README.mac - 2007-02-06 - Building FLTK under MacOS X ----------------------------------------------------- CONTENTS - Introduction - How to Build Using GCC (MacOS X) - Scripts - Known MacFLTK bugs - Test suite status - Other stuff - FLTK 1.0.x for Mac INTRODUCTION FLTK currently supports the following development environments on the MacOS X platform: - GCC - Metrowerks CodeWarrior - (Apple Project Builder - future releases) - (MPW - future releases) HOW TO BUILD USING GCC (MacOS X) Since the MacOS X command line build environment is based on BSD UNIX, the normal UNIX build procedure as described in 'README' applies. KNOWN MacFLTK BUGS The following FLTK things are not implemented or don't work at present: - Line styles are not fully implemented. - Sub-sub-subwindow not tested. - The 'shiny' demo needs work (flush/aglFlush). UNIVERSAL BINARES To create Universal Binaries for Tiger, start "configure" with the following flags: ./configure --with-archflags="-mmacosx-version-min=10.4\ -arch i386 -arch ppc" OTHER STUFF The creator ID's 'FLTK', 'Fltk', 'FLID', and 'Flid' are officially registered with Apple Computers, Inc. and can be used for FLTK applications ('FLTK') and FLUID files ('Flid'). Under MacOS X, all windows are double-buffered. Using Fl_Window has the same effect as using Fl_Double_Window on other operating systems. Fl_Overlay_Window however uses one additional buffer for the overlay plane. FLTK 1.0.X FOR MAC FLTK 1.0.6 for MacOS 8.x and OS 9.x is in beta stage and can be downloaded from http://www.matthiasm.com/flMac.html . The archive contains build files for Metrowerks CodeWarrior 5 and 6. FLTK 1.0.6 for Mac is not supported by the FLTK team and will not be further developed by the author.