/* Chorus.cc Copyright 2004-7 Tim Goetze http://quitte.de/dsp/ mono and mono-to-stereo chorus units. */ /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA or point your web browser to http://www.gnu.org. */ #include "basics.h" #include "Chorus.h" #include "Descriptor.h" template void ChorusI::one_cycle (int frames) { d_sample * s = ports[0]; double one_over_n = 1 / (double) frames; double ms = .001 * fs; double t = time; time = getport(1) * ms; double dt = (time - t) * one_over_n; double w = width; width = getport(2) * ms; /* clamp, or we need future samples from the delay line */ if (width >= t - 3) width = t - 3; double dw = (width - w) * one_over_n; if (rate != *ports[3]) lfo.set_f (max (rate = getport(3), .000001), fs, lfo.get_phase()); double blend = getport(4); double ff = getport(5); double fb = getport(6); d_sample * d = ports[7]; DSP::FPTruncateMode truncate; for (int i = 0; i < frames; ++i) { d_sample x = s[i]; /* truncate the feedback tap to integer, better quality for less * cycles (just a bit of zipper when changing 't', but it does sound * interesting) */ int ti; fistp (t, ti); x -= fb * delay[ti]; delay.put (x + normal); # if 0 /* allpass delay sounds a little cleaner for a chorus * but sucks big time when flanging. */ x = blend * x + ff * tap.get (delay, t + w * lfo.get()); # elif 0 /* linear interpolation */ x = blend * x + ff * delay.get_at (t + w * lfo.get()); # else /* cubic interpolation */ x = blend * x + ff * delay.get_cubic (t + w * lfo.get()); # endif F (d, i, x, adding_gain); t += dt; w += dw; } } /* //////////////////////////////////////////////////////////////////////// */ PortInfo ChorusI::port_info [] = { { "in", INPUT | AUDIO, {BOUNDED, -1, 1} }, { "t (ms)", INPUT | CONTROL, {BOUNDED | LOG | DEFAULT_LOW, 2.5, 40} }, { "width (ms)", INPUT | CONTROL, {BOUNDED | DEFAULT_1, .5, 10} }, { "rate (Hz)", INPUT | CONTROL, {BOUNDED | DEFAULT_LOW, 0, 5} }, { "blend", INPUT | CONTROL, {BOUNDED | DEFAULT_1, 0, 1} }, { "feedforward", INPUT | CONTROL, {BOUNDED | DEFAULT_LOW, 0, 1} }, { "feedback", INPUT | CONTROL, {BOUNDED | DEFAULT_0, 0, 1} }, { "out", OUTPUT | AUDIO, {0} } }; template <> void Descriptor::setup() { UniqueID = 1767; Label = "ChorusI"; Properties = HARD_RT; Name = CAPS "ChorusI - Mono chorus/flanger"; Maker = "Tim Goetze "; Copyright = "GPL, 2004-7"; /* fill port info and vtable */ autogen(); } /* //////////////////////////////////////////////////////////////////////// */ template void StereoChorusI::one_cycle (int frames) { d_sample * s = ports[0]; double one_over_n = 1 / (double) frames; double ms = .001 * fs; double t = time; time = getport(1) * ms; double dt = (time - t) * one_over_n; double w = width; width = getport(2) * ms; /* clamp, or we need future samples from the delay line */ if (width >= t - 1) width = t - 1; double dw = (width - w) * one_over_n; if (rate != *ports[3] && phase != *ports[4]) { rate = getport(3); phase = getport(4); double phi = left.lfo.get_phase(); left.lfo.set_f (max (rate, .000001), fs, phi); right.lfo.set_f (max (rate, .000001), fs, phi + phase * M_PI); } double blend = getport(5); double ff = getport(6); double fb = getport(7); d_sample * dl = ports[8]; d_sample * dr = ports[9]; /* to go sure (on i386) that the fistp instruction does the right thing * when looking up fractional sample indices */ DSP::FPTruncateMode truncate; for (int i = 0; i < frames; ++i) { d_sample x = s[i]; /* truncate the feedback tap to integer, better quality for less * cycles (just a bit of zipper when changing 't', but it does sound * interesting) */ int ti; fistp (t, ti); x -= fb * delay[ti]; delay.put (x + normal); d_sample l = blend * x + ff * delay.get_cubic (t + w * left.lfo.get()); d_sample r = blend * x + ff * delay.get_cubic (t + w * right.lfo.get()); F (dl, i, l, adding_gain); F (dr, i, r, adding_gain); t += dt; w += dw; } } /* //////////////////////////////////////////////////////////////////////// */ PortInfo StereoChorusI::port_info [] = { { "in", INPUT | AUDIO, {BOUNDED, -1, 1} }, { "t (ms)", INPUT | CONTROL, {BOUNDED | DEFAULT_MIN, 2.5, 40} }, { "width (ms)", INPUT | CONTROL, {BOUNDED | DEFAULT_1, .5, 10} }, { "rate (Hz)", INPUT | CONTROL, {BOUNDED | DEFAULT_LOW, 0, 5} }, { "phase", INPUT | CONTROL, {BOUNDED | DEFAULT_MAX, 0, 1} }, { "blend", INPUT | CONTROL, {BOUNDED | DEFAULT_1, 0, 1} }, { "feedforward", INPUT | CONTROL, {BOUNDED | DEFAULT_LOW, 0, 1} }, { "feedback", INPUT | CONTROL, {BOUNDED | DEFAULT_0, 0, 1} }, { "out:l", OUTPUT | AUDIO, {0} }, { "out:r", OUTPUT | AUDIO, {0} } }; template <> void Descriptor::setup() { UniqueID = 1768; Label = "StereoChorusI"; Properties = HARD_RT; Name = CAPS "StereoChorusI - Stereo chorus/flanger"; Maker = "Tim Goetze "; Copyright = "GPL, 2004-7"; /* fill port info and vtable */ autogen(); } /* //////////////////////////////////////////////////////////////////////// */ template void ChorusII::one_cycle (int frames) { d_sample * s = ports[0]; double one_over_n = 1 / (double) frames; double ms = .001 * fs; double t = time; time = getport(1) * ms; double dt = (time - t) * one_over_n; double w = width; width = getport(2) * ms; /* clamp, or we need future samples from the delay line */ if (width >= t - 3) width = t - 3; double dw = (width - w) * one_over_n; if (rate != *ports[3]) set_rate (*ports[3]); double blend = getport(4); double ff = getport(5); double fb = getport(6); d_sample * d = ports[7]; DSP::FPTruncateMode truncate; for (int i = 0; i < frames; ++i) { d_sample x = s[i]; x -= fb * delay.get_cubic (t); delay.put (filter.process (x + normal)); double a = 0; for (int j = 0; j < Taps; ++j) a += taps[j].get (delay, t, w); x = blend * x + ff * a; F (d, i, x, adding_gain); t += dt; w += dw; } } /* //////////////////////////////////////////////////////////////////////// */ PortInfo ChorusII::port_info [] = { { "in", INPUT | AUDIO, {BOUNDED, -1, 1} }, { "t (ms)", INPUT | CONTROL, {BOUNDED | LOG | DEFAULT_LOW, 2.5, 40} }, { "width (ms)", INPUT | CONTROL, {BOUNDED | DEFAULT_1, .5, 10} }, { "rate", INPUT | CONTROL, {BOUNDED | DEFAULT_LOW, 0, 1} }, { "blend", INPUT | CONTROL, {BOUNDED | DEFAULT_1, 0, 1} }, { "feedforward", INPUT | CONTROL, {BOUNDED | DEFAULT_LOW, 0, 1} }, { "feedback", INPUT | CONTROL, {BOUNDED | DEFAULT_0, 0, 1} }, { "out", OUTPUT | AUDIO, {0} } }; template <> void Descriptor::setup() { UniqueID = 2583; Label = "ChorusII"; Properties = HARD_RT; Name = CAPS "ChorusII - Mono chorus/flanger modulated by a fractal"; Maker = "Tim Goetze "; Copyright = "GPL, 2004-7"; /* fill port info and vtable */ autogen(); } /* //////////////////////////////////////////////////////////////////////// */ template void StereoChorusII::one_cycle (int frames) { d_sample * s = ports[0]; double one_over_n = 1 / (double) frames; double ms = .001 * fs; double t = time; time = getport(1) * ms; double dt = (time - t) * one_over_n; double w = width; width = getport(2) * ms; /* clamp, or we need future samples from the delay line */ if (width >= t - 1) width = t - 1; double dw = (width - w) * one_over_n; set_rate (*ports[3]); double blend = getport(4); double ff = getport(5); double fb = getport(6); d_sample * dl = ports[7]; d_sample * dr = ports[8]; /* to go sure (on i386) that the fistp instruction does the right thing * when looking up fractional sample indices */ DSP::FPTruncateMode truncate; for (int i = 0; i < frames; ++i) { d_sample x = s[i]; /* truncate the feedback tap to integer, better quality for less * cycles (just a bit of zipper when changing 't', but it does sound * interesting) */ int ti; fistp (t, ti); x -= fb * delay[ti]; delay.put (x + normal); double m; m = left.lfo_lp.process (left.fractal.get()); d_sample l = blend * x + ff * delay.get_cubic (t + w * m); m = right.lfo_lp.process (right.fractal.get()); d_sample r = blend * x + ff * delay.get_cubic (t + w * m); F (dl, i, l, adding_gain); F (dr, i, r, adding_gain); t += dt; w += dw; } } /* //////////////////////////////////////////////////////////////////////// */ PortInfo StereoChorusII::port_info [] = { { "in", INPUT | AUDIO, {BOUNDED, -1, 1} }, { "t (ms)", INPUT | CONTROL, {BOUNDED | DEFAULT_LOW, 2.5, 40} }, { "width (ms)", INPUT | CONTROL, {BOUNDED | DEFAULT_LOW, .5, 10} }, { "rate", INPUT | CONTROL, {BOUNDED | DEFAULT_LOW, 0, 1} }, { "blend", INPUT | CONTROL, {BOUNDED | DEFAULT_1, 0, 1} }, { "feedforward", INPUT | CONTROL, {BOUNDED | DEFAULT_MID, 0, 1} }, { "feedback", INPUT | CONTROL, {BOUNDED | DEFAULT_0, 0, 1} }, { "out:l", OUTPUT | AUDIO, {0} }, { "out:r", OUTPUT | AUDIO, {0} } }; template <> void Descriptor::setup() { UniqueID = 2584; Label = "StereoChorusII"; Properties = HARD_RT; Name = CAPS "StereoChorusII - Stereo chorus/flanger modulated by a fractal"; Maker = "Tim Goetze "; Copyright = "GPL, 2004-7"; /* fill port info and vtable */ autogen(); }