/* * Copyright (C) 2007-2008 Anael Orlinski * * This file is part of Panomatic. * * Panomatic is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Panomatic is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Panomatic; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __lfeat_keypoint_h #define __lfeat_keypoint_h #include #include #include namespace lfeat { class KeyPoint { public: KeyPoint(); KeyPoint(const KeyPoint &k); KeyPoint(double x, double y, double s, double score, int trace); KeyPoint& operator=(const KeyPoint &k) throw(); ~KeyPoint(); void allocVector(int iSize); double _x, _y; double _scale; double _score; int _trace; double _ori; double* _vec; }; inline KeyPoint::KeyPoint() : _vec(0) { } inline KeyPoint::KeyPoint(double x, double y, double s, double score, int trace) : _x(x), _y(y), _scale(s), _score(score), _trace(trace), _vec(0) { } inline KeyPoint::KeyPoint(const KeyPoint &k) : _x(k._x), _y(k._y), _scale(k._scale), _score(k._score), _trace(k._trace), _vec(0) { } inline KeyPoint& KeyPoint::operator=(const KeyPoint &k) throw() { if (this == &k) return *this; _x = k._x; _y = k._y; _scale = k._scale; _score = k._score; _trace = k._trace; _vec = 0; return *this; } inline KeyPoint::~KeyPoint() { if (_vec) delete[] _vec; } inline void KeyPoint::allocVector(int iSize) { _vec = new double[iSize]; } inline bool operator < (const KeyPoint & iA, const KeyPoint & iB) { return (iA._score < iB._score); } typedef boost::shared_ptr KeyPointPtr; typedef std::vector KeyPointVect_t; typedef std::vector::iterator KeyPointVectIt_t; class KeyPointPtrSort { public: inline bool operator() (const KeyPointPtr& a, const KeyPointPtr& b) const { if (a->_score < b->_score) { return true; } else if (a->_score > b->_score) { return false; } else { // same score, order by orientation return (a->_ori < b->_ori); } } }; } #endif //__lfeat_keypoint_h