the change - oldLocusOfFocus: Accessible that is the old locus of focus - newLocusOfFocus: Accessible that is the new locus of focus """ # If the gnome_segv2 application is running it's probably because # some application has crashed unexpectedly. If we just called # locusOfFocusChanged() in default.py we would hang (see bug #344192). # To circumvent this, we set the old locus of focus to None, then # we can safely call the locusOfFocusChanged() method in default.py. # default.Script.locusOfFocusChanged(self, event, None, newLocusOfFocus)