/**************************************************************************** ** ** This file is part of the LibreCAD project, a 2D CAD program ** ** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl) ** Copyright (C) 2001-2003 RibbonSoft. All rights reserved. ** ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file gpl-2.0.txt included in the ** packaging of this file. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ** ** This copyright notice MUST APPEAR in all copies of the script! ** **********************************************************************/ #include "rs_undoable.h" #include "rs_undocycle.h" /** * Default constructor. */ RS_Undoable::RS_Undoable() { cycle = NULL; } /** * Destructor. Makes sure that this undoable is removed from * its undo cycle before it is deleted. */ RS_Undoable::~RS_Undoable() { if (cycle!=NULL) { cycle->removeUndoable(this); } } /** * Sets the undo cycle this entity is in. This is necessary to * make sure the entity can remove itself from the cycle before * being deleted. */ void RS_Undoable::setUndoCycle(RS_UndoCycle* cycle) { this->cycle = cycle; } /** * The undoable thing gets activated if it was undone and * deactivated otherwise. */ void RS_Undoable::changeUndoState() { toggleFlag(RS2::FlagUndone); undoStateChanged(isUndone()); } /** * Undoes or redoes an undoable. */ void RS_Undoable::setUndoState(bool undone) { if (undone) { setFlag(RS2::FlagUndone); } else { delFlag(RS2::FlagUndone); } undoStateChanged(isUndone()); } /** * Is this entity in the Undo memory and not active? */ bool RS_Undoable::isUndone() const { return getFlag(RS2::FlagUndone); }