/**************************************************************************** ** ** This file is part of the LibreCAD project, a 2D CAD program ** ** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl) ** Copyright (C) 2001-2003 RibbonSoft. All rights reserved. ** ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file gpl-2.0.txt included in the ** packaging of this file. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ** ** This copyright notice MUST APPEAR in all copies of the script! ** **********************************************************************/ #ifndef RS_SELECTION_H #define RS_SELECTION_H #include "rs_entitycontainer.h" #include "rs_graphicview.h" /** * API Class for selecting entities. * There's no interaction handled in this class. * This class is connected to an entity container and * can be connected to a graphic view. * * @author Andrew Mustun */ class RS_Selection { public: RS_Selection(RS_EntityContainer& entityContainer, RS_GraphicView* graphicView=NULL); void selectSingle(RS_Entity* e); void selectAll(bool select=true); void deselectAll() { selectAll(false); } void invertSelection(); void selectWindow(const RS_Vector& v1, const RS_Vector& v2, bool select=true, bool cross=false); void deselectWindow(const RS_Vector& v1, const RS_Vector& v2) { selectWindow(v1, v2, false); } void selectIntersected(const RS_Vector& v1, const RS_Vector& v2, bool select=true); void deselectIntersected(const RS_Vector& v1, const RS_Vector& v2) { selectIntersected(v1, v2, false); } void selectContour(RS_Entity* e); void selectLayer(RS_Entity* e); void selectLayer(const QString& layerName, bool select=true); void deselectLayer(QString& layerName) { selectLayer(layerName, false); } protected: RS_EntityContainer* container; RS_Graphic* graphic; RS_GraphicView* graphicView; }; #endif