/**************************************************************************** ** ** This file is part of the LibreCAD project, a 2D CAD program ** ** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl) ** Copyright (C) 2001-2003 RibbonSoft. All rights reserved. ** ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file gpl-2.0.txt included in the ** packaging of this file. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ** ** This copyright notice MUST APPEAR in all copies of the script! ** **********************************************************************/ #ifndef RS_OVERLAYBOX_H #define RS_OVERLAYBOX_H #include "rs_atomicentity.h" /** * Holds the data that defines a line. */ class RS_OverlayBoxData { public: /** * Default constructor. Leaves the data object uninitialized. */ RS_OverlayBoxData() {} RS_OverlayBoxData(const RS_Vector& corner1, const RS_Vector& corner2) { this->corner1 = corner1; this->corner2 = corner2; } friend class RS_OverlayBox; friend std::ostream& operator << (std::ostream& os, const RS_OverlayBoxData& ld) { os << "(" << ld.corner1 << "/" << ld.corner2 << ")"; return os; } public: RS_Vector corner1; RS_Vector corner2; }; /** * Class for a line entity. * * @author R. van Twisk */ class RS_OverlayBox : public RS_AtomicEntity { public: RS_OverlayBox(RS_EntityContainer* parent, const RS_OverlayBoxData& d); virtual RS_Entity* clone(); virtual ~RS_OverlayBox(); /** @return RS2::EntityLine */ virtual RS2::EntityType rtti() const { return RS2::EntityOverlayBox; } virtual void draw(RS_Painter* painter, RS_GraphicView* view, double& patternOffset); /** @return Start point of the entity */ virtual RS_Vector getCorner1() const { return data.corner1; } /** @return End point of the entity */ virtual RS_Vector getCorner2() const { return data.corner2; } /** @return Copy of data that defines the line. */ RS_OverlayBoxData getData() const { return data; } /** We should make a seperate drawing meganism for overlays and not use entities */ virtual void move(const RS_Vector& offset){} virtual void rotate(const RS_Vector& center, const double& angle){} virtual void rotate(const RS_Vector& center, const RS_Vector& angleVector){} virtual void scale(const RS_Vector& center, const RS_Vector& factor){} virtual void mirror(const RS_Vector& axisPoint1, const RS_Vector& axisPoint2){} virtual void calculateBorders(){} virtual RS_Vector getNearestEndpoint(const RS_Vector&, double*)const{return RS_Vector(false);} virtual RS_Vector getNearestPointOnEntity(const RS_Vector&, bool, double*, RS_Entity**)const{return RS_Vector();} virtual RS_Vector getNearestCenter(const RS_Vector&, double*){return RS_Vector();} virtual RS_Vector getNearestMiddle(const RS_Vector&, double*,int)const{return RS_Vector();} virtual RS_Vector getNearestDist(double, const RS_Vector&, double*){return RS_Vector();} virtual double getDistanceToPoint(const RS_Vector&, RS_Entity**, RS2::ResolveLevel, double)const{return -1;}//is -1 right here protected: RS_OverlayBoxData data; } ; #endif