/**************************************************************************** ** ** This file is part of the LibreCAD project, a 2D CAD program ** ** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl) ** Copyright (C) 2001-2003 RibbonSoft. All rights reserved. ** ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file gpl-2.0.txt included in the ** packaging of this file. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ** ** This copyright notice MUST APPEAR in all copies of the script! ** **********************************************************************/ #ifndef RS_INFORMATION_H #define RS_INFORMATION_H #include "rs_entitycontainer.h" #include "rs_line.h" #include "rs_arc.h" /** * Class for getting information about entities. This includes * also things like the end point of an element which is * nearest to a given coordinate. * There's no interaction handled in this class. * This class is bound to an entity container. * * @author Andrew Mustun */ class RS_Information { public: RS_Information(RS_EntityContainer& entityContainer); static bool isDimension(RS2::EntityType type); static bool isTrimmable(RS_Entity* e); static bool isTrimmable(RS_Entity* e1, RS_Entity* e2); RS_Vector getNearestEndpoint(const RS_Vector& point, double* dist = NULL) const; RS_Vector getNearestPointOnEntity(const RS_Vector& point, bool onEntity=true, double* dist = NULL, RS_Entity** entity=NULL) const; RS_Entity* getNearestEntity(const RS_Vector& point, double* dist = NULL, RS2::ResolveLevel level=RS2::ResolveAll) const; static RS_VectorSolutions getIntersection(RS_Entity* e1, RS_Entity* e2, bool onEntities = false); static RS_VectorSolutions getIntersectionLineLine(RS_Line* e1, RS_Line* e2); static RS_VectorSolutions getIntersectionLineArc(RS_Line* line, RS_Arc* arc); static RS_VectorSolutions getIntersectionArcArc(RS_Arc* e1, RS_Arc* e2); static RS_VectorSolutions getIntersectionEllipseEllipse(RS_Ellipse* e1, RS_Ellipse* e2); static RS_VectorSolutions getIntersectionArcEllipse(RS_Arc* e1, RS_Ellipse* e2); static RS_VectorSolutions getIntersectionCircleEllipse(RS_Circle* e1, RS_Ellipse* e2); static RS_VectorSolutions getIntersectionEllipseLine(RS_Line* line, RS_Ellipse* ellipse); static bool isPointInsideContour(const RS_Vector& point, RS_EntityContainer* contour, bool* onContour=NULL); protected: RS_EntityContainer* container; }; #endif