// // "$Id: Fl_Tooltip.cxx 6902 2009-09-27 11:06:56Z matt $" // // Tooltip source file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2009 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // #include #include #include #include float Fl_Tooltip::delay_ = 1.0f; float Fl_Tooltip::hoverdelay_ = 0.2f; int Fl_Tooltip::enabled_ = 1; Fl_Color Fl_Tooltip::color_ = fl_color_cube(FL_NUM_RED - 1, FL_NUM_GREEN - 1, FL_NUM_BLUE - 2); Fl_Color Fl_Tooltip::textcolor_ = FL_BLACK; Fl_Font Fl_Tooltip::font_ = FL_HELVETICA; Fl_Fontsize Fl_Tooltip::size_ = FL_NORMAL_SIZE; #define MAX_WIDTH 400 static const char* tip; /** This widget creates a tooltip box window, with no caption. */ class Fl_TooltipBox : public Fl_Menu_Window { public: /** Creates the box window */ Fl_TooltipBox() : Fl_Menu_Window(0, 0) { set_override(); set_tooltip_window(); end(); } void draw(); void layout(); /** Shows the tooltip windows only if a tooltip text is available. */ void show() { if (tip) Fl_Menu_Window::show(); } }; Fl_Widget* Fl_Tooltip::widget_ = 0; static Fl_TooltipBox *window = 0; static int Y,H; void Fl_TooltipBox::layout() { fl_font(Fl_Tooltip::font(), Fl_Tooltip::size()); int ww, hh; ww = MAX_WIDTH; fl_measure(tip, ww, hh, FL_ALIGN_LEFT|FL_ALIGN_WRAP|FL_ALIGN_INSIDE); ww += 6; hh += 6; // find position on the screen of the widget: int ox = Fl::event_x_root(); int oy = Y + H+2; for (Fl_Widget* p = Fl_Tooltip::current(); p; p = p->window()) { oy += p->y(); } int scr_x, scr_y, scr_w, scr_h; Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h); if (ox+ww > scr_x+scr_w) ox = scr_x+scr_w - ww; if (ox < scr_x) ox = scr_x; if (H > 30) { oy = Fl::event_y_root()+13; if (oy+hh > scr_y+scr_h) oy -= 23+hh; } else { if (oy+hh > scr_y+scr_h) oy -= (4+hh+H); } if (oy < scr_y) oy = scr_y; resize(ox, oy, ww, hh); } void Fl_TooltipBox::draw() { draw_box(FL_BORDER_BOX, 0, 0, w(), h(), Fl_Tooltip::color()); fl_color(Fl_Tooltip::textcolor()); fl_font(Fl_Tooltip::font(), Fl_Tooltip::size()); fl_draw(tip, 3, 3, w()-6, h()-6, Fl_Align(FL_ALIGN_LEFT|FL_ALIGN_WRAP)); } static char recent_tooltip; static void recent_timeout(void*) { #ifdef DEBUG puts("recent_timeout();"); #endif // DEBUG recent_tooltip = 0; } static char recursion; static void tooltip_timeout(void*) { #ifdef DEBUG puts("tooltip_timeout();"); #endif // DEBUG if (recursion) return; recursion = 1; if (!tip || !*tip) { if (window) window->hide(); } else { //if (Fl::grab()) return; if (!window) window = new Fl_TooltipBox; // this cast bypasses the normal Fl_Window label() code: ((Fl_Widget*)window)->label(tip); window->layout(); window->redraw(); // printf("tooltip_timeout: Showing window %p with tooltip \"%s\"...\n", // window, tip ? tip : "(null)"); window->show(); } Fl::remove_timeout(recent_timeout); recent_tooltip = 1; recursion = 0; } /** This method is called when the mouse pointer enters a widget.

If this widget or one of it's parents has a tooltip, enter it. This will do nothing if this is the current widget (even if the mouse moved out so an exit() was done and then moved back in). If no tooltip can be found do Fl_Tooltip::exit_(). If you don't want this behavior (for instance if you want the tooltip to reappear when the mouse moves back in) call the fancier enter_area() below. */ void Fl_Tooltip::enter_(Fl_Widget* w) { #ifdef DEBUG printf("Fl_Tooltip::enter_(w=%p)\n", w); printf(" window=%p\n", window); #endif // DEBUG // find the enclosing group with a tooltip: Fl_Widget* tw = w; for (;;) { if (!tw) {exit_(0); return;} if (tw == widget_) return; if (tw->tooltip()) break; tw = tw->parent(); } enter_area(w, 0, 0, w->w(), w->h(), tw->tooltip()); } /** Sets the current widget target. Acts as though enter(widget) was done but does not pop up a tooltip. This is useful to prevent a tooltip from reappearing when a modal overlapping window is deleted. FLTK does this automatically when you click the mouse button. */ void Fl_Tooltip::current(Fl_Widget* w) { #ifdef DEBUG printf("Fl_Tooltip::current(w=%p)\n", w); #endif // DEBUG exit_(0); // find the enclosing group with a tooltip: Fl_Widget* tw = w; for (;;) { if (!tw) return; if (tw->tooltip()) break; tw = tw->parent(); } // act just like Fl_Tooltip::enter_() except we can remember a zero: widget_ = w; } // Hide any visible tooltip. /** This method is called when the mouse pointer leaves a widget. */ void Fl_Tooltip::exit_(Fl_Widget *w) { #ifdef DEBUG printf("Fl_Tooltip::exit_(w=%p)\n", w); printf(" widget=%p, window=%p\n", widget_, window); #endif // DEBUG if (!widget_ || (w && w == window)) return; widget_ = 0; Fl::remove_timeout(tooltip_timeout); Fl::remove_timeout(recent_timeout); if (window && window->visible()) window->hide(); if (recent_tooltip) { if (Fl::event_state() & FL_BUTTONS) recent_tooltip = 0; else Fl::add_timeout(Fl_Tooltip::hoverdelay(), recent_timeout); } } // Get ready to display a tooltip. The widget and the xywh box inside // it define an area the tooltip is for, this along with the current // mouse position places the tooltip (the mouse is assumed to point // inside or near the box). /** You may be able to use this to provide tooltips for internal pieces of your widget. Call this after setting Fl::belowmouse() to your widget (because that calls the above enter() method). Then figure out what thing the mouse is pointing at, and call this with the widget (this pointer is used to remove the tooltip if the widget is deleted or hidden, and to locate the tooltip), the rectangle surrounding the area, relative to the top-left corner of the widget (used to calculate where to put the tooltip), and the text of the tooltip (which must be a pointer to static data as it is not copied). */ void Fl_Tooltip::enter_area(Fl_Widget* wid, int x,int y,int w,int h, const char* t) { (void)x; (void)w; #ifdef DEBUG printf("Fl_Tooltip::enter_area(wid=%p, x=%d, y=%d, w=%d, h=%d, t=\"%s\")\n", wid, x, y, w, h, t ? t : "(null)"); printf(" recursion=%d, window=%p\n", recursion, window); #endif // DEBUG if (recursion) return; if (!t || !*t || !enabled()) { exit_(0); return; } // do nothing if it is the same: if (wid==widget_ /*&& x==X && y==Y && w==W && h==H*/ && t==tip) return; Fl::remove_timeout(tooltip_timeout); Fl::remove_timeout(recent_timeout); // remember it: widget_ = wid; Y = y; H = h; tip = t; // popup the tooltip immediately if it was recently up: if (recent_tooltip) { if (window) window->hide(); Fl::add_timeout(Fl_Tooltip::hoverdelay(), tooltip_timeout); } else if (Fl_Tooltip::delay() < .1) { #ifdef WIN32 // possible fix for the Windows titlebar, it seems to want the // window to be destroyed, moving it messes up the parenting: if (window && window->visible()) window->hide(); #endif // WIN32 tooltip_timeout(0); } else { if (window && window->visible()) window->hide(); Fl::add_timeout(Fl_Tooltip::delay(), tooltip_timeout); } #ifdef DEBUG printf(" tip=\"%s\", window->shown()=%d\n", tip ? tip : "(null)", window ? window->shown() : 0); #endif // DEBUG } void Fl_Widget::tooltip(const char *tt) { static char beenhere = 0; if (!beenhere) { beenhere = 1; Fl_Tooltip::enter = Fl_Tooltip::enter_; Fl_Tooltip::exit = Fl_Tooltip::exit_; } tooltip_ = tt; } // // End of "$Id: Fl_Tooltip.cxx 6902 2009-09-27 11:06:56Z matt $". //