/* * peak_controller_EffectControls.h - controls for peakController effect * * Copyright (c) 2008 Paul Giblock * Copyright (c) 2009 Tobias Doerffel * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #ifndef _PEAK_CONTROLLER_EFFECT_CONTROLS_H #define _PEAK_CONTROLLER_EFFECT_CONTROLS_H #include "EffectControls.h" #include "peak_controller_effect_control_dialog.h" #include "knob.h" class PeakControllerEffect; class PeakControllerEffectControls : public EffectControls { Q_OBJECT public: PeakControllerEffectControls( PeakControllerEffect * _eff ); virtual ~PeakControllerEffectControls() { } virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent ); virtual void loadSettings( const QDomElement & _this ); inline virtual QString nodeName() const { return "peakcontrollereffectcontrols"; } virtual int controlCount() { return 1; } virtual EffectControlDialog * createView() { return new PeakControllerEffectControlDialog( this ); } private: PeakControllerEffect * m_effect; FloatModel m_baseModel; FloatModel m_amountModel; FloatModel m_attackModel; FloatModel m_decayModel; BoolModel m_muteModel; friend class PeakControllerEffectControlDialog; friend class PeakControllerEffect; } ; #endif