/* * AudioSampleRecorder.h - device-class that implements recording * audio-buffers into RAM * * Copyright (c) 2004-2009 Tobias Doerffel * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef _AUDIO_SAMPLE_RECORDER_H #define _AUDIO_SAMPLE_RECORDER_H #include #include #include "AudioDevice.h" class sampleBuffer; class AudioSampleRecorder : public AudioDevice { public: AudioSampleRecorder( const ch_cnt_t _channels, bool & _success_ful, mixer * _mixer ); virtual ~AudioSampleRecorder(); f_cnt_t framesRecorded() const; void createSampleBuffer( sampleBuffer * * _sample_buf ); private: virtual void writeBuffer( const surroundSampleFrame * _ab, const fpp_t _frames, const float _master_gain ); typedef QList > BufferList; BufferList m_buffers; } ; #endif