/* ZynAddSubFX - a software synthesizer VSTaudiooutput.h - Audio output for VST Copyright (C) 2002 Nasca Octavian Paul Author: Nasca Octavian Paul This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License (version 2 or later) for more details. You should have received a copy of the GNU General Public License (version 2) along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef VST_AUDIO_OUTPUT_H #define VST_AUDIO_OUTPUT_H #include #include "../globals.h" #include "../Misc/Master.h" #include "../UI/MasterUI.h" #include "../../../vstsdk2/source/common/audioeffectx.h" class VSTSynth:public AudioEffectX { public: VSTSynth(audioMasterCallback audioMaster); ~VSTSynth(); virtual void process(float **inputs, float **outputs, long sampleframes); virtual void processReplacing(float **inputs, float **outputs, long sampleframes); virtual long processEvents(VstEvents *events); //this is used for Midi input virtual long int canDo(char *txt); virtual bool getVendorString(char *txt); virtual bool getProductString(char *txt); virtual void resume(); virtual long getChunk(void **data, bool isPreset = false); virtual long setChunk(void *data, long size, bool isPreset = false); MasterUI *ui; int Pexitprogram; Master *vmaster; pthread_t thr; }; #endif