/* Reverb.h Copyright 2002-5 Tim Goetze http://quitte.de/dsp/ two reverb units: JVRev and Plate. the former is a rewrite of STK's JVRev, a traditional design. original comment: This is based on some of the famous Stanford CCRMA reverbs (NRev, KipRev) all based on the Chowning/Moorer/ Schroeder reverberators, which use networks of simple allpass and comb delay filters. (STK is an effort of Gary Scavone). the algorithm is mostly unchanged in this implementation; the delay line lengths have been fiddled with to make the stereo field more evenly weighted, and denormal protection has been added. the Plate reverb is based on the circuit discussed in Jon Dattorro's september 1997 JAES paper on effect design (part 1: reverb & filters). */ /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA or point your web browser to http://www.gnu.org. */ #ifndef _REVERB_H_ #define _REVERB_H_ #include #include "dsp/Delay.h" #include "dsp/OnePole.h" #include "dsp/Sine.h" #include "dsp/util.h" /* both reverbs use this */ class Lattice : public DSP::Delay { public: inline d_sample process (d_sample x, double d) { d_sample y = get(); x -= d * y; put (x); return d * x + y; } }; /* helper for JVRev */ class JVComb : public DSP::Delay { public: float c; inline d_sample process (d_sample x) { x += c * get(); put (x); return x; } }; class JVRev : public Plugin { public: static int default_length[9]; d_sample t60; Lattice allpass [3]; JVComb comb[4]; DSP::Delay left, right; double apc; template void one_cycle (int frames); int length [9]; void set_t60 (d_sample t); public: static PortInfo port_info []; void init(); void activate(); void run (int n) { one_cycle (n); } void run_adding (int n) { one_cycle (n); } }; /* /////////////////////////////////////////////////////////////////////// */ class ModLattice { public: float n0, width; DSP::Delay delay; DSP::Sine lfo; DSP::DelayTapA tap; void init (int n, int w) { n0 = n; width = w; delay.init (n + w); } void reset() { delay.reset(); tap.reset(); } inline d_sample process (d_sample x, double d) { /* TODO: try all-pass interpolation */ d_sample y = delay.get_at (n0 + width * lfo.get()); x += d * y; delay.put (x); return y - d * x; /* note sign */ } }; class PlateStub : public Plugin { public: d_sample f_lfo; d_sample indiff1, indiff2, dediff1, dediff2; struct { DSP::OnePoleLP bandwidth; Lattice lattice[4]; } input; struct { ModLattice mlattice[2]; Lattice lattice[2]; DSP::Delay delay[4]; DSP::OnePoleLP damping[2]; int taps[12]; } tank; public: void init(); void activate() { input.bandwidth.reset(); for (int i = 0; i < 4; ++i) { input.lattice[i].reset(); tank.delay[i].reset(); } for (int i = 0; i < 2; ++i) { tank.mlattice[i].reset(); tank.lattice[i].reset(); tank.damping[i].reset(); } tank.mlattice[0].lfo.set_f (1.2, fs, 0); tank.mlattice[1].lfo.set_f (1.2, fs, .5 * M_PI); } inline void process (d_sample x, d_sample decay, d_sample * xl, d_sample * xr); }; /* /////////////////////////////////////////////////////////////////////// */ class Plate : public PlateStub { public: template void one_cycle (int frames); public: static PortInfo port_info []; void run (int n) { one_cycle (n); } void run_adding (int n) { one_cycle (n); } }; /* /////////////////////////////////////////////////////////////////////// */ class Plate2x2 : public PlateStub { public: template void one_cycle (int frames); public: static PortInfo port_info []; void run (int n) { one_cycle (n); } void run_adding (int n) { one_cycle (n); } }; #endif /* _REVERB_H_ */