/* Eq.h Copyright 2004-5 Tim Goetze http://quitte.de/dsp/ equalizer circuit using recursive filtering. */ /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA or point your web browser to http://www.gnu.org. */ #ifndef _EQ_H_ #define _EQ_H_ #include "dsp/util.h" #include "dsp/Eq.h" #include "dsp/BiQuad.h" #include "dsp/RBJ.h" class Eq : public Plugin { public: d_sample gain[10]; DSP::Eq<10> eq; int block; enum { BlockSize = 64 }; template void one_cycle (int frames); public: static PortInfo port_info []; void init(); void activate(); void run (int n) { one_cycle (n); } void run_adding (int n) { one_cycle (n); } }; class Eq2x2 : public Plugin { public: d_sample gain[10]; DSP::Eq<10> eq[2]; template void one_cycle (int frames); public: static PortInfo port_info []; void init(); void activate(); void run (int n) { one_cycle (n); } void run_adding (int n) { one_cycle (n); } }; #endif /* _EQ_H_ */