/* * sample_play_handle.h - play-handle for playing a sample * * Copyright (c) 2005-2008 Tobias Doerffel * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef _SAMPLE_PLAY_HANDLE_H #define _SAMPLE_PLAY_HANDLE_H #include "mixer.h" #include "sample_buffer.h" #include "AutomatableModel.h" class bbTrack; class pattern; class sampleTCO; class track; class AudioPort; class samplePlayHandle : public playHandle { public: samplePlayHandle( const QString & _sample_file ); samplePlayHandle( sampleBuffer * _sample_buffer ); samplePlayHandle( sampleTCO * _tco ); samplePlayHandle( pattern * _pattern ); virtual ~samplePlayHandle(); virtual inline bool affinityMatters() const { return true; } virtual void play( sampleFrame * _working_buffer ); virtual bool done() const; virtual bool isFromTrack( const track * _track ) const; f_cnt_t totalFrames() const; inline f_cnt_t framesDone() const { return( m_frame ); } void setDoneMayReturnTrue( bool _enable ) { m_doneMayReturnTrue = _enable; } void setBBTrack( bbTrack * _bb_track ) { m_bbTrack = _bb_track; } void setVolumeModel( FloatModel * _model ) { m_volumeModel = _model; } private: sampleBuffer * m_sampleBuffer; bool m_doneMayReturnTrue; f_cnt_t m_frame; sampleBuffer::handleState m_state; AudioPort * m_audioPort; const bool m_ownAudioPort; FloatModel m_defaultVolumeModel; FloatModel * m_volumeModel; track * m_track; bbTrack * m_bbTrack; } ; #endif