/* * PeakController.h - peak-controller class * * Copyright (c) 2008-2009 Paul Giblock * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef _PEAK_CONTROLLER_H #define _PEAK_CONTROLLER_H #include #include "Model.h" #include "AutomatableModel.h" #include "Controller.h" #include "ControllerDialog.h" class automatableButtonGroup; class knob; class PeakControllerEffect; typedef QVector PeakControllerEffectVector; class EXPORT PeakController : public Controller { Q_OBJECT public: PeakController( Model * _parent, PeakControllerEffect *_peak_effect = NULL ); virtual ~PeakController(); virtual void saveSettings( QDomDocument & _doc, QDomElement & _this ); virtual void loadSettings( const QDomElement & _this ); virtual QString nodeName() const; static PeakControllerEffectVector s_effects; static int s_lastEffectId; public slots: virtual ControllerDialog * createDialog( QWidget * _parent ); void handleDestroyedEffect( ); protected: // The internal per-controller get-value function virtual float value( int _offset ); PeakControllerEffect * m_peakEffect; friend class PeakControllerDialog; } ; class PeakControllerDialog : public ControllerDialog { Q_OBJECT public: PeakControllerDialog( Controller * _controller, QWidget * _parent ); virtual ~PeakControllerDialog(); protected: virtual void contextMenuEvent( QContextMenuEvent * _me ); virtual void paintEvent( QPaintEvent * _pe ); virtual void modelChanged(); PeakController * m_peakController; } ; #endif