/* * AudioPort.h - base-class for objects providing sound at a port * * Copyright (c) 2005-2009 Tobias Doerffel * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef _AUDIO_PORT_H #define _AUDIO_PORT_H #include #include #include #include "mixer.h" class EffectChain; class AudioPort { public: AudioPort( const QString & _name, bool _has_effect_chain = true ); ~AudioPort(); inline sampleFrame * firstBuffer() { return m_firstBuffer; } inline sampleFrame * secondBuffer() { return m_secondBuffer; } inline void lockFirstBuffer() { m_firstBufferLock.lock(); } inline void lockSecondBuffer() { m_secondBufferLock.lock(); } inline void unlockFirstBuffer() { m_firstBufferLock.unlock(); } inline void unlockSecondBuffer() { m_secondBufferLock.unlock(); } void nextPeriod(); // indicate whether JACK & Co should provide output-buffer at ext. port inline bool extOutputEnabled() const { return m_extOutputEnabled; } void setExtOutputEnabled( bool _enabled ); // next effect-channel after this audio-port // (-1 = none 0 = master) inline fx_ch_t nextFxChannel() const { return m_nextFxChannel; } inline EffectChain * effects() { return m_effects; } void setNextFxChannel( const fx_ch_t _chnl ) { m_nextFxChannel = _chnl; } const QString & name() const { return m_name; } void setName( const QString & _new_name ); bool processEffects(); enum bufferUsages { NoUsage, FirstBuffer, BothBuffers } ; private: volatile bufferUsages m_bufferUsage; sampleFrame * m_firstBuffer; sampleFrame * m_secondBuffer; QMutex m_firstBufferLock; QMutex m_secondBufferLock; bool m_extOutputEnabled; fx_ch_t m_nextFxChannel; QString m_name; EffectChain * m_effects; friend class mixer; friend class MixerWorkerThread; } ; #endif